Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 16:10:15 Player: jagoly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (162) 810 Value Destroyed (5760) 5760 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2630) 2630 TOTAL SCORE: 11800 Bonus ------- High Alert Combat Kills 1967 Follower Combat Kills 463 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 121/315 System Corruption 4% Temperature Cool (6) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Light Treads Armored Treads Wheel > --- UTILITY (5) ------ Improved Cooling System (fused) Large Storage Unit Improved Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY (15) --- Neutrino Core Light Treads Light Treads Cryofiber Web Improved Coolant Injector Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Particle Charger Improved Medium Armor Plating Mini Drone Bay (3/3) Improved Assault Rifle Gauss Rifle Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Neutrino Core Light Treads Improved Heat Sink Improved Heat Sink Improved Coolant Injector Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator Advanced Hacking Suite Mini Drone Bay Improved Assault Rifle Improved Assault Rifle Rocket Launcher Maul [Rating: 45] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 160 | 6 12 4 36 . 19 42 41 Power 18 | 1 2 1 7 . 3 2 2 Engine 15 | 1 2 1 7 . 2 1 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 46 | 2 4 2 13 . 4 8 13 Treads 37 | . . . 13 . 4 8 12 Leg 8 | 2 4 2 . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 4 . 7 . 7 10 11 Device 19 | . 1 . 3 . 3 5 7 Storage 4 | 1 1 . 1 . 1 . . Processor 4 | . 2 . . . 1 . 1 Hackware 2 | . . . . . . . 2 Protection 11 | . . . 3 . 2 5 1 Artifact . | . . . . . . . . Weapon 56 | 2 2 1 9 . 5 22 15 Energy Gun 25 | . . . . . 3 13 9 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 2 . 6 . 2 3 1 Ballistic Cannon 4 | . . 1 2 . . . 1 Launcher 5 | . . . 1 . . . 4 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . . 6 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 Parts Lost 12 | . 1 1 1 . . 7 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 1 . . 2 2 Weapon 6 | . 1 1 . . . 4 . Highest Loss Streak 2 | . 1 1 1 . . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 99 98 99 Engine 6 | . 14 14 11 11 7 1 . Core 3 | . . . . . 1 7 9 Treads 21 | . . . 21 22 27 26 26 Leg 4 | . 28 28 . . . . . Device 13 | . 1 . 10 11 16 19 18 Storage 10 | . 13 14 11 11 10 9 9 Processor 2 | . 11 14 . . . . . Hackware 2 | . . . . . . . 11 Protection 13 | . . . 20 22 17 15 5 Energy Gun 5 | . . . . . . 11 11 Ballistic Gun 12 | . 27 24 15 22 17 5 5 Ballistic Cannon 1 | . . 2 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 12 18 18 41 40 60 61 60 Greatest Support 63 | 20 20 20 40 40 63 63 60 Greatest Overweight (x) 1 | . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 14 | 6 9 10 14 15 15 15 15 Most Carried 15 | 3 10 10 15 15 15 15 15 Average Carried 13 | 2 8 9 14 15 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 3 10 10 15 15 15 15 15 Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 3840 | 257 376 179 1031 . 216 739 1042 Remotely . | . . . . . . . . Salvage Created 5819 | . 456 78 1153 . 350 2013 1769 Parts 342 | . 43 5 103 . 21 79 91 Haulers Intercepted 10 | . 2 . 4 . 1 . 3 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 125 | . 11 2 30 . 4 35 43 Guns 88 | . 11 2 17 . 4 34 20 Cannons 11 | . . . 11 . . . . AOE 24 | . . . 2 . . . 22 Classes Destroyed 17 | . 5 . 4 . 1 5 2 Worker 10 | . 2 . 2 . . . 6 Builder 3 | . . . 1 . . . 2 Hauler 10 | . 2 . 4 . 1 . 3 Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 1 . . . 1 Watcher 10 | . 1 . 5 . 1 1 2 Swarmer 36 | . 6 . 13 . . 15 2 Cutter 3 | . . . . . . 3 . Grunt 47 | . 5 2 10 . 1 4 25 Brawler 8 | . . . . . . 2 6 Duelist 3 | . . . 1 . . . 2 Protector 3 | . . . . . . . 3 Sentry 18 | . . . 6 . 3 5 4 Hunter 3 | . . . . . . 2 1 Programmer 3 | . . . . . . 