Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:22:03

Player: opaguck

Result: Destroyed by as-43983 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (239)      239
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 684

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     72/300
Energy                     100/100
System Corruption          13%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
  Light Ion Engine

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Sensor Array
>       --- WEAPON -----------
        EM Pulse Gun
        Grenade Launcher
>       --- INVENTORY --------
  Light Ion Engine
        Wheel
        Wheel
        Wheel
        Wheel
[Rating: 6]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
Utility                    Sensor Array
  Device                   Sensor Array
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             12   | 4   8   .   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  2    | .   2   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 2    | .   2   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 1   4   .   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   4   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   5   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  2    | .   1   1   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      5    | .   3   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     69   | .   73  46  
  Engine                   13   | .   14  9   
  Leg                      21   | .   25  .   
  Hover                    4    | .   1   19  
  Device                   9    | .   9   8   
  Energy Gun               8    | .   10  .   
  Launcher                 12   | .   12  8   
Naked Turns                30   | .   .   30  
Heaviest Build             9    | 5   9   7   
  Greatest Support         20   | 20  20  12  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 1   5   1   
  Average Carried          3    | .   4   1   
  Final Capacity           5    | 5   5   5   
  Final Carried            1    | 1   1   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           138  | 106 30  2   
  Remotely                 .    | .   .   .   
Salvage Created            128  | .   128 .   
  Parts                    17   | .   17  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  3    | .   3   .   
  AOE                      3    | .   3   .   
Classes Destroyed          4    | .   4   .   
  Builder                  2    | .   2   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Grunt                    3    | .   3   .   
Best Kill Streak           4    | .   4   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   4    | .   4   .   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        43   | .   12  31  
  Missed                   10   | .   1   9   
Damage Taken               708  | .   391 317 
  Core                     255  | .   68  187 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              13   | .   13  .   
  Largest                  2    | .   2   .   
  Hottest                  70   | .   70  .   
Shots Fired                15   | .   15  .   
  Gun                      4    | .   4   .   
  Cannon                   .    | .   .   .   
  Launcher                 11   | .   11  .   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                11   | .   11  .   
  Electromagnetic          4    | .   4   .   
  Robot Hit Streak         4    | .   4   .   
  Robot Miss Streak        1    | .   1   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           5    | .   5   .   
  Core Hits                11   | .   11  .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           827  | .   818 9   
  Guns                     56   | .   56  .   
  Cannons                  .    | .   .   .   
  Explosions               757  | .   757 .   
  Melee                    .    | .   .   .   
  Ramming                  14   | .   5   9   
  Kinetic                  .    | .   .   .   
  Thermal                  288  | .   288 .   
  Explosive                469  | .   469 .   
  Electromagnetic          56   | .   56  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         13   | .   .   13  
  Average Corruption       12   | .   .   12  
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  2    | .   .   2   
    Heat Flow Errors       1    | .   .   1   
    Data Loss (major)      1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            223  | .   223 .   
  Projectiles              .    | .   .   .   
  Explosions               223  | .   223 .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      254  | .   250 4   
  Shots                    4    | .   4   .   
  Rammed                   3    | .   .   3   
Targets Rammed             5    | .   2   3   
  Kicked                   2    | .   2   .   
  Crushed                  .    | .   .   .   
Highest Temperature        240  | .   24  240 
  Average Temperature      51   | .   8   92  
  Received Heat Transfer   261  | .   81  180 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         300  | .   300 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             179  | .   179 99  
  Initial                  69   | .   .   69  
  Average                  69   | .   75  68  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   10  25  
  Peak Tracking Total      25   | .   2   25  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   5   .   
  Successful               3    | .   3   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               675  | 44  530 101 
Spaces Moved               435  | 33  303 99  
  Core                     10   | 3   .   7   
  Treads                   .    | .   .   .   
  Legs                     302  | 30  272 .   
  Wheels                   .    | .   .   .   
  Hover                    123  | .   31  92  
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  56  50  
  Average Speed            100  | 113 113 55  
  Slowest Speed            120  | 120 120 60  
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       25   | 4   56  17  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          100  | .   100 .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      100  | .   100 .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      656  | 38  473 145 
  Wait                     180  | .   137 43  
  Move                     433  | 32  302 99  
  Hop                      .    | .   .   .   
  Pick Up                  8    | 2   6   .   
  Fast Attach              7    | 3   4   .   
  Attach                   4    | 1   3   .   
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     5    | .   5   .   
  Fire                     13   | .   13  .   
  Melee                    .    | .   .   .   
  Ram                      3    | .   .   3   
  Kick                     2    | .   2   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
   45 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  453 | -10/Materials | Lost 3 parts (1u2w)
  561 | -10/Materials | Discovered new exit (range 12)
  575 | -10/Materials | Entered Mines
  583 | -10/Mines     | Learned Materials terminal intel
  621 | -10/Mines     | Assembled infested the area
  626 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  642 | -10/Mines     | Core integrity fell below 50%
  642 | -10/Mines     | System corruption reached 10%
  649 | -10/Mines     | Core integrity fell below 20%
  676 | -10/Mines     | Destroyed by as-43983 with Assembled Rifle

 Last Messages 
---------------
00643_ as-96787 destroyed.
00643_ as-44913 destroyed.
00643_ as-51411 destroyed.
00644_ as-54218 destroyed.
00644_ as-70808 destroyed.
00644_ as-65004 destroyed.
00644_ S-10 Pest destroyed.
00644_ Acquired 2 matter.
00644_ D-53 Grenadier destroyed.
00645_ as-93958 destroyed.
00645_ as-36693 destroyed.
00645_ as-53050 destroyed.
00646_ Hover Unit destroyed.
00647_ The unstable cave ceiling collapses.
00648_ Slammed into as-43983.
00648_ Destabilizing: System corrupted (+1).
00649_ as-23140 destroyed.
00649_ as-38358 destroyed.
00664_ System corrupted: Substantial component
  data lost.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              166
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted

 Challenges 
------------
None

 Game 
------
Seed              PoweredChromaticFrame
  Manual?         0
Play Time         00:11:48
  Cumulative      13.4 hours
  Start           2024.04.21 @ 16:11:44
  End             2024.04.21 @ 16:22:03
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          19
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: edcb8af6-a7ed-464c-b328-a7a94c1bb5bd