Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:32:02 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (6202) 6202 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 13474 Bonus ------- High Alert Combat Kills 307 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Shield Generator HERF Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads Flexi-carbon Leg Myomer Leg VTOL Module > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Thermal Shield Improved System Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Coolant Injector Advanced Coolant Injector Advanced Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Transmission Jammer Hardened Light Armor Plating Advanced Focal Shield Improved Shield Generator Improved Point Defense System HERF Cannon HERF Cannon Railgun Long-range Missile Launcher Long-range Missile Launcher Plasma Cutter Lance [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Hacking Suite Device Advanced Coolant Injector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Tesla Rifle Energy Gun Heavy Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 6 | . . 2 . 2 . . . 2 . . . . Utility 5 | . . . 2 . 2 . . . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 144 | . . 16 14 17 19 2 4 2 23 6 12 29 Power 20 | . . 2 2 1 3 . 1 1 3 . 4 3 Engine 2 | . . 2 . . . . . . . . . . Core 15 | . . . 2 1 3 . 1 1 2 . 4 1 Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 49 | . . 3 4 7 3 1 3 1 11 2 3 11 Treads 9 | . . . . 2 . . . . 2 2 2 1 Leg 10 | . . 3 . . . . . . . . 1 6 Wheel 3 | . . . . . . . . . . . . 3 Hover 13 | . . . 4 5 3 . . 1 . . . . Flight 14 | . . . . . . 1 3 . 9 . . 1 Utility 38 | . . 7 3 5 8 . . . 6 2 1 6 Device 18 | . . 6 . 2 3 . . . 2 1 1 3 Storage 6 | . . 1 2 . 1 . . . 1 . . 1 Processor 5 | . . . . . 3 . . . . . . 2 Hackware 6 | . . . . 2 1 . . . 3 . . . Protection 3 | . . . 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 37 | . . 4 5 4 5 1 . . 3 2 4 9 Energy Gun 13 | . . . 4 3 . . . . 1 2 2 1 Energy Cannon 12 | . . 3 . 1 1 1 . . . . 2 4 Ballistic Gun 3 | . . . . . . . . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . 1 . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 2 3 1 . . 1 . 1 2 Corrupted Parts 6 | . . . . . . . . . . . . 6 System Corruption 33 | . . . . . . . . . . . . 33 Parts Lost 67 | . . . . 2 6 1 1 12 15 . 4 26 Power 8 | . . . . . 1 . . 1 2 . . 4 Propulsion 40 | . . . . 2 4 1 1 7 8 . 4 13 Utility 9 | . . . . . 1 . . 2 2 . . 4 Weapon 10 | . . . . . . . . 2 3 . . 5 Highest Loss Streak 12 | . . . . 2 3 1 2 10 8 . 2 12 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 12 | 6 7 8 9 10 11 10 9 9 4 5 15 22 Power . | 1 1 1 1 . . 1 . . . . 1 . Propulsion 2 | 4 4 1 1 1 2 . . 1 . . 3 5 Utility 5 | . . 2 3 3 3 6 5 6 2 3 6 10 Weapon 3 | 1 1 3 3 4 2 2 2 1 . . 2 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 9 4 6 2 2 . . 3 . 1 2 19 Power 3 | . 1 1 1 . . . . . . . . . Propulsion 16 | . 5 1 3 . . . . . . . 1 6 Utility 19 | . 1 1 . 1 2 . . 3 . 1 . 10 Weapon 9 | . 2 1 2 1 . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 85 98 99 91 97 94 95 72 60 69 83 85 Engine 1 | . 14 11 . . . . . . . . . . Core 6 | . . . 8 6 5 6 6 4 3 5 8 11 Treads 4 | . . . . 3 . . . . 5 1 13 11 Leg 8 | . 28 42 13 . . . . . . . 