Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 06:47:59 Player: Xenocore Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (201) 1005 Value Destroyed (7049) 7049 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 12935 Bonus ------- High Alert Combat Kills 1426 Follower Combat Kills 39 Friendly Fire -204 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod (0) Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Light Armor Plating Gauss Rifle Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Core Analyzer Transmission Jammer Force Field > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg High-capacity Matter Pod Advanced Terrain Scan Processor Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating Force Field Phase Cannon Precision Assault Rifle Coil Gun Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Utility Signal Interpreter Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . . . 1 Parts Attached 121 | 6 12 4 . . 20 35 44 Power 21 | 1 2 1 . . 1 6 10 Engine 13 | 1 2 . . . 1 5 4 Core 7 | . . 1 . . . 1 5 Reactor 1 | . . . . . . . 1 Propulsion 37 | 2 3 2 . . 4 9 17 Treads . | . . . . . . . . Leg 35 | . 3 2 . . 4 9 17 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 4 . . . 7 15 4 Device 9 | . . . . . 2 5 2 Storage 5 | 1 2 . . . 1 1 . Processor 5 | . 2 . . . . 3 . Hackware 1 | . . . . . . 1 . Protection 11 | . . . . . 4 5 2 Artifact . | . . . . . . . . Weapon 32 | 2 3 1 . . 8 5 13 Energy Gun 4 | 1 1 . . . 2 . . Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 11 | 1 1 1 . . . 3 5 Ballistic Cannon 5 | . . . . . 3 . 2 Launcher 9 | . 1 . . . 3 . 5 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 69 | . 1 . . . 7 24 37 Power 16 | . 1 . . . 1 4 10 Propulsion 22 | . . . . . 2 8 12 Utility 13 | . . . . . 2 6 5 Weapon 18 | . . . . . 2 6 10 Highest Loss Streak 14 | . 1 . . . 2 5 14 To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 13 14 15 15 18 17 17 Power 1 | . . 1 1 1 1 . 1 Propulsion 4 | 2 3 3 4 4 3 5 4 Utility 6 | . 3 5 5 5 6 7 5 Weapon 5 | . 4 5 5 5 5 4 5 Tool/Special . | . . . . . . . . Unused Backups 48 | . 6 3 . . 12 8 19 Power 7 | . 1 1 . . 3 . 2 Propulsion 13 | . 3 1 . . 3 2 4 Utility 16 | . . 1 . . 4 5 6 Weapon 12 | . 2 . . . 2 1 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 99 97 93 Engine 6 | . 13 1 . . 4 6 5 Core 3 | . . 12 14 14 4 . 4 Leg 28 | . 24 28 28 28 35 29 25 Device 3 | . . . . . 8 2 8 Storage 9 | . 14 14 14 14 9 7 6 Processor 16 | . 12 14 14 14 9 22 22 Hackware 1 | . . . . . . 5 . Protection 3 | . . . . . 8 4 . Energy Gun 5 | . 12 14 14 14 8 . . Energy Cannon 2 | . . . . . . 6 3 Ballistic Gun 6 | . 14 14 . . . 6 8 Ballistic Cannon 2 | . . . . . 7 . 2 Launcher 2 | . 1 . 13 14 2 . . Peak Build Rating 70 | 6 9 23 23 23 44 50 70 Average Rating 35 | 4 8 21 23 23 36 44 58 On Entrance 21 | . 6 9 23 23 23 44 42 Naked Turns . | . . . . . . . . Heaviest Build 88 | 11 30 35 36 36 70 70 88 Greatest Support 75 | 26 26 40 40 40 70 72 75 Greatest Overweight (x) 18 | 1 1 1 . . 1 18 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 18 | 7 13 15 15 15 19 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 Average Carried 17 | 4 13 14 15 15 18 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 6 15 15 15 15 20 19 12 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 9% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 4808 | 260 454 80 . 154 1062 1478 1320 Remotely . | . . . . . . . . Salvage Created 7035 | . 