Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 17:23:06 Player: Lunatic Blue Result: Destroyed by as-50361 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (281) 281 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 746 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Light Treads Compact Wheel Heat Sink Light EM Pulse Cannon Light EM Pulse Cannon Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Compact Wheel Heat Sink Sensor Array Small Laser Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 5 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 1 | . 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 1 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 88 91 Engine 12 | . 14 9 Treads 9 | . 6 12 Leg 8 | . 15 . Wheel 8 | . 6 12 Storage 14 | . 14 14 Processor 8 | . 3 14 Ballistic Gun 26 | . 26 25 Naked Turns . | . . . Heaviest Build 16 | 11 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 388 | 200 92 96 Remotely . | . . . Salvage Created 303 | . 143 160 Parts 19 | . 10 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 2 10 Guns 3 | . 2 1 AOE 9 | . . 9 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 5 | . 2 3 Assembled 4 | . . 4 Best Kill Streak 8 | . 2 8 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 803 | . 184 619 Core 252 | . 65 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 21 10 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 54 | . 42 12 Gun 46 | . 42 4 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 46 | . 42 4 Thermal . | . . . Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 25 5 Core Hits 31 | . 11 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1101 | . 271 830 Guns 313 | . 271 42 Cannons . | . . . Explosions 788 | . . 788 Melee . | . . . Ramming . | . . . Kinetic 313 | . 271 42 Thermal . | . . . Explosive 788 | . . 788 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 61 | . . 61 Projectiles . | . . . Explosions 61 | . . 61 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . . 71 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 10 Average Temperature 11 | . 12 5 Received Heat Transfer 164 | . 78 86 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 242 | . 140 242 Initial 54 | . . 54 Average 93 | . 85 103 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | . 100 73 Level 1 12 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 6 22 Peak Tracking Total 12 | . 3 12 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 500 | . 276 224 Spaces Moved 368 | 1 178 189 Core 8 | . . 8 Treads 2 | . . 2 Legs 81 | 1 80 . Wheels 277 | . 98 179 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 95 Average Speed 103 | 120 106 100 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 2 26 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 17 | . . 17 Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 439 | . 228 211 Wait 15 | . 12 3 Move 366 | . 177 189 Hop . | . . . Pick Up 11 | . 9 2 Fast Attach 1 | . . 1 Attach 5 | . 4 1 Detach . | . . . Swap 4 | . 1 3 Drop 6 | . 4 2 Fire 31 | . 21 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Exi) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 286 | -10/Mines | Learned Materials emergency access door positions 307 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 329 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 16) 358 | -10/Mines | Identified exit to Materials 391 | -10/Mines | Discovered exit to Materials (range 5) 394 | -10/Mines | Identified exit to Exiles 447 | -10/Mines | Assembled infested the area 452 | -10/Mines | Assisted by a Guerilla fighting off Assembled 480 | -10/Mines | Core integrity fell below 50% 488 | -10/Mines | Core integrity fell below 20% 501 | -10/Mines | Destroyed by as-50361 with Assembled Rifle Last Messages --------------- way!" 00459_ U-05 Engineer lays Concrete. 00459_ R-06 Scavenger collects Aluminum Leg. 00460_ U-05 Engineer lays Concrete. 00474_ as-71951 destroyed. 00475_ The unstable cave ceiling collapses. 00476_ as-92187 destroyed. 00476_ as-93475 destroyed. 00478_ Wheel destroyed. 00478_ Destroyed Wheel. 00478_ as-00826 destroyed. 00478_ Grenade Launcher destroyed. 00480_ Assault Rifle destroyed. 00482_ Lgt. Treads destroyed. 00486_ as-36318 destroyed. 00487_ S-10 Pest knocked back. 00488_ as-85603 destroyed. 00492_ S-10 Pest destroyed. 00493_ as-52908 destroyed. 00496_ Acquired Grenade Launcher. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #??????????????????????????##????????????????? | | #?????????????????????????# ??????????????? | | ?????????????????????????# ?????????????? | | ##?????????????????????## ????????????? | | #????????????????????? % ????????????? | | #??????????????????### ????????????? | | ########???????????## ????????????? | | # ##?????????## ??????????????? | | #????????## #???????????????? | | ##???????# " ????????????????? | | #???????# #??????????????????? | | != #???????# #???????????????????? | | ##????????# #??????????? ???????? | | %[ #?????????## #??????????# ???????? | | # =%[ ##?????????# = #?????????? ???????? | | # = ##???????##*= ###???????# ???????? | | # ##?????##[% !#???????# #???????? | | ###### ##???## %#???????# #???????? | | ?????## ##?## ###a#???????# #???????? | | ??????# ### % ##?# #???????# #???????? | | ??????# #??#@#???????# #???????? | | ##??# ###?????# #???????? | | ## ##???# ????? #???????? | | """ ####### ##????### #?????# #???????? | | ?"" ??????## ##???????# #???### #???????? | | ?"" ????????## ##????????# #??## #???????? | | ?##??????????####?????????# #??# ##??????? | | ??????????????????????????# #### ###????? | | ??????????????????????????# """ ##???? | | ????####???####???????????#!#### """ #???? | | ???## #??## ##??????#####!#??# """ #???? | | ??## #### #??????# = #??# ####???? | | ??# #??????# #####??# ##??????? | | ### ##??????# #??????# ##???????? | | ## #### #???????# #??????# ###????????? | | ##??## #???????# #??????# ##??????????? | | ##????## #???????# #??????# ????????????? | | ##??????## #???????# ###????# ????????????? | | ###????????# #??????## ###??? ????????????? | | ???????????# ##????## ##?? ????????????? | | ???????????# ###### ] #?? ????????????? | | ???????????# #?? ????????????? | | ???????????# ##?? ????????????? | | ???????????# ### #####????????????????? | | ???????????## ##?## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSmallFlakker Manual? 0 Play Time 00:07:03 Cumulative 237.5 hours Start 2023.03.18 @ 17:18:23 End 2023.03.18 @ 17:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0614bea-c8fd-4ff2-b177-793ebe9e3140