Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 17:54:05 Player: Not_Jesus8 Result: Destroyed by VL-5QX(r) with Ripteeth Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (4110) 4110 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1714) 1714 TOTAL SCORE: 10559 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 12 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 37/100 System Corruption 0% Temperature Critical (531) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Treads Improved Cooling System Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Firepult YOLO Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Reactive Plating Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Reactive Plating Device Seismic Detector Storage Small Storage Unit Protection Medium Reactive Plating Weapon YOLO Cannon Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 2 | . . . . . 1 . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 44 | 7 1 2 1 3 2 6 3 4 2 8 5 Power 6 | 1 . . . . 1 1 2 . . 1 . Engine 4 | 1 . . . . . 1 2 . . . . Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . . 1 . 2 1 3 1 2 1 Treads 13 | 2 . . . 1 . 2 1 3 1 2 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 2 1 . . 2 . 3 . 1 1 3 2 Device 2 | 1 1 . . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 2 . 3 . 1 1 3 2 Artifact . | . . . . . . . . . . . . Weapon 10 | 2 . 2 1 . 1 . . . . 2 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 19 | . . . . . . 3 1 . 2 1 12 Power 3 | . . . . . . 1 1 . . . 1 Propulsion 5 | . . . . . . . . . 1 . 4 Utility 7 | . . . . . . 2 . . 1 1 3 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 12 | . . . . . . 1 1 . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 2 6 6 6 7 7 7 6 7 7 6 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 2 3 2 1 2 1 2 Utility 2 | . 1 2 2 2 2 2 3 2 1 1 1 Weapon 2 | . . 3 3 2 2 2 2 2 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 1 3 . 6 . 1 . 1 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . 3 . . . . . Utility 5 | . . . 1 1 . . . 1 . 1 1 Weapon 5 | . . . . 2 . 3 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 99 92 85 78 79 80 83 81 88 86 Engine 5 | . 14 14 14 14 . 1 8 7 7 2 . Core 3 | . . . . . 7 7 . . . 4 6 Treads 28 | . 28 28 28 28 25 27 27 30 28 30 28 Device 1 | . 14 14 14 3 . . . . . . . Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 Protection 17 | . . . . 10 18 16 18 22 23 22 21 Energy Cannon 13 | . . . 6 14 16 18 18 15 15 10 6 Ballistic Gun 1 | . 28 16 7 . . . . . . . . Launcher 2 | . . . . . . . . . . 9 13 Peak Build Rating 68 | 7 7 12 28 29 51 57 57 64 66 68 57 Average Rating 50 | 5 7 10 19 28 48 54 55 62 64 60 53 On Entrance 36 | . 7 7 12 28 28 51 55 57 64 66 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 11 11 18 27 33 60 90 93 100 100 87 64 Greatest Support 90 | 40 40 40 40 40 60 60 60 80 82 90 90 Greatest Overweight (x) 1 | . . . . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 1 3 7 7 8 8 8 8 8 8 8 8 Average Carried 7 | . 2 6 6 7 7 7 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 3 7 6 8 8 8 7 8 8 7 2 Class Distribution -------------------- 67% | Pyromaniac-Tank 16% | Mutant 12% | Tank 3% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Pyromaniac-Tank | -8/Materials Pyromaniac-Tank | -8/Garrison Pyromaniac-Tank | -8/Materials Pyromaniac-Tank | -7/Factory Pyromaniac-Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Matter Collected 644 | 243 28 96 . 60 31 79 17 50 10 30 . Remotely . | . . . . . . . . . . . . Salvage Created 3952 | 97 28 41 . . 213 1088 337 371 614 566 597 Parts 173 | 7 3 6 . . 1 66 18 21 27 18 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Combat Hostiles Destroyed 83 | . . 3 . . 