Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.23 @ 13:42:47 Player: Mpants Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (321) 1605 Value Destroyed (16759) 16759 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2285) 2285 TOTAL SCORE: 28329 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 68 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads Centrium Wheel Relay Coupler [Specialist] (27) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Compact Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Phase Shifter Backup Plating VII Advanced Point Defense System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Medium Treads Armored Medium Treads Advanced Medium Treads Biometal Leg Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Quantum Rifle HERF Cannon HERF Cannon Nova Cannon Coil Gun Improved Remote Datajack Advanced Remote Datajack [Rating: 185] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 . . . 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . 1 . 1 1 . Utility 9 | . 1 1 1 . . . 1 1 . . 1 1 . 1 1 Weapon 3 | . . . . . . . 1 . . . . 1 1 . . Parts Attached 228 | 4 11 9 10 10 13 14 23 9 11 12 21 10 8 1 62 Power 34 | 1 1 1 . . 2 2 5 1 3 3 2 1 1 . 11 Engine 11 | 1 1 1 . . 1 . 1 1 2 3 . . . . . Core 13 | . . . . . 1 2 4 . 1 . 2 1 . . 2 Reactor 10 | . . . . . . . . . . . . . 1 . 9 Propulsion 72 | 2 3 1 4 4 10 3 7 4 2 1 8 4 3 1 15 Treads 19 | . . . . . . . 1 . . . 3 4 3 1 7 Leg 31 | 2 . . 4 4 2 . 6 4 2 1 5 . . . 1 Wheel 15 | . 3 1 . . 8 3 . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . Utility 59 | 1 4 2 3 3 1 4 5 3 2 4 5 4 1 . 17 Device 22 | . 1 . . . 1 2 . 1 1 3 . 3 . . 10 Storage 8 | 1 1 1 . . . . . 1 . 1 . 1 1 . 1 Processor 10 | . 1 1 1 1 . . 1 1 . . 1 . . . 3 Hackware 5 | . . . . . . . 1 . . . 2 . . . 2 Protection 14 | . 1 . 2 2 . 2 3 . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | . 3 5 3 3 . 5 6 1 4 4 6 1 3 . 19 Energy Gun 25 | . 2 4 2 . . 4 4 . 2 . 2 . . . 5 Energy Cannon 10 | . . . . . . . . . 2 2 1 . 1 . 4 Ballistic Gun 11 | . 1 1 . 3 . 1 1 . . . 1 1 1 . 1 Ballistic Cannon 8 | . . . . . . . . 1 . 1 . . . . 6 Launcher 5 | . . . 1 . . . . . . 1 . . 1 . 2 Special Weapon 3 | . . . . . . . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . 2 . . 1 1 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . 7 Parts Lost 108 | . . 3 4 2 . 7 18 . . 10 4 2 1 . 57 Power 11 | . . . . . . . 2 . . 2 1 . . . 6 Propulsion 35 | . . 2 2 . . 6 5 . . 2 1 . . . 17 Utility 34 | . . . 2 2 . 1 5 . . 4 2 1 1 . 16 Weapon 28 | . . 1 . . . . 6 . . 2 . 1 . . 18 Highest Loss Streak 15 | . . 2 2 2 . 3 14 . . 7 2 2 1 . 15 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . 3 Average Backups 16 | 6 9 13 14 21 24 24 13 5 12 11 14 15 20 21 15 Power 2 | . 1 2 2 3 2 3 2 . 1 1 2 2 2 3 1 Propulsion 2 | . 2 3 1 4 4 1 . . 1 1 1 2 6 5 3 Utility 5 | 3 3 4 5 8 9 9 5 2 7 6 5 6 6 7 4 Weapon 4 | 1 1 3 4 6 7 9 4 1 2 2 3 2 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 51 | . 7 6 . 1 4 6 7 . 3 1 9 . 1 . 6 Power 10 | . . 2 . . 2 . 2 . . . 3 . 1 . . Propulsion 10 | . 5 . . . . . . . . . 3 . . . 2 Utility 18 | . 2 1 . 1 1 4 5 . . 1 1 . . . 2 Weapon 12 | . . 3 . . 1 2 . . 3 . 2 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 97 93 99 100 76 66 89 92 87 87 91 95 90 79 Engine 3 | . 11 10 8 8 4 . . 2 9 11 6 . . . . Core 3 | . . . . . 3 8 6 9 2 . 3 8 8 4 2 Reactor 1 | . . . . . . . . . . . . . . 4 6 Treads 7 | . . . . . . . 1 1 . . 2 23 22 24 14 Leg 9 | . 14 . 20 33 13 . 14 17 18 15 21 1 . . . Wheel 4 | . 10 27 7 . 19 13 . . . . . . . . . Device 7 | . 4 10 . . 3 6 . 5 10 12 10 7 16 12 9 Storage 7 | . 12 10 8 8 8 8 3 1 6 8 5 5 5 8 7 Processor 12 | . 11 19 24 21 16 8 3 7 12 12 11 15 13 12 10 Hackware 2 | . . . . . . . 5 6 1 . 2 5 4 4 2 Protection 5 | . 6 . 6 10 12 13 10 16 12 6 4 4 . . . Energy Gun 6 | . 11 14 15 3 . 