332 110 . 51 1255 2463 2824 Parts 400 | . 15 9 . 10 74 143 149 Haulers Intercepted 8 | . 1 . . . 4 3 . Recyclers Shooed 5 | . . . . 1 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 145 | . 7 4 . 4 25 51 54 Guns 47 | . 7 4 . 1 4 10 21 Cannons 44 | . . . . . 9 24 11 AOE 50 | . . . . 3 12 14 21 Classes Destroyed 18 | . 4 2 . 1 6 4 1 Worker 15 | . . 2 . . 3 4 6 Builder 10 | . . . . . 3 2 5 Tunneler 3 | . . . . 1 . . 2 Hauler 8 | . 1 . . . 4 3 . Recycler 6 | . . . . . 3 2 1 Mechanic 2 | . . . . . 1 1 . Operator 2 | . . . . . 1 1 . Watcher 8 | . 3 . . . 3 2 . Swarmer 28 | . 3 3 . 4 3 5 10 Cutter 2 | . . . . . . . 2 Grunt 63 | . 4 . . 1 9 27 22 Brawler 4 | . . . . . 1 1 2 Duelist 1 | . . . . . . 1 . Protector 3 | . . . . . . 2 1 Sentry 15 | . . 1 . . 10 3 1 Specialist 4 | . . . . . 2 . 2 Hunter 8 | . . . . . . 2 6 Programmer 17 | . . . . . . 10 7 Thug 2 | . . . . . . . 2 Best Kill Streak 20 | . 3 3 . 4 9 8 20 Combat Bots Only 13 | . 3 3 . 4 6 5 13 Max Kills in Single Turn 6 | . 1 1 . 2 4 4 6 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . . . 2 4 2 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 1224 | . 51 15 . 13 126 371 648 Missed 375 | . 8 2 . 7 41 112 205 Hits 849 | . 43 13 . 6 85 259 443 Melee 12 | . . . . . . 5 7 Projectile 837 | . 43 13 . 6 85 254 436 AOE 3 | . . . . . . . 3 Critical Strikes 26 | . 2 2 . . 4 5 13 Actively Blocked 1 | . . . . . 1 . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 11891 | . 433 172 . 119 1346 3752 6069 Core 1571 | . 100 53 . 51 118 394 855 Absorbed by Shields 790 | . . . . . . . 790 Redirected to Shielding 287 | . . . . . 180 107 . Regen/Repaired (Parts) 397 | . . . . . 197 . 200 Core Remaining (%) 59 | 100 . . . 18 78 43 . Volleys Fired 452 | . 44 10 18 6 103 170 101 Largest 3 | . 2 2 2 2 2 2 3 Hottest 168 | . 85 85 95 95 100 138 168 Shots Fired 917 | . 86 20 21 9 188 326 267 Gun 552 | . 85 20 5 3 87 158 194 Cannon 272 | . . . . . 71 148 53 Launcher 93 | . 1 . 16 6 30 20 20 Special . | . . . . . . . . Kinetic 516 | . 43 10 2 . 75 174 212 Thermal 308 | . 42 10 3 3 83 132 35 Explosive 85 | . 1 . 16 6 30 20 12 Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 16 | . 6 12 . 1 16 11 8 Robot Miss Streak 6 | . 5 1 . 4 3 5 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 10 | . 1 1 . . . . 8 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 531 | . 49 16 . 1 126 192 147 Core Hits 355 | . 19 7 . 9 70 122 128 Critical Kills 7 | . 1 . . . . 4 2 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 14 | . 1 . . . 3 5 5 Burn 1 | . . . . . 1 . . Meltdown 4 | . . . . . . 3 1 Destroy 5 | . 1 . . . . 2 2 Blast 4 | . . . . . 2 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18653 | . 660 223 . 299 3610 6246 7615 Guns 6165 | . 660 223 . 35 981 1713 2553 Cannons 4634 | . . . . . 1160 2236 1238 Explosions 7847 | . . . . 264 1469 2297 3817 Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 6811 | . 330 113 . . 1209 1911 3248 Thermal 4461 | . 330 110 . 35 932 2038 1016 Explosive 6191 | . . . . 264 1469 2297 2161 Electromagnetic 1183 | . . . . . . . 1183 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 5 8 Average Corruption 3 | . . . . . . 1 5 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 89 | . . . . . . 34 55 Message Errors 22 | . . . . . . 9 13 Matter Fused 17 | . . . . . . 4 13 Heat Flow Errors 10 | . . . . . . 3 7 Energy Discharges 12 | . . . . . . 4 8 Parts Rejected 5 | . . . . . . . 