3 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 11 | . 4 2 5 . 3 5 11 Combat Bots Only 8 | . 4 2 4 . 2 5 8 Max Kills in Single Turn 5 | . 2 1 2 . 1 2 5 Gunslinging 1 | . . . . . . 1 1 Exploded 3 | . . . 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 721 | . 62 30 169 . 22 269 169 Missed 208 | . 15 10 46 . 7 79 51 Damage Taken 6633 | . 497 204 1338 . 221 2832 1541 Core 861 | . 95 62 149 . 43 234 278 Absorbed by Shields 595 | . . . . . . 59 536 Regen/Repaired (Parts) 259 | . . . . . . . 259 Core Remaining (%) 66 | 100 . 37 . 62 . . . Volleys Fired 479 | . 54 15 108 . 16 157 129 Largest 2 | . 2 2 2 . 2 2 2 Hottest 122 | . 40 40 70 . 46 122 116 Shots Fired 900 | . 107 27 210 . 32 297 227 Gun 817 | . 107 27 151 . 32 297 203 Cannon 58 | . . . 58 . . . . Launcher 25 | . . . 1 . . . 24 Special . | . . . . . . . . Kinetic 542 | . 107 27 209 . 32 67 100 Thermal 333 | . . . . . . 230 103 Explosive 25 | . . . 1 . . . 24 Electromagnetic . | . . . . . . . . Robot Hit Streak 41 | . 10 8 16 . 7 41 20 Robot Miss Streak 6 | . 6 5 4 . 1 6 3 Penetration Max . | . . . . . . . . Secondary Targets 15 | . 1 1 1 . 1 7 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 Shots Hit Robots 656 | . 59 17 141 . 25 245 169 Core Hits 337 | . 25 5 57 . 14 92 144 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 25 | . . . 3 . . 18 4 Burn 21 | . . . . . . 17 4 Destroy 2 | . . . 1 . . 1 . Blast 2 | . . . 2 . . . . Melee Attacks 6 | . . . . . . 6 . Impact 6 | . . . . . . 6 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14077 | . 794 211 2332 . 374 4207 6159 Guns 9725 | . 794 211 1551 . 374 4207 2588 Cannons 610 | . . . 610 . . . . Explosions 3742 | . . . 171 . . . 3571 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5314 | . 794 211 2161 . 374 606 1168 Thermal 5021 | . . . . . . 3601 1420 Explosive 3742 | . . . 171 . . . 3571 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 3 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . . . 33 37 Message Errors 18 | . . . . . . 9 9 Matter Fused 13 | . . . . . . 7 6 Heat Flow Errors 8 | . . . . . . 2 6 Energy Discharges 11 | . . . . . . 8 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 3 | . . . . . . . 3 Data Loss (minor) 9 | . . . . . . 5 4 Data Loss (major) 5 | . . . . . . 2 3 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . 28 . . . . Projectiles 28 | . . . 28 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . 4 . . . . Impact . | . . . . . . . . Kinetic 3 | . . . 3 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 125 | . . . . . . . 125 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 481 | . 13 20 49 . 443 481 190 Average Temperature 93 | . 5 8 21 . 243 101 88 Received Heat Transfer 2114 | . 207 90 384 . 90 687 656 Effects 3 | . . . . . 2 1 . Energy Bleed 1 | . . . . . 1 . . Matter Decay 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 8 | . . . . . . 7 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 35 | . . . . . . 29 6 Heat Transferred 11785 | . . . . . . 8564 3221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 1986 | . 349 258 668 260 105 1986 1875 Initial 967 | . . 69 100 260 23 57 967 Average 651 | . 149 172 379 256 52 949 1349 Maximum Alert Level 5 | . 1 1 2 1 . 5 5 Low Security (%) 25 | 100 72 51 23 1 100 6 . Level 1 20 | . 27 48 29 98 . 9 . Level 2 19 | . . . 46 . . 29 . Level 3 5 | . . . . . . 10 14 Level 4 21 | . . . . . . 32 66 Level 5 6 | . . . . . . 11 18 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 2 . . . 10 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault 9 | . . 1 1 . . . 7 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 6 | . 1 . 2 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 190 | . 16 11 45 . 5 42 71 Peak Tracking Total 11 | . 4 4 6 . 2 10 11 Tactical Retreats 9 | . 2 . 1 . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 13 | . . . 1 . . 8 4 Max in Single Turn 2 | . . . 1 . . 