2 12 Hover 13 | . . . 22 34 38 33 21 14 . . . . Flight 3 | . . . . . . . 14 11 12 21 11 1 Device 8 | . . 10 18 8 4 . . . 4 5 7 11 Storage 5 | . 14 11 9 7 6 6 6 4 1 . 4 3 Processor 6 | . . . . . 6 20 20 16 10 10 10 10 Hackware 7 | . . . . 10 15 13 13 10 14 15 12 3 Protection 2 | . . . 8 2 3 . . . . 3 . . Energy Gun 5 | . . . 6 11 3 4 2 4 1 6 . 8 Energy Cannon 4 | . . 14 7 1 3 1 . . . . 8 1 Ballistic Gun 1 | . 28 6 . . . . . . 4 . . . Slashing Weapon 1 | . . . . . 4 6 6 4 . . . . Peak Build Rating 126 | 6 6 18 37 49 63 59 56 60 81 76 112 126 Average Rating 62 | 6 6 13 31 42 56 56 54 47 58 54 93 106 On Entrance 39 | 6 6 6 18 36 48 56 54 54 14 38 76 100 Naked Turns 23 | . . . . . . . . . . . . 23 Heaviest Build 137 | 11 11 26 35 34 51 32 32 32 103 21 116 137 Greatest Support 200 | 20 20 43 43 50 50 41 25 36 140 19 200 157 Greatest Overweight (x) 4 | . . . 3 1 1 . 1 2 2 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 15 10 10 10 25 5 25 25 Average Capacity 14 | 8 8 9 10 10 11 10 10 9 11 5 24 23 Most Carried 25 | 6 8 10 10 10 15 10 10 10 5 5 25 25 Average Carried 12 | 6 7 8 9 9 11 10 9 9 4 4 15 22 Final Capacity 25 | 8 8 10 10 10 10 10 10 5 5 5 25 5 Final Carried 25 | 6 7 10 10 10 10 10 10 5 5 5 25 3 Class Distribution -------------------- 29% | Scavenger-Mutant 29% | Hacker-Mutant 23% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Matter Collected 2683 | 200 20 208 180 180 412 52 22 158 317 60 122 752 Remotely . | . . . . . . . . . . . . . Salvage Created 7248 | . 73 398 607 436 714 11 31 440 609 . 616 3313 Parts 318 | . 5 31 41 14 39 2 8 18 38 . 26 96 Haulers Intercepted 5 | . 1 1 2 1 . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . 3 . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 1 5 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 107 | . . 7 12 5 14 3 3 4 11 . 11 37 Melee 5 | . . . . . 2 . . 3 . . . . Guns 31 | . . 1 6 2 . . . . 11 . . 11 Cannons 29 | . . 6 6 3 3 . . . . . 9 2 AOE 28 | . . . . . 9 3 3 1 . . . 12 Classes Destroyed 15 | . 2 2 3 1 6 . . . . . 1 . Worker 8 | . 1 . . . 1 . . 1 1 . 1 3 Builder 7 | . . . . . 1 . . . 1 . . 5 Tunneler 2 | . . . . . 1 . . 1 . . . . Hauler 5 | . 1 1 2 1 . . . . . . . . Recycler 11 | . . . . 1 . . . 1 1 . 1 7 Mechanic 1 | . . . . . 1 . . . . . . . Operator 6 | . . . 1 1 2 . . 1 . . 1 . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 24 | . . . 4 . 2 3 3 . 7 . 5 . Grunt 55 | . . 4 2 2 10 . . 3 4 . 1 29 Brawler 2 | . . . . . 1 . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . Sentry 14 | . . 3 5 3 . . . 1 . . . 2 Hunter 4 | . . . . . . . . . . . 2 2 Programmer 7 | . . . . . 1 . . . . . 3 3 Best Kill Streak 24 | . 2 2 5 2 6 3 3 5 12 . 4 24 Combat Bots Only 9 | . . 2 5 2 6 3 3 4 9 . 4 9 Max Kills in Single Turn 4 | . 2 1 2 1 4 1 2 1 2 . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . . . 3 1 2 1 . . . 4 Melee 1 | . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 1000 | . 1 19 36 116 77 12 4 47 205 . 104 379 Missed 348 | . . 4 13 55 36 4 1 7 68 . 35 125 Hits 652 | . 1 15 23 61 41 8 3 40 137 . 69 254 Projectile 652 | . 1 15 23 61 41 8 3 40 137 . 69 254 AOE 2 | . . . . . . . . . 2 . . . Critical Strikes 41 | . . . 1 1 1 . 1 4 11 . 3 19 Damage Taken 11584 | . 11 209 253 481 899 118 89 1009 2996 . 