5 36 6 7 14 6 6 Melee 1 | . . . . . . . . . . 1 . Guns 3 | . . 3 . . . . . . . . . Cannons 21 | . . . . . 3 6 4 2 2 4 . AOE 50 | . . . . . 1 29 2 4 9 . 5 Classes Destroyed 17 | 2 1 2 . . 2 4 3 . 1 . 2 Worker 6 | . . 1 . . . . . 1 4 . . Builder 10 | . . . . . . . 4 4 1 1 . Tunneler 2 | 2 . . . . . . . . . . . Recycler 6 | 1 . . . . . . 1 . 1 3 . Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . Swarmer 12 | . . 3 . . . 9 . . . . . Cutter 1 | . . . . . . 1 . . . . . Saboteur 2 | . . . . . . 2 . . . . . Grunt 36 | . . . . . 4 10 5 6 10 1 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 15 | . . . . . 1 8 . . 2 4 . Hunter 3 | . . . . . . 3 . . . . . Programmer 6 | . . . . . . 3 . 1 1 1 . Bolteater 3 | . . . . . . . . . . . 3 Scrapper 2 | . . . . . . . . . . . 2 Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | 2 1 4 . . 3 6 5 4 7 3 6 Combat Bots Only 6 | . . 3 . . 3 6 2 4 6 2 6 Max Kills in Single Turn 4 | 1 1 2 . . 2 4 3 2 4 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 1 2 2 . 2 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Hostile Shots Fired 314 | . . 21 . . 10 60 9 13 62 60 79 Missed 82 | . . 6 . . 4 14 1 4 20 16 17 Hits 232 | . . 15 . . 6 46 8 9 42 44 62 Melee 24 | . . . . . . 3 . . 1 . 20 Projectile 208 | . . 15 . . 6 43 8 9 41 44 42 AOE 2 | . . . . . . 2 . . . . . Critical Strikes 9 | . . . . . . 2 1 . 1 4 1 Damage Taken 4741 | . 48 135 . . 144 1006 246 276 573 664 1649 Core 916 | . . 27 . . . 188 . . 31 49 621 Absorbed by Shields 20 | . . . . . . 20 . . . . . Ignored by Resistances 101 | . . . . . . 34 . . 38 . 29 Core Remaining (%) 84 | 100 . . . 89 . . 65 . . . . Volleys Fired 118 | 7 3 7 . . 4 32 8 17 16 10 14 Largest 2 | 2 2 2 . . 2 2 1 1 1 1 2 Hottest 350 | 40 40 62 . . 350 350 100 100 100 100 289 Shots Fired 143 | 14 6 14 . . 7 34 8 17 16 10 17 Gun 27 | 14 6 7 . . . . . . . . . Cannon 102 | . . 7 . . 7 34 8 17 16 10 3 Launcher 14 | . . . . . . . . . . . 14 Special . | . . . . . . . . . . . . Kinetic 34 | 14 6 14 . . . . . . . . . Thermal 95 | . . . . . 7 34 8 17 16 10 3 Explosive 14 | . . . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | 3 4 4 . . 3 5 4 4 5 3 8 Robot Miss Streak 7 | 1 1 7 . . 4 7 1 2 3 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 78 | 10 5 8 . . 5 12 5 7 9 7 10 Core Hits 126 | 7 2 8 . . 8 41 5 11 15 8 21 Critical Kills 9 | . 1 1 . . 1 1 . 1 3 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 1 . . 1 1 . 1 3 1 . Meltdown 7 | . . . . . 1 1 . 1 3 1 . Destroy 2 | . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12335 | 83 41 143 . . 818 4126 1153 1384 2433 1110 1044 Guns 203 | 83 41 79 . . . . . . . . . Cannons 5171 | . . 64 . . 543 1502 577 721 904 768 92 Explosions 6793 | . . . . . 275 2624 564 616 1521 241 952 Melee . | . . . . . . . . . . . . Ramming 168 | . . . . . . . 12 47 8 101 . Kinetic 267 | 83 41 143 . . . . . . . . . Thermal 11026 | . . . . . 818 4126 1141 1337 2331 1009 264 Explosive 874 | . . . . . . . . . 94 . 780 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 . Average Corruption 2 | . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1790 | . . . . . 138 562 341 282 215 199 53 Projectiles 1237 | . . . . . 138 492 225 186 53 143 . Explosions 552 | . . . . . . 70 116 96 162 55 53 Melee 1 | . . . . . . . . . . 1 . Knockbacks 4 | . . 2 . . . . . . . 2 . Impact 2 | . . . . . . . . . . 2 . Kinetic 1 | . . 1 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 1377 | . . . . . 41 399 115 138 204 165 315 Shots 31 | . . . . . 4 9 2 2 3 3 8 Rammed 29 | 1 . . . . . . 3 7 . 18 . Targets Rammed 33 | 1 . . . . . . 4 7 1 20 . Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . 1 2 . Highest Temperature 647 | . . . . . 320 327 177 128 230 52 647 Average Temperature 99 | . . . . . 