Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 07:42:24 Player: DeluxeH30 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (2830) 2830 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 53/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Storage Unit Hacking Suite Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Kinecellerator > --- WEAPON ----------- Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Kinecellerator Gauss Rifle Datajack Great Maul [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 177 | 6 11 1 25 60 74 Power 32 | 1 2 . 4 10 15 Engine 22 | 1 2 . 4 7 8 Core 10 | . . . . 3 7 Reactor . | . . . . . . Propulsion 59 | 2 2 . 8 18 29 Treads . | . . . . . . Leg 29 | 2 2 . 4 6 15 Wheel 7 | . . . . . 7 Hover 7 | . . . . 3 4 Flight 16 | . . . 4 9 3 Utility 32 | 1 2 1 3 12 13 Device 13 | . . . . 5 8 Storage 5 | 1 1 . . 1 2 Processor 5 | . . . 1 3 1 Hackware 1 | . . . . . 1 Protection 8 | . 1 1 2 3 1 Artifact . | . . . . . . Weapon 54 | 2 5 . 10 20 17 Energy Gun 16 | 2 2 . 6 5 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 20 | . 3 . 3 4 10 Ballistic Cannon 8 | . . . 1 5 2 Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 12 | . . . 5 5 2 Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 63 | . 2 . 8 17 36 Power 8 | . . . . 4 4 Propulsion 28 | . . . 3 7 18 Utility 15 | . . . 2 4 9 Weapon 12 | . 2 . 3 2 5 Highest Loss Streak 14 | . 2 . 2 6 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 96 88 91 96 74 Engine 6 | . 14 11 11 4 3 Core 1 | . . . . 4 2 Leg 16 | . 28 22 19 5 16 Wheel 2 | . . . . . 4 Hover 3 | . . . . 4 6 Flight 7 | . . . 8 25 . Device 5 | . . . . 4 9 Storage 8 | . 14 11 9 6 7 Processor 5 | . . . 1 15 3 Protection 7 | . 11 22 19 7 . Energy Gun 3 | . 8 . 8 2 . Ballistic Gun 10 | . 18 22 12 3 10 Ballistic Cannon 3 | . . . . 11 1 Naked Turns . | . . . . . . Heaviest Build 34 | 12 22 23 27 24 34 Greatest Support 60 | 20 20 20 30 27 60 Greatest Overweight (x) 6 | . 1 1 5 1 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 Average Capacity 8 | 6 9 10 9 7 7 Most Carried 10 | 5 10 9 10 8 8 Average Carried 7 | 1 8 9 8 6 7 Final Capacity 10 | 8 10 10 5 8 8 Final Carried 10 | 3 10 9 5 8 2 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Skirmisher 28% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3391 | 140 306 . 522 1051 1372 Remotely . | . . . . . . Salvage Created 4231 | 71 366 . 1047 971 1776 Parts 252 | 2 29 . 64 62 95 Haulers Intercepted 5 | . 1 . 1 3 . Recyclers Shooed 9 | . . . 3 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 60 | . 6 . 19 14 21 Melee 1 | . . . . . 1 Guns 43 | . 6 . 19 2 16 Cannons 14 | . . . . 11 3 AOE 1 | . . . . 1 . Classes Destroyed 13 | 2 4 . 3 3 1 Worker 7 | . 1 . 1 2 3 Builder 9 | . . . . 7 2 Tunneler 1 | 1 . . . . . Hauler 5 | . 1 . 1 3 . Recycler 17 | 1 . . 3 4 9 Operator 3 | . . . 1 . 2 Watcher 8 | . 2 . 2 3 1 Swarmer 12 | . . . 6 4 2 Grunt 33 | . 6 . 8 4 15 Sentry 9 | . . . 5 2 2 Hunter 3 | . . . . 3 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 9 | 2 3 . 8 7 9 Combat Bots Only 7 | . 2 . 7 4 5 Max Kills in Single Turn 2 | 1 1 . 2 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 685 | . 62 . 114 158 351 Missed 227 | . 16 . 37 50 124 Damage Taken 7359 | . 703 . 929 2068 3659 Core 1324 | . 122 . 112 377 713 Absorbed by Shields 87 | . . . . . 87 Redirected to Shielding 127 | . . . 24 103 . Core Remaining (%) 63 | 100 51 . 72 31 . Volleys Fired 283 | 5 34 . 66 82 96 Largest 2 | 1 2 . 2 2 2 Hottest 118 | 50 100 . 112 113 118 Shots Fired 519 | 5 59 . 128 143 184 Gun 381 | 5 59 . 127 34 156 Cannon 133 | . . . 1 107 25 Launcher 2 | . . . . 2 . Special 3 | . . . . . 3 Kinetic 392 | . 36 . 79 116 161 Thermal 122 | 5 23 . 49 25 20 Explosive . | . . . . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 12 | 2 6 . 7 11 12 Robot Miss Streak 4 | 2 3 . 