Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 00:40:45 Player: trisiak Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (217) 1085 Value Destroyed (8042) 8042 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1832) 1832 TOTAL SCORE: 16639 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 756 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -64 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 155/160 System Corruption 0% Temperature Cool (14) Movement Walking (185) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Backup Power III Light Fission Core (fused) > --- PROPULSION (4) --- Armored Leg Improved VSS Leg Backup Propulsion III > --- UTILITY (7) ------ Advanced Heat Sink Coolant Injector Large Storage Unit Weight Redist. System Target Analyzer Microactuators (fused) Improved Medium Armor Plating > --- WEAPON (4) ------- Backup Laser III Heavy Phase Cannon Gauss Rifle Makeshift Hammer > --- INVENTORY (15) --- Large Storage Unit Compact Matter Pod (0) Matter Compressor (0) Matter Filter Improved Kinecellerator Microactuators Authchip [Propulsion] Authchip [Armor] Minesniffer Drone Bay (10/10) Phase Gun Vortex Rifle (35) Vortex Rifle (35) Heavy Phase Cannon Vortex Cannon (26) Vortex Cannon (26) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Sensor Array Improved Sensor Array Targeting Computer Matter Filter Particle Charger Weapon Cycler High-powered Tractor Beam Heavy Laser Heavy Laser Gatling Laser Beamcaster Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail Ripper [Rating: 78] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . . 4 2 . . . . 2 . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . Utility 5 | . . . . 2 1 . . . . . . 2 . . . Weapon 2 | . . . . 1 . . . . . 1 . . . . . Parts Attached 538 | 4 15 4 11 61 3 6 96 33 3 23 119 76 44 21 19 Power 44 | . 1 1 2 6 . 2 9 5 1 2 5 5 4 1 . Engine 23 | . 1 . 2 4 . . 5 3 1 1 4 1 1 . . Core 17 | . . 1 . 2 . . 2 2 . 1 1 4 3 1 . Reactor 4 | . . . . . . 2 2 . . . . . . . . Propulsion 86 | 3 4 1 4 18 . 1 6 . . 3 21 13 8 3 1 Treads 27 | . 1 . 2 12 . 1 2 . . 1 3 3 1 1 . Leg 33 | . . . . 3 . . . . . . 15 6 6 2 1 Wheel 25 | 3 3 1 1 3 . . 4 . . 2 3 4 1 . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 201 | 1 4 1 2 13 1 2 44 13 1 6 42 41 17 8 5 Device 138 | 1 2 . 1 6 1 . 37 10 1 5 23 31 12 5 3 Storage 10 | . 1 1 . 1 . . . 2 . . 1 . 3 1 . Processor 6 | . . . . 1 . . . . . 1 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 47 | . 1 . 1 5 . 2 7 1 . . 16 10 1 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 207 | . 6 1 3 24 2 1 37 15 1 12 51 17 15 9 13 Energy Gun 23 | . . . . 1 . . . . . . 10 4 1 2 5 Energy Cannon 6 | . . . . 2 . . . . . . . . . . 4 Ballistic Gun 91 | . 4 . 2 9 . . 20 8 1 8 21 8 6 1 3 Ballistic Cannon 14 | . . . . 2 . . 4 . . . 5 . 3 . . Launcher 24 | . 2 1 1 3 . . 3 5 . 1 8 . . . . Special Weapon 9 | . . . . 4 . . 1 1 . 1 . . . 2 . Impact Weapon 28 | . . . . 3 1 1 9 1 . 2 4 4 1 1 1 Slashing Weapon 12 | . . . . . 1 . . . . . 3 1 4 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . . . 2 . . 3 Corrupted Parts 8 | . . . . 2 . . . . 1 . . . 5 . . System Corruption 53 | . . . . 14 . . . . 7 . . . 32 . . Parts Lost 152 | . . . 7 20 . . 7 14 2 4 39 16 20 23 . Power 24 | . . . 3 3 . . 2 4 2 . 5 1 2 2 . Propulsion 35 | . . . 2 6 . . 2 1 . 1 8 5 4 6 . Utility 45 | . . . 2 5 . . 2 6 . . 9 6 7 8 . Weapon 48 | . . . . 6 . . 1 3 . 3 17 4 7 7 . Highest Loss Streak 21 | . . . 4 10 . . 2 8 1 4 12 5 11 21 . To Critical Strikes 3 | . . . . . . . . 1 . . 2 . . . . Average Slot Usage (%) 86 | . 