Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 01:43:52 Player: Bsuter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (78) 390 Value Destroyed (1712) 1712 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8982 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 92/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Quantum Reactor Advanced Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield Experimental System Shield > --- WEAPON ----------- Cooled Pulse Rifle Powered Hammer > --- INVENTORY -------- Fusion Compressor Wheel Small Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Light Armor Plating [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . Utility 11 | . . . 1 . . . 1 . . 1 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | . 14 1 17 10 . 3 12 11 . 7 7 5 4 4 Power 18 | . 3 . 4 3 . . 2 . . 1 3 1 . 1 Engine 12 | . 3 . 2 3 . . 2 . . 1 1 . . . Core 5 | . . . 2 . . . . . . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | . 3 . 6 4 . 1 6 5 . . . . 2 2 Treads . | . . . . . . . . . . . . . . . Leg 15 | . 3 . 6 4 . 1 . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 6 4 . . . . 2 2 Utility 28 | . 2 . 1 1 . 1 3 4 . 6 3 4 2 1 Device 10 | . . . . . . 1 1 2 . 3 1 1 1 . Storage 2 | . 1 . . . . . 1 . . . . . . . Processor 8 | . 1 . . . . . 1 1 . 2 2 . . 1 Hackware 5 | . . . . . . . . 1 . 1 . 2 1 . Protection 3 | . . . 1 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | . 6 1 6 2 . 1 1 2 . . 1 . . . Energy Gun 4 | . 2 . . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | . 4 . 6 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 . . Parts Lost 48 | . . . 5 6 . 1 16 . . . . . 11 9 Power 7 | . . . 3 1 . . 2 . . . . . 1 . Propulsion 21 | . . . 2 4 . . 5 . . . . . 7 3 Utility 11 | . . . . 1 . . 2 . . . . . 2 6 Weapon 9 | . . . . . . 1 7 . . . . . 1 . Highest Loss Streak 16 | . . . 2 2 . 1 16 . . . . . 5 3 To Critical Strikes 2 | . . . 1 . . . 1 . . . . . . . Average Backups 10 | . 7 10 13 14 15 14 12 6 7 7 7 7 4 3 Power 1 | . 1 1 1 2 2 2 1 . . . . . 1 1 Propulsion 4 | . 4 3 6 6 7 7 5 2 2 1 1 1 . . Utility 2 | . . 2 1 1 1 1 1 4 5 5 6 5 2 1 Weapon 2 | . 1 3 4 4 5 4 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 15 . 5 . . . . 1 . 2 1 1 3 2 Power 3 | . 2 . 1 . . . . . . . . . . . Propulsion 14 | . 8 . 3 . . . . 1 . 1 . . 1 . Utility 9 | . 3 . . . . . . . . 1 1 1 2 1 Weapon 4 | . 2 . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 97 89 100 100 78 86 100 96 96 98 82 27 Engine 9 | . 14 14 6 10 11 11 6 7 7 11 7 5 3 . Leg 19 | . 28 28 31 28 33 33 16 . . . . . . . Flight 9 | . . . . . . . 10 38 46 40 35 31 20 3 Device 3 | . . . . . . 3 12 4 7 6 9 10 11 3 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 5 5 2 . Processor 10 | . 12 14 11 11 11 11 9 11 7 6 9 10 9 8 Hackware 3 | . . . . . . . . 2 7 10 11 18 23 10 Protection 3 | . . . 10 5 11 7 . . . . . 1 . . Energy Gun 4 | . 9 . . . . . . 13 15 13 9 5 2 . Ballistic Gun 13 | . 18 24 21 17 22 21 11 . . . . . . . Launcher 1 | . . 3 . 4 . . . . . . . . . . Peak Build Rating 90 | . 11 12 17 16 13 16 21 44 42 51 69 82 90 56 Average Rating 24 | . 8 11 14 12 13 13 16 33 42 47 59 77 80 34 On Entrance 29 | 6 6 11 12 16 13 13 16 14 42 42 51 69 82 44 Avg Prop Armor Cover (%) 5 | . . . . . . . 2 6 6 5 3 . . 16 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 12 29 32 37 36 32 32 30 15 15 18 28 31 30 2 Greatest Support 39 | 20 26 26 39 33 30 32 32 23 21 23 34 34 37 24 Greatest Overweight (x) 7 | . 1 1 1 2 1 1 7 . . . . . 1 . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 8 8 8 8 8 8 5 Average Capacity 11 | . 8 15 15 15 15 15 13 8 8 8 8 8 6 5 Most Carried 15 | . 9 13 15 15 15 15 15 8 7 8 8 8 8 4 Average Carried 10 | . 