152 74 59 33 107 24 410 Received Heat Transfer 997 | . . . . . 45 171 90 81 177 72 361 Effects 17 | . . . . . 1 . . . . . 16 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . 1 . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 8 | . . . . . 1 1 . 1 3 1 1 Combat Hostiles 8 | . . . . . 1 1 . 1 3 1 1 Parts Melted 31 | . . . . . 6 8 2 2 5 3 5 Heat Transferred 12210 | . . . . . 1520 4080 1120 1120 2320 880 1170 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Maximum Alert Level 4 | . . . . . 1 4 3 2 2 1 . Low Security (%) 21 | 100 100 100 . 100 99 2 . 17 30 . . Level 1 31 | . . . . . . 11 . 63 23 99 . Level 2 14 | . . . . . . 14 26 19 45 . . Level 3 20 | . . . . . . 37 73 . . . . Level 4 11 | . . . . . . 33 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1561 | 10 5 65 . . 196 1561 884 457 601 346 . Initial 760 | . . . . . . 120 760 387 191 214 . Average 510 | 1 . 16 . . 76 904 748 292 374 281 . Influence Increases 3470 | 15 5 75 . . 256 1491 324 450 540 314 . Destroy 0b10 Robot/C 1560 | . . 60 . . 100 740 120 140 280 120 . Destroy 0b10 Robot/NC 140 | 15 5 5 . . . . 30 30 30 25 . Destroy Leader 170 | . . 10 . . 30 30 10 30 60 . . Allied During Kill 5 | . . . . . . 5 . . . . . Successful Hack 45 | . . . . . 5 30 10 . . . . Select Force Hacks 90 | . . . . . . . . . . 90 . Disable Machine 330 | . . . . . 45 60 45 120 60 . . Anti-Garrison Action 250 | . . . . . . 250 . . . . . Destroy Structure 820 | . . . . . 61 331 109 130 110 79 . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 45 | . . . . . 15 30 . . . . . Influence Decreases 3470 | 15 5 40 35 . 70 116 1033 881 410 669 196 Entered New Map 2130 | . . . 35 . . 66 801 465 230 337 196 Time Decay 1230 | 15 5 40 . . 70 . 222 416 160 302 . Lost Part 70 | . . . . . . 30 10 . 20 10 . Lost Ally 40 | . . . . . . 20 . . . 20 . Squads Dispatched 11 | . . . . . 2 . . 6 3 . . Investigation 3 | . . . . . 1 . . 1 1 . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 5 | . . . . . . . . 3 2 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 1 4 . 2 6 32 6 11 14 4 14 Peak Tracking Total 10 | . . 4 . 2 3 7 2 4 4 2 10 Tactical Retreats 4 | . . 1 . . 1 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Traps Triggered 10 | . 1 . . . . 7 . 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Machines Disabled 26 | . . . . . 3 7 3 8 4 . 1 Max in Single Turn 3 | . . . . . 1 2 1 3 1 . 1 Garrison Relay 1 | . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Machines Accessed 13 | . . 1 1 . 2 2 3 . 1 3 . Terminals 7 | . . . . . 1 2 3 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 26 | . . 1 1 . 7 5 8 . 1 3 . Successful 13 | . . 1 1 . 2 2 4 . . 3 . Failed 13 | . . . . . 5 3 4 . 1 . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 1 . 4 . 8 . 2 3 . Terminals 18 | . . . . . 4 5 8 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 5 | . . 1 1 . . 2 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 7 | . . . . . 1 . 3 . . 3 . Terminals 4 | . . . . . 1 . 3 . . . . Botnet 3 | . . . . . 1 . 2 . . . . Skim 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Tunnel 3 | . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 7 | . . . . . 2 2 3 . . . . Full Trace Events 3 | . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . 2 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Total Allies 4 | . . . . . . 2 . . . 2 . Largest Group 2 | . . . . . . 2 . . . 1 1 Highest-Rated Group 62 | . . . . . . 62 . . . 30 30 Highest-Rated Ally 31 | . . . . . . 31 . . . 30 30 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 9 . . . 2 . Total Damage 166 | . . . . . . 87 . . . 79 . