Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 16:05:47 Player: lepire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5488) 5488 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2144) 2144 TOTAL SCORE: 13407 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 229 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 817/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads Armored Huge Wheel > --- UTILITY (9) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Target Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (25) --- Armored Huge Wheel Cryofiber Web Experimental Heat Sink High-capacity Matter Pod (200) Improved Trap Scanner Improved Sensor Array Advanced Terrain Scan Processor Matter Filter Improved Core Shielding Improved Utility Shielding Medium Reactive Plating Thermal Shield Relay Coupler [NC] (28) Relay Coupler [NC] (27) Relay Coupler [Brawler] (29) Relay Coupler [Demolisher] (24) Relay Coupler [Specialist] (24) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (13) Relay Coupler [Behemoth] (9) Improved Field Recycling Unit (0) Drone Bay (2/2) Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Armored Huge Wheel High-capacity Matter Pod Improved Trap Scanner Improved Sensor Array Advanced Terrain Scan Processor Matter Filter Improved Core Shielding Improved Utility Shielding Light Armor Plating Medium Reactive Plating Thermal Shield Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Improved Field Recycling Unit Drone Bay Rocket Launcher Missile Launcher [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Surge Thruster Utility Target Analyzer Device Cryofiber Web Storage Huge Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 . . . 2 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 80 | 2 11 . . 1 10 3 22 6 5 9 6 5 Power 12 | . . . . 1 1 2 4 . 1 1 2 . Engine 6 | . . . . 1 . . 1 . 1 1 2 . Core 6 | . . . . . 1 2 3 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 . . . 1 . 8 2 2 1 1 . Treads 9 | 1 1 . . . 1 . 4 1 . . 1 . Leg 1 | . . . . . . . . . 1 . . . Wheel 6 | 1 . . . . . . 4 . 1 . . . Hover 1 | . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . 1 . . . . Utility 29 | . 3 . . . 3 1 3 3 2 6 3 5 Device 8 | . . . . . . . . . 1 2 2 3 Storage 3 | . 2 . . . . . 1 . . . . . Processor 7 | . 1 . . . 1 1 . 1 . 1 1 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . 2 . 2 2 1 3 . 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | . 7 . . . 5 . 7 1 . 1 . . Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | . 3 . . . 3 . 7 . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . Launcher 4 | . 2 . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 2 1 1 Parts Lost 30 | . . . . . . 3 9 11 . 3 . 4 Power 5 | . . . . . . 1 1 1 . . . 2 Propulsion 6 | . . . . . . . 3 3 . . . . Utility 10 | . . . . . . 2 1 3 . 3 . 1 Weapon 9 | . . . . . . . 4 4 . . . 1 Highest Loss Streak 5 | . . . . . . 1 1 5 . 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 6 7 11 13 14 13 14 13 14 17 22 22 23 Power 1 | 1 1 1 2 2 2 2 1 1 . . . . Propulsion 1 | 4 2 3 3 3 1 1 1 . 1 2 1 1 Utility 8 | . 2 3 4 4 6 8 6 8 13 17 19 20 Weapon 3 | 1 2 3 3 3 3 3 4 4 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 3 . . . 3 6 6 . 1 4 . 15 Power 3 | . 1 . . . . . 2 . . . . . Propulsion 5 | . . . . . 2 . 1 . . 1 . 1 Utility 28 | . 1 . . . . 6 3 . 1 3 . 14 Weapon 1 | . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 81 89 89 72 74 78 85 87 Engine 5 | . 14 14 14 14 1 . . . 6 7 12 11 Core 4 | . . . . . 7 8 8 5 . . . . Treads 12 | . 14 14 14 14 15 18 15 13 10 7 6 5 Wheel 8 | . 14 14 14 14 9 9 8 5 3 7 6 5 Device 2 | . . . . . . . . . 6 6 14 14 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 6 5 Processor 13 | . 1 . . . 3 17 18 13 15 15 23 29 Protection 8 | . 11 14 14 14 15 8 6 7 13 13 . 