5 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 7 5 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . . 1 2 Alerts 2 | . . . . . . 2 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 293 | . . . . 2 50 128 113 Projectiles 76 | . . . . . 9 64 3 Explosions 217 | . . . . 2 41 64 110 Melee . | . . . . . . . . Knockbacks 11 | . . . . . 8 1 2 Impact . | . . . . . . . . Kinetic 11 | . . . . . 8 1 2 Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . 15 . . 74 46 49 . Shots 7 | . 1 . . 2 3 1 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 534 | . 155 215 74 126 260 344 534 Average Temperature 84 | . 44 77 48 64 67 80 109 Received Heat Transfer 2977 | . 81 63 . . 585 1026 1222 Effects 8 | . . . . . . 2 6 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . . . . . 9 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 3 1 Combat Hostiles 4 | . . . . . . 3 1 Parts Melted 12 | . . 1 . . 1 8 2 Heat Transferred 7319 | . 794 259 . 74 2183 2887 1122 Parts Sabotaged 6 | . . . . . . . 6 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 4 | . . . . . 1 3 4 Low Security (%) 59 | 100 100 100 . 100 86 35 12 Level 1 14 | . . . . . 13 21 25 Level 2 17 | . . . . . . 29 39 Level 3 7 | . . . . . . 12 18 Level 4 . | . . . . . . . 4 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1157 | . 57 70 . 114 367 1003 1157 Initial 491 | . . . . . . 165 491 Average 241 | . 7 8 . 50 93 360 528 Influence Increases 4800 | . 243 132 . 144 986 1727 1568 Destroy 0b10 Robot/C 2860 | . 140 100 . 80 500 980 1060 Destroy 0b10 Robot/NC 285 | . 20 10 . 5 90 85 75 Destroy Leader 682 | . 38 20 . 10 174 260 180 Allied During Kill 6 | . . 2 . 4 . . . Successful Hack 92 | . 5 . . . 23 14 50 Disable Machine 345 | . 15 . . . 30 180 120 Destroy Structure 350 | . 10 . . 45 109 118 68 Lose Combat Pursuer 180 | . 15 . . . 60 90 15 Influence Decreases 3769 | . 243 125 7 144 620 1090 1540 Entered New Map 720 | . . . 7 . . 201 512 Time Decay 2254 | . 233 125 . 144 410 684 658 Lost Part 645 | . 10 . . . 60 205 370 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 45 | . 1 . . . 7 18 19 Investigation 2 | . . . . . 1 1 . Extermination 15 | . . . . . . 10 5 Reinforcement 14 | . 1 . . . 2 4 7 Assault 7 | . . . . . . 3 4 Garrison 7 | . . . . . 4 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced 4 | . . . . . . 1 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . 1 1 . . 2 4 2 Communications Jammed 42 | . . . . . . . 42 Distress Signals 42 | . . . . . . . 42 Times Spotted 202 | . 16 4 . 4 33 70 75 Peak Tracking Total 11 | . 3 3 . 4 6 6 11 Tactical Retreats 7 | . 1 . . . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 24 | . 1 . 1 . 2 12 8 Max in Single Turn 5 | . 1 . 1 . 1 5 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 44 | . 6 . 4 . 15 15 4 Terminals 28 | . 6 . . . 11 10 1 Fabricators 2 | . . . . . . 2 . Repair Stations 6 | . . . . . 2 2 2 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 2 1 1 Garrison Access . | . . . . . . . . Total Hacks 147 | . 15 . 49 . 44 28 11 Successful 95 | . 7 . 49 . 24 8 7 Failed 50 | . 8 . . . 20 20 2 Catastrophic 9 | . 2 . . . 1 6 . Database Lockouts 2 | . . . . . . . 2 Manual 7 | . 3 . . . 4 . . Terminals 65 | . 15 . . . 23 21 6 Fabricators 4 | . . . . . . 4 . Repair Stations 16 | . . . . . 10 2 4 Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . . . 11 1 1 Garrison Access . | . . . . . . . . Terminal Hacks 73 | . 7 . 49 . 9 5 3 Record 57 | . 