11 10 12 6 3 2 9 4 4 3 Energy Cannon 3 | . . . . . . . . . 8 11 4 . 4 8 5 Ballistic Gun 4 | . 11 5 . 12 15 4 4 2 . . 4 10 9 4 . Ballistic Cannon 1 | . . . . . . . . 3 3 2 2 . . . 4 Peak Build Rating 185 | 4 10 17 26 37 36 31 39 62 75 76 99 119 144 152 185 Average Rating 82 | 2 9 15 23 31 30 25 27 53 71 70 89 112 139 151 149 On Entrance 55 | . 4 10 16 26 35 27 25 31 62 73 69 99 119 144 152 Avg Prop Armor Cover (%) 6 | . . . 12 . 2 . 8 5 . . 4 3 . . 3 Naked Turns 61 | . . . . . . . . . . . . . . . 61 Heaviest Build 194 | 15 31 95 103 103 101 100 100 61 76 92 92 164 164 154 194 Greatest Support 248 | 20 20 36 43 54 59 40 56 71 76 71 83 146 200 230 248 Greatest Overweight (x) 31 | 4 1 3 6 2 3 9 31 1 1 2 2 1 . . 6 Average Overweight (x) 1 | . . 1 4 1 1 6 2 . . 1 . . . . . Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 15 15 15 15 25 25 25 25 Average Capacity 20 | 9 11 16 25 25 25 25 15 8 15 15 15 22 25 25 24 Most Carried 25 | 9 12 15 15 25 25 25 25 10 15 15 15 21 25 24 25 Average Carried 16 | 6 9 13 14 21 24 24 13 5 14 13 14 16 21 23 16 Final Capacity 25 | 10 15 25 25 25 25 25 5 15 15 15 15 25 25 25 5 Final Carried 25 | 9 12 14 13 25 25 25 5 10 15 13 13 17 23 24 5 Class Distribution -------------------- 30% | Bothacker-Gunner 22% | Hacker-Mutant 8% | Scavenger-Tank 8% | Bothacker-Mutant 6% | Hacker-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Bothacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Tank | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Tank | -3/Research Bothacker-Gunner | -2/Research Bothacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Matter Collected 7873 | 192 316 198 125 250 607 536 392 30 228 154 870 507 363 22 3083 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15920 | . 571 726 776 790 840 690 676 . 517 1082 1535 1386 903 93 5335 Parts 720 | . 28 46 27 52 41 32 32 . 25 38 69 52 42 1 235 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 271 | . 6 14 16 17 12 22 15 . 8 21 25 24 13 1 77 Guns 137 | . 5 13 11 13 12 22 14 . 1 1 12 22 7 . 4 Cannons 86 | . . . . . . . . . 5 17 11 . 4 . 49 AOE 17 | . 1 . 2 4 . . 1 . . . . . 2 . 7 Classes Destroyed 18 | . 6 4 . 2 . 1 1 . 2 1 . . . . 1 Worker 8 | . 1 . . . 2 . . . . . . . . . 5 Builder 12 | . 2 . . . . . . . . . 1 1 2 . 6 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . . . . . 1 Mechanic 2 | . 1 . . . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . . . . 1 . . . . Watcher 21 | . 3 3 1 . 3 . . . . 1 . 1 1 . 8 Swarmer 60 | . . 2 5 9 . 7 . . . 8 4 8 2 . 15 Grunt 69 | . 6 7 8 . 7 8 10 . 2 2 4 6 . . 9 Brawler 2 | . . . . . . 1 . . . . . . . . 1 Duelist 4 | . . . . . . . 2 . . 1 . . . . 1 Sentry 42 | . . 5 3 5 4 3 2 . . 9 4 2 . 1 4 Specialist 6 | . . . . . . . . . 2 . 2 . 2 . . Hunter 39 | . . . . 2 1 1 1 . 2 . 2 4 4 . 22 Programmer 44 | . . . . 1 . 2 . . 1 . 7 4 4 . 25 Heavy 4 | . . . . . . . . . 1 . 2 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 7 8 5 7 5 5 5 . 3 4 6 8 3 1 11 Combat Bots Only 7 | . 3 6 5 7 4 5 5 . 3 4 5 7 3 1 7 Max Kills in Single Turn 3 | . 2 2 2 2 1 1 2 . 1 2 3 3 2 1 3 Gunslinging 1 | . 1 1 . . . . 1 . . . . 1 . . . Exploded 3 | . 1 . 2 2 . . 1 . . . . . 1 . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Hostile Shots Fired 2747 | . 38 46 74 69 90 142 359 . 69 412 158 223 108 7 952 Missed 849 | . 12 16 25 22 31 33 99 . 16 144 47 66 29 1 308 Hits 1898 | . 26 30 49 47 59 109 260 . 53 268 111 157 79 6 644 Melee 23 | . . . . . . 1 17 . . 2 . . . . 3 Projectile 1875 | . 26 30 49 47 59 108 243 . 53 266 111 157 79 6 641 AOE 2 | . . . . . . . 1 . . . 1 . . . . Critical Strikes 75 | . 1 4 . . 2 6 6 . 2 2 7 6 4 . 35 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . Part Disruptions 9 | . . . . . . . . . 3 . 1 . . . 5 Damage Taken 22319 | . 208 282 454 352 574 987 2563 . 619 1790 2332 1444 890 101 9723 Core 3323 | . 25 53 31 42 91 137 688 . 81 191 198 113 67 . 