2 Energy Gun 1 | . 11 . . . . . . . . . . . Ballistic Gun 14 | . 14 26 28 28 17 10 20 15 . . . . Ballistic Cannon 4 | . . . . . 1 7 1 3 7 10 13 11 Peak Build Rating 72 | 6 11 11 12 12 24 28 29 27 38 48 62 72 Average Rating 27 | 6 7 11 11 12 20 27 26 21 33 41 57 69 On Entrance 23 | 6 6 11 11 12 12 24 25 26 22 38 46 62 Avg Prop Armor Cover (%) 10 | . 11 10 10 10 12 13 11 12 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 14 32 34 32 32 44 46 100 101 107 127 127 133 Greatest Support 42 | 16 16 16 16 16 16 16 42 40 40 28 28 28 Greatest Overweight (x) 42 | . 1 2 1 1 2 2 6 6 5 4 4 42 Average Overweight (x) 2 | . . 1 1 1 1 1 3 5 2 3 4 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 8 10 15 15 15 15 15 19 25 25 25 25 25 Most Carried 25 | 6 11 12 14 15 15 15 16 19 20 25 25 25 Average Carried 15 | 5 7 11 13 14 14 14 14 15 17 23 23 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 4 11 12 14 15 15 14 13 19 19 23 25 25 Class Distribution -------------------- 42% | Mutant 28% | Gunner 22% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -7/Factory Mutant | -7/Storage Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Matter Collected 4903 | 184 385 232 . 44 304 446 1476 685 . 848 105 194 Remotely . | . . . . . . . . . . . . . Salvage Created 5022 | . 417 183 . . 344 469 1830 621 . 824 25 309 Parts 287 | . 30 13 . . 19 26 90 57 . 43 1 8 Haulers Intercepted 7 | . . . . . . . 2 . . 4 . 1 Recyclers Shooed 2 | . . . . . . . 1 . . 1 . . Parts Field Recycled 4 | . . . . . . . . . . 4 . . Retrieved Matter 75 | . . . . . . . . . . 75 . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Combat Hostiles Destroyed 117 | . 11 7 . . 5 17 30 27 . 15 1 4 Guns 61 | . 9 6 . . 3 7 19 17 . . . . Cannons 38 | . . . . . . 10 9 2 . 15 1 1 AOE 18 | . 2 1 . . 2 . 2 8 . . . 3 Classes Destroyed 17 | . 7 2 . . 3 1 2 2 . . . . Worker 4 | . 1 . . . 1 . 2 . . . . . Builder 3 | . 1 . . . . . . . . 2 . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 7 | . . . . . . . 2 . . 4 . 1 Recycler 9 | . . 1 . . 1 . 7 . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . Operator 3 | . 2 . . . . . 1 . . . . . Watcher 9 | . 2 . . . 2 . 2 . . 1 . 2 Swarmer 36 | . 6 6 . . . 7 5 12 . . . . Cutter 2 | . . . . . . . . 2 . . . . Grunt 42 | . 5 1 . . 2 6 14 3 . 7 . 4 Brawler 2 | . . . . . . . 1 1 . . . . Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 22 | . . . . . 1 2 7 6 . 6 . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 5 | . . . . . . 2 2 . . . 1 . Programmer 5 | . . . . . . . . 3 . 2 . . Best Kill Streak 8 | . 4 4 . . 3 3 5 8 . 4 1 3 Combat Bots Only 8 | . 3 3 . . 2 3 3 8 . 3 1 3 Max Kills in Single Turn 3 | . 3 2 . . 3 1 2 3 . 2 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 2 1 . . 2 . 1 3 . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Hostile Shots Fired 561 | . 51 25 . . 17 72 141 115 . 122 12 6 Missed 167 | . 12 5 . . 6 21 43 29 . 44 5 2 Hits 394 | . 39 20 . . 11 51 98 86 . 78 7 4 Melee 13 | . . . . . . . . 13 . . . . Projectile 381 | . 39 20 . . 11 51 98 73 . 78 7 4 AOE 4 | . . . . . 4 . . . . . . . Critical Strikes 17 | . . . . . . 2 2 10 . 1 2 . Part Disruptions 4 | . . . . . . . . . . 1 . 3 Damage Taken 5578 | . 351 177 . . 254 632 1328 1207 . 699 95 835 Core 762 | . 45 20 . . 75 77 113 171 . 78 . 183 Absorbed by Shields 163 | . . . . . . 4 . . . 52 34 73 Redirected to Shielding 101 | . . . . . . . . . . 101 . . Ignored by Resistances 6 | . . . . . . . . . . 6 . . Regen/Repaired (Parts) 272 | . . . . . . . 272 . . . . . Core Remaining (%) 76 | 100 . . . 74 . . . 20 . 88 100 . Volleys Fired 337 | . 42 13 . . 14 40 97 69 . 49 5 8 Largest 3 | . 2 2 . . 3 2 3 3 . 2 2 2 Hottest 87 | . 70 66 . . 78 75 78 82 . 87 87 87 Shots Fired 672 | . 84 26 . . 30 70 230 140 . 66 10 16 Gun 499 | . 82 22 . . 27 43 200 125 . . . . Cannon 148 | . . . . . 