4 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . 1 . 3 . 5 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 317 | 3 35 . 77 87 115 Core Hits 156 | 3 17 . 36 43 57 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 8 | . . . 1 4 3 Burn 2 | . . . 1 1 . Destroy 2 | . . . . . 2 Blast 3 | . . . . 3 . Smash 1 | . . . . . 1 Melee Attacks 8 | . . . . 2 6 Impact 6 | . . . . . 6 Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6618 | 38 477 . 1226 2201 2676 Guns 4038 | 38 477 . 1202 336 1985 Cannons 2065 | . . . 24 1590 451 Explosions 176 | . . . . 176 . Melee 306 | . . . . 92 214 Ramming 33 | . . . . 7 26 Kinetic 4854 | . 303 . 749 1682 2120 Thermal 1296 | 38 174 . 477 291 316 Explosive . | . . . . . . Electromagnetic 129 | . . . . 129 . Impact 214 | . . . . . 214 Slashing 92 | . . . . 92 . Piercing . | . . . . . . Highest Corruption 9 | . . . . 6 9 Average Corruption 2 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 13 1 Message Errors 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots 1 | . . . . . 1 Overflow Damage 187 | . . . . 77 110 Projectiles 45 | . . . . 45 . Explosions 32 | . . . . 32 . Melee 110 | . . . . . 110 Knockbacks 17 | . . . 1 13 3 Impact 2 | . . . . . 2 Kinetic 14 | . . . 1 12 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 196 | . . . . 184 12 Shots 5 | . . . . 5 . Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . 1 3 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 497 | 50 217 . 181 497 51 Average Temperature 106 | 26 69 . 53 158 23 Received Heat Transfer 1926 | . 414 . 312 441 759 Effects 5 | . . . . 5 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 1 1 Heat Transferred 2915 | 111 447 . 1184 716 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 560 | 10 169 5 424 503 560 Initial 166 | . 6 5 1 109 166 Average 249 | 7 56 5 259 362 273 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 42 | 100 100 100 30 8 41 Level 1 36 | . . . 63 49 32 Level 2 20 | . . . 5 42 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 . 5 3 8 Investigation 8 | . 1 . 2 . 5 Extermination 1 | . . . . . 1 Reinforcement 7 | . . . 2 3 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . . 1 1 2 Communications Jammed 16 | . . . . 16 . Distress Signals 16 | . . . . 16 . Times Spotted 121 | . 14 . 26 28 53 Peak Tracking Total 12 | . 4 . 5 7 12 Tactical Retreats 9 | . 1 . 1 4 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 11 | . . . 3 2 6 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 18 | . 4 . 7 2 5 Terminals 12 | . 3 . 6 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 57 | . 19 . 20 6 12 Successful 27 | . 9 . 10 3 5 Failed 30 | . 10 . 10 3 7 Catastrophic 6 | . . . 4 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 43 | . 16 . 18 5 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 8 | . 3 . . 1 4 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . 2 . . Terminal Hacks 18 | . 7 . 9 2 . Record 5 | . 3 . 1 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . 2 . . Alert Level 4 | . 1 . 2 1 . Locate Traps 1 | . 1 . . . . Recall Extermination 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . . . 3 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . 1 1 Report Inventory 3 | . 1 . . 1 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 . 4 2 5 Full Trace Events 7 | . 1 . 2 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 no_distress 1 | . . . . . 1 check_alert 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4015 | 62 604 39 832 851 1627 Spaces Moved 2571 | 35 310 21 537 845 823 Core 26 | 6 . . . . 20 Treads . | . . . . . . Legs 1093 | 29 310 21 262 103 368 Wheels 195 | . . . . . 195 Hover 350 | . . . . 116 234 Flight 907 | . . . 275 626 6 Fastest Speed 28 | 50 120 190 34 28 66 Average Speed 98 | 108 151 190 102 53 120 Slowest Speed 455 | 120 190 190 455 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 1 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 50 3 56 57 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . . 36 7 Melee . | . . . . . . Projectile 34 | . . . . 27 7 AOE 9 | . . . . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3536 | 54 391 21 697 1098 1275 Wait 196 | . . . 1 27 168 Move 2558 | 34 309 20 534 838 823 Hop 4 | . . . 1 3 . Pick Up 153 | 9 21 . 28 39 56 Fast Attach 43 | . 2 . 2 21 18 Attach 85 | 6 5 1 14 23 36 Detach 2 | . . . . 2 . Swap 50 | . 4 . 10 16 20 Drop 132 | . 16 . 23 44 49 Fire 283 | 5 34 . 66 82 96 Melee 8 | . . . . 2 6 Ram 3 | . . . . . 3 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 18 | . . . 18 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Discovered new exit (range 3) 706 | -9/Materials | Entered Storage 955 | -9/Storage | Learned location of Armory (-3) 983 | -9/Storage | Destroyed 7 combat bots 1025 | -9/Storage | Garrison activated, responded to threat 1532 | -9/Storage | Discovered new exit (range 15) 1538 | -9/Storage | Entered Materials 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -8/Materials | Build established: Sprinter 2008 | -8/Materials | Lost 6 parts (2p2n1u1w) 2069 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Lost 3 parts (1n1u1w) 2188 | -8/Materials | Found Prototype Device 2210 | -8/Materials | Build established: Scavenger-Mutant 2380 | -8/Materials | Discovered new exit (range 8) 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -7/Factory | Identified Active Sensor Suite 2711 | -7/Factory | Build established: Scavenger-Skirmisher 3599 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 3657 | -7/Factory | Discovered new exit (range 15) 3697 | -7/Factory | Lost 5 parts (3n2u) 3817 | -7/Factory | Core integrity fell below 50% 3883 | -7/Factory | Lost 14 parts (3p6n2u3w) 3985 | -7/Factory | Cargo convoy interrupted 4004 | -7/Factory | Core integrity fell below 20% 4016 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04002_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 04003_ R-06 Scavenger collects Hacking Suite. 04003_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 04003_ Penetrated by Slug. 04004_ K-01 Serf collects debris. 04005_ U-05 Engineer builds a Wall. 04006_ R-06 Scavenger collects Imp. VTOL Module. 04007_ K-01 Serf collects debris. 04009_ R-06 Scavenger collects Imp. VTOL Module. 04009_ U-05 Engineer builds a Wall. 04009_ M-28 Smith repairs U-05 Engineer. 04010_ Penetrated by Slug. 04010_ Ion Cannon destroyed. 04010_ Gauss Rifle destroyed. 04010_ Imp. Light Armor Plating destroyed. 04010_ K-01 Serf collects debris. 04011_ Imp. Heat Sink destroyed. 04012_ U-05 Engineer builds a Wall. 04013_ Penetrated by Slug. 04013_ M-28 Smith repairs I-36 Angel. Map ----- +----------------------------------------------------+ | ??# #???????????????????""??? ??????# Y" | | ??# ????????????????"""?# ###### "" | | ??# #?????????????""??+ | | ?? #????????????? ??# ###### * = | | ? #????????????? ????+??????# = | | """ """ ##????????????#/#?????????#####+###### | | """ "T" ##????????????# #?????????# / ! ] * | | ! """ " " ##/########???# #?????????#! ] | | ##### #?????????# | | " "" #?????????# "" "" """ | | ???# % "" #?????????# ""S"" """ | | ????#+############## ^^ ########### """" """ | | ?????????????????# # % ##! ## | | ??????????##########% = ==## ########+###+ | | ??????????# #% =!== % | | ??????????? 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"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 16 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Total Silence Challenges ------------ None Game ------ Seed TransportImpactChainsword Manual? 0 Play Time 01:07:21 Cumulative 16.2 hours Start 2024.04.03 @ 05:55:14 End 2024.04.03 @ 07:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0fe802-158a-4f2c-8a15-5315bdd81e6b