1606 Absorbed by Shields 461 | . . . . . . . . . . 20 . 266 175 . . Redirected to Shielding 33 | . . . . . . . 6 . 16 11 . . . . . Ignored by Resistances 12887 | . 131 163 278 227 348 608 1564 . 369 1184 1069 1023 625 59 5239 Regen/Repaired (Parts) 213 | . 56 12 . . . . . . . . . 80 . . 65 Core Remaining (%) 75 | 100 90 86 . . . 45 1 . . 68 80 90 94 100 . Volleys Fired 792 | . 40 38 38 45 64 66 45 . 16 53 115 49 30 3 190 Largest 5 | . 2 2 2 2 2 2 3 . 3 3 3 4 5 4 5 Hottest 380 | . 85 90 110 110 51 138 156 . 255 278 224 188 260 260 380 Shots Fired 1985 | . 80 71 72 84 127 131 91 . 43 119 241 182 94 12 638 Gun 1245 | . 80 71 70 80 125 131 90 . 14 20 140 177 72 6 169 Cannon 688 | . . . . . . . . . 29 99 87 5 19 6 443 Launcher 35 | . . . 2 4 2 . 1 . . . . . 3 . 23 Special 17 | . . . . . . . . . . . 14 . . . 3 Kinetic 840 | . 40 22 . 49 125 35 29 . 8 8 117 98 57 3 249 Thermal 847 | . 24 22 . . . 96 57 . 35 111 121 84 34 9 254 Explosive 12 | . . . 2 4 2 . 1 . . . . . 3 . . Electromagnetic 280 | . 16 27 70 31 . . 4 . . . . . . . 132 Robot Hit Streak 76 | . 25 27 34 34 31 76 33 . 46 51 45 65 29 22 48 Robot Miss Streak 7 | . 1 1 1 3 1 2 3 . 1 1 1 1 1 . 7 Penetration Max 1 | . . . . . 1 . 1 . . . 1 1 1 . 1 Secondary Targets 23 | . 2 1 1 1 6 1 3 . . . 2 6 . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . . 1 2 . . . Shots Hit Robots 1476 | . 62 56 63 62 103 103 90 . 33 95 158 126 71 9 445 Core Hits 665 | . 25 25 28 34 35 63 51 . 18 32 57 58 33 1 205 Critical Kills 17 | . . . . . . . . . 1 2 3 2 2 . 7 Critical Parts Destroyed 15 | . . . . . . . 4 . . . 4 3 1 . 3 Critical Strikes 87 | . . 1 3 1 1 10 5 . 1 4 13 11 4 . 33 Burn 32 | . . 1 . . . 10 1 . . 2 4 6 1 . 7 Meltdown 9 | . . . . . . . . . 1 2 3 . . . 3 Destroy 25 | . . . . . 1 . 4 . . . 4 5 3 . 8 Blast 13 | . . . . . . . . . . . 2 . . . 11 Corrupt 8 | . . . 3 1 . . . . . . . . . . 4 Melee Attacks 10 | . . . . . . . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 39850 | . 903 888 1444 1460 1754 2059 1595 . 958 2947 4035 3346 2332 262 15867 Guns 20598 | . 845 850 1300 1076 1754 2059 1468 . 353 389 2676 3250 1377 120 3081 Cannons 16894 | . . . . . . . . . 605 2558 1359 66 644 142 11520 Explosions 2278 | . 55 . 125 384 . . 127 . . . . 30 311 . 1246 Melee . | . . . . . . . . . . . . . . . . Ramming 80 | . 3 38 19 . . . . . . . . . . . 20 Kinetic 15236 | . 375 214 . 586 1754 678 572 . 85 63 1653 1767 1048 48 6393 Thermal 18441 | . 345 298 123 . . 1381 907 . 873 2884 2382 1570 973 214 6491 Explosive 745 | . . . 2 384 . . 48 . . . . . 311 . . Electromagnetic 5348 | . 180 338 1300 490 . . 68 . . . . 9 . . 2963 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 1 1 5 . . 1 1 6 6 7 . 43 Average Corruption 9 | . . . . 1 1 4 . . 1 1 4 4 6 . 19 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 304 | . . . . 3 5 31 . . 6 6 45 3 11 . 194 Message Errors 59 | . . . . 1 . 6 . . 3 1 12 . 1 . 35 Matter Fused 70 | . . . . 1 2 9 . . . . 9 . . . 49 Heat Flow Errors 39 | . . . . 1 . 4 . . . 2 6 1 2 . 23 Energy Discharges 32 | . . . . . . 1 . . 1 . 3 1 2 . 24 Parts Rejected 8 | . . . . . . 2 . . . 1 . . . . 5 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 36 | . . . . . . 4 . . . . 7 . 3 . 22 Data Loss (major) 9 | . . . . . . 1 . . . 1 2 . . . 5 Misfires 17 | . . . . . 2 1 . . . . 4 . 2 . 8 Alerts 7 | . . . . . . 1 . . 1 . 2 . . . 3 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 23 | . . . . . 1 2 . . 1 1 . 1 1 . 16 Overload Shots 1 | . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 930 | . . . . 82 . . 6 . 27 58 36 . 17 . 704 Projectiles 830 | . . . . . . . . . 27 58 36 . 7 . 702 Explosions 100 | . . . . 82 . . 6 . . . . . 10 . 2 Melee . | . . . . . . . . . . . . . . . . Knockbacks 52 | . . . . . . . . . . 1 3 . . . 48 Impact . | . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . . . 1 3 . . . 