1184 4335 Core 2807 | . . 26 32 78 123 27 . 362 723 . 136 1300 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 319 | . . . . . . . . . 316 . 3 . Ignored by Resistances 1104 | . . . . . . . . . . . . 1104 Regen/Repaired (Parts) 155 | . . . . 143 12 . . . . . . . Core Remaining (%) 80 | 100 100 93 94 88 . . 82 63 . . 25 . Volleys Fired 270 | . 5 32 27 30 30 3 2 3 31 . 34 73 Largest 3 | . 2 2 2 2 2 1 1 1 2 . 2 3 Hottest 226 | . 40 136 138 80 43 43 43 43 75 . 225 226 Shots Fired 498 | . 10 62 47 46 35 3 2 3 55 . 57 178 Gun 290 | . 10 24 19 32 10 . . . 55 . . 140 Cannon 175 | . . 38 28 14 20 . . . . . 57 18 Launcher 33 | . . . . . 5 3 2 3 . . . 20 Special . | . . . . . . . . . . . . . Kinetic 92 | . 10 24 . . . . . . 49 . . 9 Thermal 230 | . . 38 47 46 30 . . . 6 . 57 6 Explosive 33 | . . . . . 5 3 2 3 . . . 20 Electromagnetic 143 | . . . . . . . . . . . . 143 Robot Hit Streak 21 | . 7 6 11 21 7 . . 2 8 . 10 11 Robot Miss Streak 4 | . 1 4 4 2 2 . . 1 3 . 4 4 Penetration Max 2 | . . . . . . . . . 2 . . 2 Secondary Targets 3 | . . . 1 . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . Shots Hit Robots 359 | . 8 33 29 42 32 . . 22 35 . 39 119 Core Hits 254 | . 3 11 17 15 39 3 3 15 27 . 16 105 Critical Kills 3 | . . . . . . . . . . . 2 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 16 | . . . . 3 1 . . 6 1 . 2 3 Burn 4 | . . . . 3 1 . . . . . . . Meltdown 3 | . . . . . . . . . . . 2 1 Destroy 2 | . . . . . . . . . 1 . . 1 Sever 6 | . . . . . . . . 6 . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 79 | . . 5 1 3 35 . . 22 . . . 13 Impact 4 | . . . 1 3 . . . . . . . . Slashing 62 | . . 5 . . 35 . . 22 . . . . Piercing 13 | . . . . . . . . . . . . 13 Sneak Attacks 8 | . . . . 1 3 . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17912 | . 94 548 577 955 2888 328 183 1683 1292 . 1770 7594 Guns 5466 | . 94 137 250 513 132 . . . 1292 . . 3048 Cannons 3517 | . . 411 327 313 401 . . . . . 1639 426 Explosions 7221 | . . . . . 1805 328 183 827 . . 124 3954 Melee 1701 | . . . . 129 550 . . 856 . . . 166 Ramming 7 | . . . . . . . . . . . 7 . Kinetic 1685 | . 94 137 . . . . . . 1248 . . 206 Thermal 4863 | . . 411 577 826 1050 . . . 44 . 1639 316 Explosive 6370 | . . . . . 1098 328 183 827 . . 124 3810 Electromagnetic 3286 | . . . . . 190 . . . . . . 3096 Impact 129 | . . . . 129 . . . . . . . . Slashing 1406 | . . . . . 550 . . 856 . . . . Piercing 166 | . . . . . . . . . . . . 166 Highest Corruption 47 | . . 2 . . 1 1 1 . . . . 47 Average Corruption 17 | . . 2 . . 1 1 1 . . . . 31 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . 1 . . . 2 1 . . . . 43 Message Errors 12 | . . . . . . 2 . . . . . 10 Matter Fused 8 | . . . . . . . 1 . . . . 7 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . 1 . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 10 | . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 648 | . . . . . 158 25 . 118 . . 85 262 Projectiles 95 | . . . . . 2 . . . . . 85 8 Explosions 317 | . . . . . 89 25 . 88 . . . 115 Melee 236 | . . . . . 67 . . 30 . . . 139 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . . . . 183 . 44 203 . . . 28 Shots 8 | . . . . . 3 . 1 3 . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 342 | . . 144 225 76 18 3 . 