100 100 91 73 69 80 90 81 73 82 94 98 91 66 82 Engine 3 | . 14 . . 4 . . . 4 4 2 9 4 2 . 3 Core 4 | . . 13 10 5 7 4 . 2 . 5 1 5 6 5 5 Reactor 2 | . . . . . . 6 13 3 . . . . . . . Treads 3 | . 9 1 8 10 7 12 8 . . . 1 5 . . . Leg 6 | . . . . . . . . . . . 17 6 17 3 6 Wheel 5 | . 18 26 18 3 . . 6 10 7 12 3 8 1 . . Device 19 | . 13 14 5 8 7 7 19 20 30 24 12 15 27 29 27 Storage 6 | . 14 14 14 9 7 7 7 7 7 6 6 5 5 4 5 Processor 3 | . . . . 2 7 7 1 . . 1 3 5 4 3 5 Protection 5 | . . . 3 8 7 10 8 8 . . 8 12 . . . Energy Gun 2 | . . . . . . . . . . . 6 7 2 . 4 Ballistic Gun 11 | . 26 24 14 9 . . 16 18 23 21 11 10 7 4 4 Ballistic Cannon 1 | . . . . . . . 1 . . . 3 . 2 . . Impact Weapon 2 | . . . . 4 8 19 3 1 . 1 1 3 2 . . Slashing Weapon 1 | . . . . . 1 3 . . . . . . 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 18 91 94 119 119 143 143 140 109 122 161 150 137 108 67 Greatest Support 100 | 26 20 26 40 40 20 90 90 40 28 56 100 69 75 75 37 Greatest Overweight (x) 37 | . 1 3 11 37 5 5 11 4 3 4 12 8 13 7 3 Average Overweight (x) 2 | . . 2 3 4 5 1 1 3 3 1 1 3 3 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 22 | 8 8 23 25 25 25 25 25 25 25 25 25 25 23 14 15 Most Carried 25 | 8 10 22 25 25 25 25 25 25 25 25 25 25 25 22 15 Average Carried 20 | 6 8 14 21 22 24 24 24 23 25 22 23 22 19 14 14 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 15 15 Final Carried 25 | 8 10 22 25 25 25 25 25 25 25 25 25 23 23 14 15 Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Tank 16% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Gunner 6% | Scavenger-Assassin 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Assassin | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Matter Collected 11236 | 268 303 219 164 649 122 306 1609 877 297 919 2840 1215 885 323 240 Remotely 3747 | . . . . 119 . . 1184 . . . 1465 649 266 64 . Salvage Created 8510 | 118 307 102 133 820 135 . 1657 178 193 783 2129 1213 655 87 . Parts 347 | 4 27 3 8 57 5 . 71 6 11 22 78 38 17 . . Haulers Intercepted 14 | . 2 . . 1 . . 2 . . 4 2 3 . . . Recyclers Shooed 4 | . 1 . . . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . 1 . . . . 8 10 . . . 20 . . Prevented 5 | . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 154 | . 9 2 5 25 3 . 30 7 4 8 36 15 8 2 . Melee 14 | . . . . 8 . . 1 . . . 2 1 . 2 . Guns 59 | . 3 2 2 6 . . 10 1 4 7 12 7 5 . . Cannons 11 | . . . . 2 . . 3 . . . 4 . 2 . . AOE 53 | . 6 . 3 7 2 . 11 6 . 1 17 . . . . Classes Destroyed 18 | 2 5 . 1 4 . . 3 1 . . 1 . 1 . . Worker 10 | . 3 . . 1 . . 3 . . . 1 2 . . . Builder 10 | . . . . . . . 2 . . 1 6 1 . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . Hauler 14 | . 2 . . 1 . . 2 . . 4 2 3 . . . Recycler 9 | 1 . . . . . . 2 . . . 5 1 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . Operator 3 | . . . . 2 . . . . . . 1 . . . . Watcher 12 | . 1 . . 1 . . 4 . . 2 3 1 . . . Swarmer 31 | . 6 . . 12 . . . 1 . . 7 5 . . . Grunt 68 | . 3 2 . 7 3 . 19 2 3 6 18 1 4 . . Brawler 2 | . . . . . . . 1 1 . . . . . . . Duelist 3 | . . . . . . . . 2 . . . . 1 . . Sentry 20 | . . . . 5 . . 4 1 . 1 5 3 1 . . Hunter 12 | . . . . 1 . . 2 . . 1 4 2 . 2 . Programmer 11 | . . . . . . . 4 . 1 . . 4 2 . . Behemoth 2 | . . . . . . . . . . . 2 . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . Best Kill Streak 9 | 2 5 2 3 6 2 . 7 4 3 5 9 6 2 1 . Combat Bots Only 6 | . 4 2 3 5 3 . 4 4 3 3 6 6 2 1 . Max Kills in Single Turn 3 | 1 3 1 1 3 2 . 3 2 1 2 3 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 2 2 . 3 2 . 1 3 . . . . Melee 1 | . . . . 1 . . 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Hostile Shots Fired 1747 | . 