Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 13:06:22 Player: kareds Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1409) 1409 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4409 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Hover Unit Heat Sink Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY ---------- Thermal Generator Makeshift Sensor Array Improved Signal Interpreter Makeshift Cloaking Device Improved Utility Shielding > --- WEAPON ----------- Improved Spread Laser Great Axe > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Grenade Launcher Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 74 | 8 2 13 15 . 3 1 17 15 Power 12 | 1 . 2 2 . . 1 3 3 Engine 8 | 1 . 1 1 . . 1 1 3 Core 4 | . . 1 1 . . . 2 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 4 7 . . . 3 3 Treads 4 | 2 . . . . . . . 2 Leg 9 | . . 4 4 . . . 1 . Wheel . | . . . . . . . . . Hover 5 | . . . 3 . . . 2 . Flight 1 | . . . . . . . . 1 Utility 23 | 2 1 3 4 . 2 . 6 5 Device 9 | 1 . . 2 . . . 3 3 Storage 5 | 1 1 1 . . 1 . . 1 Processor 3 | . . 1 . . 1 . 1 . Hackware . | . . . . . . . . . Protection 6 | . . 1 2 . . . 2 1 Artifact . | . . . . . . . . . Weapon 20 | 3 1 4 2 . 1 . 5 4 Energy Gun 8 | 2 . . 1 . . . 2 3 Energy Cannon 2 | . 1 . . . . . 1 . Ballistic Gun 3 | 1 . 1 . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 3 | . . 2 . . . . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 4 . Parts Lost 21 | . . 6 2 . . 3 1 9 Power 5 | . . 1 . . . 1 . 3 Propulsion 4 | . . 2 . . . . . 2 Utility 7 | . . 1 1 . . 2 . 3 Weapon 5 | . . 2 1 . . . 1 1 Highest Loss Streak 6 | . . 6 1 . . 3 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 6 9 4 5 6 7 7 4 Power . | . 1 . . . . . . . Propulsion 2 | 1 3 2 2 4 2 2 2 1 Utility 2 | . . 5 . 1 3 5 2 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 24 | 2 . 13 2 . . . 5 2 Power 1 | . . . 1 . . . . . Propulsion 12 | 2 . 5 1 . . . 2 2 Utility 9 | . . 8 . . . . 1 . Weapon 2 | . . . . . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 95 99 100 100 89 96 94 Engine 5 | . 14 7 10 . . 2 1 2 Core 5 | . . 5 . 11 11 6 7 6 Treads 3 | . 28 4 . . . . . 1 Leg 10 | . . 22 21 . . . . . Hover 11 | . . . . 22 22 22 26 23 Device 12 | . 14 6 9 11 11 8 14 24 Storage 4 | . 14 7 . . 5 11 7 . Processor 8 | . . 5 11 11 11 11 9 8 Protection 11 | . . 7 22 22 16 8 12 9 Energy Gun 6 | . 7 2 5 11 9 8 8 9 Energy Cannon 2 | . 7 6 . . . . . . Ballistic Gun 1 | . 14 . . . . . . 1 Ballistic Cannon 2 | . . . 7 11 11 7 . . Launcher 5 | . . 12 5 . . . 2 . Special Weapon 1 | . . 4 4 . . . . . Slashing Weapon 2 | . . . . . 1 2 6 6 Peak Build Rating 47 | 7 9 18 31 29 29 29 47 47 Average Rating 25 | 5 7 14 23 29 28 25 42 40 On Entrance 20 | . 7 9 14 29 29 28 19 47 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 105 | 15 31 37 35 31 31 28 29 105 Greatest Support 46 | 40 40 40 30 16 16 16 28 46 Greatest Overweight (x) 9 | . . 2 9 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 5 5 8 8 8 25 Average Capacity 7 | 7 11 9 5 5 6 8 7 6 Most Carried 15 | 3 13 15 5 5 8 8 8 7 Average Carried 6 | 1 6 9 4 5 6 7 6 4 Final Capacity 15 | 8 15 5 5 5 8 8 5 5 Final Carried 13 | 3 13 5 5 5 8 7 4 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1593 | 198 14 469 254 53 44 31 281 249 Remotely . | . . . . . . . . . Salvage Created 1633 | 70 64 80 286 . 99 64 341 629 Parts 108 | 3 4 9 22 . 6 8 20 36 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 46 | . 2 11 7 . . 3 9 14 Melee 2 | . . . . . . 1 1 . Guns 24 | . . 1 4 . . . 5 14 Cannons 9 | . 2 2 3 . . 2 . . AOE 11 | . . 8 . . . . 3 . Classes Destroyed 11 | 2 2 2 2 . . 1 1 1 Worker 3 | . . . . . . 2 . 1 Builder 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 2 | 1 . . . . . . 1 . Watcher 4 | . 1 . 3 . . . . . Swarmer 15 | . 2 3 3 . . 3 3 1 Grunt 10 | . . 2 2 . . . 2 4 Sentry 11 | . . . 