106 315 . 342 198 Average Temperature 77 | . . 44 79 33 7 3 . 54 59 . 105 87 Received Heat Transfer 3519 | . 6 96 72 180 261 . . 414 865 . 391 1234 Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . 1 . 1 . Total Turns 67 | . . . . . . . . . 60 . 7 . Longest Duration 60 | . . . . . . . . . 60 . 7 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 12 Combat Hostiles 11 | . . . . . . . . . . . . 11 Parts Fried 32 | . . . . . . . . . . . . 32 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 2 1 Parts Melted 15 | . . . . 5 3 . . . . . 7 . Heat Transferred 6695 | . . 740 1073 1821 1283 . . . 100 . 1480 198 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Maximum Alert Level 3 | . . . . . 2 . . 1 . . . 3 Low Security (%) 82 | 100 100 100 100 100 47 . . 99 100 100 100 47 Level 1 8 | . . . . . 41 . . . . . . 16 Level 2 8 | . . . . . 10 . . . . . . 34 Level 3 . | . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 741 | . 12 63 151 40 512 . . 203 194 16 93 741 Initial 192 | . . . 16 14 2 . . 192 74 16 . 30 Average 126 | . . 21 64 9 224 . . 171 74 3 38 314 Influence Increases 4120 | . 12 200 362 195 875 85 70 191 330 . 395 1405 Destroy 0b10 Robot/C 2140 | . . 140 240 100 280 60 60 80 220 . 220 740 Destroy 0b10 Robot/NC 210 | . 10 5 15 15 40 . . 20 15 . 15 75 Destroy Leader 454 | . 2 52 74 32 54 10 10 20 30 . 40 130 Successful Hack 66 | . . . 30 3 . . . 12 21 . . . Disable Machine 345 | . . . . . 240 . . . . . 45 60 Destroy Structure 425 | . . 3 3 . 141 . . 44 14 . 30 190 Partial Spotted 30 | . . . . 15 . . . 15 . . . . Lose Combat Pursuer 450 | . . . . 30 120 15 . . 30 . 45 210 Influence Decreases 3383 | . 12 161 370 221 368 280 81 344 435 48 337 726 Entered New Map 547 | . . . 23 17 3 190 61 114 79 32 . 28 Time Decay 2116 | . 12 161 315 184 305 80 10 110 206 16 279 438 Lost Part 667 | . . . . 20 60 10 10 120 150 . 37 260 Purge Threat 53 | . . . 32 . . . . . . . 21 . Squads Dispatched 23 | . 1 2 . 2 4 . . 3 3 . 2 6 Investigation 3 | . . . . . . . . 2 . . 1 . Extermination 7 | . . . . 2 1 . . . 1 . 1 2 Reinforcement 12 | . 1 2 . . 3 . . 1 2 . . 3 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Distress Signals 11 | . 1 2 1 . 1 . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 3 14 14 11 33 5 3 8 32 2 22 63 Peak Tracking Total 17 | . 2 5 6 2 7 4 3 4 10 2 5 17 Tactical Retreats 19 | . . . . 1 4 1 . . 4 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Traps Triggered 4 | . . 1 . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Machines Disabled 23 | . . . . . 16 . . . . . 3 4 Max in Single Turn 7 | . . . . . 7 . . . . . 2 1 Garrison Access 3 | . . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Machines Accessed 28 | . 1 . 5 4 4 . . 4 5 . 3 2 Terminals 17 | . 1 . 5 2 2 . . 2 2 . 2 1 Fabricators 3 | . . . . 1 1 . . 1 . . . . Repair Stations 4 | . . . . 1 1 . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . Total Hacks 86 | . 1 . 28 13 8 . . 13 12 . 7 4 Successful 44 | . 1 . 17 9 5 . . 6 4 . 2 . Failed 42 | . . . 11 4 3 . . 7 8 . 5 4 Catastrophic 7 | . . . 3 . . . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . . . 17 3 . . . 4 . . 1 1 Terminals 56 | . 1 . 28 4 4 . . 8 6 . 4 1 Fabricators 5 | . . . . 1 2 . . 2 . . . . Repair Stations 16 | . . . . 