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Active Infowar (turns) 706 | 11 103 219 343 30 . . . . . . . Seismic 706 | 11 103 219 343 30 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Turns Passed 5709 | 105 103 219 343 143 210 1748 463 1018 331 666 360 Spaces Moved 2574 | 48 58 121 212 77 85 753 174 385 109 350 202 Core 2 | 2 . . . . . . . . . . . Treads 2572 | 46 58 121 212 77 85 753 174 385 109 350 202 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 240 238 158 158 Average Speed 194 | 155 160 160 160 160 160 207 240 240 241 158 158 Slowest Speed 243 | 160 160 160 160 160 160 240 240 242 243 238 158 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 13 33 59 22 7 85 21 14 37 68 27 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 26 | . . . . . . 26 . . . . . Terrain Destroyed 1100 | . . . . . 80 397 140 163 118 135 67 Melee . | . . . . . . . . . . . . Projectile 32 | . . . . . 2 16 1 5 4 3 1 AOE 1068 | . . . . . 78 381 139 158 114 132 66 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Total 2947 | 63 64 133 218 98 145 844 190 416 128 424 224 Wait 79 | . . . . 10 46 19 1 . . 3 . Move 2563 | 48 57 120 211 76 84 751 173 384 108 349 202 Hop . | . . . . . . . . . . . . Pick Up 29 | 1 2 2 1 4 4 7 . 3 1 3 1 Fast Attach 20 | 7 . 2 1 1 1 3 1 . 1 2 1 Attach 15 | . . . . . 4 1 . 2 1 2 5 Detach 3 | . . 2 . . 1 . . . . . . Swap 13 | . 1 . . 2 . 2 2 2 . 4 . Drop 33 | . 1 . 5 5 1 9 1 1 . 9 1 Fire 118 | 7 3 7 . . 4 32 8 17 16 10 14 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 32 | . . . . . . . 4 7 1 20 . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire 34 | . . . . . . 12 . . . 22 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -7/Scraptown History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 13) 106 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Entered Mines 238 | -10/Mines | Assembled infested the area 241 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 317 | -10/Mines | Build established: Mutant 383 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Entered Exiles 468 | -10/Exiles | Met 8R-AWN 496 | -10/Exiles | Met EX-HEX 537 | -10/Exiles | Met EX-BIN 556 | -10/Exiles | Aligned with FarCom system 558 | -10/Exiles | Given EX-Vault access code 595 | -10/Exiles | Opened EX-Vault 610 | -10/Exiles | Found YOLO Cannon 621 | -10/Exiles | Found Firepult 654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 702 | -10/Exiles | Met EX-DEC 758 | -10/Exiles | Discovered new exit (range 10) 771 | -10/Exiles | Stole two prototypes: YOLO Cannon, Firepult 771 | -10/Exiles | Entered Mines 778 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 780 | -9/Mines | Met a Derelict bent on vengeance 863 | -9/Mines | Discovered new exit (range 16) 914 | -9/Mines | Entered Materials 914 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1080 | -8/Materials | Garrison activated, responded to threat 1123 | -8/Materials | Identified exit to Garrison 1124 | -8/Materials | Entered Garrison 1199 | -8/Garrison | Build established: Pyromaniac-Tank 1368 | -8/Garrison | Triggered checkpoint 1502 | -8/Garrison | Triggered checkpoint 1565 | -8/Garrison | Discovered new exit (range 8) 1589 | -8/Garrison | Learned Materials security intel 1974 | -8/Garrison | Triggered checkpoint 2030 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Phase Generator disabled 2271 | -8/Garrison | Discovered new exit (range 5) 2498 | -8/Garrison | Triggered checkpoint 2659 | -8/Garrison | Triggered checkpoint 2791 | -8/Garrison | Discovered new exit (range 9) 2817 | -8/Garrison | Installed Relay Interface Framework 2872 | -8/Garrison | Entered Materials 3246 | -8/Materials | Discovered new exit (range 16) 3335 | -8/Materials | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -7/Factory | FarCom data flow suspended 4317 | -7/Factory | Discovered new exit (range 16) 4324 | -7/Factory | Discovered new exit (range 10) 4353 | -7/Factory | Entered Storage 4674 | -7/Storage | Used back door to open Recycling access 4674 | -7/Storage | Discovered new exit (range 5) 4684 | -7/Storage | Entered Recycling 5241 | -7/Recycling | Build established: Tank 5306 | -7/Recycling | Scanned before Scraplab entrance 5329 | -7/Recycling | Entered Scraplab 5342 | -7/Recycling | Discovered new exit (range 3) 5350 | -7/Recycling | Entered Scraptown 5350 | -7/Scraptown | Accompanied by 1 ally 5350 | -7/Scraptown | System corruption cleaned by C-Scrubber 5662 | -7/Scraptown | Turned away by UFD registrar 5673 | -7/Scraptown | Attacked by Scraptown defenders 5682 | -7/Scraptown | Destroyed Triborg 5703 | -7/Scraptown | Core integrity fell below 50% 5706 | -7/Scraptown | Core integrity fell below 20% 5710 | -7/Scraptown | Destroyed by VL-5QX(r) with Ripteeth Last Messages --------------- disabled. 05699_ H3-ES3(r) follow-up attacks with Ripteeth. 05701_ Overheating: Energy bleed (-21). 05702_ Destroyed Ripteeth. 05702_ Broken Arm. Treads destroyed. 05703_ Overheating: Core damaged (-133). 05703_ Hvy. Rocket Launcher destroyed. 05704_ Overheating: Matter decay (-11). 05704_ Imp. Grenade Launcher ripped off. 05705_ Overheating: Energy bleed (-12). 05705_ The unstable cave ceiling collapses. 05705_ Adv. Treads destroyed. 05705_ Destroyed Adv. Treads. 05706_ Overheating: Core damaged (-84). 05707_ Y0-JZP(r) destroyed. 05707_ Destroyed Ripteeth. 05707_ Imp. Grenade Launcher ripped off. 05709_ Overheating: Sml. Storage Unit damaged (-19). Map ----- +----------------------------------------------------+ | ?? #????????????????????????????????????????? | | ??? " ##???????????????##??????????????????????? | | ??? " #""?????????????"""""????????????????????? | | ????" #" ???????????? " "???????????????????? | | ????# #" "??????????? "##??????????????????? | | ????# #" "#????????#"" " ??????????????????? | | ##### #" "#????????#""" " ??????????????????? | | #" #????????#"" " ??????????????????? | | #" "####?????#" " ???????????????????? | | ##### #" ??????#" "????????????????????? | | ???# # ???????? ??????????????????????? | | ??### ### ############ ##########??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# Ep #??????????????? | | ??# #??????????????? | | ??# x #??????????????? | | ??# ############### #??????????????? | | ??# #?????????????# #??????????????? | | ??# #??????????#### #??????????????? | | ??# #??????????# #??#???????????? | | ? ??????????# # #???????????? | | # #??????????# #?????????????? | | # ???????????# # #??????????? | | #?# ???????????# r% "#??????????? | | ??# ???????????# @ % "#??????????? | | ??# ???????????## r ! #??????????? | | ??# ????????????# # #??????????? | | ???? ????????????# #??????????????? | | ????????????????????# = ????????????? | | ????????????????????# g! ??????????? | | ????????????????????#### [ "??????????? | | ???????????????????????## r "??????????? | | ????????????????????????# % "??????????? | | ???????????????????????? "??????????? | | ??????????????????????? "??????????? | | ?????????????????????? j "??????????? | | ?????????????????????? "??????????? | | ?????????????????????? "??????????? | | ??????????????????????? ????????????? | | ???????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Into The Breach Morally Flexible Short-term Sacrifices Challenges ------------ None Game ------ Seed RefinerySystemTurretformer Manual? 0 Play Time 00:33:42 Cumulative 40.5 hours Start 2026.02.18 @ 17:21:29 End 2026.02.18 @ 17:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9622da47-a897-4c04-a36a-64d90d16249e