46 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 344 | . . 18 60 21 . . 66 . . . 72 68 . . 39 Shots 17 | . . . 2 1 . . 3 . . . 3 3 . . 5 Rammed 9 | . . 6 1 . . . . . . . . . . . 2 Targets Rammed 10 | . 1 6 1 . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 755 | . 228 169 348 486 57 397 389 . 21 354 224 210 206 . 755 Average Temperature 125 | . 64 57 123 125 11 124 110 . 9 124 88 81 112 . 160 Received Heat Transfer 4581 | . 210 222 261 108 342 450 1626 . 48 722 289 87 9 27 180 Effects 114 | . 3 . 2 6 . 7 . . . 7 . . . . 89 Shutdowns 35 | . . . . 1 . 1 . . . 1 . . . . 32 Energy Bleed 13 | . . . 2 . . 1 . . . . . . . . 10 Interference 26 | . 3 . . . . 3 . . . 6 . . . . 14 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 7 | . . . . 1 . . . . . . . . . . 6 Damage (minor) 8 | . . . . . . 2 . . . . . . . . 6 Damage (major) 20 | . . . . 4 . . . . . . . . . . 16 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 15 | . . 1 3 2 . . . . . . . . . . 9 Combat Hostiles 13 | . . 1 3 2 . . . . . . . . . . 7 Parts Fried 37 | . . . 13 8 . . . . . . . . . . 16 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . 2 3 3 2 . 1 10 Combat Hostiles 20 | . . . . . . . . . 2 3 2 2 . 1 10 Parts Melted 118 | . . . . . 1 10 2 . 6 15 21 12 9 3 39 Heat Transferred 32514 | . 703 777 100 . . 3278 1937 . 1600 4180 4651 3700 1611 324 9653 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 2 . . . 1 . . . . 2 . . 5 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . 2 . 3 1 . 1 2 1 1 1 . 1 Low Security (%) 81 | 100 100 100 100 56 100 18 84 100 93 22 97 55 78 100 98 Level 1 10 | . . . . 8 . 27 15 . 6 43 2 44 21 . 1 Level 2 6 | . . . . 34 . 43 . . . 33 . . . . . Level 3 . | . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 783 | . 67 152 150 447 159 783 304 7 229 573 223 336 246 86 241 Initial 304 | . . . . . 159 48 304 . . 133 223 36 76 68 32 Average 109 | . 9 39 54 214 39 434 91 . 131 353 37 136 96 72 44 Influence Increases 8570 | . 216 430 467 467 450 805 481 15 229 540 793 771 487 33 2386 Destroy 0b10 Robot/C 5460 | . 120 280 320 340 280 440 300 . 160 420 500 480 260 20 1540 Destroy 0b10 Robot/NC 280 | . 40 25 5 25 35 . . . . 5 15 10 15 . 105 Destroy Leader 1152 | . 36 98 72 10 76 50 70 . 50 40 150 102 72 10 316 Successful Hack 196 | . 8 27 8 5 35 . 9 15 . . 8 36 . . 45 Disable Machine 104 | . 12 . . 8 8 . 16 . 4 . 20 12 4 . 20 Anti-Garrison Action 300 | . . . . . . 250 . . . 50 . . . . . Destroy Structure 718 | . . . 17 34 16 5 26 . . 25 70 86 136 3 300 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . . 45 45 . 60 60 . 15 . 30 45 . . 45 Influence Decreases 8570 | . 216 430 464 23 798 121 1264 12 3 196 1266 675 521 124 2457 Entered New Map 1587 | . . . . 3 288 51 479 . 3 96 350 64 120 94 39 Time Decay 6127 | . 216 400 424 . 490 . 571 12 . . 916 591 391 30 2086 Lost Part 796 | . . 30 40 20 . 70 174 . . 100 . 20 10 . 332 Lost Ally 60 | . . . . . 20 . 40 . . . . . . . . Squads Dispatched 49 | . . 1 1 . 4 . 7 . 2 . 9 5 3 1 16 Investigation 11 | . . 1 . . . . 2 . . . 2 1 1 . 4 Extermination 16 | . . . . . . . 1 . . . 4 2 1 . 8 Reinforcement 17 | . . . 1 . 1 . 3 . 2 . 3 2 1 1 3 Assault 2 | . . . . . . . 1 . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Distress Signals 8 | . . 1 2 . 2 . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 366 | . 16 24 21 17 20 25 29 . 10 21 32 29 16 1 105 Peak Tracking Total 8 | . 3 6 5 7 4 6 8 . 3 6 4 5 4 2 8 Tactical Retreats 16 | . . . 1 2 . 4 2 . 1 . 2 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Traps Triggered 21 | . 3 1 . 1 . . . . . 6 4 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Machines Disabled 30 | . 3 . . 2 2 3 4 . 1 1 5 3 1 . 5 Max in Single Turn 4 | . 2 . . 2 1 1 3 . 1 1 4 2 1 . 1 Garrison Access 5 | . . . . . . . 1 . . . 1 . 1 . 2 Garrison Relay 4 | . . . . . . 