7 10 13 14 15 14 12 7 7 7 7 7 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 5 5 Final Carried 15 | 6 9 13 15 15 15 15 6 7 7 8 8 8 2 4 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 12% | Hacker-Scout 11% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Matter Collected 1607 | 200 214 99 314 260 . 156 15 154 . 15 150 . 30 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2473 | . 665 97 532 464 . 273 101 146 . 15 150 . 30 . Parts 149 | . 38 4 43 29 . 14 11 7 . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Combat Hostiles Destroyed 64 | . 16 8 17 14 . 8 1 . . . . . . . Guns 54 | . 16 6 15 11 . 5 1 . . . . . . . AOE 10 | . . 2 2 3 . 3 . . . . . . . . Classes Destroyed 11 | . 5 1 3 1 . . 1 . . . . . . . Worker 6 | . 1 . . . . 1 . 3 . 1 . . . . Builder 2 | . . . . 1 . . . . . . . . 1 . Tunneler 2 | . . . . . . . 1 1 . . . . . . Recycler 6 | . 1 . . 2 . 1 . 1 . . 1 . . . Operator 3 | . 1 . . . . . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 28 | . 5 . 8 11 . 4 . . . . . . . . Grunt 24 | . 11 2 3 3 . 4 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . Best Kill Streak 6 | . 3 5 4 6 . 6 2 3 . 1 1 . 1 . Combat Bots Only 5 | . 3 5 4 4 . 5 1 . . . . . . . Max Kills in Single Turn 3 | . 1 1 2 3 . 2 1 1 . 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 2 3 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Hostile Shots Fired 748 | . 74 17 80 112 . 44 126 1 23 1 2 2 110 156 Missed 271 | . 21 6 19 29 . 12 35 1 12 1 1 2 60 72 Hits 477 | . 53 11 61 83 . 32 91 . 11 . 1 . 50 84 Melee 4 | . . 1 3 . . . . . . . . . . . Projectile 473 | . 53 10 58 83 . 32 91 . 11 . 1 . 50 84 Critical Strikes 17 | . . 1 2 1 . 2 7 . . . . . 2 2 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 7098 | . 575 176 788 724 . 356 1355 10 118 . 26 . 1030 1940 Core 2802 | . 170 20 80 116 . 54 443 . 48 . . . 402 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . 4 . 6 . . . . . . . . Core Remaining (%) 71 | 100 . 24 . . . 37 19 . 93 100 100 100 69 . Volleys Fired 288 | . 69 22 51 50 . 21 42 20 . 9 4 . . . Largest 2 | . 2 2 2 2 . 2 2 2 . 2 2 . . . Hottest 120 | . 80 53 53 56 . 53 120 70 . 70 70 . . . Shots Fired 528 | . 136 39 100 85 . 42 66 34 . 18 8 . . . Gun 515 | . 136 36 99 84 . 37 63 34 . 18 8 . . . Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . 3 1 1 . 5 . . . . . . . . Special 3 | . . . . . . . 3 . . . . . . . Kinetic 389 | . 70 36 99 84 . 37 63 . . . . . . . Thermal 129 | . 66 . . . . . 3 34 . 18 8 . . . Explosive 10 | . . 3 1 1 . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 15 6 15 5 . 19 11 13 . 4 4 . . . Robot Miss Streak 4 | . 4 3 3 4 . 3 3 3 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 3 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . Shots Hit Robots 327 | . 90 21 74 40 . 30 44 20 . 3 4 . 1 . Core Hits 163 | . 41 15 36 25 . 20 13 6 . 2 3 . 1 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . Critical Strikes 5 | . . 1 . 1 . 1 . 2 . . . . . . Burn 2 | . . . . . . . . 2 . . . . . . Destroy 3 | . . 1 . 1 . 1 . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . 3 2 9 . Impact 14 | . . . . . . . . . . . 3 2 9 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4415 | . 853 257 811 727 . 709 509 332 . 42 65 . 65 45 Guns 3421 | . 853 161 665 555 . 309 461 310 . 42 65 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 810 | . . 96 146 168 . 400 . . . . . . . . Melee 52 | . . . . . . . . . . . . . 52 . Ramming 84 | . . . . 4 . . . 22 . . . . 13 45 Kinetic 2533 | . 382 161 665 555 . 309 461 . . . . . . . Thermal 936 | . 471 . . . . . 48 310 . 42 65 . . . Explosive 810 | . . 96 146 168 . 400 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 52 | . . . . . . . . . . . . . 52 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . . . . 1 . 6 11 Average Corruption 2 | . 2 2 . . . . . . . . 1 . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . 13 5 . . . . . . . . . . 2 7 Message Errors 6 | . 2 . . . . . . . . . . . 1 3 Matter Fused 9 | . 4 4 . . . . . . . . . . . 1 Heat Flow Errors 5 | . 1 1 . . . . . . . . . . 1 2 Energy Discharges 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . 3 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . 2 . . . . . . 22 . Projectiles . | . . . . . . . . . . . . . . . Explosions 2 | . . . . . . 2 . . . . . . . . Melee 22 | . . . . . . . . . . . . . 22 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . 10 . . . . 6 21 Shots . | . . . . . . . . . . . . . . . Rammed 12 | . . . . . . . . 3 . . . . 3 6 Targets Rammed 13 | . . . . 1 . . . 3 . . . . 3 6 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 232 | . 217 232 34 16 . 12 12 10 7 16 114 232 183 232 Average Temperature 41 | . 71 37 10 5 . 7 9 4 3 8 16 75 34 104 Received Heat Transfer 1809 | . 249 90 204 123 . 144 702 . 57 . . . 114 126 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 5 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . 2 . . 3 . . . Heat Transferred 2359 | . 1075 . . . . . 100 925 . 111 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 98 | . 100 100 100 100 . 100 100 100 100 100 100 100 82 100 Level 1 1 | . . . . . . . . . . . . . 17 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 305 | . 146 63 172 151 . 138 45 90 107 68 45 32 305 140 Initial 140 | . . 33 . 66 . . 45 2 37 48 . 21 6 140 Average 53 | . 55 22 127 56 . 46 14 12 54 32 11 14 71 75 Influence Increases 2769 | . 470 77 481 357 . 218 65 174 90 98 136 46 437 120 Destroy 0b10 Robot/C 1160 | . 320 40 340 280 . 160 20 . . . . . . . Destroy 0b10 Robot/NC 100 | . 15 . 5 15 . 10 15 25 . 5 5 . 5 . Destroy Leader 222 | . 60 10 92 40 . 20 . . . . . . . . Successful Hack 128 | . . . . . . . . 14 . 18 50 14 32 . Disable Machine 135 | . . 15 . 15 . . 15 15 . 45 15 15 . . Destroy Structure 79 | . . 12 14 7 . 28 . . . . 6 2 10 . Partial Spotted 90 | . . . . . . . 15 15 30 . . . . 30 Lose Combat Pursuer 855 | . 75 . 30 . . . . 105 60 30 60 15 390 90 Influence Decreases 2739 | . 384 160 313 523 5 100 178 97 65 205 92 78 199 340 Entered New Map 485 | . . 53 3 105 5 . 73 3 45 59 . 23 6 110 Time Decay 1964 | . 384 107 270 358 . 90 90 94 20 146 92 55 118 140 Lost Part 290 | . . . 40 60 . 10 15 . . . . . 75 90 Squads Dispatched 15 | . 3 . . . . . 3 1 . 2 2 . 2 2 Investigation 4 | . 2 . . . . . . . . . 1 . . 1 Extermination 5 | . . . . . . . . 1 . 1 1 . 1 1 Reinforcement 4 | . 1 . . . . . 1 . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Distress Signals 16 | . 6 . 4 . . . . 1 2 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 27 26 25 11 . 8 13 6 11 1 2 3 35 20 Peak Tracking Total 21 | . 5 21 6 3 . 4 6 4 10 2 3 2 19 10 Tactical Retreats 24 | . 3 2 2 . . . . 3 1 1 2 1 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Traps Triggered 8 | . 3 . . . . . . 2 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Disabled 9 | . . 1 . 1 . . 1 1 . 3 1 1 . . Max in Single Turn 1 | . . 1 . 1 . . 1 1 . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Machines Accessed 27 | . 1 . . . 2 . . 2 3 4 5 2 5 3 Terminals 18 | . 1 . . . . . . 1 3 2 4 2 2 3 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . 1 1 . 2 . Total Hacks 55 | . 2 . . . 2 . . 3 4 8 12 8 13 3 Successful 22 | . . . . . 2 . . 1 2 4 6 2 5 . Failed 33 | . 2 . . . . . . 2 2 4 6 6 8 3 Catastrophic 11 | . 1 . . . . . . . . 3 1 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 2 . . . . . . . 3 5 9 7 12 3 Terminals 41 | . 2 . . . . . . 2 4 6 8 8 8 3 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 8 | . . . . . . . . . . 