1 27 24 6 . 64 10 16 Launcher 25 | . 2 4 . . 2 . 6 9 . 2 . . Special . | . . . . . . . . . . . . . Kinetic 606 | . 41 22 . . 28 70 224 131 . 64 10 16 Thermal 41 | . 41 . . . . . . . . . . . Explosive 25 | . 2 4 . . 2 . 6 9 . 2 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 6 . . 7 17 11 16 . 6 4 4 Robot Miss Streak 6 | . 3 3 . . 3 2 3 6 . 2 3 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 8 | . 2 2 . . . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . . Shots Hit Robots 430 | . 50 18 . . 20 48 163 78 . 38 5 10 Core Hits 238 | . 26 11 . . 17 22 88 41 . 23 2 8 Critical Kills 5 | . 1 . . . 1 1 1 1 . . . . Critical Parts Destroyed 8 | . . . . . . 2 5 1 . . . . Critical Strikes 37 | . 4 . . . 1 7 8 4 . 10 1 2 Burn 3 | . 3 . . . . . . . . . . . Destroy 14 | . 1 . . . 1 3 6 3 . . . . Blast 20 | . . . . . . 4 2 1 . 10 1 2 Melee Attacks 11 | . 11 . . . . . . . . . . . Impact 11 | . 11 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11993 | . 894 332 . . 577 1471 3629 2199 . 1978 150 763 Guns 5255 | . 709 198 . . 291 490 2449 1118 . . . . Cannons 4461 | . . . . . 49 981 887 109 . 1927 150 358 Explosions 2253 | . 161 134 . . 237 . 293 972 . 51 . 405 Melee 24 | . 24 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 9352 | . 345 198 . . 340 1471 3336 1227 . 1927 150 358 Thermal 364 | . 364 . . . . . . . . . . . Explosive 2253 | . 161 134 . . 237 . 293 972 . 51 . 405 Electromagnetic . | . . . . . . . . . . . . . Impact 24 | . 24 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 2 3 3 7 . . . . Average Corruption 3 | . 2 2 2 2 2 2 3 6 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . 3 4 4 6 8 51 42 . . . . Message Errors 21 | . . 1 . . 1 4 7 8 . . . . Matter Fused 32 | . . . 1 3 4 3 11 10 . . . . Heat Flow Errors 9 | . . . . . . . 8 1 . . . . Energy Discharges 20 | . . 1 2 . . . 9 8 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . 1 . . . 4 6 . . . . Data Loss (major) 5 | . . 1 . 1 . . 2 1 . . . . Misfires 6 | . . . . . . 1 2 3 . . . . Alerts 5 | . . . . . 1 . 2 2 . . . . Weapon Failures 7 | . . . . . . . 4 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 282 | . . . . . 37 43 72 38 . 55 . 37 Projectiles 244 | . . . . . 37 43 72 . . 55 . 37 Explosions 38 | . . . . . . . . 38 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 7 5 . . 5 1 2 Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . . . 6 5 . . 5 1 2 Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 334 | . . . . . . . 20 . . . . 314 Shots 5 | . . . . . . . 1 . . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 129 33 . . 32 106 273 165 . 27 . 12 Average Temperature 39 | . 33 18 . . 11 31 62 18 . 13 . 8 Received Heat Transfer 1317 | . 81 30 . . 54 177 441 270 . 231 . 33 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 1295 | . 1295 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Maximum Alert Level 4 | . . . . . . 2 2 4 2 2 . . Low Security (%) 37 | 100 100 100 . 100 100 33 3 . . 21 100 100 Level 1 25 | . . . . . . 22 64 . . 59 . . Level 2 25 | . . . . . . 43 31 35 100 19 . . Level 3 4 | . . . . . . . . 26 . . . . Level 4 6 | . . . . . . . . 37 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1228 | . 169 188 . 35 191 624 664 1228 644 443 199 193 Initial 644 | . . 39 . . 9 66 304 429 644 228 190 10 Average 370 | . 58 107 . 4 100 342 375 904 577 299 118 46 Influence Increases 4543 | . 366 249 . 35 343 588 1078 929 . 555 54 346 Destroy 0b10 Robot/C 2480 | . 220 160 . 20 200 340 600 540 . 300 20 80 Destroy 0b10 Robot/NC 195 | . 35 10 . . 25 . 75 . . 35 . 15 Destroy Leader 542 | . 54 30 . 10 74 20 198 30 . 100 10 16 Allied During Kill 61 | . . 22 . 5 33 . . 1 . . . . Successful Hack 79 | . 10 . . . 10 14 21 . . 7 5 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 180 | . . . . . . . 