3 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Machines Accessed 52 | . 6 7 2 1 4 2 4 3 . . 9 3 2 . 9 Terminals 32 | . 4 4 . 1 3 2 2 3 . . 5 2 1 . 5 Fabricators 3 | . . . . . . . 1 . . . 2 . . . . Repair Stations 5 | . 1 1 . . . . . . . . . 1 . . 2 Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers 5 | . . 2 1 . . . . . . . 1 . . . 1 Garrison Access 5 | . . . 1 . 1 . . . . . 1 . 1 . 1 Total Hacks 123 | . 15 24 5 3 9 2 12 6 . . 21 9 5 . 12 Successful 73 | . 12 22 2 1 4 1 5 4 . . 9 4 5 . 4 Failed 50 | . 3 2 3 2 5 1 7 2 . . 12 5 . . 8 Catastrophic 8 | . . 1 . . 1 . 1 . . . 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 10 4 . . 8 . 6 4 . . 5 2 . . 5 Terminals 73 | . 12 8 . 3 8 2 8 6 . . 11 6 3 . 6 Fabricators 7 | . . . . . . . 3 . . . 4 . . . . Repair Stations 11 | . 2 2 . . . . . . . . . 3 . . 4 Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers 22 | . . 14 3 . . . . . . . 4 . . . 1 Garrison Access 8 | . . . 2 . 1 . . . . . 2 . 2 . 1 Terminal Hacks 36 | . 9 6 . 1 3 1 2 4 . . 4 2 3 . 1 Record 10 | . 1 1 . . . . . 1 . . 2 2 2 . 1 Robot Analysis 7 | . 5 . . . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . 1 . . 1 . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . 1 . 1 . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Surveillance Status 2 | . . 2 . . . . . . . . . . . . . Patrol Status 2 | . . . . . 1 . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 2 . . . . . . . . . 2 . . 2 Scan Component 4 | . 1 1 . . . . . . . . . 1 . . 1 Repair 4 | . 1 1 . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzer 16 | . . 14 1 . . . . . . . 1 . . . . Insert Component 5 | . . 3 1 . . . . . . . 1 . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . Retrieve Study 9 | . . 9 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . . . . 2 . 2 . 1 Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . 1 . 1 Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . Hacking Detections 37 | . 6 4 2 . 2 1 3 2 . . 4 3 2 . 8 Full Trace Events 13 | . 2 2 1 . . . 2 . . . 2 1 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . Part Studies Acquired 9 | . . 9 . . . . . . . . . . . . . Parts Repaired 4 | . 1 1 . . . . . . . . . 1 . . 1 Time 83 | . 32 13 . . . . . . . . . 18 . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Used RIF Installer 2 | . . . . 1 . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 9 | . . . . . . . 4 . . . 2 . . . 3 Non-combat . | . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . 4 . . . 2 . . . 3 Robot Hacks Applied 11 | . . . . . . . 5 . . . 3 . . . 3 parse_system 2 | . . . . . . . 1 . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . go_dormant 2 | . . . . . . . 1 . . . . . . . 1 overwrite_iff 5 | . . . . . . . 2 . . . 1 . . . 2 Relay Couplers Released 27 | . . . . 4 . 14 4 . . 4 . . . . 1 Machine Destruction 23 | . . . . . . 14 4 . . 4 . . . . 1 Programmers 4 | . . . . 4 . . . . . . . . . . . Attached 4 | . . . . . . . 1 . . . 1 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Total Allies 6 | . . . . 1 . . 2 . . . 1 . . . 2 Largest Group 2 | . . . . 1 1 . 1 . . . 1 . . . 2 Highest-Rated Group 138 | . . . . 31 31 . 13 . . . 49 . . . 138 Highest-Rated Ally 69 | . . . . 31 31 . 13 . . . 49 . . . 69 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 1 17 . 1 . . . . . . . 2 Total Damage 337 | . . . . 22 270 . . . . . . . . . 45 Kills 3 | . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Active Infowar (turns) 11277 | . 345 862 716 906 830 520 . 52 519 617 2451 1222 756 52 1429 Optics 8983 | . . . 698 906 830 45 . 52 519 617 2451 1222 756 52 835 Sensors 1515 | . . . . . 401 520 . . . . . . . . 594 Terrain 1285 | . 345 862 78 . . . . . . . . . . . . Robot Analysis Total 7 | . 5 . . . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Turns Passed 16977 | 66 860 862 716 906 830 1337 902 195 519 806 2451 1273 798 52 4404 Spaces Moved 8076 | 46 520 612 304 368 473 613 347 132 335 322 1213 454 419 26 1892 Core 143 | 16 . . . . . . 