Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 19:11:28 Player: Terminus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (439) 2195 Value Destroyed (21279) 21279 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (6597) 6597 TOTAL SCORE: 41411 Bonus ------- High Alert Combat Kills 691 Follower Combat Kills 1083 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1254 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -331 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 37/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Core Analyzer Supercharged TR Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Improved Transmission Jammer Experimental Phase Shifter SHELL Armor Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System Coolant Network Experimental Energy Well Advanced Sensor Array Improved Weapon Cycler AEGIS Remote Shield Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Force Rifle Compact HERF Cannon Hypervelocity Multirail Tiamat Missile Launcher Improved Plasma Cutter CPS Tube [Rating: 214] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 4 . . . . 2 . . . . 2 . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 6 11 5 28 15 . 7 12 1 4 2 4 27 3 7 5 . 14 2 4 26 4 18 21 3 11 2 Power 30 | 1 2 1 1 2 . 1 1 . . . 1 4 . 1 1 . . . . 2 . 6 4 . 2 . Engine 11 | 1 2 1 1 2 . 1 . . . . 1 2 . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . 1 . 6 4 . 2 . Propulsion 40 | 2 1 1 10 6 . 2 3 . . . . 2 . 1 . . 1 . . 3 2 1 4 . 1 . Treads 21 | 2 1 1 10 5 . 2 . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . 3 . . . . 2 . 1 . . 1 . . 3 2 1 4 . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 5 . 7 1 . 2 7 1 3 2 3 12 1 2 4 . 10 1 4 17 2 8 8 3 6 1 Device 63 | . 2 . 2 . . 1 4 1 1 1 3 6 1 . 1 . 8 1 3 10 1 7 4 1 4 1 Storage 9 | 1 2 . . 1 . . . . . . . 1 . 1 1 . . . . 1 . . 1 . . . Processor 12 | . . . . . . . 3 . 1 1 . 1 . . . . 1 . . 2 1 . 1 1 . . Hackware 4 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . Protection 23 | . 1 . 5 . . 1 . . 1 . . 3 . 1 1 . 1 . 1 3 . 1 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 3 3 10 6 . 2 1 . 1 . . 9 2 3 . . 3 1 . 4 . 3 5 . 2 1 Energy Gun 11 | 1 . . 4 . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . Energy Cannon 24 | . . . . 1 . . 1 . . . . 7 1 3 . . 2 . . 1 . 2 3 . 2 1 Ballistic Gun 13 | 1 1 1 6 3 . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 5 | . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 4 4 . . . . . . . 6 . . 5 . 3 . . 7 1 5 10 1 4 2 Corrupted Parts 5 | . . . . . . . . . . . 1 . . 2 . . . . . . 1 . 1 . . . System Corruption 28 | . . . . . . . . . . . 3 . . 19 . . . . . . 1 . 5 . . . Parts Lost 57 | . 1 2 3 . . . 1 . 1 . . 13 1 6 . . 5 . . 9 1 . 1 . . 13 Power 6 | . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 Propulsion 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Utility 34 | . . . 2 . . . 1 . 1 . . 9 . 2 . . 4 . . 5 1 . 1 . . 8 Weapon 14 | . . 1 . . . . . . . . . 3 1 2 . . 1 . . 3 . . . . . 3 Highest Loss Streak 12 | . 1 2 2 . . . 1 . 1 . . 5 1 4 . . 1 . . 8 1 . 1 . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 1 13 19 19 20 20 20 18 20 19 20 20 18 15 15 16 16 18 18 19 18 16 17 18 16 18 16 Power . | . 1 . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 Propulsion 2 | . 2 3 3 3 3 3 3 4 4 3 3 2 1 1 1 1 . . . . 2 2 1 . 1 . Utility 7 | . 5 7 6 7 8 8 6 6 5 6 6 6 9 9 9 9 10 11 11 10 7 7 8 8 6 6 Weapon 5 | . 5 8 7 7 7 6 6 8 8 8 8 7 4 3 2 3 4 4 4 3 3 3 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 5 2 13 3 . 5 5 1 . 4 1 12 1 . 2 . 3 . 2 8 . . 5 . 4 5 Power 6 | . . . 1 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 Propulsion 13 | . . . 1 . . 3 3 . . 1 . 2 . . . . . . . 1 . . . . 2 . Utility 33 | . 3 1 3 1 . 2 2 . . . . 6 1 . 1 . 1 . 1 5 . . 4 . . 2 Weapon 26 | . 2 1 8 1 . . . 1 . 3 1 2 . . . . 2 . . 2 . . 1 . 2 . Tool/Special 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 99 99 99 99 100 100 99 100 100 97 100 99 100 88 84 100 83 83 83 81 88 88 84 77 74 71 Engine 6 | . 14 13 11 11 11 11 6 6 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . . Core 1 | . . . . . . . 5 6 6 6 6 4 5 2 2 . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 10 13 11 8 8 7 Treads 6 | . 27 28 22 21 22 22 . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . 19 20 20 20 20 16 17 13 17 17 5 5 5 5 15 14 10 4 4 3 Device 18 | . 3 . 10 11 11 11 19 20 20 20 20 22 23 20 22 23 25 25 25 24 22 18 18 21 21 21 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . . . 12 13 13 13 13 11 11 11 11 11 10 10 10 11 18 19 19 17 17 15 Hackware 1 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 . . . 3 1 . Protection 6 | . 9 14 10 11 11 11 6 6 6 5 6 5 5 3 5 5 5 5 5 4 5 4 4 4 4 3 Energy Gun 7 | . 5 . 18 21 22 32 18 13 13 11 13 4 5 . 1 . . . . . 2 . . . . . Energy Cannon 7 | . . . . . . . 1 6 5 5 6 11 10 15 . 17 14 15 15 12 2 10 13 12 13 12 Ballistic Gun 2 | . 14 1 14 10 11 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 8 26 . . . . . . . . . . . . . . . . . . 5 1 . . . . Peak Build Rating 214 | 6 10 13 26 28 26 31 67 67 70 69 71 96 93 92 97 97 114 110 112 128 130 149 183 200 211 214 Average Rating 84 | 4 8 11 23 25 26 28 61 67 66 66 68 86 91 81 78 97 110 109 111 112 126 145 163 195 202 205 On Entrance 84 | . 6 10 13 25 26 26 31 67 67 67 68 71 92 92 92 97 97 110 110 112 128 130 148 180 196 209 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 184 | 13 56 56 65 66 65 66 83 82 87 82 86 106 106 111 115 115 126 114 118 154 154 170 169 172 182 184 Greatest Support 100 | 40 40 42 42 40 40 43 48 48 48 48 48 55 48 52 52 52 90 90 90 90 75 83 100 100 100 100 Greatest Overweight (x) 59 | 2 1 1 1 3 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 3 2 2 2 1 2 59 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 1 1 1 . 