8 2 . . . 3 . . 3 Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 1 . 3 . Terminal Hacks 16 | . 1 . 9 . 1 . . 3 1 . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 1 2 . . 2 . . . . Network Status 2 | . . . . 1 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . 1 . . 1 . . . . Repair Station Hacks 11 | . . . . 8 2 . . . 1 . . . Scan Component 5 | . . . . 4 1 . . . . . . . Repair 5 | . . . . 4 1 . . . . . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . . 1 1 . 1 . Unauthorized Hacks 8 | . . . 8 . . . . . . . . . Terminals 8 | . . . 8 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 21 | . . . 5 2 2 . . 4 4 . 2 2 Full Trace Events 3 | . . . . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 153 | . . . . . 47 . . 106 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . Parts Repaired 5 | . . . . 4 1 . . . . . . . Time 324 | . . . . 254 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Active Infowar (turns) 5079 | . . 183 794 417 712 178 37 238 427 124 809 1160 Optics 3228 | . . . . . 255 178 37 238 427 124 809 1160 Terrain 125 | . . . . . . . . . . . . 125 Structural 1585 | . . 183 794 417 191 . . . . . . . Machine Analysis 940 | . . . . . 521 178 37 204 . . . . Jamming 72 | . . . . . 72 . . . . . . . ECM 107 | . . . . . . . . . 107 . . . Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Turns Passed 5901 | 4 136 447 794 758 717 178 37 238 427 124 809 1232 Spaces Moved 4336 | 2 98 224 513 618 775 310 26 291 362 184 367 566 Core 103 | . . . . . . . . 49 7 . . 47 Treads 682 | . . . . 6 . . . . 81 . 351 244 Legs 580 | 2 98 224 176 . . . . . . . . 80 Wheels 89 | . . . . . . . . . . . . 89 Hover 2302 | . . . 337 612 775 310 26 242 . . . . Flight 580 | . . . . . . . . . 274 184 16 106 Fastest Speed 24 | 120 120 120 48 35 35 40 48 45 24 28 108 45 Average Speed 79 | 120 120 120 74 54 40 40 61 48 58 60 157 146 Slowest Speed 260 | 120 120 120 260 160 108 45 108 180 160 108 160 260 Overloaded Moves 1 | . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 15 . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 1 22 22 36 21 25 46 9 4 13 93 10 18 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 121 | . . 2 1 . 39 34 35 2 . . . 8 Terrain Destroyed 401 | . . 2 1 . 162 48 35 21 12 . 15 105 Melee 36 | . . 2 1 . 23 . . 2 . . . 8 Projectile 30 | . . . . . 6 . . . 12 . 10 2 AOE 335 | . . . . . 133 48 35 19 . . 5 95 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Total 6150 | 3 109 343 876 991 1073 358 42 348 498 195 537 777 Wait 1095 | 2 . 30 292 294 170 43 4 21 89 1 90 59 Move 4298 | 1 97 223 512 617 774 309 25 290 335 183 366 566 Hop 12 | . . . . . . . . . 12 . . . Pick Up 89 | . 4 13 9 8 12 . 2 1 4 2 23 11 Fast Attach 91 | . . 4 8 14 14 1 2 2 19 5 8 14 Attach 33 | . . 2 2 1 7 . 1 . 5 . 1 14 Detach 7 | . . 2 . 1 3 . . . 1 . . . Swap 70 | . . 12 7 6 13 2 4 1 . 1 6 18 Drop 105 | . 3 20 18 17 15 . 2 8 2 3 8 9 Fire 270 | . 5 32 27 30 30 3 2 3 31 . 34 73 Melee 79 | . . 5 1 3 35 . . 22 . . . 