4 . . . . . . . 123 Treads 2422 | . . . . . . . . . . . 85 454 419 26 1438 Legs 3129 | 30 180 . 77 368 151 . 304 132 335 322 1128 . . . 102 Wheels 2153 | . 340 612 227 . 322 613 39 . . . . . . . . Hover 229 | . . . . . . . . . . . . . . . 229 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 76 125 185 100 100 50 116 116 180 110 168 155 153 50 Average Speed 163 | 108 123 89 186 200 128 172 203 121 123 183 161 228 158 153 179 Slowest Speed 1600 | 250 190 125 256 261 190 205 1600 190 186 250 330 250 164 153 640 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 37 | . . . . . . . . . . . 30 . . . 7 Cave-ins Triggered 3 | . . . . . . . . . . . 2 . . . 1 Exploration Rate (%) 33 | 4 74 54 32 33 36 65 11 3 98 34 28 12 10 2 44 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 85 | . . . . . 15 . . . . . 35 . . . 35 Terrain Destroyed 392 | . . . 17 24 16 . 24 . . . 75 44 70 3 119 Melee . | . . . . . . . . . . . . . . . . Projectile 166 | . . . . . 1 . . . . . 50 14 3 3 95 AOE 226 | . . . 17 24 15 . 24 . . . 25 30 67 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac DSF Gar Fac Fac Res Res Acc Total 10329 | 61 664 860 378 456 593 760 462 169 405 441 1511 572 490 31 2476 Wait 709 | . 53 163 19 8 1 40 10 7 12 11 106 41 7 1 230 Move 8059 | 45 519 611 303 366 473 612 346 131 334 320 1211 453 418 25 1892 Hop . | . . . . . . . . . . . . . . . . Pick Up 255 | 12 21 17 6 18 15 13 11 12 9 11 29 12 15 1 53 Fast Attach 26 | 1 3 . . . . 2 6 3 6 . 3 1 . . 1 Attach 169 | 3 6 7 7 4 . 4 21 7 . 12 11 8 7 1 71 Detach 23 | . . 1 . . . 1 3 1 . 1 2 1 4 . 9 Swap 81 | . 6 6 4 10 16 12 4 . 5 1 9 3 2 . 3 Drop 143 | . 15 11 . 5 24 10 6 8 14 3 24 4 7 . 12 Fire 792 | . 40 38 38 45 64 66 45 . 16 53 115 49 30 3 190 Melee 10 | . . . . . . . 10 . . . . . . . . Ram 7 | . . 6 1 . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 Escape Stasis 43 | . . . . . . . . . . 29 1 . . . 13 Rewire 9 | . . . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -6/Garrison -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 297 | -10/Materials | Repaired Particle Gun 319 | -10/Materials | Build established: Hacker-Mutant 652 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Discovered exit to Materials (range 10) 784 | -10/Materials | Identified exit to Mines 784 | -10/Materials | Discovered exit to Mines (range 11) 915 | -10/Materials | Discovered exit to Materials (range 13) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -9/Materials | Identified exit to Mines 929 | -9/Materials | Discovered exit to Mines (range 11) 1139 | -9/Materials | Build established: Scavenger-Mutant 1218 | -9/Materials | Repaired Wheel+ 1482 | -9/Materials | Discovered exit to Mines (range 14) 1777 | -9/Materials | Identified exit to Materials 1777 | -9/Materials | Discovered exit to Materials (range 8) 1789 | -9/Materials | Entered another Materials area 1789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2160 | -8/Materials | Build established: Hacker-Mutant 2497 | -8/Materials | Identified exit to Garrison 2505 | -8/Materials | Entered Garrison 2855 | -8/Garrison | Triggered checkpoint 3019 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Destroyed 7 combat bots 3175 | -8/Garrison | Rescued a captive Derelict 3253 | -8/Garrison | Identified exit to Materials 3253 | -8/Garrison | Discovered exit to Materials (range 13) 3322 | -8/Garrison | Installed Relay Interface Framework 3411 | -8/Garrison | Entered Materials 3411 | -8/Materials | Accompanied by 1 ally 3414 | -8/Materials | Build established: Scavenger-Mutant 3618 | -8/Materials | Identified exit to Factory 3731 | -8/Materials | Build established: Hacker-Mutant 4241 | -8/Materials | Identified exit to Garrison 4241 | -8/Materials | Entered