45 . . 45 15 75 Anti-Garrison Action 400 | . . . . . . 150 . 250 . . . . Destroy Structure 366 | . 17 27 . . 1 19 49 48 . 53 4 148 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 195 | . . . . . . 45 75 60 . 15 . . Influence Decreases 4406 | . 263 184 168 10 265 67 1042 361 724 640 451 231 Entered New Map 1937 | . . 64 168 . 16 37 320 231 584 276 229 12 Time Decay 2089 | . 263 120 . 10 189 . 632 . 140 334 222 179 Lost Part 300 | . . . . . . 30 90 110 . 30 . 40 Lost Ally 80 | . . . . . 60 . . 20 . . . . Squads Dispatched 22 | . 2 . . 1 3 . 12 . 1 1 1 1 Investigation 6 | . 2 . . 1 . . 3 . . . . . Extermination 2 | . . . . . . . . . 1 1 . . Reinforcement 4 | . . . . . . . 2 . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 10 | . . . . . 3 . 7 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Distress Signals 14 | . . . . . 5 . 4 . . 5 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 15 8 . 1 16 19 45 28 . 22 1 7 Peak Tracking Total 8 | . 3 3 . . 5 4 5 8 . 4 1 3 Tactical Retreats 10 | . . . . . . 1 5 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Traps Triggered 18 | . 2 . . . 1 7 3 3 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Machines Disabled 16 | . . . . . . 2 3 2 . 3 1 5 Max in Single Turn 2 | . . . . . . 1 1 1 . 1 1 2 Garrison Access 2 | . . . . . . . . . . . 1 1 Garrison Relay 4 | . . . . . . 2 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Machines Accessed 45 | . 7 . 4 1 3 2 12 2 1 6 4 3 Terminals 26 | . 5 . . . 1 2 7 2 1 6 2 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 2 . . . . . Recycling Units 4 | . 1 . . . 1 . 1 . . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . 1 . 1 . . . 1 1 Total Hacks 77 | . 12 . 4 1 6 3 27 3 1 10 6 4 Successful 43 | . 6 . 4 1 4 1 16 . 1 4 3 3 Failed 34 | . 6 . . . 2 2 11 3 . 6 3 1 Catastrophic 7 | . 1 . . . . 2 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 8 . . . 3 . 11 . . 3 3 . Terminals 49 | . 9 . . . 3 3 16 3 1 10 4 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . . . . . 4 . . . . . Recycling Units 7 | . 2 . . . 1 . 3 . . . 1 . Scanalyzers 5 | . . . . . . . 3 . . . . 2 Garrison Access 5 | . . . . . 2 . 1 . . . 1 1 Terminal Hacks 15 | . 1 . 4 1 . 1 3 . 1 4 . . Record 4 | . . . 4 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 3 . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . 1 . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 . 2 . . . 1 . Report Inventory 4 | . 1 . . . 1 . 1 . . . 1 . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . 2 . 1 . . . 1 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 1 1 Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 . 6 . . . 1 . Terminals 10 | . 2 . . . 1 . 6 . . . 1 . Track 1 | . . . . . . . 1 . . . . . Botnet 7 | . 1 . . . 1 . 4 . . . 1 . Operators 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 2 2 8 2 . 5 2 1 Full Trace Events 3 | . . . . . . 1 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 Parts Repaired 2 | . . . . . . . 2 . . . . . Time 76 | . . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 10 . 10 . . . . Machine Destruction 20 | . . . . . . 10 . 10 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Total Allies 6 | . . 2 . 3 . . . 1 . . . . Largest Group 3 | . . 2 2 3 3 . . 1 . . . . Highest-Rated Group 50 | . . 50 50 40 40 . . 10 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . 10 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 60 | . . 4 . 1 54 . . 1 . . . . Total Damage 634 | . . 40 . 18 576 . . . . . . . Kills 8 | . . 1 . 1 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Active Infowar (turns) 975 | . 95 . . . . . . . . . 427 453 Optics 548 | . 95 . . . . . . . . . . 453 Sensors 452 | . . . . . . . . . . . . 452 Traps 692 | . . . . . . . . . . . 