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 Average Carried 19 | 1 13 19 19 19 20 19 18 20 19 19 20 19 19 19 19 20 19 19 20 19 18 18 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 19 20 20 19 20 4 Class Distribution -------------------- 23% | Scavenger-Skirmisher 16% | Scavenger-Gunner 16% | Skirmisher 11% | Tank 10% | Mutant 9% | Scavenger-Tank 6% | Commander-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 8922 | 177 336 735 814 391 47 60 516 47 176 107 80 781 247 361 122 48 466 59 111 665 614 463 537 132 430 400 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23307 | . 733 423 2012 1659 304 . 1027 . 352 . 184 3679 396 926 156 . 2158 . 110 324 518 1501 1533 968 2286 2058 Parts 998 | . 45 22 110 92 16 . 35 . 6 . 5 130 18 28 3 . 90 . 10 8 11 57 80 44 94 94 Haulers Intercepted 24 | . 2 . 6 6 . . 1 . . . . 5 . . . . 2 . . . . 1 . . 1 . Recyclers Shooed 20 | . 3 1 4 . 1 . 4 . . . . 3 . . . . 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 3 . 7 . 10 18 2 2 . 11 9 . 12 . . . . . Prevented 18 | . . . . . . . . . 3 . . . . 7 . . . 8 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 331 | . 12 20 31 24 6 . 13 . 5 . 3 40 7 23 . . 27 . 2 10 10 15 23 12 20 28 Guns 93 | . 8 . 31 23 6 . 10 . 2 . 3 7 . . . . . . . . . . 3 . . . Cannons 154 | . 4 18 . . . . . . 1 . . 24 2 4 . . 24 . 2 6 10 9 13 7 14 16 AOE 36 | . . 2 . . . . . . 1 . . 2 5 15 . . . . . 3 . 1 3 . . 4 Classes Destroyed 27 | . 8 2 2 1 . . 2 . . . . 1 1 2 . . . . . 2 . . 2 . 1 3 Worker 16 | . 2 1 2 3 . . 2 . . . . 1 . . . . . . . . . 1 4 . . . Builder 15 | . 2 1 2 3 . . . . . . . 2 . . . . 1 . . . . . 1 1 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 6 6 . . 1 . . . . 5 . . . . 2 . . . . 1 . . 1 . Recycler 13 | . 1 2 3 1 . . 1 . . . . 3 . . . . 2 . . . . . . . . . Operator 6 | . 1 . 1 2 . . . . . . . 1 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 31 | . 2 . 5 2 . . 1 . . . . 4 . . . . 1 . . . . 4 3 3 3 3 Swarmer 48 | . 3 9 6 . . . . . . . . . 5 8 . . 5 . . 3 1 . 4 . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 106 | . 9 9 14 12 2 . 6 . 5 . 3 14 . 5 . . 5 . . 2 3 5 . . 4 8 Brawler 16 | . . . 1 1 2 . . . . . . 1 . 6 . . . . . 1 4 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Sentry 48 | . . . 10 10 2 . 2 . . . . 6 1 2 . . 4 . . . 2 6 . 3 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 Hunter 21 | . . . . . . . 2 . . . . 3 . 1 . . 3 . . . . . 2 2 5 3 Programmer 67 | . . . . . . . 3 . . . . 16 . . . . 10 . 2 . . 4 13 7 8 4 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scraphulk 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | . 3 4 4 9 4 . 4 . 3 . 2 11 5 14 . . 6 . 1 3 5 6 4 3 4 10 Combat Bots Only 14 | . 3 3 4 4 4 . 3 . 3 . 2 7 5 14 . . 6 . 1 3 5 4 4 3 4 9 Max Kills in Single Turn 5 | . 1 1 2 2 1 . 2 . 1 . 1 2 3 5 . . 2 . 1 3 1 2 3 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . 1 . . 2 3 5 . . . . . 3 . 1 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 1701 | . 71 86 95 62 8 . 110 . 22 . 10 215 13 88 . . 138 . 2 135 18 44 126 56 96 306 Missed 588 | . 20 23 25 21 2 . 41 . 11 . 4 60 4 37 . . 42 . 2 38 11 17 44 25 48 113 Hits 1113 | . 51 63 70 41 6 . 69 . 11 . 6 155 9 51 . . 96 . . 97 7 27 82 31 48 193 Melee 54 | . . . . 3 . . . . . . . 1 . 2 . . . . . 26 1 . . . . 21 Projectile 1059 | . 51 63 70 38 6 . 69 . 11 . 6 154 9 49 . . 96 . . 71 6 27 82 31 48 172 AOE 6 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 Critical Strikes 61 | . 2 1 5 1 . . 4 . 1 . . 7 . 1 . . 4 . . 3 . 2 2 3 3 22 Part Disruptions 6 | . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Damage Taken 18822 | . 542 755 923 614 81 . 679 . 168 . 148 2804 172 1013 . . 1222 . . 2529 95 527 863 434 629 4624 Core 2663 | . 59 77 100 145 14 . 54 . . . 15 320 . 196 . . 117 . . 237 . 26 38 50 10 1205 Absorbed by Shields 6064 | . . . . . . . 191 . 40 . 15 349 29 223 . . 596 . . 390 92 176 786 454 658 2065 Regen/Repaired (Parts) 2601 | . . . 42 79 . . . . . 146 . 280 . . . . 149 . 20 42 . . 605 151 411 676 Core Remaining (%) 69 | 100 . 45 . . . 35 . . . . 91 . . . . 48 . . . . 69 . 95 . . . Volleys Fired 1334 | . 72 80 90 66 9 . 51 3 14 . 17 149 21 48 7 1 80 7 5 21 32 115 129 103 120 94 Largest 3 | . 2 2 3 3 3 . 3 1 3 . 3 3 3 3 1 3 3 3 3 3 1 2 1 1 3 3 Hottest 360 | . 70 60 133 133 133 . 195 85 195 . 195 220 212 286 80 278 278 265 265 265 105 181 113 113 334 360 Shots Fired 2419 | . 142 151 270 196 27 . 140 3 29 . 33 363 50 85 7 3 206 21 17 35 32 117 127 100 123 142 Gun 912 | . 122 . 270 196 27 . 125 . 15 . 16 106 14 . 7 . . . . 1 . . 13 . . . Cannon 1482 | . 20 147 . . . . 15 3 9 . 17 257 34 78 . 3 206 21 17 33 32 117 113 100 122 138 Launcher 24 | . . 4 . . . . . . 5 . . . 2 7 . . . . . 1 . . 1 . . 4 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 520 | . 112 147 130 64 9 . . . . . . . . . . . . . . 12 31 2 13 . . . Thermal 1690 | . 30 . 140 132 18 . 140 3 24 . 33 363 48 59 7 3 198 21 17 22 1 83 86 78 79 105 Explosive 19 | . . 4 . . . . . . . . . . 2 7 . . . . . 1 . . 1 . . 4 Electromagnetic 189 | . . . . . . . . . 5 . . . . 19 . . 8 . . . . 32 27 22 43 33 Robot Hit Streak 29 | . 11 10 10 14 7 . 20 . 9 . 6 27 16 11 8 . 17 2 2 18 10 17 23 29 13 20 Robot Miss Streak 6 | . 3 5 5 3 1 . 3 . 2 . 4 4 1 3 1 . 2 1 2 2 2 3 6 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 510 | . . . . . . . . . . . . . . . . . . . . . . 113 113 100 119 65 Shots Hit Robots 1395 | . 82 69 149 117 14 . 96 . 18 . 11 242 17 47 6 . 135 2 2 26 23 72 63 38 76 90 Core Hits 644 | . 38 28 64 49 9 . 46 . 12 . 5 98 13 47 2 . 43 . 3 12 14 38 32 16 31 44 Critical Kills 14 | . . . . . . . . . . . . 3 . . . . 1 . . . . 2 4 . 2 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Critical Strikes 56 | . 2 2 6 7 . . 6 . . . . 11 1 . . . 1 . . 3 1 2 8 . 2 4 Burn 29 | . 2 . 6 7 . . 6 . . . . 7 1 . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . 2 2 Destroy 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 7 . . . Blast 6 | . . 2 . . . . . . . . . . . . . . . . . 3 1 . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Melee Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48968 | . 887 1550 2584 2356 290 . 2123 . 636 . 245 8014 862 3483 165 . 4995 108 82 1772 1881 3406 3264 1876 3592 4797 Guns 10661 | . 685 . 2575 2338 278 . 1883 . 165 . 169 2144 119 . 165 . . . . 23 . . 117 . . . Cannons 32367 | . 175 1318 . . . . 222 . 122 . 76 5219 413 1459 . . 4932 108 79 1444 1881 2988 2658 1776 3590 3907 Explosions 5576 | . . 166 . . . . . . 349 . . 597 330 2024 . . . . . 305 . 383 432 100 . 890 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 364 | . 27 66 9 18 12 . 18 . . . . 54 . . . . 63 . 3 . . 35 57 . 2 . Kinetic 6328 | . 622 1318 858 562 43 . . . . . . . . . . . . . . 785 1881 142 117 . . . Thermal 31472 | . 238 . 1717 1776 235 . 2105 . 287 . 245 7960 532 959 165 . 4766 108 79 682 . 2231 1698 1093 2042 2554 Explosive 3989 | . . 166 . . . . . . . . . . 330 2024 . . . . . 305 . . 274 . . 890 Electromagnetic 6815 | . . . . . . . . . 349 . . . . 500 . . 166 . . . . 998 1118 783 1548 1353 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 3 3 3 3 3 7 7 29 29 29 9 9 9 10 1 3 14 4 11 18 Average Corruption 7 | . . . . . . . 1 3 3 3 3 4 7 18 29 29 4 9 9 9 1 1 6 2 7 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 568 | . . . . . . . 9 19 21 1 . 70 46 70 16 33 53 28 37 1 . 16 51 13 39 45 Message Errors 138 | . . . . . . . . 7 7 . . 13 15 20 3 8 13 5 6 . . 3 12 2 14 10 Matter Fused 143 | . . . . . . . 3 2 4 1 . 24 15 19 2 9 11 4 9 . . 3 9 2 12 14 Heat Flow Errors 66 | . . . . . . . 1 3 1 . . 4 5 9 1 9 5 3 3 1 . 1 9 1 4 6 Energy Discharges 70 | . . . . . . . . 1 4 . . 11 2 4 4 1 6 5 9 . . 4 11 1 2 5 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Data Loss (minor) 66 | . . . . . . . 2 4 4 . . 5 7 9 3 5 3 5 5 . . 2 3 3 4 2 Data Loss (major) 31 | . . . . . . . 1 2 . . . 4 . 3 1 1 10 4 2 . . . 2 . 1 . Misfires 17 | . . . . . . . . . 1 . . 4 . 3 . . 1 1 2 . . 1 1 . 1 2 Alerts 9 | . . . . . . . . . . . . . 1 . 2 . 2 . . . . 1 1 1 1 . Weapon Failures 20 | . . . . . . . 1 . . . . 3 1 2 . . 1 1 . . . 1 3 3 . 4 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1538 | . . 58 . . . . . . . . . 211 9 195 . . 246 . . 72 52 64 212 121 171 127 Projectiles 1357 | . . 52 . . . . . . . . . 174 9 183 . . 246 . . 72 52 48 103 121 171 126 Explosions 181 | . . 6 . . . . . . . . . 37 . 12 . . . . . . . 16 109 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . 2 11 . . . . . . . . . 1 . . . . 1 . . 5 4 1 . . . . Impact 5 | . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Kinetic 18 | . 1 9 . . . . . . . . . . . . . . . . . 4 4 . . . . . Secondary 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 242 | . . 40 . . . . . . . . . . . 46 . . . . . 30 . . 57 69 . . Shots 8 | . . 1 . . . . . . . . . . . 3 . . . . . 1 . . 2 1 . . Rammed 20 | . 5 7 3 4 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 44 | . 6 9 4 4 1 . 3 . . . . 7 . . . . 4 . 1 . . 3 1 . 1 . Kicked 20 | . . . . . . . 3 . . . . 7 . . . . 4 . 1 . . 3 1 . 1 . Crushed 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 247 242 213 297 72 . 266 240 238 . 93 283 107 275 53 188 303 190 189 133 5 267 423 342 178 176 Average Temperature 65 | . 51 82 57 53 27 . 56 103 74 . 39 68 36 72 53 61 70 75 61 51 5 73 91 76 30 49 Received Heat Transfer 2484 | . 243 345 381 195 21 . 80 . 91 . 54 479 . 183 . . 69 . . 70 8 69 72 8 28 88 Effects 9 | . 5 1 . . . . . . . . . . . 1 . . 2 . . . . . . . . . Energy Bleed 5 | . 2 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . Interference 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 30 | . . . . . . . . . 1 . . . . 3 . . 1 . . . . 3 5 5 5 7 Combat Hostiles 25 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . 2 4 5 4 6 Parts Fried 51 | . . . . . . . . . 2 . . . . 6 . . 1 . . . . 6 9 9 11 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . 1 . . 3 . . . . 8 . 2 . . 3 . . 1 . 3 . . 2 2 Combat Hostiles 23 | . . . . 1 . . 3 . . . . 7 . 2 . . 2 . . 1 . 3 . . 2 2 Parts Melted 127 | . 2 . 8 9 . . 21 . 1 . 1 44 2 1 . . 16 . 1 7 . 8 . 1 1 4 Heat Transferred 40989 | . 851 . 3774 3885 410 . 4236 . 481 . 481 12251 885 1333 222 . 5482 99 74 666 . 1915 211 . 1569 2164 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 . . . . . . . . . . . . 2 2 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 4 | . . 1 2 1 . . . . . . . 4 . . . . 1 . . . . . 2 2 2 2 Low Security (%) 57 | 100 100 82 31 36 100 . 100 . . . . 52 . . . . 71 . . . . 100 56 . . . Level 1 30 | . . 17 45 63 . . . . . . . 2 . . . . 28 . . . . . 38 85 82 82 Level 2 8 | . . . 22 . . . . . . . . 19 . . . . . . . . . . 5 14 16 17 Level 3 1 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1211 | . 88 223 467 327 85 . 133 . . . . 1211 . . . . 261 . . . . 193 412 432 437 593 Initial 243 | . . 24 57 181 85 . . . . . . . . . . . . . . . . . 99 225 243 229 Average 204 | . 27 112 263 214 23 . 43 . . . . 421 . . . . 139 . . . . 78 197 282 299 370 Influence Increases 11781 | . 482 508 1053 802 380 . 412 . 140 . 181 1897 135 505 10 . 858 147 90 360 213 570 919 617 668 834 Destroy 0b10 Robot/C 7040 | . 240 360 620 480 140 . 260 . 100 . 140 920 120 460 . . 540 100 60 320 200 300 480 240 420 540 Destroy 0b10 Robot/NC 590 | . 50 25 95 85 15 . 25 . . . . 100 5 . 10 . 30 . . . . 35 40 20 30 25 Destroy Leader 1410 | . 68 50 202 156 . . 84 . 10 . 10 218 10 30 . . 136 10 20 . 10 100 76 86 68 66 Allied During Kill 137 | . . . . . 10 . 4 . . . 16 17 . . . . . 37 10 40 3 . . . . . Successful Hack 317 | . 18 . 48 45 10 . 10 . . . . 40 . . . . 13 . . . . 19 69 40 . 5 Select Force Hacks 270 | . 60 . 30 . 180 . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . 30 30 . . 15 . . . . 255 . . . . 45 . . . . 15 150 45 60 105 Destroy Structure 1027 | . 