1 4 . 3 . Terminal Hacks 9 | . . . . . 2 . . . 1 3 1 1 1 . Record 3 | . . . . . 2 . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . Coupler Status 2 | . . . . . . . . . . . 2 . . . Unauthorized Hacks 7 | . . . . . . . . . 1 . 3 1 2 . Terminals 5 | . . . . . . . . . 1 . 2 1 1 . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . . . 1 . 1 . 1 . Operators 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Reprogram 2 | . . . . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . . . 2 3 4 5 2 2 3 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . 1 . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . . . . . 10 . . Total Orders 1 | . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Active Infowar (turns) 1493 | . . . . . . . 154 101 54 323 278 142 336 105 Sensors 1402 | . . . . . . . 154 57 54 323 278 142 289 105 Terrain 681 | . . . . . . . . . . . 203 142 336 . Jamming 44 | . . . . . . . . 44 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Turns Passed 5896 | . 1072 267 593 1051 457 318 307 405 54 323 278 142 346 283 Spaces Moved 6443 | 1 646 109 299 520 241 178 200 839 180 767 793 414 662 594 Core 171 | . . . . . . . 3 . . . . . . 168 Treads . | . . . . . . . . . . . . . . . Legs 2095 | 1 646 109 299 520 241 178 101 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4177 | . . . . . . . 96 839 180 767 793 414 662 426 Fastest Speed 24 | 120 120 190 120 120 190 110 26 24 29 28 25 25 25 39 Average Speed 69 | 120 123 190 124 172 190 140 77 27 29 28 27 25 33 45 Slowest Speed 400 | 120 190 190 190 260 190 190 400 46 29 30 28 25 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 1 1 3 6 2 1 7 3 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 94 33 38 81 62 49 19 25 49 28 18 16 19 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . 3 1 5 . Terrain Destroyed 105 | . . 25 12 11 . 48 . . . . 3 1 5 . Melee 9 | . . . . . . . . . . . 3 1 5 . Projectile . | . . . . . . . . . . . . . . . AOE 96 | . . 25 12 11 . 48 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Total 7365 | . 804 137 441 592 240 206 285 972 178 854 839 448 766 603 Wait 360 | . 41 1 48 6 . . 19 62 2 48 27 24 82 . Move 6383 | . 645 108 298 519 240 177 197 836 173 755 788 411 648 588 Hop 22 | . . . . . . . 1 1 3 5 2 1 6 3 Pick Up 50 | . 13 4 11 2 . . 5 3 . 6 3 1 1 1 Fast Attach 31 | . 4 . 2 4 . 1 2 8 . 3 1 1 1 4 Attach 31 | . . . 6 2 . 1 12 1 . 2 1 2 4 . Detach 10 | . . . . . . . . 1 . 3 . 1 4 1 Swap 50 | . 10 2 12 5 . 4 5 2 . 2 5 3 . . Drop 68 | . 22 . 13 3 . 2 2 5 . 6 5 2 8 . Fire 288 | . 69 22 51 50 . 21 42 20 . 9 4 . . . Melee 14 | . . . . . . . . . . . 3 2 9 . Ram 12 | . . . . . . . . 3 . . . . 3 6 Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 30 . 15 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Core integrity fell below 50% 861 | -10/Materials | Discovered new exit (range 14) 986 | -10/Materials | Discovered exit to Mines (range 16) 1073 | -10/Materials | Entered Mines 1074 | -10/Mines | Assembled infested the area 1079 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1325 | -10/Mines | Discovered new exit (range 9) 1339 | -10/Mines | Identified exit to Materials 1340 | -10/Mines | Entered Materials 1340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Identified exit to Materials 1898 | -9/Materials | Discovered new exit (range 9) 1929 | -9/Materials | Build established: Scavenger-Mutant 1931 | -9/Materials | Identified exit to Mines 1933 | -9/Materials | Entered Mines 1995 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2116 | -9/Mines | Identified exit to Zion 2201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2261 | -9/Mines | Discovered exit to Materials (range 8) 2376 | -9/Mines | Discovered exit to