427 265 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Turns Passed 8603 | 5 757 255 569 155 399 910 2203 1387 282 757 471 453 Spaces Moved 4469 | 1 499 175 494 130 257 563 905 443 128 363 275 236 Core 1 | . . . . . . . . . . . . 1 Treads 430 | . . . . . . . 277 115 38 . . . Legs . | . . . . . . . . . . . . . Wheels 4038 | 1 499 175 494 130 257 563 628 328 90 363 275 235 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 100 100 115 115 115 115 115 115 175 145 145 160 150 Average Speed 154 | 100 109 115 115 115 128 128 183 251 213 148 160 160 Slowest Speed 2150 | 100 115 130 115 115 130 130 240 480 560 160 160 2150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 59 28 92 37 22 65 60 47 3 63 6 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 13 | . 4 . . . . . . . . 9 . . Terrain Destroyed 292 | . 19 36 . . 1 11 56 42 . 46 3 78 Melee 4 | . 4 . . . . . . . . . . . Projectile 53 | . . . . . . 11 9 3 . 26 3 1 AOE 235 | . 15 36 . . 1 . 47 39 . 20 . 77 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac Total 5488 | 4 602 200 495 136 305 686 1260 593 137 490 293 287 Wait 364 | . 18 8 . 1 6 22 199 27 . 49 . 34 Move 4459 | . 498 174 493 129 257 562 905 442 127 362 274 236 Hop . | . . . . . . . . . . . . . Pick Up 63 | . 9 1 2 3 3 7 8 11 1 11 5 2 Fast Attach 31 | . 2 . . . 4 1 13 6 3 2 . . Attach 23 | . . . . . 2 3 6 3 2 3 2 2 Detach 14 | . 2 . . . 3 1 5 . 2 1 . . Swap 71 | 2 15 4 . 1 8 2 12 10 . 8 5 4 Drop 51 | 2 5 . . 2 8 8 15 1 2 5 2 1 Fire 337 | . 42 13 . . 14 40 97 69 . 49 5 8 Melee 11 | . 11 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 40 . 8 . . . . Rewire 16 | . . . . . . . . 16 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Sto / DSF) -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 13) 588 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Entered Mines 962 | -10/Mines | Learned Materials stockpile data 1006 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1007 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Entered Exiles 1018 | -10/Exiles | Found Exiles lab abandoned 1018 | -10/Exiles | Accompanied by 2 allies 1048 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1576 | -10/Exiles | Discovered new exit (range 12) 1587 | -10/Exiles | Entered Mines 1589 | -9/Mines | Learned location of Zion (-7) 1630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1700 | -9/Mines | Discovered new exit (range 8) 1715 | -9/Mines | Met a Derelict shopkeep closing up shop 1742 | -9/Mines | Entered Materials 1742 | -8/Materials | Accompanied by 3 allies 1742 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1778 | -8/Materials | Garrison activated, responded to threat 2141 | -8/Materials | Identified exit to Garrison 2141 | -8/Materials | Entered Garrison 2177 | -8/Garrison | Triggered checkpoint 2313 | -8/Garrison | Triggered checkpoint 2323 | -8/Garrison | Triggered checkpoint 2441 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Build established: Gunner 2483 | -8/Garrison | Garrison Relay disabled 2579 | -8/Garrison | Triggered checkpoint 2735 | -8/Garrison | Triggered checkpoint 2781 | -8/Garrison | Garrison Relay disabled 2809 | -8/Garrison | Discovered new exit (range 14) 2981 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Installed Relay Interface Framework 3022 | -8/Garrison | Discovered new exit (range 8) 3051 | -8/Garrison | Entered Materials 3590 | -8/Materials | Garrison activated, responded to threat 3666 | -8/Materials | Build established: Scavenger-Gunner 4180 | -8/Materials | Repaired Hvy. Assault Cannon 4299 | -8/Materials | Garrison activated, responded to threat 4444 | -8/Materials | Garrison activated, responded to threat 4609 | -8/Materials | Build established: Gunner 5092 | -8/Materials | Repaired Hvy. Assault Cannon 5114 | -8/Materials | Discovered new exit (range 12) 5254 | -8/Materials | Identified exit to Garrison 5254 | -8/Materials | Entered Garrison 5326 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Build established: Scavenger-Gunner 5533 | -8/Garrison | Core integrity fell below 50% 5747 | -8/Garrison | Garrison Relay disabled 5841 | -8/Garrison | Triggered checkpoint 5892 | -8/Garrison | Destroyed 8 combat bots 5970 | -8/Garrison | Discovered new exit (range 11) 6064 | -8/Garrison | Lost 5 parts (1p1u3w) 6068 | -8/Garrison | Triggered checkpoint 6113 | -8/Garrison | Garrison Relay disabled 6314 | -8/Garrison | Build established: Mutant 6348 | -8/Garrison | Expanded RIF knowledge: Command Fork 6641 | -8/Garrison | Entered Factory 6641 | -7/Factory | Evolved 2 slots: Utility x2 6714 | -7/Factory | Discovered new exit (range 6) 6897 | -7/Factory | Identified exit to DSF 6923 | -7/Factory | Entered Storage 7493 | -7/Storage | Found Powered Armor 7564 | -7/Storage | Discovered new exit (range 5) 7680 | -7/Storage | Entered Factory 7680 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7745 | -6/Factory | Build established: Gunner 8049 | -6/Factory | Discovered new exit (range 9) 8123 | -6/Factory | Identified exit to Factory 8151 | -6/Factory | Entered another Factory area 8151 | -5/Factory | Evolved 2 slots: Utility x2 8604 | -5/Factory | Self-destructed Last Messages --------------- 08586_ U-05 Engineer lays Concrete. 08587_ U-05 Engineer builds a Wall. 08588_ U-05 Engineer lays Concrete. 08588_ K-01 Serf collects debris. 08589_ U-05 Engineer lays Concrete. 08590_ U-05 Engineer builds a Wall. 08592_ U-05 Engineer lays Concrete. 08594_ U-05 Engineer builds a Wall. 08596_ U-05 Engineer lays Concrete. 08597_ U-05 Engineer builds a Wall. 08602_ Triggered Fusion Bomb Trap. 08602_ An explosion rips through the floor. 08602_ Hvy. Assault Cannon destroyed. 08602_ Neutrino Reactor explodes. 08602_ Imp. Shield Generator destroyed. 08602_ Chain reaction triggered in F-cell Engine. 08602_ Chain reaction triggered in Cld. Deuterium Engine. 08603_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #????????????????? | | ?????????????????????????? ##???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????? ?????????????? #???????????????? | | ????????? ????????????? #???????????????? | | ????????? ??????????? #???????????????? | | ???????? ########### #???????????????? | | ???????? #???????????????? | | ???????? #???????????????? | | ???????# ####????????????? | | ???????# +????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# @ #??????????????? | | ???????????????###### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #########+###### | | ????????????????????## w | | ?????????????????????# R | | ?????????????????????# | | ?????????????????????# R """ | | ?????????????????????# """ | | ?????????????????????# """ | | ?????????????????????# u | | ?????????????????????# """ u###########?????## | | ???????????????????### """ # #??????? | | ???????????????????#" """ ###??????? | | ???????????????????#"" ########? | | ???????????????????#"" ^ % # #? | | ???????????????????#"" % #? | | ???????????????????#"" #? | | ???????????????????#"T # #? | | ???????????????????#"" #? | | ???????????????????#"" #? | | ???????????????????#"" #? | | ???????????????????#"" #? | | ???????????????????#" # | #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 400 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Cannon | 20% | -8/Materials Hvy. Assault Cannon | 71% | -8/Materials Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed LightpackSensorSplitter Manual? 0 Play Time 01:25:34 Cumulative 110.5 hours Start 2025.12.01 @ 20:51:30 End 2025.12.02 @ 16:05:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 90 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dac0915-ffd3-4a65-a73c-246bc97c1d29