1 28 13 6 25 . 14 . . . . 332 . . . . 94 . . . . 86 104 171 90 63 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . 15 . 15 . . Lose Combat Pursuer 210 | . 45 45 15 . . . . . 30 . 15 15 . 15 . . . . . . . . . . . 30 Influence Decreases 11306 | . 418 424 771 1011 601 . 324 88 140 . 181 701 999 710 137 . 618 387 90 221 352 392 696 586 691 768 Entered New Map 2036 | . . 40 91 249 136 . . 34 . . . . 443 64 127 . . 89 . . 139 . 79 176 189 180 Time Decay 8247 | . 408 364 670 612 431 . 263 54 140 . 145 509 546 546 10 . 578 258 90 81 183 392 597 410 502 458 Lost Part 520 | . 10 20 10 . . . 10 . . . . 130 10 60 . . 40 . . 80 10 . 10 . . 130 Lost Ally 291 | . . . . . 34 . 51 . . . 36 . . 40 . . . 40 . 60 20 . 10 . . . Purge Threat 212 | . . . . 150 . . . . . . . 62 . . . . . . . . . . . . . . Squads Dispatched 81 | . 5 . 4 2 . . 8 . . . . 17 . 1 . . 9 . . . 1 6 6 5 10 7 Investigation 24 | . 4 . 2 . . . 4 . . . . 5 . . . . 3 . . . . 1 . 1 1 3 Extermination 33 | . . . . . . . 2 . . . . 8 . . . . 5 . . . . 3 5 3 5 2 Reinforcement 20 | . 1 . 2 2 . . 1 . . . . 3 . . . . 1 . . . . 2 1 1 4 2 Assault 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 11 | . 2 . 1 2 . . 1 . . . . 2 . . . . . . . . . 2 . . 1 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . 6 10 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . 6 9 Times Spotted 511 | . 20 22 39 27 8 . 17 . 7 . 6 52 5 18 . . 31 3 3 89 9 24 28 15 30 58 Peak Tracking Total 19 | . 3 3 3 5 6 . 2 . 4 . 3 6 4 9 . . 6 3 2 19 5 5 4 3 6 14 Tactical Retreats 12 | . 2 3 1 . . . . . 1 . 1 1 . 1 . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 11 | . . 1 2 . . . . . . . . . . . . . 1 . . 1 . 1 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 57 | . . . 2 2 . . 1 . . . . 17 1 2 . . 3 . . 1 . 1 10 3 4 10 Max in Single Turn 6 | . . . 1 1 . . 1 . . . . 6 1 1 . . 1 . . 1 . 1 1 1 1 6 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 102 | . 9 1 12 10 12 2 6 1 . . . 11 . . 4 . 7 . . 3 . 6 6 3 5 4 Terminals 53 | . 7 . 10 9 6 . 1 . . . . 3 . . . . 3 . . . . 3 5 2 3 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Stations 7 | . . . 1 1 . . . . . . . 2 . . . . 1 . . . . . 1 . 1 . Recycling Units 26 | . 2 . 1 . 6 . 4 . . . . 4 . . . . 3 . . . . 2 . 1 . 3 Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 247 | . 22 1 30 29 23 19 9 1 . . . 25 . . 17 . 18 . . 8 . 10 10 6 11 8 Successful 169 | . 14 1 15 20 14 19 7 1 . . . 22 . . 17 . 11 . . 8 . 4 6 4 2 4 Failed 77 | . 7 . 15 9 9 . 2 . . . . 3 . . . . 7 . . . . 6 4 2 9 4 Catastrophic 9 | . 1 . . 1 . . . . . . . . . . . . 2 . . . . 2 1 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 22 . 25 18 25 . 7 . . . . 6 . . . . 11 . . . . 6 3 4 3 8 Terminals 139 | . 20 . 27 26 15 . 2 . . . . 10 . . . . 10 . . . . 7 8 5 7 2 Fabricators 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Repair Stations 19 | . . . 2 3 . . . . . . . 6 . . . . 5 . . . . . 2 . 1 . Recycling Units 31 | . 2 . 1 . 8 . 4 . . . . 4 . . . . 3 . . . . 2 . 1 . 6 Scanalyzers 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 78 | . 3 1 3 8 2 19 . 1 . . . 6 . . 17 . 3 . . 8 . 1 3 2 1 . Record 32 | . . . . . . 19 . . . . . . . . 5 . . . . 8 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . 2 . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . 1 . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Unreport Threat 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . Zone Layout 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 2 3 . . . . . . . 6 . . . . 4 . . . . . 2 . . . Scan Component 9 | . . . 1 2 . . . . . . . 3 . . . . 2 . . . . . 1 . . . Repair 8 | . . . 1 1 . . . . . . . 3 . . . . 2 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Insert Component 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 66 | . 10 . 10 9 12 . 5 . . . . 6 . . . . 4 . . . . 3 1 2 . 4 Terminals 40 | . 8 . 9 9 6 . . . . . . 2 . . . . 1 . . . . 2 1 1 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 17 | . 3 . 3 3 1 . . . . . . 2 . . . . 1 . . . . 2 . 1 . 1 Skim 22 | . 5 . 6 6 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . 2 . 1 . 6 . 4 . . . . 4 . . . . 3 . . . . 1 . 1 . 3 Tunnel 9 | . 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . Fedlink 14 | . . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 . 1 . 3 Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 10 9 6 . 2 . . . . 6 . . . . 4 . . . . 5 5 2 5 3 Full Trace Events 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 1 . . 4 . . . . . . . 2 . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 1 . . . . . . . 3 . . . . 2 . . . . . 1 . . . Time 392 | . . . 60 60 . . . . . . . 144 . . . . 112 . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 10 . . . . . . . . 2 . . . . . 5 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 27 | . . . . . 10 . . . . 2 . 1 . 2 . . 5 . . 5 1 . 1 . . . Largest Group 10 | . . . . . 10 8 7 . . 2 2 1 . 2 . . 5 5 3 5 2 1 1 . . . Highest-Rated Group 271 | . . . . . 177 159 149 . . 59 59 123 . 79 . . 238 238 133 271 109 44 10 . . . Highest-Rated Ally 123 | . . . . . 34 34 34 . . 31 31 123 . 49 . . 50 50 47 64 64 44 10 . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 160 | . . . . . 9 . 13 . . . 33 14 . 2 . . . 35 11 39 4 . . . . . Total Damage 5582 | . . . . . 211 . 303 . . . 537 1160 . 73 . . . 790 226 2170 112 . . . . . Kills 32 | . . . . . 3 . 1 . . . 4 10 . . . . . 5 1 8 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 27360 | . . . . . . . 1299 1129 1161 1898 1238 2867 1569 1562 348 646 2589 719 1128 2009 696 1260 1920 999 1327 996 Sensors 25033 | . . . . . . . 1299 1129 1161 1898 1238 2675 1569 1562 348 646 2589 719 1128 2009 696 1239 561 935 1255 377 Jamming 6013 | . . . . . . . . . . . . 192 . . . . . . . . . 598 1914 999 1320 990 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . 1 2 . 1 . 1 2 . 