2 . . . 2 7 Hunter 4 | . . . . . . . 2 2 Assembled 6 | . . 6 . . . . . . Best Kill Streak 7 | 1 3 3 5 . . 5 6 7 Combat Bots Only 7 | . 2 3 3 . . 3 6 7 Max Kills in Single Turn 2 | 1 1 2 2 . . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 461 | . 20 48 108 12 . 36 38 199 Missed 135 | . 7 16 28 1 . 11 12 60 Hits 326 | . 13 32 80 11 . 25 26 139 Melee 2 | . . . . . . 2 . . Projectile 324 | . 13 32 80 11 . 23 26 139 AOE 16 | . . 16 . . . . . . Critical Strikes 7 | . . . 1 1 . 1 . 4 Damage Taken 4818 | . 114 1011 720 160 . 347 416 2050 Core 994 | . 27 174 112 30 . 97 97 457 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 152 | . . . . . . . 43 109 Regen/Repaired (Parts) 329 | . . . . . . . . 329 Core Remaining (%) 53 | 100 . 19 . . . 40 . . Volleys Fired 169 | 8 10 20 23 . 1 5 26 76 Largest 2 | 2 2 2 2 . 2 2 1 2 Hottest 136 | 70 80 136 108 . 108 108 75 121 Shots Fired 230 | 16 20 26 37 . 2 10 26 93 Gun 169 | 16 14 2 14 . 1 5 24 93 Cannon 38 | . 6 7 19 . 1 5 . . Launcher 16 | . . 13 1 . . . 2 . Special 7 | . . 4 3 . . . . . Kinetic 53 | 8 10 1 19 . 1 5 . 9 Thermal 161 | 8 10 12 17 . 1 5 24 84 Explosive 16 | . . 13 1 . . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 6 2 4 5 . 2 3 6 14 Robot Miss Streak 10 | 1 10 2 4 . . 3 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 163 | 11 5 11 16 . 5 9 27 79 Core Hits 126 | 3 3 15 10 . 1 4 30 60 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . 3 . . . 1 3 Burn 4 | . . . 1 . . . . 3 Blast 2 | . . . 2 . . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 45 | . . . . . 3 9 7 26 Impact . | . . . . . . . . . Slashing 45 | . . . . . 3 9 7 26 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 1 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4248 | 143 116 724 458 . 272 362 857 1316 Guns 2100 | 143 42 12 199 . 27 22 426 1229 Cannons 491 | . 74 107 189 . 26 95 . . Explosions 890 | . . 583 60 . . . 247 . Melee 686 | . . . . . 219 236 149 82 Ramming 81 | . . 22 10 . . 9 35 5 Kinetic 553 | 81 42 . 189 . 26 95 . 120 Thermal 2038 | 62 74 119 199 . 27 22 426 1109 Explosive 890 | . . 583 60 . . . 247 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 686 | . . . . . 219 236 149 82 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 2 | . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . 2 17 . . . . . . Message Errors 5 | . . 5 . . . . . . Matter Fused 5 | . 1 4 . . . . . . Heat Flow Errors 5 | . 1 4 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . . . 25 73 18 . Projectiles . | . . . . . . . . . Explosions 18 | . . . . . . . 18 . Melee 98 | . . . . . 25 73 . . Knockbacks 2 | . . . . . 1 . 1 . Impact 1 | . . . . . . . 1 . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 183 | . . 159 3 . . 4 17 . Shots 6 | . . 5 1 . . . . . Rammed 5 | . . 2 . . . 1 1 1 Targets Rammed 14 | . . 9 2 . . 1 1 1 Kicked 9 | . . 7 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 433 | 36 187 253 388 20 81 275 433 341 Average Temperature 110 | 15 38 81 137 7 41 144 181 98 Received Heat Transfer 864 | . 9 54 27 63 . 108 99 504 Effects 13 | . . 1 5 . . 2 2 3 Shutdowns 2 | . . . 1 . . . 1 . Energy Bleed 1 | . . . 1 . . . . . Interference 8 | . . 1 3 . . 2 . 2 Matter Decay 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 . . . . 4 Heat Transferred 3265 | 185 148 259 407 . 37 37 355 1837 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 175 | 5 37 84 96 24 . 50 175 148 Initial 70 | . . 6 . 24 . . 14 70 Average 20 | . 4 12 21 3 . 15 43 30 Influence Increases 1341 | 10 59 204 211 . . 97 303 457 Destroy 0b10 Robot/C 800 | . 40 100 140 . . 60 180 280 Destroy 0b10 Robot/NC 60 | 10 5 . 20 . . 10 5 10 Destroy Leader 220 | . 2 20 36 . . 10 50 102 Successful Hack 36 | . 12 . . . . . . 24 Disable Machine 30 | . . 15 . . . . 15 . Destroy Structure 135 | . . 69 15 . . 