Materials (range 6) 2557 | -9/Mines | Learned location of Storage (-7) 2974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2976 | -9/Mines | Discovered new exit (range 5) 2982 | -9/Mines | Identified exit to Exiles 2984 | -9/Mines | Entered Exiles 2984 | -9/Exiles | Found Exiles lab abandoned 3423 | -9/Exiles | Discovered new exit (range 11) 3439 | -9/Exiles | Identified exit to Mines 3441 | -9/Exiles | Entered Mines 3568 | -8/Mines | Core integrity fell below 50% 3749 | -8/Mines | Discovered exit to Materials (range 3) 3759 | -8/Mines | Entered Materials 3759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3936 | -8/Materials | Garrison activated, responded to threat 3999 | -8/Materials | Core integrity fell below 50% 4041 | -8/Materials | Core integrity fell below 20% 4053 | -8/Materials | Discovered new exit (range 16) 4065 | -8/Materials | Lost 16 parts (2p5n2u7w) 4065 | -8/Materials | Identified exit to Factory 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Propulsion x2 4266 | -7/Factory | Build established: Sprinter 4271 | -7/Factory | Fabricated Field Propulsion Drive (x2) 4452 | -7/Factory | Discovered new exit (range 7) 4454 | -7/Factory | Identified exit to Storage 4471 | -7/Factory | Entered Storage 4523 | -7/Storage | Discovered new exit (range 9) 4525 | -7/Storage | Identified exit to Factory 4525 | -7/Storage | Entered Factory 4525 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4610 | -6/Factory | Discovered new exit (range 3) 4611 | -6/Factory | Identified exit to Lower Caves 4825 | -6/Factory | Discovered new exit (range 15) 4830 | -6/Factory | Identified exit to Factory 4848 | -6/Factory | Entered another Factory area 4848 | -5/Factory | Evolved 2 slots: Utility x2 4910 | -5/Factory | Build established: Hacker-Sprinter 5114 | -5/Factory | Identified exit to Factory 5126 | -5/Factory | Entered another Factory area 5126 | -4/Factory | Evolved 2 slots: Utility x2 5183 | -4/Factory | Found Prototype Hackware 5183 | -4/Factory | Identified Exp. System Shield 5207 | -4/Factory | Discovered new exit (range 16) 5212 | -4/Factory | Identified exit to Upper Caves 5223 | -4/Factory | Build established: Hacker-Scout 5261 | -4/Factory | Discovered new exit (range 15) 5268 | -4/Factory | Identified exit to Research 5268 | -4/Factory | Entered Research 5268 | -3/Research | Evolved 2 slots: Utility x2 5513 | -3/Research | Lost 4 parts (4n) 5545 | -3/Research | Spotted B-86 Titan 5565 | -3/Research | Identified exit to Research 5596 | -3/Research | Discovered new exit (range 16) 5614 | -3/Research | Entered another Research area 5614 | -2/Research | Evolved 2 slots: Utility x2 5643 | -2/Research | Lost 5 parts (1p1n2u1w) 5753 | -2/Research | Lost 3 parts (1n2u) 5798 | -2/Research | Discovered new exit (range 3) 5798 | -2/Research | Identified exit to Quarantine 5835 | -2/Research | Core integrity fell below 50% 5835 | -2/Research | System corruption reached 10% 5836 | -2/Research | Spotted B-90 Cyclops 5889 | -2/Research | Core integrity fell below 20% 5897 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05796_ K-01 Serf destroyed. 05798_ EXIT=FOUND 05798_ EXIT=IDENTIFIED: QUARANTINE 05804_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9W. 05810_ AR5=UPPEHWFUDY1VKC,ZMXU6Z63 05819_ Connecting with Terminal... 05827_ Impulse Thruster Array destroyed. 05834_ Q-thruster destroyed. 05835_ System corrupted: Heat flow error (+148). 05862_ System corrupted: Heat flow error (+281). 05877_ System corrupted: Matter fused (-5). 05885_ Slammed into S-43 Plague. 05886_ Slug penetrates Wall. 05886_ System Shield destroyed. 05886_ Slammed into S-43 Plague. 05889_ Hacking Suite destroyed. 05890_ Recycling Unit disabled. 05892_