Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 06:11:45 Player: Devilhunter10 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1592) 1592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4367 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Matter Filter Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Beamcaster Plasma Cannon Remote Datajack Remote Datajack > --- INVENTORY -------- Improved Heat Sink Matter Filter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 2 | . . . . 1 1 Parts Attached 60 | 6 6 . 13 11 24 Power 10 | 2 . . 2 2 4 Engine 9 | 2 . . 2 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 . 2 1 4 Treads 3 | . . . 2 1 . Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 18 | . 2 . 6 4 6 Device 6 | . . . 2 1 3 Storage 1 | . . . 1 . . Processor 9 | . 2 . 3 3 1 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 3 . 3 4 10 Energy Gun 4 | . 3 . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 2 . . 3 2 1 Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . . . . 2 Special Weapon 4 | . . . . . 4 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . 4 . 7 8 14 Power 8 | . . . 2 3 3 Propulsion 9 | . 2 . 1 3 3 Utility 6 | . . . 3 . 3 Weapon 10 | . 2 . 1 2 5 Highest Loss Streak 7 | . 3 . 7 5 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 78 | . 87 85 91 92 51 Engine 10 | . 14 14 10 16 3 Treads 9 | . . . 17 16 . Leg 4 | . 21 14 1 . 3 Device 8 | . . . 12 8 9 Storage 3 | . . . 4 8 . Processor 19 | . 22 28 25 16 14 Energy Gun 3 | . 6 28 5 . 1 Energy Cannon 1 | . . . . . 4 Ballistic Gun 12 | . 20 . 13 20 1 Ballistic Cannon 1 | . . . . 4 . Naked Turns 74 | . . . . 49 25 Heaviest Build 65 | 7 9 9 53 65 35 Greatest Support 40 | 20 20 10 40 40 25 Greatest Overweight (x) 9 | . 2 . 3 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 20 5 Average Capacity 10 | 5 5 5 11 19 5 Most Carried 16 | 2 5 4 13 16 5 Average Carried 6 | . 3 4 4 12 3 Final Capacity 20 | 5 5 5 20 5 5 Final Carried 13 | 1 4 4 13 3 4 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Mutant 27% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1202 | 256 91 . 132 433 290 Remotely . | . . . . . . Salvage Created 1630 | 48 229 . 288 711 354 Parts 100 | 2 18 . 21 36 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 42 | 1 7 . 9 16 9 Guns 31 | 1 7 . 9 12 2 Cannons 7 | . . . . 4 3 AOE 4 | . . . . . 4 Classes Destroyed 8 | 1 2 . 1 2 2 Worker 2 | . . . . . 2 Recycler 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 15 | . 3 . 5 4 3 Grunt 16 | 1 4 . 1 8 2 Sentry 7 | . . . 3 3 1 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 3 . 8 4 4 Combat Bots Only 8 | 1 3 . 8 4 3 Max Kills in Single Turn 4 | 1 1 . 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 410 | 4 56 . 61 106 183 Missed 132 | 2 15 . 19 34 62 Damage Taken 4424 | 22 512 . 477 1301 2112 Core 1111 | . 128 . 106 173 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 48 73 68 . Volleys Fired 174 | 3 41 . 29 51 50 Largest 3 | 2 2 . 2 3 3 Hottest 160 | 40 65 . 100 108 160 Shots Fired 338 | 6 77 . 41 151 63 Gun 270 | 6 77 . 41 121 25 Cannon 62 | . . . . 30 32 Launcher 2 | . . . . . 2 Special 4 | . . . . . 4 Kinetic 247 | 6 75 . 12 151 3 Thermal 85 | . 2 . 29 . 54 Explosive 1 | . . . . . 1 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 31 | 1 10 . 7 31 8 Robot Miss Streak 4 | 3 4 . 3 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 234 | 2 46 . 27 117 42 Core Hits 105 | 2 17 . 13 49 24 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . 1 . 3 1 . Burn 3 | . . . 3 . . Destroy 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3562 | 23 399 . 356 1427 1357 Guns 2306 | 16 399 . 356 1133 402 Cannons 824 | . . . . 290 534 Explosions 421 | . . . . . 421 Melee . | . . . . . . Ramming 11 | 7 . . . 4 . Kinetic 1988 | 16 386 . 116 1423 47 Thermal 1433 | . 13 . 240 . 1180 Explosive 60 | . . . . . 60 Electromagnetic 70 | . . . . . 70 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 6 4 Message Errors 4 | . . . . 2 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 37 | . . . . . 37 Projectiles 5 | . . . . . 5 Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks 21 | . . . . 21 . Impact . | . . . . . . Kinetic 14 | . . . . 14 . Secondary 7 | . . . . 7 . Self-Inflicted Damage 300 | . . . . . 300 Shots 6 | . . . . . 6 Rammed 1 | . . . . 1 . Targets Rammed 2 | 1 . . . 1 . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 351 | 12 84 . 5 95 351 Average Temperature 43 | 9 15 . 5 32 74 Received Heat Transfer 1395 | 12 294 . 117 558 414 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 . 4 Heat Transferred 2767 | . 37 . 925 . 1805 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 265 | 20 195 . 170 189 265 Initial 51 | . 13 . . . 51 Average 65 | 8 97 . 64 100 33 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 2 2 3 Investigation 5 | . . . 2 2 1 Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . . . . 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | 1 10 . 17 30 19 Peak Tracking Total 6 | 1 3 . 6 6 6 Tactical Retreats 6 | . . . 1 2 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 6 | . . . . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 2 . 4 4 3 Terminals 10 | . 2 . 2 4 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 34 | . 8 . 9 11 6 Successful 23 | . 7 . 4 9 3 Failed 11 | . 1 . 5 2 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 29 | . 8 . 5 11 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 . 3 9 2 Record 11 | . 4 . 3 4 . Prototype ID Bank 1 | . . . . 1 . Alert Level 3 | . . . . 2 1 Unreport Threat 2 | . 1 . . . 1 Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Assault Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 4 4 1 Full Trace Events 5 | . . . 2 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat . | . . . . . . Combat 3 | . . . . . 3 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3595 | 135 404 104 875 1016 1061 Spaces Moved 1990 | 110 238 87 413 437 705 Core 384 | 25 2 . 5 117 235 Treads 657 | . . . 337 320 . Legs 676 | 85 236 87 71 . 197 Wheels . | . . . . . . Hover 273 | . . . . . 273 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 Average Speed 150 | 104 120 120 186 189 126 Slowest Speed 500 | 120 150 120 240 240 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 7 35 14 40 43 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . . . 17 Terrain Destroyed 71 | . . . . . 71 Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . . . . . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2318 | 125 293 86 478 518 818 Wait 21 | . . . 1 7 13 Move 1985 | 109 237 86 412 436 705 Hop . | . . . . . . Pick Up 64 | 6 8 . 21 9 20 Fast Attach 1 | . 1 . . . . Attach 55 | 5 4 . 12 10 24 Detach 5 | . . . . . 5 Swap 4 | 1 1 . 1 1 . Drop 7 | . 1 . 2 3 1 Fire 174 | 3 41 . 29 51 50 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Core integrity fell below 50% 467 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Lost 3 parts (1n2w) 504 | -10/Materials | Discovered new exit (range 18) 538 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 14) 576 | -10/Mines | Identified exit to Materials 609 | -10/Mines | Learned location of Storage (-7) 644 | -10/Mines | Entered Materials 644 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Destroyed 8 combat bots 842 | -9/Materials | Lost 7 parts (2p1n3u1w) 1117 | -9/Materials | Build established: Scavenger-Mutant 1446 | -9/Materials | Discovered new exit (range 12) 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1987 | -8/Materials | Build established: Scavenger-Gunner 2475 | -8/Materials | Released all parts (6) 2506 | -8/Materials | Lost 5 parts (2p2n1w) 2533 | -8/Materials | Discovered new exit (range 4) 2534 | -8/Materials | Identified exit to Factory 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2784 | -7/Factory | Build established: Mutant 2946 | -7/Factory | Lost 5 parts (2p1n1u1w) 3217 | -7/Factory | Core integrity fell below 50% 3341 | -7/Factory | Lost 5 parts (1p1n1u2w) 3560 | -7/Factory | Released all parts (5) 3563 | -7/Factory | Core integrity fell below 20% 3596 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Deuterium Engine. PN9HZ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????#+####+#+#???????????????????????????????? | | ????????+ #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# """#???????????????????????????????? | | ????????# Y"#???????????????????????????????? | | ????????# """#???????????????????????????????? | | ######### #?? ???????????????????????????? | | !!* ! #? ????????????????????????????? | | ############ #? ?????????????????????????????? | | ??????????# # ?????????????????????????????? | | ??????????#T # ??????????????????????????????? | | ??????????## /???????????????????????????????? | | ???????????# #???????????????##########??????? | | ???????????# #??????????????? ###????? | | ???????????# ############+### ???? | | ???????????# w ????? | | ???????????# ! / ????? | | ???????????# T ??? | | ???????????# s ??? | | ???????????# !% %=u k ??? | | ???????????## ########;; ;;;; u ??? | | ????????????# #?????# % ;ku ####???? | | ????????????# +?????# ;;# ###??????? | | ????????????# #?????# ; # #????????? | | ????????????# #?????# @ ; #? ^ #????????? | | ????????????## ##?????# ;##?? #????????? | | ?????????????# #??????# ;#???? #????????? | | ?????????????# #??????# ##????? #????????? | | ?????????????# #??????# #???????#????????? | | ?????????????# #??????###########????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Librarian Made in Tau Ceti IV More Dakka Please Challenges ------------ None Game ------ Seed CompactBehemothDevice Manual? 0 Play Time 00:49:35 Cumulative 1.1 hours Start 2024.03.31 @ 16:32:17 End 2024.04.01 @ 06:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53d35477-5730-4c84-a9d1-e332623069cc