2 23 26 Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 30 | . . . . . . 15 . 15 Influence Decreases 1213 | 10 42 218 152 62 . 60 173 496 Entered New Map 172 | . . 11 3 38 . . 23 97 Time Decay 891 | 10 42 174 139 24 . 30 140 332 Lost Part 150 | . . 33 10 . . 30 10 67 Squads Dispatched 10 | . . 1 1 . . . 4 4 Investigation 4 | . . 1 . . . . 1 2 Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 8 24 21 2 . 11 11 30 Peak Tracking Total 15 | . 3 15 6 2 . 8 4 7 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 5 | . 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 2 | . . 1 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 15 | . 3 2 4 1 . . 2 3 Terminals 10 | . 3 . 4 1 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 42 | . 10 2 5 2 . . 6 17 Successful 23 | . 5 2 3 . . . 2 11 Failed 19 | . 5 . 2 2 . . 4 6 Catastrophic 4 | . 1 . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 22 | . 11 . 5 2 . . 1 3 Terminals 22 | . 10 . 5 2 . . 2 3 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . . . . . . 14 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 7 | . 3 2 1 . . . 1 . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 10 Scan Component 5 | . . . . . . . . 5 Repair 5 | . . . . . . . . 5 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 2 . 2 . . . . 1 Terminals 5 | . 2 . 2 . . . . 1 Assimilate 1 | . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . Operators 3 | . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . 2 1 . . 2 3 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . . . . . . . 5 Time 278 | . . . . . . . . 278 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 2872 | 8 292 546 530 . . . 409 1087 Sensors 1378 | . . . . . . . 291 1087 Seismic 1375 | 8 292 546 529 . . . . . Cloaking 130 | . . . . . . . 130 . ECM 1 | . . . 1 . . . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 5684 | 142 292 1756 780 268 601 129 485 1231 Spaces Moved 3561 | 65 156 1105 401 253 547 107 566 361 Core 39 | 3 . 17 1 . . . . 18 Treads 375 | 62 156 134 . . . . . 23 Legs 1344 | . . 954 390 . . . . . Wheels . | . . . . . . . . . Hover 1803 | . . . 10 253 547 107 566 320 Flight . | . . . . . . . . . Fastest Speed 42 | 50 160 50 106 106 106 46 42 50 Average Speed 113 | 154 160 141 156 106 106 83 53 74 Slowest Speed 500 | 160 160 260 500 106 106 106 102 256 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 38 98 36 52 91 31 37 47 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 44 | . . 1 1 . . 5 12 25 Terrain Destroyed 173 | . . 104 20 . . 5 19 25 Melee 32 | . . . . . . 5 2 25 Projectile 2 | . . 1 1 . . . . . AOE 139 | . . 103 19 . . . 17 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4867 | 88 178 1260 509 252 562 126 713 1179 Wait 863 | . . 76 50 . . . 66 671 Move 3553 | 64 155 1104 400 252 546 106 565 361 Hop . | . . . . . . . . . Pick Up 48 | 5 10 12 4 . 4 . 8 5 Fast Attach 54 | 8 . 14 4 . 1 1 8 18 Attach 17 | . . 2 4 . . 1 6 4 Detach 6 | . . 1 1 . 1 . 2 1 Swap 38 | . 2 4 12 . 3 1 10 6 Drop 59 | 3 1 18 9 . 2 2 14 10 Fire 169 | 8 10 20 23 . 1 5 26 76 Melee 45 | . . . . . 3 9 7 26 Ram 4 | . . 2 . . . 1 1 . Kick 9 | . . 7 2 . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 452 | -10/Mines | Learned location of Mines (-9) 540 | -10/Mines | Met a Derelict shopkeep closing up shop 661 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 989 | -10/Mines | Learned location of Zion (-6) 1214 | -10/Mines | Assembled infested the area 1219 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1225 | -10/Mines | Discovered new exit (range 9) 1238 | -10/Mines | Core integrity fell below 50% 1269 | -10/Mines | Lost 6 parts (1p2n1u2w) 1484 | -10/Mines | Identified exit to Materials 1634 | -10/Mines | Received a Mining Laser from a helpful Derelict 1686 | -10/Mines | Discovered exit to Materials (range 5) 2159 | -10/Mines | Core integrity fell below 20% 2165 | -10/Mines | Discovered new exit (range 3) 2169 | -10/Mines | Identified exit to Subcaves 2191 | -10/Mines | Entered Materials 2191 | -9/Materials | Evolved 2 slots: Utility x2 2501 | -9/Materials | Identified exit to Mines 2633 | -9/Materials | Discovered new exit (range 12) 2914 | -9/Materials | Build established: Scavenger-Mutant 2971 | -9/Materials | Entered Mines 3158 | -9/Mines | Discovered new exit (range 16) 3196 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3197 | -9/Mines | Discovered new exit (range 5) 3239 | -9/Mines | Entered Exiles 3239 | -9/Exiles | Found Exiles lab destroyed 3251 | -9/Exiles | Build established: Mutant 3826 | -9/Exiles | Discovered new exit (range 11) 3840 | -9/Exiles | Entered Mines 3932 | -8/Mines | Core integrity fell below 50% 3962 | -8/Mines | Lost 3 parts (1p2u) 3965 | -8/Mines | Discovered new exit (range 7) 3969 | -8/Mines | Entered Materials 3969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3973 | -8/Materials | Discovered new exit (range 15) 4053 | -8/Materials | Identified exit to Storage 4429 | -8/Materials | Garrison activated, responded to threat 4454 | -8/Materials | Entered Storage 4912 | -8/Storage | Repaired Aerolev Unit 4964 | -8/Storage | Repaired Cmb. Airjet 5035 | -8/Storage | Repaired Imp. Spread Laser 5210 | -8/Storage | Repaired Imp. Utility Shielding 5304 | -8/Storage | Repaired Aerolev Unit 5347 | -8/Storage | Core integrity fell below 50% 5599 | -8/Storage | Lost 3 parts (1n1u1w) 5620 | -8/Storage | Destroyed 7 combat bots 5625 | -8/Storage | Core integrity fell below 20% 5637 | -8/Storage | Garrison activated, responded to threat 5675 | -8/Storage | Released all parts (11) 5685 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05663_ Acquired Cmb. Airjet. 05664_ R-06 Scavenger collects Flight Unit. 05665_ M-13 Machinist repairs G-47 Trooper. 05666_ K-01 Serf collects debris. 05675_ Released Flight Unit. 05675_ Released Beam Rifle. 05675_ Released Particle Gun. 05675_ Released Imp. Utility Shielding. 05675_ Released Imp. Heat Sink. 05675_ Released Arm. Treads. 05675_ Released Imp. Signal Interpreter. 05675_ Released Weight Redist. System. 05675_ Released Lgt. Armor Plating. 05675_ Released Imp. Ion Engine. 05675_ Released Cmb. Airjet. 05677_ Acquired Lgt. Armor Plating. 05678_ Lgt. Armor Plating destroyed. 05685_ Triggered Explosive Trap. 05685_ An explosion rips through the floor. 05685_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????#%#?????????????????????????? | | ?????????????????#!#?????????????????????????? | | ?????????????????#*#?????????????????????????? | | ?????????????????#=#?????????????????????????? | | ?#####+###########%###???????????????????????? | | % # """ #??????????????? | | ! + #??????????????? | | %* #"" !!! #??????????????? | | ?########+##########*#?Y !! #??????????????? | | ???# ##?#!#?? %! #??????????????? | | ???# ! ##?#!#??? ???????????????? | | ???# ! [ #??#[#???????????????????????? | | ???# [ ! ##?#=#???????????????????????? | | ??# "#?#[#???????????????????????? | | #################?#!#??######???????????????? | | ##?????????#=#?? 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""??????#????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ?????????????????????????####+???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 16% | -8/Storage Cmb. Airjet | 47% | -8/Storage Imp. Spread Laser | 53% | -8/Storage Imp. Utility Shielding | 18% | -8/Storage Aerolev Unit | 23% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ShrapnelWaveBasin Manual? 0 Play Time 01:11:40 Cumulative 27.5 hours Start 2026.04.30 @ 17:30:44 End 2026.05.01 @ 13:06:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 17 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b03fdcfd-193b-41ed-82cd-dac1a7b91817