2 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 40884 | 64 1481 1902 2946 2005 1605 1639 1490 1130 1235 1898 1285 3521 1574 1562 348 646 2808 719 1130 2281 837 1350 1932 999 1353 1144 Spaces Moved 15570 | 44 575 653 1004 543 603 661 598 590 602 980 551 1155 573 527 161 248 915 270 424 843 238 431 874 426 635 446 Core 26 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 4064 | 25 575 653 1004 543 603 661 . . . . . . . . . . . . . . . . . . . . Legs 11480 | . . . . . . . 598 590 602 980 551 1155 573 527 161 248 915 270 424 843 238 431 874 426 635 439 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 232 232 240 240 240 190 190 190 190 190 183 260 190 190 260 250 250 250 140 253 180 160 160 160 50 Average Speed 217 | 122 201 233 238 240 240 243 190 190 190 190 190 227 260 257 191 260 250 250 250 241 259 245 170 160 160 164 Slowest Speed 3000 | 160 240 240 240 400 240 250 190 190 190 190 190 260 260 260 260 260 250 250 250 330 260 253 245 160 280 3000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 4 95 97 92 87 98 57 18 80 69 82 71 26 74 72 60 47 16 43 59 79 50 18 83 17 67 28 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 19 | . 2 1 1 1 8 . 1 . . 2 . . . . 3 . . . . . . . . . . . Known Exits Taken 22 | . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . . . 2 . 4 2 4 3 . . 3 . 1 . . 4 . . . . . . . Spaces Dug 196 | . . . . 1 . . 3 1 2 . 5 11 14 9 . 3 8 14 9 11 2 18 34 29 13 9 Terrain Destroyed 626 | . . 30 . 1 . . 8 3 5 . 14 110 29 84 . 3 57 18 14 16 7 45 56 69 31 26 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 422 | . . . . . . . 8 3 5 . 14 60 21 27 . 3 57 18 14 5 7 33 43 57 31 16 AOE 202 | . . 30 . . . . . . . . . 50 8 57 . . . . . 11 . 12 12 12 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total 21013 | 51 772 875 1367 1096 740 698 839 598 668 1020 760 1765 616 656 195 248 1297 303 489 1057 432 712 1300 711 964 784 Wait 2907 | . 71 116 172 438 40 7 140 2 37 15 176 322 15 50 . . 224 22 41 69 142 96 221 141 135 215 Move 15544 | 43 574 652 1003 542 602 660 597 589 601 979 550 1154 572 526 160 247 914 269 423 842 237 430 873 425 634 446 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 2 25 6 25 4 . 10 13 1 1 5 2 31 2 3 2 . 18 1 3 23 1 9 10 1 12 4 Fast Attach 147 | 6 3 . 10 10 . 1 1 . 4 7 3 13 . 4 11 . 6 1 6 18 . 16 15 . 10 2 Attach 78 | . 1 2 5 . . 2 7 . 1 . . 14 1 4 1 . 7 . . 11 1 7 4 2 3 5 Detach 5 | . . . . . . . . . . . . . . 1 1 . . . . 2 . 1 . . . . Swap 259 | . 7 4 17 11 . 4 19 1 6 2 7 44 4 8 1 . 22 2 . 16 10 14 17 12 18 13 Drop 308 | . 13 6 41 20 . 14 8 2 4 12 5 31 1 1 12 . 17 1 9 34 . 21 30 . 21 5 Fire 1334 | . 72 80 90 66 9 . 51 3 14 . 17 149 21 48 7 1 80 7 5 21 32 115 129 103 120 94 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . 3 . . . . 7 . . . . 4 . 1 . . 3 1 . 1 . Crush 24 | . 6 9 4 4 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 10 . Rewire 122 | . . . . . 88 . . . . . . . . 11 . . . . 1 13 9 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . . . . . . . . . . . 8 . . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Discovered new exit (range 7) 1123 | -10/Materials | Learned 4 Subcaves zone layouts 1201 | -10/Materials | Identified exit to Materials 1201 | -10/Materials | Identified exit to Subcaves 1267 | -10/Materials | Learned 2 Storage zone layouts 1366 | -10/Materials | Central database locked down 1435 | -10/Materials | Loaded intel: 1 repair station location 1515 | -10/Materials | Learned Materials emergency access door positions 1546 | -10/Materials | Entered Mines 1690 | -10/Mines | Learned location of Storage (-9) 1781 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2012 | -10/Mines | Learned Materials machine intel 2044 | -10/Mines | Discovered exit to Materials (range 7) 2381 | -10/Mines | Discovered exit to Materials (range 6) 2513 | -10/Mines | Excavation squad dispatched 2513 | -10/Mines | A large section of the Mines collapsed 2912 | -10/Mines | Core integrity fell below 50% 3448 | -10/Mines | Entered Materials 3448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3449 | -9/Materials | Identified exit to Storage 3451 | -9/Materials | Loaded intel: 67 machine locations 3569 | -9/Materials | Discovered new exit (range 6) 3747 | -9/Materials | Build established: Tank 3802 | -9/Materials | Discovered new exit (range 16) 4324 | -9/Materials | Build established: Scavenger-Tank 5312 | -9/Materials | Discovered new exit (range 3) 5481 | -9/Materials | Repaired Hvy. Particle Gun 5775 | -9/Materials | Build established: Tank 6394 | -9/Materials | Entered Storage 6630 | -9/Storage | Repaired Hvy. Particle Gun 7160 | -9/Storage | Core integrity fell below 50% 7475 | -9/Storage | Discovered new exit (range 16) 7833 | -9/Storage | Used back door to open Recycling access 7833 | -9/Storage | Discovered new exit (range 5) 7886 | -9/Storage | Found Prototype Launcher 7886 | -9/Storage | Identified Scatter Rocket Array 7932 | -9/Storage | Learned location of 1 exit from Recycling 8000 | -9/Storage | Learned location of 1 exit from Storage 8057 | -9/Storage | Learned 2 Storage zone layouts 8172 | -9/Storage | Learned 2 Storage zone layouts 8191 | -9/Storage | Learned 2 Materials zone layouts 8399 | -9/Storage | Entered Recycling 8400 | -9/Recycling | Met a Zionite searching for Scraptown 8400 | -9/Recycling | Identified exit to Scraptown 8803 | -9/Recycling | Learned location of Zion (-6) 8917 | -9/Recycling | Learned location of 3 exits from Materials 8935 | -9/Recycling | Learned Storage non-interactive machine intel 8941 | -9/Recycling | Identified exit to Factory 8957 | -9/Recycling | Learned 2 Materials zone layouts 9018 | -9/Recycling | Learned Storage terminal intel 9241 | -9/Recycling | Build established: Commander-Tank 9919 | -9/Recycling | Scanned before Scraplab entrance 9954 | -9/Recycling | Entered