19 9 15 292 9 . 321 73 22 55 527 164 92 148 1 Missed 489 | . 2 3 3 68 1 . 92 26 6 15 182 34 17 40 . Damage Taken 20499 | . 222 83 543 2764 129 . 2678 1134 247 641 6000 2272 1787 1837 162 Core 2842 | . 49 41 31 505 14 . 245 121 60 73 649 79 228 624 123 Absorbed by Shields 25 | . . . . . . . . . . . 25 . . . . Reduced by Siege Mode 51 | . . . . . . . 51 . . . . . . . . Redirected to Shielding 295 | . . . . 53 . . 81 29 . . 101 . . 31 . Ignored by Resistances 109 | . . . . . . . . . . . . 109 . . . Regen/Repaired (Parts) 119 | . . . . . . . . . . . . . . . 119 Core Remaining (%) 42 | 100 . . 51 8 . . . . 37 . 15 . . . . Volleys Fired 431 | 7 34 7 16 49 2 . 80 14 9 43 100 34 30 5 1 Largest 4 | 2 2 2 2 3 2 . 3 3 3 4 4 4 4 2 3 Hottest 263 | 40 40 40 55 200 119 . 111 127 86 161 263 209 204 116 158 Shots Fired 1095 | 14 60 14 24 102 4 . 173 32 28 155 305 108 64 9 3 Gun 860 | 14 52 14 16 76 . . 123 11 28 146 206 108 58 6 2 Cannon 120 | . . . . 11 4 . 26 . . . 72 . 6 . 1 Launcher 90 | . 8 . 8 8 . . 13 21 . 5 27 . . . . Special 25 | . . . . 7 . . 11 . . 4 . . . 3 . Kinetic 841 | 14 52 14 16 70 . . 149 11 28 146 210 66 58 6 1 Thermal 121 | . . . . 7 . . 11 . . 4 68 20 6 3 2 Explosive 90 | . 8 . 8 8 . . 13 21 . 5 27 . . . . Electromagnetic 43 | . . . . 17 4 . . . . . . 22 . . . Robot Hit Streak 20 | 8 8 14 7 9 6 . 20 10 16 6 19 17 8 3 1 Robot Miss Streak 13 | 1 3 . 2 3 1 . 3 3 3 13 13 2 4 1 1 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . . . Secondary Targets 6 | . . . . 1 . . . . 2 1 . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 . 1 1 . . Shots Hit Robots 742 | 12 33 12 19 73 6 . 130 13 20 87 170 105 42 19 1 Core Hits 409 | 4 23 5 9 46 2 . 70 13 8 41 133 29 20 6 . Critical Kills 16 | . . . . 3 . . 1 . . 1 7 2 2 . . Critical Parts Destroyed 27 | . . . . 5 . . 7 . . . 8 2 5 . . Critical Strikes 59 | . . . . 8 . . 11 . . 2 24 5 7 2 . Burn 7 | . . . . . . . 2 . . 1 3 1 . . . Destroy 33 | . . . . 2 . . 1 . . 1 21 2 6 . . Blast 1 | . . . . . . . 1 . . . . . . . . Smash 16 | . . . . 6 . . 7 . . . . 2 1 . . Sever 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 166 | . . . . 29 4 . 35 1 . 7 14 51 5 20 . Impact 143 | . . . . 29 3 . 35 1 . 7 13 51 1 3 . Slashing 23 | . . . . . 1 . . . . . 1 . 4 17 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . . 3 . . 1 . 6 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 1 . 4 . . . . . . . . Damage Inflicted 24658 | 136 680 146 591 2331 363 . 4406 1568 425 1884 6920 3555 1014 604 35 Guns 10480 | 136 352 146 199 765 . . 1525 81 425 1571 2562 2067 632 19 . Cannons 1567 | . . . . 159 44 . 472 . . . 779 . 78 . 35 Explosions 7918 | . 328 . 392 492 162 . 1608 1487 . 191 3258 . . . . Melee 4505 | . . . . 904 157 . 690 . . 90 321 1488 304 551 . Ramming 11 | . . . . . . . 11 . . . . . . . . Kinetic 9614 | 136 352 146 199 690 . . 1997 81 425 1571 2165 1182 651 19 . Thermal 2180 | . . . . 76 162 . 100 . . 32 1176 506 59 34 35 Explosive 7691 | . 328 . 392 427 . . 1608 1487 . 191 3258 . . . . Electromagnetic 657 | . . . . 234 44 . . . . . . 379 . . . Impact 3825 | . . . . 904 118 . 690 . . 90 321 1488 65 149 . Slashing 680 | . . . . . 39 . . . . . . . 239 402 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 14 . . 5 9 18 . . 12 43 43 43 Average Corruption 18 | . . . . 10 . . 3 7 15 . . 8 30 43 43 Corruption Purged 5 | . . . . . . . . . . . . 1 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 484 | . . . . 27 . . 54 63 29 . . 45 153 104 9 Message Errors 122 | . . . . 7 . . 9 11 9 . . 12 42 30 2 Matter Fused 118 | . . . . 7 . . 10 13 6 . . 