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Met a group of wandering Federalists 109 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Discovered new exit (range 4) 588 | -9/Materials | Entered another Materials area 588 | -8/Materials | Evolved 2 slots: Utility x2 852 | -8/Materials | Identified exit to Storage 862 | -8/Materials | Build established: Scavenger-Mutant 936 | -8/Materials | Discovered new exit (range 14) 1140 | -8/Materials | Learned Storage stockpile data 1165 | -8/Materials | Build established: Mutant 1188 | -8/Materials | Learned location of Zion (-7) 1297 | -8/Materials | Learned 8 Factory zone layouts 1335 | -8/Materials | Learned location of 2 exits from Lower Caves 1382 | -8/Materials | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Propulsion x2 1383 | -7/Factory | Identified exit to Lower Caves 1384 | -7/Factory | Identified exit to Factory 1904 | -7/Factory | Repaired Gravmag System 1975 | -7/Factory | Repaired Imp. Airjet 2047 | -7/Factory | Repaired Imp. Airjet 2106 | -7/Factory | Build established: Hacker-Mutant 2118 | -7/Factory | Repaired Cld. Pulse Rifle 2140 | -7/Factory | Entered another Factory area 2140 | -6/Factory | Evolved 2 slots: Utility x2 2293 | -6/Factory | Repaired Imp. Airjet 2422 | -6/Factory | Fabricated Energy Well (x2) 2563 | -6/Factory | Noticed a derelict Sapper rigging charges 2844 | -6/Factory | Discovered new exit (range 13) 2857 | -6/Factory | Identified exit to Lower Caves 2857 | -6/Factory | Entered Lower Caves 2858 | -6/Lower Caves | Identified exit to Lower Caves 2858 | -6/Lower Caves | Spotted B-75 Beast 2870 | -6/Lower Caves | Lost 3 parts (3n) 3017 | -6/Lower Caves | Learned Factory stockpile data 3035 | -6/Lower Caves | Entered another Lower Caves area 3036 | -6/Lower Caves | Identified exit to Factory 3062 | -6/Lower Caves | Encountered a Warlord checkpoint 3072 | -6/Lower Caves | Entered Factory 3072 | -5/Factory | Evolved 2 slots: Propulsion x2 3099 | -5/Factory | Discovered new exit (range 11) 3109 | -5/Factory | Identified exit to Factory 3180 | -5/Factory | Identified exit to Upper Caves 3180 | -5/Factory | Identified exit to Extension 3307 | -5/Factory | Lost 10 parts (1p5n2u2w) 3310 | -5/Factory | Entered another Factory area 3310 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3506 | -4/Factory | Spotted B-86 Titan 3552 | -4/Factory | Destroyed 9 combat bots 3591 | -4/Factory | Lost 8 parts (2p3n1u2w) 3703 | -4/Factory | Core integrity fell below 50% 3727 | -4/Factory | Identified exit to Upper Caves 3727 | -4/Factory | Identified exit to Armory 3737 | -4/Factory | Sucked down chute 3737 | -4/Factory | Entered Waste 3737 | -4/Waste | The area was eerily silent 3754 | -4/Waste | Lost 6 parts (4n1u1w) 3797 | -4/Waste | A Compactor rumbled back to life 3797 | -4/Waste | Spotted C-40 Crusher 3844 | -4/Waste | Discovered new exit (range 13) 3857 | -4/Waste | A Compactor rumbled back to life 3857 | -4/Waste | Spotted C-40 Crusher 3860 | -4/Waste | Identified exit to Factory 3861 | -4/Waste | Entered Factory 4185 | -4/Factory | Build established: Scavenger-Mutant 4340 | -4/Factory | Discovered new exit (range 5) 4350 | -4/Factory | Spotted B-86 Titan 4353 | -4/Factory | Identified exit to Research 4670 | -4/Factory | Entered Research 4670 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4945 | -3/Research | Build established: Scavenger-Tank 5065 | -3/Research | Found Prototype Processor 5065 | -3/Research | Identified Exp. Melee Analysis