1 . 49 . 2 2 3 Prototype ID Bank 3 | . 1 . . . 2 . . Open DSF 2 | . . . . . . 2 . Recycling Unit Index 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 2 . . . 1 . . Transport Status 1 | . 1 . . . . . . Zone Layout 5 | . 2 . . . 2 1 . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 11 | . . . . . 8 . 3 Scan Component 7 | . . . . . 5 . 2 Repair 4 | . . . . . 3 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 7 . 1 Insert Component 5 | . . . . . 4 . 1 Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used 2 | . . . . . 1 1 . Hacking Detections 34 | . 5 . . . 14 12 3 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 3 . 1 Time 227 | . . . . . 208 . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 1 1 . . . Highest-Rated Group 71 | . . 71 8 8 . . . Highest-Rated Ally 31 | . . 31 8 8 . . . Total Orders 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 98 | . . 98 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 7663 | . . . . . 1291 3898 2474 Optics 5979 | . . . . . . 3505 2474 Sensors 1684 | . . . . . 1291 393 . Jamming 2374 | . . . . . . 217 2157 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 15366 | 60 2404 954 1016 370 2994 5094 2474 Spaces Moved 8602 | 52 1314 714 812 293 1828 2542 1047 Core 9 | 5 . . . . . 3 1 Treads . | . . . . . . . . Legs 8264 | . 1032 714 812 293 1828 2539 1046 Wheels 329 | 47 282 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 120 122 Average Speed 141 | 86 165 122 120 120 126 135 188 Slowest Speed 950 | 100 190 190 120 120 190 950 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 98 99 91 67 94 55 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 35 | . 8 . . 11 16 . . Terrain Destroyed 459 | . 8 . 44 46 180 114 67 Melee . | . . . . . . . . Projectile 16 | . . . . . 6 2 8 AOE 443 | . 8 . 44 46 174 112 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 11018 | 63 1460 776 832 302 2323 3918 1344 Wait 1531 | . 54 40 2 4 301 1083 47 Move 8595 | 51 1313 713 811 292 1827 2541 1047 Hop . | . . . . . . . . Pick Up 152 | 6 21 3 . . 37 40 45 Fast Attach 21 | 6 2 . . . 2 2 9 Attach 93 | . 3 . . . 15 36 39 Detach 6 | . . . . . 2 3 1 Swap 72 | . 8 4 1 . 14 22 23 Drop 90 | . 15 6 . . 22 21 26 Fire 452 | . 44 10 18 6 103 170 101 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Discovered new exit (range 12) 897 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Discovered new exit (range 13) 1967 | -10/Materials | Identified exit to Materials 2058 | -10/Materials | Discovered new exit (range 4) 2067 | -10/Materials | Identified exit to Subcaves 2453 | -10/Materials | Identified exit to Mines 2465 | -10/Materials | Entered Mines 2466 | -10/Mines | Assembled infested the area 2471 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2565 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2568 | -10/Mines | Found Prototype Device 2659 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2659 | -10/Mines | Discovered new exit (range 5) 2662 | -10/Mines | Identified exit to Exiles 2776 | -10/Mines | Learned Materials security intel 2779 | -10/Mines | Learned Materials stockpile data 2792 | -10/Mines | Discovered exit to Materials (range 6) 2824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2847 | -10/Mines | Build established: Scavenger-Mutant 2900 | -10/Mines | Discovered exit to Materials (range 6) 2936 | -10/Mines | Discovered exit to Subcaves (range 15) 3016 | -10/Mines | Received a