14 38 27 3 Heat Flow Errors 48 | . . . . 5 . . 5 5 3 . . 2 18 9 1 Energy Discharges 58 | . . . . 3 . . 10 8 4 . . 6 18 6 3 Parts Rejected 6 | . . . . 1 . . 1 1 . . . 1 2 . . Parts Fused 5 | . . . . . . . . . 1 . . . 2 2 . Data Loss (minor) 53 | . . . . 3 . . 7 9 2 . . 4 14 14 . Data Loss (major) 28 | . . . . 1 . . 6 6 2 . . . 6 7 . Misfires 20 | . . . . . . . 4 8 1 . . 1 2 4 . Alerts 12 | . . . . . . . . 2 1 . . 3 4 2 . Misdirections 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 12 | . . . . . . . 2 . . . . 2 6 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1696 | . 11 . . 258 57 . 517 62 . 20 120 446 148 57 . Projectiles 12 | . . . . . . . 12 . . . . . . . . Explosions 261 | . 11 . . . . . 68 62 . . 120 . . . . Melee 1423 | . . . . 258 57 . 437 . . 20 . 446 148 57 . Knockbacks 22 | . . . . 4 . . 11 . . . . 5 1 1 . Impact 16 | . . . . 3 . . 6 . . . . 5 1 1 . Kinetic 5 | . . . . 1 . . 4 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 455 | . 9 . 28 . 14 . 125 149 . 14 116 . . . . Shots 17 | . 1 . 2 . 1 . 3 5 . 1 4 . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 463 | . 27 20 . 401 162 . 373 216 188 165 399 463 208 195 175 Average Temperature 96 | . 12 8 . 106 75 . 103 55 59 33 120 107 61 85 77 Received Heat Transfer 4133 | . 108 66 33 990 90 . 765 87 108 165 1049 144 369 159 . Effects 15 | . . . . 5 . . 7 . . . . 3 . . . Shutdowns 4 | . . . . 1 . . 2 . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . Interference 10 | . . . . 3 . . 5 . . . . 2 . . . Siege Activations 11 | . . . . . . . 11 . . . . . . . . Total Turns 92 | . . . . . . . 92 . . . . . . . . Longest Duration 17 | . . . . . . . 17 . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . . Parts Fried 24 | . . . . 6 . . 5 . . 1 . 11 1 . . Impact Corruptions 51 | . . . . 9 2 . 14 . . 1 . 21 3 1 . Robots Melted 5 | . . . . . . . 2 . . . 1 2 . . . Combat Hostiles 5 | . . . . . . . 2 . . . 1 2 . . . Parts Melted 20 | . . . . 1 . . 4 . . 1 7 6 . 1 . Heat Transferred 5701 | . . . . 130 100 . 1040 . . 400 2698 945 111 240 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Peak Influence 585 | 10 366 139 . 346 134 36 585 . . 338 548 346 . . . Initial 253 | . 6 89 . . 114 36 . . . . 93 253 . . . Average 215 | 4 205 76 . 195 103 25 341 . . 200 218 188 . . . Maximum Alert Level 2 | . 1 . . 1 . . 2 . . 1 2 1 . . . Low Security (%) 48 | 100 50 100 . 42 100 100 19 . . 43 40 67 . . . Level 1 42 | . 50 . . 57 . . 47 . . 56 53 32 . . . Level 2 9 | . . . . . . . 33 . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 1 . 4 1 . 19 . . 5 8 3 . . . Investigation 19 | . . 1 . 2 1 . 10 . . 2 2 1 . . . Extermination 6 | . . . . . . . 4 . . . . 2 . . . Reinforcement 12 | . 2 . . 2 . . 3 . . . 5 . . . . Assault 3 | . . . . . . . 1 . . 1 1 . . . . Garrison 3 | . . . . . . . 1 . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Distress Signals 12 | . . . . 2 . . 2 . . . 7 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 256 | . 17 2 7 33 2 . 45 8 4 15 71 20 18 7 7 Peak Tracking Total 9 | . 6 2 3 7 3 . 4 7 3 2 6 6 9 5 7 Tactical Retreats 13 | . . . . 2 . . 2 1 . . 7 . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Traps Triggered 13 | . . . . . 1 . 4 . . . 5 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . 6 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . 9 1 . Triggered 29 | . . . . . . . . . . . . . 6 . 23 Most Traps Carried 7 | . . . . . . . . . . . . . 7 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Machines Disabled 25 | . 5 . . 2 1 . 7 2 . 1 6 . . . 1 Max in Single Turn 2 | . 2 . . 1 1 . 2 2 . 1 2 . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Machines Accessed 49 | . 7 1 . 3 1 . 13 . . 8 4 2 . . 10 Terminals 22 | . 6 . . 3 . . 6 . . 2 4 1 . . . Fabricators 5 | . . . . . 1 . 3 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 4 | . 1 . . . . . 2 . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Total Hacks 136 | . 28 1 . 13 2 . 37 . . 18 14 3 . . 20 Successful 76 | . 18 1 . 5 1 . 15 . . 8 5 3 . . 20 Failed 60 | . 10 . . 8 1 . 22 . . 10 9 . . . . Catastrophic 15 | . 3 . . 1 . . 8 . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 19 . . 6 1 . 15 . . 7 3 1 . . 2 Terminals 84 | . 25 . . 13 . . 21 . . 9 14 2 . . . Fabricators 10 | . . . . . 2 . 7 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 10 | . 3 . . . . . 5 . . 2 . . . . . Scanalyzers 4 | . . . . . . . 2 . . 2 . . . . . Garrison Access 5 | . . . . . . . 2 . . 3 . . . . . Terminal Hacks 48 | . 11 1 . 3 . . 5 . . 3 4 1 . . 20 Record 22 | . . . . . . . 2 . . 1 . . . . 19 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 2 . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . 2 . . . . . 1 2 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Transport Status 3 | . 3 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 2 . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . 4 . . . . 1 . . . Network Status 4 | . . . . . . . 3 . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 3 . . 1 . . . . . Report Inventory 4 | . 1 . . . . . 2 . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 6 . . 2 1 . 3 . . 2 1 1 . . . Terminals 15 | . 6 . . 2 . . 3 . . 2 1 1 . . . Botnet 15 | . 6 . . 2 . . 3 . . 2 1 1 . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . 2 . . 11 . . 6 3 2 . . . Full Trace Events 20 | . 4 . . 2 . . 10 . . 2 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . 2 . . . . . Machine Destruction 4 | . . . . . . . 2 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 2 . 1 13 . 2 . 5 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Total Allies 26 | . . . . . . . . 2 . 1 16 . 2 . 5 Largest Group 5 | . . . . . . . . 2 . 1 5 . 2 . 5 Highest-Rated Group 253 | . . . . . . . . 36 . 41 160 . 60 . 253 Highest-Rated Ally 68 | . . . . . . . . 20 . 41 39 . 30 . 68 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . . 3 . 10 117 . 16 . 16 Total Damage 3861 | . . . . . . . . 54 . 315 2094 . 435 . 963 Kills 24 | . . . . . . . . . . 2 14 . 2 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 1 . . . . 1 2 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Turns Passed 22705 | 46 574 714 470 1474 543 561 2814 2212 630 855 3281 1610 3089 1806 2026 Spaces Moved 10327 | 23 458 504 280 413 94 187 1118 1442 409 481 1413 585 1363 790 767 Core 329 | . . . . 5 . . . . . . . . 10 314 . Treads 1331 | . 12 . 3 152 94 187 666 . . . . 88 129 . . Legs 2998 | 1 . . . . . . . . . . 914 . 840 476 767 Wheels 5668 | 22 446 504 276 256 . . 452 1442 409 481 499 497 384 . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 80 115 135 150 560 240 125 140 145 115 123 145 190 150 185 Average Speed 185 | 86 96 133 146 273 560 291 201 144 145 129 175 175 209 214 237 Slowest Speed 1900 | 120 160 135 720 1900 560 560 255 160 145 160 260 240 700 400 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 3 75 97 24 45 4 79 31 96 45 12 70 14 95 89 90 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . Known Exits Taken 5 | . . . . . . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 . . . 1 . . Scrap Searched 22 | . . 2 . . . . . 13 . . . . 2 5 . Spaces Dug 107 | . . . . 6 . . 10 78 . 4 . 9 . . . Terrain Destroyed 839 | . 30 . 18 56 6 . 126 255 1 35 292 14 5 1 . Melee 26 | . . . . 