2 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 28 | . 6 . 9 . 4 3 6 Terminals 25 | . 6 . 9 . 2 3 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 60 | . 10 . 25 . 8 4 13 Successful 29 | . 6 . 11 . 3 2 7 Failed 31 | . 4 . 14 . 5 2 6 Catastrophic 11 | . 1 . 4 . 2 1 3 Database Lockouts . | . . . . . . . . Manual 27 | . 6 . 15 . 1 . 5 Terminals 54 | . 10 . 25 . 4 4 11 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 23 | . 5 . 10 . 1 2 5 Robot Analysis 2 | . . . . . . . 2 Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 3 | . . . 1 . 1 . 1 Emergency Access Points 2 | . . . 1 . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 Recycling Unit Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 3 | . 1 . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Operators 1 | . . . 1 . . . . Search 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 4 . 8 . 3 2 5 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . . . 23 . Machine Destruction 23 | . . . . . . 23 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 8 | . . 6 . . . 2 . Largest Group 6 | . . 6 2 . . 2 . Highest-Rated Group 116 | . . 116 47 . . 56 . Highest-Rated Ally 31 | . . 31 31 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 66 | . . 35 15 . . 16 . Total Damage 1227 | . . 613 183 . . 431 . Kills 22 | . . 13 5 . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 2 | . . . . . . . 2 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 8919 | 62 553 783 2192 406 746 2550 1627 Spaces Moved 4391 | 45 298 578 1090 253 384 1086 657 Core 5 | 5 . . . . . . . Treads 3470 | . . . 1090 253 384 1086 657 Legs 916 | 40 298 578 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 163 166 163 Average Speed 156 | 112 120 120 161 160 166 172 165 Slowest Speed 250 | 120 120 120 240 160 245 250 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 63 99 89 66 28 99 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 275 | . . . 13 . . 71 191 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 275 | . . . 13 . . 71 191 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 5536 | 53 388 642 1325 254 464 1445 965 Wait 308 | . 5 40 27 2 16 107 111 Move 4385 | 44 297 577 1089 252 384 1085 657 Hop . | . . . . . . . . Pick Up 79 | 3 10 2 27 . 11 20 6 Fast Attach 41 | 6 2 . 9 . 5 9 10 Attach 36 | . 2 1 7 . 9 12 5 Detach 13 | . 2 . 2 . 4 2 3 Swap 83 | . 8 3 20 . 5 21 26 Drop 92 | . 8 4 36 . 14 12 18 Fire 479 | . 54 15 108 . 16 157 129 Melee 6 | . . . . . . 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . . . . 14 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Entered Mines 617 | -10/Mines | Met a Derelict testing a Signal Generator 782 | -10/Mines | Learned location of Zion (-7) 1052 | -10/Mines | Core integrity fell below 50% 1171 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1219 | -10/Mines | Discovered new exit (range 10) 1326 | -10/Mines | Discovered new exit (range 5) 1399 | -10/Mines | Entered Materials 1399 | -9/Materials | Accompanied by 2 allies 1399 | -9/Materials | Evolved 2 slots: Utility x2 1400 | -9/Materials | Identified exit to Mines 1710 | -9/Materials | Discovered new exit (range 12) 2108 | -9/Materials | Build established: Scavenger-Mutant 2254 | -9/Materials | Discovered new exit (range 8) 2837 | -9/Materials | Discovered new exit (range 16) 2999 | -9/Materials | First assault squad dispatched 3296 | -9/Materials | Build established: Mutant 3591 | -9/Materials | Entered Mines 3597 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3790 | -9/Mines | Assembled infested the area 3928 | -9/Mines | Discovered new exit (range 15) 3997 | -9/Mines | Entered Materials 3997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4456 | -8/Materials | Build established: Scavenger-Mutant 4737 | -8/Materials | Identified exit to Garrison 4743 | -8/Materials | Entered Garrison 4800 | -8/Garrison | Build established: Mutant 