Suite 5310 | -3/Research | System corruption reached 10% 5495 | -3/Research | Destroyed 9 combat bots 5563 | -3/Research | System corruption reached 30% 5624 | -3/Research | Lost 8 parts (1p4n3w) 5670 | -3/Research | First assault squad dispatched 5830 | -3/Research | Released all parts (11) 5840 | -3/Research | Core integrity fell below 50% 5847 | -3/Research | Spotted B-86 Titan 5857 | -3/Research | Core integrity fell below 20% 5860 | -3/Research | Lost 12 parts (2p6n2u2w) 5902 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05843_ U-05 Engineer builds a Wall. 05844_ U-05 Engineer lays Concrete. 05845_ K-01 Serf collects debris. 05853_ AB7CZ=PAPP|SI CY7ZY4=UQ/ 0B1F 05855_ K-01 Serf destroyed. 05856_ R-10 Processor inserts Corrupted Com. Wheel into recycling unit. 05856_ Penetrated by Slug. 05858_ K-01 Serf collects debris. 05859_ R-10 Processor inserts Railgun into recycling unit. 05862_ K-01 Serf collects debris. 05862_ R-10 Processor collects Wheel. 05871_ VFPF 2PNO:%S98|OEJBNHC>FQDMWDKP%LSF&GM 05874_ Door malfunctions. 05886_ AGSHXKV2 PKEGOAPN2Q|EIRJLXX, 05892_ Triggered EM Surge Trap. 05892_ The floor emits a surge of raw power. 05892_ System corrupted (+3). 05900_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????###########???????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# * #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ???????????????????+########### #?????? | | ???????????????????? # #?????? | | ?????????????????????? # * #?????? | | ??????????????????????? # #?????? | | ???????????????????????? # ???????? | | ???????????????########### # ?????????? | | ???????????????# """ # #?? ???????????? | | ???????????????# "T" # #####+#########????? | | ???????????????# " " @ #????? | | ???????????????# # #????? | | ???????????????# # ##???? | | ???????????????# # p pp T#???? | | ???????????????# #########+##### #???? | | ???????????????# #?????? ??# ##???? | | ???????????????###########???? # #????? | | ???????????????????????????? """ "" # #????? | | ??????????????????????????# """ """ # #????? | | ??????????????????????????# """ S" # #????? | | ??????????????????????????# """ # #????? | | ???????????????????????????? """ # #???? | | ???????????????????????????? """ ? # #??" | | ???????????????????????????? """ ????%# # "" | | ?????????????????????????????""" ?????# + G | | ??????????????????????????????? ?????# # "" | | ??????????????????????????????? ??????# #??" | | ?????????????????????????????#########?# #???? | | ?????????????????????????????# ?# #????? | | ?????????????????????????????# # ###### | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # ^ | | ?????????????????????????????# ?# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 42 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -6/Factory | Preloaded Repaired ---------- Gravmag System | 37% | -7/Factory Imp. Airjet | 53% | -7/Factory Imp. Airjet | 74% | -7/Factory Cld. Pulse Rifle | 58% | -7/Factory Imp. Airjet | 86% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceMyomerMatterbank Manual? 0 Play Time 01:18:27 Cumulative 234.8 hours Start 2025.06.07 @ 19:15:06 End 2025.06.07 @ 20:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cf2f7e-1f36-487a-9008-0aac757460b4