Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 18:57:43

Player: morimori

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (171)      171
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 456

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (400) Ox7
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
           Mining Claw
>          --- INVENTORY (15) ---
     Light Ion Engine
     Light Ion Engine
           Wheel
           Hover Unit
           Hover Unit
    Combat Airjet
  Improved Terrain Scanner
           Launcher Guidance Computer
           Shock Absorption System
           Hacking Suite
           Grenade Launcher
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Deuterium Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
     Small Laser
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Wheel
   Compact Wheel
    Combat Airjet
  Improved Terrain Scanner
           Launcher Guidance Computer
           Shock Absorption System
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             25   | 18  7   
  Power                    5    | 3   2   
    Engine                 5    | 3   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               7    | 6   1   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  7    | 6   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  8    | 6   2   
    Device                 4    | 4   .   
    Storage                4    | 2   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 3   2   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 12   | 4   8   
  Power                    3    | 1   2   
  Propulsion               5    | 2   3   
  Utility                  1    | .   1   
  Weapon                   3    | 1   2   
  Highest Loss Streak      5    | 4   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     86   | .   86  
  Engine                   13   | .   13  
  Wheel                    23   | .   23  
  Device                   13   | .   13  
  Storage                  14   | .   14  
  Energy Gun               13   | .   13  
  Ballistic Gun            6    | .   6   
Peak Build Rating          11   | 11  11  
  Average Rating           8    | 7   9   
  On Entrance              5    | .   11  
Naked Turns                .    | .   .   
Heaviest Build             29   | 14  29  
  Greatest Support         26   | 26  20  
  Greatest Overweight (x)  2    | 1   2   
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         8    | 7   14  
  Most Carried             13   | 8   13  
  Average Carried          6    | 6   10  
  Final Capacity           15   | 8   15  
  Final Carried            12   | 8   12  

 Class Distribution 
--------------------
 97% | Scavenger-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           621  | 554 67  
  Remotely                 .    | .   .   
Salvage Created            433  | 265 168 
  Parts                    33   | 17  16  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | 5   7   
  Melee                    1    | .   1   
  Guns                     7    | 5   2   
  AOE                      4    | .   4   
Classes Destroyed          9    | 4   5   
  Worker                   3    | 3   .   
  Builder                  1    | .   1   
  Tunneler                 3    | 3   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Swarmer                  5    | .   5   
  Grunt                    2    | .   2   
  Assembled                5    | 5   .   
Best Kill Streak           5    | 2   5   
  Combat Bots Only         5    | 2   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        114  | 31  83  
  Missed                   35   | 9   26  
Damage Taken               1057 | 516 541 
  Core                     258  | 146 112 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         41   | 41  .   
Volleys Fired              101  | 49  52  
  Largest                  2    | 2   2   
  Hottest                  60   | 60  60  
Shots Fired                163  | 97  66  
  Gun                      159  | 97  62  
  Cannon                   .    | .   .   
  Launcher                 4    | .   4   
  Special                  .    | .   .   
  Kinetic                  110  | 96  14  
  Thermal                  49   | 1   48  
  Explosive                4    | .   4   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         7    | 7   5   
  Robot Miss Streak        4    | 2   4   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | 2   .   
    Max Gunslinging Chain  1    | 1   .   
Shots Hit Robots           100  | 63  37  
  Core Hits                41   | 22  19  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              6    | .   6   
  Impact                   .    | .   .   
  Slashing                 6    | .   6   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           1338 | 652 686 
  Guns                     1073 | 652 421 
  Cannons                  .    | .   .   
  Explosions               218  | .   218 
  Melee                    47   | .   47  
  Ramming                  .    | .   .   
  Kinetic                  726  | 642 84  
  Thermal                  347  | 10  337 
  Explosive                218  | .   218 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 47   | .   47  
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        173  | 55  173 
  Average Temperature      76   | 22  84  
  Received Heat Transfer   286  | 100 186 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         800  | 25  775 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             113  | 30  113 
  Initial                  .    | .   .   
  Average                  6    | 3   31  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              35   | 21  14  
  Peak Tracking Total      19   | 19  7   
  Tactical Retreats        2    | 1   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               2    | .   2   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   4    | .   4   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Branch Access Points     1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               4073 | 3579 494  
Spaces Moved               1891 | 1631 260  
  Core                     1    | 1    .    
  Treads                   .    | .    .    
  Legs                     .    | .    .    
  Wheels                   1890 | 1630 260  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   80   
  Average Speed            87   | 85   97   
  Slowest Speed            110  | 95   110  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       64   | 92   36   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          8    | .    8    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      8    | .    8    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Yrd  Mat  
Total                      4151 | 3728 423  
  Wait                     2094 | 2004 90   
  Move                     1890 | 1630 260  
  Hop                      .    | .    .    
  Pick Up                  23   | 17   6    
  Fast Attach              7    | 7    .    
  Attach                   7    | 4    3    
  Detach                   .    | .    .    
  Swap                     11   | 7    4    
  Drop                     12   | 10   2    
  Fire                     101  | 49   52   
  Melee                    6    | .    6    
  Ram                      .    | .    .    
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / Min x2)

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
 2743 | -11/Scrapyard | Assembled infested the area
 2811 | -11/Scrapyard | Core integrity fell below 50%
 2858 | -11/Scrapyard | Lost 4 parts (1p2n1w)
 3580 | -11/Scrapyard | Entered Materials
 3581 | -10/Materials | Build established: Scavenger-Mutant
 3852 | -10/Materials | Core integrity fell below 20%
 3859 | -10/Materials | Lost 3 parts (1p1n1w)
 3907 | -10/Materials | Identified exit to Mines
 3991 | -10/Materials | Discovered new exit (range 12)
 4074 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
03934_ Acquired Mining Claw.
03941_ U-05 Engineer destroyed.
03946_ Acquired 10 matter. <x2>
03957_ K-01 Serf collects debris. <x7>
03975_ Dropped Lrg. Storage Unit.
03991_ EXIT=FOUND
04006_ K-01 Serf collects debris. <x5>
04020_ Acquired Grenade Launcher.
04045_ U-05 Engineer works on Pressure Siphon.
04047_ Seismic Detector destroyed.
04047_ S-10 Pest destroyed. <x2>
04048_ Sml. Laser destroyed.
04049_ Wheel destroyed.
04049_ S-10 Pest destroyed. <x3>
04059_ Lgt. Ion Engine destroyed.
04061_ The unstable cave ceiling collapses.
04061_ Wheel destroyed.
04064_ U-05 Engineer lays Concrete. <x6>
04070_ The unstable cave ceiling collapses.
04070_ U-05 Engineer lays Concrete. <x5>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TripodLinkedBeamcaster
  Manual?         0
Play Time         00:12:06
  Cumulative      306.4 hours
  Start           2025.02.27 @ 18:45:59
  End             2025.02.27 @ 18:57:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          162
  Rogue           162
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          68
Achievement%      60
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c6602424-2dcc-42fc-88d6-f8bff1943e3e