2 . . 10 1 . 4 . 9 . . . Projectile 54 | . . . . 4 . . 5 . 1 . 33 5 5 1 . AOE 759 | . 30 . 18 50 6 . 111 254 . 31 259 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Total 12792 | 34 537 531 315 615 107 206 1478 1537 433 636 1982 1000 1546 864 971 Wait 676 | . 5 3 2 25 . 4 87 13 12 56 110 222 43 13 81 Move 10313 | 22 457 503 279 412 94 186 1117 1441 408 480 1412 584 1362 789 767 Hop . | . . . . . . . . . . . . . . . . Pick Up 206 | 1 10 12 7 19 3 4 19 12 . 13 45 18 23 12 8 Fast Attach 98 | 1 2 . . 14 . 2 13 3 1 4 15 12 14 10 7 Attach 134 | . . . 5 17 1 3 11 11 . 8 36 15 15 10 2 Detach 32 | . 1 . . 6 . . 4 1 . 4 7 1 3 2 3 Swap 307 | 3 13 4 6 30 2 1 73 19 2 11 68 49 15 1 10 Drop 144 | . 15 2 . 12 2 6 24 3 1 8 29 14 14 2 12 Fire 431 | 7 34 7 16 49 2 . 80 14 9 43 100 34 30 5 1 Melee 159 | . . . . 29 3 . 30 1 . 7 14 51 5 19 . Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 4 . . . 38 . . . . Rewire 237 | . . . . . . . 15 19 . 2 108 . 13 . 80 Trap 10 | . . . . . . . . . . . . . 9 1 . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 47 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 621 | -10/Materials | Entered Mines 661 | -10/Mines | Learned 2 Materials zone layouts 669 | -10/Mines | Discovered exit to Materials (range 5) 740 | -10/Mines | Learned 8 Materials zone layouts 1097 | -10/Mines | Discovered new exit (range 9) 1128 | -10/Mines | Met a Derelict shopkeep closing up shop 1163 | -10/Mines | Discovered exit to Materials (range 14) 1236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1335 | -10/Mines | Entered Subcaves 1341 | -10/Subcaves | Learned Materials emergency access door positions 1508 | -10/Subcaves | Discovered new exit (range 8) 1562 | -10/Subcaves | Lost 3 parts (2n1u) 1675 | -10/Subcaves | Ambushed by Subdweller buried in earth 1675 | -10/Subcaves | Ambushed by Subdweller buried in earth 1732 | -10/Subcaves | Lost 4 parts (3p1u) 1805 | -10/Subcaves | Entered Materials 1805 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2223 | -8/Materials | Build established: Scavenger-Tank 2336 | -8/Materials | Lost 7 parts (2p3u2w) 2515 | -8/Materials | Core integrity fell below 50% 2556 | -8/Materials | Core integrity fell below 20% 2566 | -8/Materials | Lost 10 parts (1p4n1u4w) 2685 | -8/Materials | Found Powered Armor 2713 | -8/Materials | Found Powered Armor 2739 | -8/Materials | Build established: Mutant 2986 | -8/Materials | System corruption reached 10% 3176 | -8/Materials | Discovered new exit (range 15) 3279 | -8/Materials | Entered Factory 3279 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3822 | -7/Factory | Sucked down chute 3822 | -7/Factory | Entered Waste 3822 | -7/Waste | The area was eerily silent 4030 | -7/Waste | Build established: Gladiator 4102 | -7/Waste | Discovered new exit (range 11) 4383 | -7/Waste | Entered Factory 4428 | -7/Factory | Build established: Scavenger-Gladiator 4705 | -7/Factory | Garrison activated, responded to threat 5340 | -7/Factory | Fabricated Imp. Fusion Compressor (x2) 6013 | -7/Factory | Build established: Scavenger-Tank 7006 | -7/Factory | Discovered new exit (range 3) 7197 | -7/Factory | Entered Lower Caves 7458 | -7/Lower Caves | Build established: Mutant 7565 | -7/Lower Caves | Encountered a Warlord checkpoint 7569 | -7/Lower Caves | Identified exit to Lower Caves 7820 | -7/Lower Caves | Build established: Scavenger-Tank 8148 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8264 | -7/Lower Caves | Lost 8 parts (3p1n3u1w) 8511 | -7/Lower Caves | Build established: Tank 8898 | -7/Lower Caves | Spotted