Scraplab 10004 | -9/Recycling | Entered Scraptown 10004 | -9/Scraptown | Accompanied by 8 allies 10248 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10287 | -9/Scraptown | Received an X-ray algorithm 10734 | -9/Scraptown | Visited UFD Registry 10734 | -9/Scraptown | Registered with UFD as "Wirelauncher" 10782 | -9/Scraptown | Visited Abandonware Association 10798 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10806 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10806 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 10858 | -9/Scraptown | Visited Supply Room 10945 | -9/Scraptown | Visited Science Guys 10997 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11019 | -9/Scraptown | Found DCF Scrap (27 items) 11095 | -9/Scraptown | Visited A0-MCA Data Center 11118 | -9/Scraptown | Visited Junk Repository 11204 | -9/Scraptown | Visited Supply Room 11284 | -9/Scraptown | Visited Curators Association 11504 | -9/Scraptown | Met Optimus 11504 | -9/Scraptown | Accepted into 0bPrime 11634 | -9/Scraptown | Discovered new exit (range 3) 11643 | -9/Scraptown | Entered Factory 11643 | -6/Factory | Accompanied by 7 allies 11643 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 11676 | -6/Factory | Loaded intel: 8 recycling unit locations 11743 | -6/Factory | Learned location of Protoforge (-2) 11898 | -6/Factory | Lost 7 allies 12153 | -6/Factory | Build established: Skirmisher 13021 | -6/Factory | Fabricated Gamma Bomb Array (x1) 13108 | -6/Factory | Discovered new exit (range 11) 13127 | -6/Factory | Identified exit to Lower Caves 13130 | -6/Factory | Garrison activated, responded to threat 13133 | -6/Factory | Entered Lower Caves 13406 | -6/Lower Caves | Learned Factory trap positions 13711 | -6/Lower Caves | Discovered new exit (range 8) 13747 | -6/Lower Caves | Identified exit to Lower Caves 14263 | -6/Lower Caves | Entered another Lower Caves area 14910 | -6/Lower Caves | Learned Factory security intel 14936 | -6/Lower Caves | Identified exit to Zion 15498 | -6/Lower Caves | Entered Zion 15606 | -6/Zion | System corruption cleaned by Quarantine Array 16065 | -6/Zion | Found CR-A16's Pointy Stick 17068 | -6/Zion | Turned away by Imprinter 17150 | -6/Zion | Gained Derelict followers 17365 | -6/Zion | Discovered new exit (range 15) 17391 | -6/Zion | Identified exit to Proximity Caves 17396 | -6/Zion | Entered Proximity Caves 17396 | -5/Proximity Caves | Accompanied by 2 allies 17895 | -5/Proximity Caves | Identified exit to Factory 18004 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18681 | -5/Proximity Caves | Entered Factory 18681 | -5/Factory | Evolved 2 slots: Utility x2 18682 | -5/Factory | Loaded intel: 87 trap records 18913 | -5/Factory | Loaded intel: 8 recycling unit locations 18965 | -5/Factory | Build established: Scavenger-Skirmisher 19033 | -5/Factory | Discovered new exit (range 4) 19037 | -5/Factory | Identified exit to Upper Caves 20140 | -5/Factory | Repaired Arm. Leg 20275 | -5/Factory | Lost 5 parts (5u) 20745 | -5/Factory | Destroyed 7 combat bots 21123 | -5/Factory | Repaired Adv. Sensor Array 21208 | -5/Factory | Repaired Imp. Cooling System 21285 | -5/Factory | Scraphulk reinforcements arrived 21497 | -5/Factory | Destroyed 05F01-K 21511 | -5/Factory | Found Scrap Suit 21890 | -5/Factory | Found Hvy. Insulated Plating 21981 | -5/Factory | First assault squad dispatched 22202 | -5/Factory | Entered Upper Caves 22384 | -5/Upper Caves | Encountered a Warlord checkpoint 22897 | -5/Upper Caves | Learned Factory emergency access door positions 23635 | -5/Upper Caves | Discovered new exit (range 6) 23646 | -5/Upper Caves | Identified exit to Upper Caves 23715 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23776 | -5/Upper Caves | Entered another Upper Caves area 23778 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23811 | -5/Upper Caves | System corruption reached 10% 23858 | -5/Upper Caves | Destroyed 14 combat bots 23864 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 23998 | -5/Upper Caves | Discovered new exit (range 4) 24006 | -5/Upper Caves | Identified exit to Factory 24080 | -5/Upper Caves | Build established: Skirmisher 24088 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24140 | -5/Upper Caves | Core integrity fell below 50% 24395 | -5/Upper Caves | Build established: Mutant 24457 | -5/Upper Caves | Learned location of 1 exit from Factory 24916 | -5/Upper Caves | Build established: Scavenger-Tank 25226 | -5/Upper Caves | Discovered new exit (range 8) 25335 | -5/Upper Caves | Identified exit to Zhirov 25338 | -5/Upper Caves | Entered Zhirov 25340 | -5/Zhirov | Discovered new exit (range 3) 25374 | -5/Zhirov | Met Zhirov 25410 | -5/Zhirov | Learned location of Quarantine (-2) 25427 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25456 | -5/Zhirov | Found Alien Artifact 25456 | -5/Zhirov | Identified Integrated Dissipator 25456 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25483 | -5/Zhirov | Found Alien Artifact 25643 | -5/Zhirov | Build established: Scavenger-Mutant 25683 | -5/Zhirov | Identified exit to Proximity Caves 25686 | -5/Zhirov | Entered Proximity Caves 25966 | -4/Proximity Caves | Build established: Scavenger-Tank 26012 | -4/Proximity Caves | Learned Research garrison access intel 26093 | -4/Proximity Caves | Learned Research stockpile data 26181 | -4/Proximity Caves | Discovered exit to Factory (range 15) 26332 | -4/Proximity Caves | Entered Factory 26332 | -4/Factory | Evolved 2 slots: Utility x2 26333 | -4/Factory | Identified exit to Research 26418 | -4/Factory | Repaired Adv. Plasma Cannon 26483 | -4/Factory | Repaired Imp. Weapon Cycler 26566 | -4/Factory | Discovered new exit (range 3) 26571 | -4/Factory | Identified exit to Upper Caves 26783 | -4/Factory | Found Prototype Processor 26784 | -4/Factory | Identified Exp. Melee Analysis Suite 27046 | -4/Factory | Loaded intel: 8 recycling unit locations 27189 | -4/Factory | Discovered exit to Research (range 15) 27244 | -4/Factory | Build established: Scavenger-Skirmisher 27330 | -4/Factory | Discovered exit to Research (range 4) 28994 | -4/Factory | Scrapoid reinforcements arrived 29140 | -4/Factory | Entered Upper Caves 29140 | -4/Upper Caves | Accompanied by 5 allies 29250 | -4/Upper Caves | Learned location of 1 exit from Research 29370 | -4/Upper Caves | Found Scrap Suit 29789 | -4/Upper Caves | Discovered new exit (range 9) 29851 | -4/Upper Caves | Identified exit to Upper Caves 29859 | -4/Upper Caves | Entered another Upper Caves area 29859 | -4/Upper Caves | Accompanied by 3 allies 29902 | -4/Upper Caves | Discovered exit to Research (range 13) 29969 | -4/Upper Caves | Learned Research interactive machine intel 30017 | -4/Upper Caves | Learned 8 Research zone layouts 30234 | -4/Upper Caves | Found Scrap Suit 30269 | -4/Upper Caves | Found DCF Scrap (13 items) 30877 | -4/Upper Caves | Encountered a Warlord checkpoint 30879 | -4/Upper Caves | Discovered new exit (range 6) 30889 | -4/Upper Caves | Identified exit to Warlord 30989 | -4/Upper Caves | Entered Warlord 31019 | -4/Warlord | System corruption reached 10% 31040 | -4/Warlord | System corruption cleaned by Quarantine Array 31814 | -4/Warlord | Learned Research stockpile data 31814 | -4/Warlord | Learned Quarantine stockpile data 31814 | -4/Warlord | Learned 4 Quarantine zone layouts 31814 | -4/Warlord | Learned 4 Command zone layouts 31814 | -4/Warlord | Learned 4 Command zone layouts 31814 | -4/Warlord | Learned Quarantine security intel 31814 | -4/Warlord | Learned Factory scanalyzer intel 31814 | -4/Warlord | Learned Armory recycling unit intel 32289 | -4/Warlord | Warlord's base attacked by MAIN.C 32417 | -4/Warlord | Found Prototype Device 32417 | -4/Warlord | Identified Exp. Phase Shifter 32438 | -4/Warlord | Found Prototype Processor 32438 | -4/Warlord | Identified Spectral Analyzer 32442 | -4/Warlord | Found Prototype Device 32442 | -4/Warlord | Identified System Purifier 32452 | -4/Warlord | Found Prototype Hackware 32452 | -4/Warlord | Identified Ghost Barrier 32471 | -4/Warlord | Found Prototype Reactor 32564 | -4/Warlord | Lost 3 allies 32639 | -4/Warlord | Warlord forces counterattacked 32656 | -4/Warlord | Spotted Striker 32667 | -4/Warlord | Allies destroyed IB-R8Q(B) 32693 | -4/Warlord | Spotted Executioner 32706 | -4/Warlord | Spotted Striker 32718 | -4/Warlord | Spotted Executioner 32726 | -4/Warlord | Spotted Executioner 32758 | -4/Warlord | Lost 17 allies 32766 | -4/Warlord | Found Prototype Processor 32767 | -4/Warlord | Identified Exp. Core Analyzer 32827 | -4/Warlord | Lost 4 allies 32891 | -4/Warlord | Spotted B-86 Titan 32896 | -4/Warlord | Spotted B-90 Cyclops 32935 | -4/Warlord | Found Quantum Capacitor 32936 | -4/Warlord | Lost 4 allies 32964 | -4/Warlord | Warlord base infiltrated, sounded retreat 32989 | -4/Warlord | Spotted Striker 32989 | -4/Warlord | Spotted Striker 33033 | -4/Warlord | Lost 10 allies 33044 | -4/Warlord | Found Prototype Ballistic Cannon 33044 | -4/Warlord | Identified Hvy. Autocannon 33061 | -4/Warlord | Destroyed Striker 33069 | -4/Warlord | Destroyed Striker 33073 | -4/Warlord | Found Hvy. Autocannon 33079 | -4/Warlord | Lost 8 parts (1p4u3w) 33129 | -4/Warlord | Rebuked by Warlord 33189 | -4/Warlord | Spotted Executioner 33189 | -4/Warlord | Spotted Striker 33229 | -4/Warlord | Lost 8 allies 33235 | -4/Warlord | Discovered new exit (range 14) 33262 | -4/Warlord | Identified exit to Proximity Caves 33270 | -4/Warlord | Entered Proximity Caves 33270 | -3/Proximity Caves | Accompanied by 1 ally 33441 | -3/Proximity Caves | Build established: Scavenger-Gunner 33554 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 34035 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34077 | -3/Proximity Caves | Discovered exit to Research (range 9) 34107 | -3/Proximity Caves | Entered Research 34107 | -3/Research | Accompanied by 1 ally 34107 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34108 | -3/Research | Identified exit to Armory 34109 | -3/Research | Identified exit to Research 34112 | -3/Research | Loaded intel: 47 interactive machine locations 34113 | -3/Research | Loaded intel: 4 garrison access locations 34536 | -3/Research | Loaded intel: 5 recycling unit locations 34968 | -3/Research | Found Prototype Device 34968 | -3/Research | Identified Exp. Thermal Shield 35402 | -3/Research | Discovered new exit (range 6) 35455 | -3/Research | Identified exit to Testing 35457 | -3/Research | Entered Testing 35760 | -3/Testing | Spotted Striker 35763 | -3/Testing | Spotted Striker 35813 | -3/Testing | Found Prototype Device 35828 | -3/Testing | Identified AEGIS Remote Shield 35998 | -3/Testing | Repaired Imp. Heavy Armor Plating 36093 | -3/Testing | Found Prototype Ballistic Gun 36121 | -3/Testing | Found Prototype Hackware 36226 | -3/Testing | Spotted PH-UGD4E0O33G 36230 | -3/Testing | Identified Hyp. Multirail 36235 | -3/Testing | Destroyed PH-UGD4E0O33G 36251 | -3/Testing | Found Prototype Processor 36251 | -3/Testing | Identified Exp. Targeting Computer 36266 | -3/Testing | Found Exp. Phase Shifter 36567 | -3/Testing | Found Prototype Protection 36567 | -3/Testing | Identified Hvy. Regenerative Plating 36575 | -3/Testing | Identified Vortex Chain Reactor 36576 | -3/Testing | Found Prototype Protection 36706 | -3/Testing | Found Prototype Leg 36706 | -3/Testing | Identified Myomer Exoskeleton 36957 | -3/Testing | System corruption reached 10% 37251 | -3/Testing | Discovered exit to Research (range 9) 37389 | -3/Testing | Entered Research 37389 | -2/Research | Evolved 2 slots: Utility x2 37488 | -2/Research | Identified System Mapper 37518 | -2/Research | Identified exit to Quarantine 37789 | -2/Research | Build established: Hacker-Gunner 37929 | -2/Research | Loaded intel: 5 recycling unit locations 38388 | -2/Research | Entered Quarantine 38389 | -2/Quarantine | Identified exit to Section 7 38389 | -2/Quarantine | Identified exit to Protoforge 38511 | -2/Quarantine | Found Alien Artifact 38589 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 38721 | -2/Quarantine | Identified Transdimensional Reconstructor 38721 | -2/Quarantine | Warped through subspace 38766 | -2/Quarantine | Found Alien Artifact 38774 | -2/Quarantine | Found Transdimensional Reconstructor 38891 | -2/Quarantine | Identified SHELL Armor 38894 | -2/Quarantine | Found Alien Artifact 39114 | -2/Quarantine | System corruption reached 10% 39202 | -2/Quarantine | Build established: Scavenger-Gunner 39418 | -2/Quarantine | Found Alien Artifact 39573 | -2/Quarantine | Spotted Fortress 39594 | -2/Quarantine | Destroyed Fortress 39598 | -2/Quarantine | Found Vortex Chain Reactor 39604 | -2/Quarantine | Found Prototype Device 39604 | -2/Quarantine | Identified Exp. EM Shield 39608 | -2/Quarantine | Found Prototype Device 39608 | -2/Quarantine | Identified Exp. Force Field 39617 | -2/Quarantine | Found Vortex Chain Reactor 39741 | -2/Quarantine | Entered Protoforge 39831 | -2/Protoforge | Spotted Hotshot 39832 | -2/Protoforge | Spotted Hotshot 39848 | -2/Protoforge | Destroyed Hotshot 39857 | -2/Protoforge | Destroyed Hotshot 39887 | -2/Protoforge | Destroyed 9 combat bots 40196 | -2/Protoforge | Spotted AP7-3 40204 | -2/Protoforge | Spotted AP7-3 40205 | -2/Protoforge | Superfortress began startup sequence 40227 | -2/Protoforge | Warped through subspace 40355 | -2/Protoforge | Spotted EXE-6 40357 | -2/Protoforge | Spotted EXE-6 40415 | -2/Protoforge | Destroyed EXE-6 40459 | -2/Protoforge | Destroyed EXE-6 40470 | -2/Protoforge | Found Exp. Core Analyzer 40511 | -2/Protoforge | Identified Dimensional Node Initializer 40511 | -2/Protoforge | Initialized slip node 40558 | -2/Protoforge | UFD initiated attack on Protoforge 40558 | -2/Protoforge | Loaded intel: 3 recycling unit locations 40595 | -2/Protoforge | Optimus greeted in Protoforge 40599 | -2/Protoforge | Spotted Decapitator 40601 | -2/Protoforge | Spotted Decapitator 40604 | -2/Protoforge | Identified Subatomic Replicator 40604 | -2/Protoforge | Used Subatomic Replicator to create Alien Artifact 40789 | -2/Protoforge | Met 7R-MNS 40813 | -2/Protoforge | Spotted Hotshot 40816 | -2/Protoforge | Spotted Decapitator 40822 | -2/Protoforge | Destroyed Decapitator 40835 | -2/Protoforge | Scanned by Researcher 40841 | -2/Protoforge | Spotted Immortal 40848 | -2/Protoforge | Spotted Executioner 40850 | -2/Protoforge | Spotted Striker 40852 | -2/Protoforge | Spotted Immortal 40862 | -2/Protoforge | Spotted Immortal 40879 | -2/Protoforge | Core integrity fell below 50% 40881 | -2/Protoforge | Released all parts (4) 40885 | -2/Protoforge | Core integrity fell below 20% 40885 | -2/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- 40875_ SHELL Armor destroyed. 40876_ Penetrated by Slug. 40878_ Critical hit (Impale). 40878_ Adv. Cooling System destroyed. 40879_ Penetrated by Slug. 40879_ Slug penetrates Wall. 40879_ Penetrated by Slug. 40880_ Critical hit (Impale). 40881_ System corrupted: Matter fused (-10). 40881_ Acquired 10 matter. 40881_ Released Hcp. Storage Unit. 40881_ Released Exp. Core Analyzer. 40881_ Released Exp. Targeting Computer. 40881_ Released Com. HERF Cannon. 40882_ Dropped Prototype Device. 40883_ Acquired Alien Artifact. 40884_ The unstable cave ceiling collapses. 40884_ Knocked back. 40885_ Slug penetrates Wall. 40885_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ????#####?????????????????????????????????????? | | ?? 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""! ## #""""#???#""""#??###????????????? | | !! |#$ !!#####====##;;;#######??????? | | *! $hh!! @ ; #?????? | | ] h$FFF % ;#????????? | | FFF bsl #?????????? | | " FFF ] !Kl #?????????? | | " " ! =bgh!l!! #?????????? | | " =[E|!] #?????????? | | !!;;[|# ##### #?????????? | | """""""""""" # !! ;# ##""""#???# #?????????? | | ????""""""""""# ;;#;#########???# #?????????? | | ??????"""""""###### ##???????????# #?????????? | | ????????####??????####???????????### ##????????? | | ?????????????????????????????????# ##???????? | | ?????????????????????????????????### #???????? | | ?????????????????????????????????# # #???????? | | #################################### #########?? | | #?? | | #?? | | "" """ " #?? | | " """" "" "" %%% #?? | | """ """ " """ "" " #?# | | " "" """ [% % " #"" | | """ " """" " #" | | """ " " "# | | "" " " " " # | | """ " "" " "" % % % + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 73 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Power Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Ovr. Armored Exoskeleton | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Lance | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Robot Schematics ------------------ E-15 Imp | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Repaired ---------- Hvy. Particle Gun | 61% | -9/Materials Hvy. Particle Gun | 28% | -9/Storage Arm. Leg | 41% | -5/Factory Adv. Sensor Array | 8% | -5/Factory Imp. Cooling System | 5% | -5/Factory Adv. Plasma Cannon | 13% | -4/Factory Imp. Weapon Cycler | 55% | -4/Factory Imp. Heavy Armor Plating | 27% | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SignalTripodStorm Manual? 0 Play Time 03:34:31 Cumulative 2187.5 hours Start 2025.06.02 @ 16:17:10 End 2025.06.03 @ 19:11:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 734 Rogue 734 Adventurer 0 Explorer 0 Win Type - Total 165 Types 31/17/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5369ba6-5185-4bc1-8058-872c948e660b