Garrison 4433 | -8/Garrison | Lost 3 parts (3n) 4553 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Discovered exit to Factory (range 9) 4632 | -8/Garrison | Learned Factory security intel 4651 | -8/Garrison | Triggered checkpoint 4757 | -8/Garrison | Garrison Relay disabled 4893 | -8/Garrison | Triggered checkpoint 4895 | -8/Garrison | Triggered checkpoint 4902 | -8/Garrison | Core integrity fell below 50% 4957 | -8/Garrison | Triggered checkpoint 5050 | -8/Garrison | Build established: Bothacker-Mutant 5072 | -8/Garrison | Discovered exit to Factory (range 11) 5115 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Garrison Relay disabled 5387 | -8/Garrison | Discovered exit to Factory (range 8) 5451 | -8/Garrison | Triggered checkpoint 5472 | -8/Garrison | Garrison Relay disabled 5578 | -8/Garrison | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5850 | -7/Factory | Lost 3 parts (3u) 5976 | -7/Factory | Core integrity fell below 50% 6031 | -7/Factory | Core integrity fell below 20% 6065 | -7/Factory | Lost 14 parts (2p5n2u5w) 6430 | -7/Factory | Identified exit to Factory 6430 | -7/Factory | Discovered exit to Factory (range 16) 6480 | -7/Factory | Entered another Factory area 6480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6582 | -6/Factory | Identified exit to Factory 6675 | -6/Factory | Identified exit to DSF 6675 | -6/Factory | Entered DSF 6733 | -6/DSF | Additional patrols routed to DSF 6778 | -6/DSF | Identified exit to Garrison 6778 | -6/DSF | Discovered exit to Garrison (range 22) 7194 | -6/DSF | Entered Garrison 7318 | -6/Garrison | Build established: Hacker-Tank 7326 | -6/Garrison | Triggered checkpoint 7465 | -6/Garrison | Garrison Relay disabled 7605 | -6/Garrison | Spotted B-75 Beast 7677 | -6/Garrison | Destroyed B-75 Beast 7680 | -6/Garrison | Triggered checkpoint 7696 | -6/Garrison | Lost 7 parts (2p2n3u) 7844 | -6/Garrison | Triggered checkpoint 7927 | -6/Garrison | Discovered exit to Factory (range 12) 7964 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8000 | -6/Garrison | Entered Factory 8000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8068 | -5/Factory | Build established: Scavenger-Gunner 8252 | -5/Factory | Identified exit to Factory 8604 | -5/Factory | Build established: Bothacker-Gunner 8797 | -5/Factory | Crushed by falling debris 8843 | -5/Factory | Crushed by falling debris 9156 | -5/Factory | Cargo convoy interrupted 9369 | -5/Factory | Fabricated Imp. Aluminum Leg (x2) 10062 | -5/Factory | Identified exit to Upper Caves 10062 | -5/Factory | Discovered exit to Upper Caves (range 16) 10451 | -5/Factory | Entered another Factory area 10451 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10858 | -4/Factory | Found Quantum Capacitor 11031 | -4/Factory | Identified exit to Research 11031 | -4/Factory | Discovered exit to Research (range 18) 11069 | -4/Factory | Repaired Adv. Cooling System 11153 | -4/Factory | Destroyed 7 combat bots 11724 | -4/Factory | Entered Research 11724 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11884 | -3/Research | Spotted B-86 Titan 11954 | -3/Research | Found Prototype Launcher 11956 | -3/Research | Identified Adv. Micro-nuke Launcher 12091 | -3/Research | Build established: Bothacker-Tank 12491 | -3/Research | Identified exit to Research 12491 | -3/Research | Discovered exit to Research (range 20) 12522 | -3/Research | Entered another Research area 12522 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12534 | -2/Research | Identified exit to Access 12534 | -2/Research | Discovered exit to Access (range 14) 12544 | -2/Research | Build established: Bothacker-Gunner 12574 | -2/Research | Entered Access 12574 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13127 | -1/Access | Destroyed 7 combat bots 13248 | -1/Access | Spotted B-99 Colossus 13409 | -1/Access | Crushed by falling debris 13409 | -1/Access | System corruption reached 10% 13440 | -1/Access | Lost 5 parts (5u) 14364 | -1/Access | Lost 4 parts (2n2w) 14496 | -1/Access | Build established: Scavenger-Gunner 14914 | -1/Access | Build established: Scavenger-Tank 15105 | -1/Access | Lost 5 parts (3p2w) 15516 | -1/Access | Found Gamma Bomb Array 15635 | -1/Access | Core integrity fell below 50% 15729 | -1/Access | Lost 15 parts (2p6n3u4w) 16172 | -1/Access | Build established: Bothacker-Skirmisher 16208 | -1/Access | System corruption reached 30% 16718 | -1/Access | Repaired Lgt. Antimatter Reactor? 16833 | -1/Access | Build established: Scavenger-Skirmisher 16875 | -1/Access | Spotted B-99 Colossus 16877 | -1/Access | Spotted B-99 Colossus 16917 | -1/Access | Released all parts (11) 16918 | -1/Access | Core integrity fell below 20% 16948 | -1/Access | Lost 12 parts (1p5n2u4w) 16978 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 16917_ Released Lrn. Sensor Array. 16917_ Released Adv. Heat Sink. 16917_ Released Relay Coupler [Duelist]. 16917_ Released Quantum Rifle. 16917_ Released Hyp. Mass Driver. 16917_ Acquired 11 matter. 16917_ Penetrated by Slug. 16918_ Acquired 2 matter. 16920_ The unstable cave ceiling collapses. 16920_ 10 Matter crushed. 16920_ Penetrated by Slug. 16920_ Acquired 6 matter. 16933_ AXE|YBD3GO|M7HDX,QKBJB=B/ACQZJI|AKGV 16945_ Acquired 1 matter. 16953_ System corrupted: Heat flow error (+195). 16968_ ,OQC9KSHDO=5JWPTDECRXY 7T 4O 16975_ Penetrated by Slug. 16975_ Slug penetrates Wall. 16975_ Penetrated by Slug. 16978_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????############?????###########???? | | ??????????????????# ] #?????# #???? | | ??????????????????# #?????# ] #???? | | ????############### #?????# #???? | | ????# ## #?????# "" "" #???? | | ##### = ## #?????# ""T"" !#???? | | # ## ! #?????# """ #???? | | # ## #?????# #???? | | # " ## #?????# ##### | | # """" ## ###########+######=#% | | # """"" ## # ! %== | | # """"" ] ## + !*%!| | | # """" ## # !%%[ | | # " ## !! # % ] | | # ## !! # BB####+###"####### | | ##### ## # BB# | | ????#######+#############+#### #! | | ????????# # !! | | ????????# # !! | | ######### + !! | | # | | ######+#####+### ##### ### | | # # #???# #?# | | # # #???# #?# | | # # #???#@ #?# | | # # #???#% #?################ | | # # #???# #############????? | | # + #???# # #???? | | #################+####### # #???? | | ???????????# # # #???? | | ???????????# # # #???? | | ???????????# # % # #???? | | ???????????# # # #???? | | ???????????# # # #???? | | ???????????# # # #???? | | ???????????# / + #???? | | ???????????# # # #???? | | ???????????# # # #???? | | ???????????# # # ! #???? | | ???????????# # ##############???? | | ???????????# # #????????????????? | | ???????????############## #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ???????????############## #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 63 Energy Capacity 875 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 EM Shielding 3 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 44 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -5/Factory Repaired ---------- Particle Gun | 25% | -10/Materials Wheel | 70% | -9/Materials Adv. Cooling System | 11% | -4/Factory Lgt. Antimatter Reactor | 7% | -1/Access Studied --------- Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe Close Call Denied? Error 47 Gun Specialist Infiltrator Knowing Is Half The Battle Let Me Out Of Here Pyromaniac Rockin' Loadout Storm Trooper Tank That Tickles This Is My Hole Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed AssaultHelicalJammer Manual? 0 Play Time 04:03:22 Cumulative 16.6 hours Start 2025.10.22 @ 16:16:35 End 2025.10.23 @ 13:42:47 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78006be7-5785-490d-bf8b-20e1a83241da