B-75 Beast 8946 | -7/Lower Caves | Core integrity fell below 50% 8976 | -7/Lower Caves | Lost 6 parts (1p3u2w) 9383 | -7/Lower Caves | Build established: Gunner 9409 | -7/Lower Caves | Entered another Lower Caves area 9487 | -7/Lower Caves | Discovered new exit (range 7) 9549 | -7/Lower Caves | System corruption reached 10% 9826 | -7/Lower Caves | Learned Factory stockpile data 9832 | -7/Lower Caves | Learned Factory terminal intel 10039 | -7/Lower Caves | Entered Factory 10039 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10041 | -6/Factory | Loaded intel: 28 terminal locations 10077 | -6/Factory | Identified exit to Lower Caves 10077 | -6/Factory | Identified exit to Extension 10109 | -6/Factory | Garrison activated, responded to threat 10151 | -6/Factory | Lost 4 parts (1n3w) 10336 | -6/Factory | Build established: Derelict-Gunner 10641 | -6/Factory | Garrison activated, responded to threat 10894 | -6/Factory | Entered Extension 11274 | -6/Extension | Spotted B-75 Beast 11542 | -6/Extension | Lost 12 parts (1p2n5u4w) 11694 | -6/Extension | Disrupted transfer network 11804 | -6/Extension | Lost 3 parts (1p1u1w) 11935 | -6/Extension | Lost 3 allies 11981 | -6/Extension | Build established: Scavenger-Gunner 11990 | -6/Extension | Lost 3 parts (1p1n1w) 12105 | -6/Extension | Rescued a captive Derelict 12313 | -6/Extension | Lost 3 allies 12690 | -6/Extension | Lost 3 allies 12693 | -6/Extension | Core integrity fell below 50% 12697 | -6/Extension | Destroyed B-75 Beast 12717 | -6/Extension | Build established: Scavenger-Tank 12720 | -6/Extension | Spotted B-75 Beast 12726 | -6/Extension | Lost 9 parts (1p1n2u5w) 12728 | -6/Extension | Crushed by falling debris 13431 | -6/Extension | Destroyed B-75 Beast 13574 | -6/Extension | Discovered new exit (range 3) 13657 | -6/Extension | Identified exit to Factory 13932 | -6/Extension | Rescued a captive Derelict 13933 | -6/Extension | Rescued a captive Derelict 14044 | -6/Extension | First assault squad dispatched 14057 | -6/Extension | Core integrity fell below 20% 14080 | -6/Extension | Lost 5 allies 14175 | -6/Extension | Entered Factory 14175 | -5/Factory | Evolved 2 slots: Utility x2 14940 | -5/Factory | Build established: Scavenger-Assassin 15066 | -5/Factory | Lost 3 parts (2u1w) 15203 | -5/Factory | Lost 5 parts (3n2w) 15371 | -5/Factory | System corruption reached 10% 15468 | -5/Factory | Discovered new exit (range 15) 15727 | -5/Factory | Build established: Scavenger-Skirmisher 15775 | -5/Factory | Identified exit to Upper Caves 15785 | -5/Factory | Entered Upper Caves 16092 | -5/Upper Caves | Build established: Scavenger-Assassin 16623 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16713 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16803 | -5/Upper Caves | Lost 11 parts (1p4n3u3w) 16853 | -5/Upper Caves | System corruption reached 30% 17123 | -5/Upper Caves | Build established: Scavenger-Mutant 17308 | -5/Upper Caves | Lost 3 parts (2u1w) 17401 | -5/Upper Caves | Discovered new exit (range 9) 17432 | -5/Upper Caves | Learned location of Armory (-3) 17583 | -5/Upper Caves | Build established: Scavenger-Gunner 18392 | -5/Upper Caves | Lost 4 parts (1p1u2w) 18664 | -5/Upper Caves | Build established: Mutant 18874 | -5/Upper Caves | Entered another Upper Caves area 18991 | -5/Upper Caves | Core integrity fell below 50% 19022 | -5/Upper Caves | Core integrity fell below 20% 19068 | -5/Upper Caves | Lost 21 parts (2p6n7u6w) 19328 | -5/Upper Caves | Build established: Scavenger-Mutant 20320 | -5/Upper Caves | Identified exit to Warlord 20680 | -5/Upper