4809 | -8/Garrison | Triggered checkpoint 4847 | -8/Garrison | Garrison Relay disabled 4871 | -8/Garrison | Triggered checkpoint 5097 | -8/Garrison | Triggered checkpoint 5487 | -8/Garrison | Spotted B-75 Beast 5574 | -8/Garrison | Destroyed B-75 Beast 5909 | -8/Garrison | Phase Generator disabled 5946 | -8/Garrison | Discovered new exit (range 11) 6021 | -8/Garrison | Triggered checkpoint 6109 | -8/Garrison | Core integrity fell below 50% 6164 | -8/Garrison | Garrison Relay disabled 6251 | -8/Garrison | Garrison Relay disabled 6457 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Discovered new exit (range 10) 6726 | -8/Garrison | Triggered checkpoint 6808 | -8/Garrison | Garrison Relay disabled 6985 | -8/Garrison | Triggered checkpoint 7025 | -8/Garrison | Discovered new exit (range 10) 7041 | -8/Garrison | Triggered checkpoint 7218 | -8/Garrison | Garrison Relay disabled 7293 | -8/Garrison | Entered Materials 7898 | -8/Materials | Discovered new exit (range 10) 8093 | -8/Materials | First assault squad dispatched 8172 | -8/Materials | Build established: Hacker-Mutant 8241 | -8/Materials | Destroyed 8 combat bots 8406 | -8/Materials | Repaired Arm. Treads 8588 | -8/Materials | Destroyed 8 combat bots 8899 | -8/Materials | Core integrity fell below 20% 8920 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08900_ K-01 Serf collects debris. 08904_ Dropped Lgt. Treads. 08905_ K-01 Serf collects debris. 08910_ C-30 ARC bursts open, deploying its payload. 08910_ G-50 Soldier unfolds itself. 08910_ L-31 Rogue unfolds itself. 08910_ I-25 Savior unfolds itself. 08912_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 08912_ K-01 Serf collects debris. 08914_ K-01 Serf destroyed. 08914_ Switching to secondary target: L-31 Rogue. 08915_ K-01 Serf collects debris. 08915_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 08915_ K-01 Serf collects debris. 08916_ Recycling unit begins recycling process. 08917_ Dropped Lgt. Treads. 08917_ Acquired Wheel. 08918_ R-06 Scavenger inserts Hammer into recycling unit. 08919_ K-01 Serf destroyed. 08919_ Switching to secondary target: L-31 Rogue. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# """ #????????????????????????????????? | | ???????# """ ######???????????????????????????? | | ???????# """ # ! ##+#########+#??????????????? | | ???????# + ???????????? | | ???????# """ # ???????????? | | ####???# """ # !##+###### #???????????????? | | #???# """ ## ## *%[ ##???????????????????? | | < #???# ## ## ""l==%#???????????????????? | | ############### ## ""*%[##???????????????????? | | ## """=!#????????????????????? | | "%+ """* #????????????????????? | | ###############+### ""%*%#????????????????????? | | #????????????? ??# kl@==#????????????????????? | | #????????????? ??#igg #????????????????????? | | #????????????? ??# #????????????????????? | | ####????????? ??# ""r] #????????????????????? | | ##T#####????? ??# "Y #????????????????????? | | #????? ??# "" #????????????????????? | | #?????? ??# [ #????????????????????? | | " #??????????########????????????????????? | | % """ ##?????????????????????????????????????? | | "" "#?????????????????????????????????????? | | ^ "#?????????????????????????????????????? | | ^ "#?????????????????????????????????????? | | ^""" T#?????????????????????????????????????? | | """ "#?????????????????????????????????????? | | ^^ """ "#?????????????????????????????????????? | | " "#?????????????????????????????????????? | | "" ##?????????????????????????????????????? | | "T "" #??????????????????????????????????????? | | "" """ #??????????????????????????????????????? | | "" """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed FlightImprovedShearcannon Manual? 0 Play Time 02:36:22 Cumulative 101.8 hours Start 2024.07.14 @ 06:48:40 End 2024.07.14 @ 16:10:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28e94500-9a1f-4e63-92c1-8bf4c2c94535