Caves | Entered Warlord 20801 | -5/Warlord | Discovered new exit (range 14) 20896 | -5/Warlord | System corruption cleaned by Quarantine Array 21970 | -5/Warlord | Build established: Scavenger-Gunner 21980 | -5/Warlord | Warlord's base attacked by MAIN.C 22051 | -5/Warlord | Found Prototype Energy Gun 22051 | -5/Warlord | Identified Vortex Rifle 22056 | -5/Warlord | Found Vortex Rifle 22082 | -5/Warlord | Found Prototype Energy Cannon 22083 | -5/Warlord | Identified Vortex Cannon 22103 | -5/Warlord | Found Vortex Cannon 22330 | -5/Warlord | Warlord forces counterattacked 22454 | -5/Warlord | Met Warlord 22651 | -5/Warlord | Found Prototype Device 22651 | -5/Warlord | Identified Minesniffer Drone Bay 22655 | -5/Warlord | Warlord base infiltrated, sounded retreat 22674 | -5/Warlord | Build established: Commander-Gunner 22688 | -5/Warlord | Spotted Striker 22702 | -5/Warlord | Spotted Striker 22706 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- caves, arriving soon. 22580_ ANNOUNCEMENT: Detected 1 Behemoth squad, 1 Swarmer squad, 2 Grunt squads, with prototype support. 22600_ Dropped Axe. 22606_ Acquired Mak. Hammer. 22650_ Dropped Adv. Reaction Control System. 22651_ Acquired Prototype Device. 22651_ Identified Minesniffer Drone Bay. 22655_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 22670_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 22680_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Melee squad, 1 Demolisher squad. 22688_ Slug penetrates Striker. 22688_ S-27 Virus destroyed. 22689_ Slayer 6a knocked back. 22695_ Slug penetrates S-27 Virus. 22704_ Slug penetrates Wall. 22706_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#########?????????????????????????? | | #??????????????# #??????????????#######????? | | !######????????# """"" #??#####??????##"""""#????? | | ! + #####????# """"" #### ######## "X"""#????? | | ## #????# """"" # @K *[+ ""#????? | | !## ### ###??# # ## ###### # "X"""#????? | | #### ##?# # ######+##+## ######????# ##"""""#????? | | #??# ^ #?????????# ############? | | #??# ^ ##+##+## #?????????# ## #? | | #??# #= # #?????????# ## #? | | #??# +[ """"# ########??# + """ """ #? | | " #??## # #### *""""# # #### ## """ """ #? | | " #???### #??# %""""# # ## # ## """ """ #? | | " #?????# #??# = """# # + ## """ """ #? | | #?????# #??# # # #### ## """ """ #? | | #?????# ### #### # #??# ## #? | | #### #?????# # #??# ######+###### | | #??# #?????##### ##+#####??# #?### | | #??# #?????????? ! #??????# ### # | | #??# #?????????? " ! #??????# ^ | | #??# #?????????# #########??????######## ### | | ####+#?????????## ??#######?????????????# #?# | | #???######### ??# X#?????????????# #?# | | #???#"""""""#????# "????????######+### | | #???#"""""""#????# "????????# # | | #???#"" " ""#????# "????????# """ ##+# | | #???#""" """#????# #????????# """ #??? | | #???#"" ""#????# ########??# """ #??" | | #???### ###????# """"""""#?# ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 37 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1600 Resistance: EX 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 40 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Fusion Compressor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brute Force Tank Use The Force Challenges ------------ None Game ------ Seed ZhirovStasisRecalibrator Manual? 0 Play Time 05:34:24 Cumulative 66.3 hours Start 2024.04.29 @ 13:58:38 End 2024.05.01 @ 00:40:45 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 66x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b239f351-5652-4b6f-a844-8808dd286958