Mining Laser from a helpful Derelict 3203 | -10/Mines | Core integrity fell below 50% 3282 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3419 | -10/Mines | Entered Exiles 3419 | -10/Exiles | Accompanied by 1 ally 3488 | -10/Exiles | Discovered new exit (range 15) 3503 | -10/Exiles | Identified exit to Mines 3528 | -10/Exiles | Met 8R-AWN 3548 | -10/Exiles | Met EX-HEX 3623 | -10/Exiles | Met EX-DEC 3698 | -10/Exiles | Met EX-BIN 3896 | -10/Exiles | Learned location of Zion (-7) 3933 | -10/Exiles | Discovered exit to Mines (range 12) 4047 | -10/Exiles | Visited The Gauntlet 4435 | -10/Exiles | Entered Mines 4435 | -9/Mines | Accompanied by 1 ally 4585 | -9/Mines | Core integrity fell below 20% 4795 | -9/Mines | Learned Materials trap positions 4795 | -9/Mines | Discovered new exit (range 7) 4804 | -9/Mines | Identified exit to Materials 4805 | -9/Mines | Entered Materials 4805 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4806 | -8/Materials | Loaded intel: 15 trap records 5022 | -8/Materials | Discovered new exit (range 14) 5032 | -8/Materials | Met 7R-MNS 5036 | -8/Materials | Identified exit to Factory 5285 | -8/Materials | Identified Exp. Sensor Array 5893 | -8/Materials | Garrison activated, responded to threat 6506 | -8/Materials | Repaired Exp. Sensor Array 6801 | -8/Materials | Repaired Flexi-carbon Leg 6856 | -8/Materials | Repaired Flexi-carbon Leg? 6955 | -8/Materials | Discovered exit to Factory (range 10) 7799 | -8/Materials | Entered Factory 7799 | -7/Factory | Evolved 2 slots: Utility x2 7800 | -7/Factory | Caught up to 7R-MNS 8230 | -7/Factory | Lost 4 parts (1p1n2u) 8522 | -7/Factory | Build established: Mutant 9424 | -7/Factory | Discovered new exit (range 9) 10178 | -7/Factory | Discovered new exit (range 6) 11166 | -7/Factory | Identified exit to Lower Caves 11799 | -7/Factory | First assault squad dispatched 11820 | -7/Factory | Discovered new exit (range 20) 11903 | -7/Factory | Identified exit to Factory 12191 | -7/Factory | Discovered exit to Lower Caves (range 14) 12479 | -7/Factory | Lost 5 parts (3n1u1w) 12610 | -7/Factory | Core integrity fell below 50% 12893 | -7/Factory | Entered another Factory area 12893 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12894 | -6/Factory | Caught up to 7R-MNS 13176 | -6/Factory | Allied Derelicts emerged from ambush trap array 13182 | -6/Factory | Build established: Scavenger-Gunner 13524 | -6/Factory | Build established: Gunner 13633 | -6/Factory | Discovered new exit (range 14) 13717 | -6/Factory | Identified exit to Lower Caves 13948 | -6/Factory | Repaired Hvy. Assault Cannon 13984 | -6/Factory | Central database locked down 13984 | -6/Factory | Central database locked down 14062 | -6/Factory | Cargo convoy interrupted 14073 | -6/Factory | P-60 Hacker assimilated allied V0-2WK(g) 14147 | -6/Factory | Destroyed 13 combat bots 14155 | -6/Factory | Lost 6 parts (2p2n2w) 14293 | -6/Factory | First assault squad dispatched 14845 | -6/Factory | Destroyed 11 combat bots 15124 | -6/Factory | Garrison activated, responded to threat 15301 | -6/Factory | Lost 4 parts (1n1u2w) 15318 | -6/Factory | Core integrity fell below 50% 15351 | -6/Factory | Discovered new exit (range 8) 15365 | -6/Factory | Core integrity fell below 20% 15367 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 15330_ U-05 Engineer lays Concrete. 15343_ ALERT: Unidentified disturbance in Zone 7A, assault force dispatched. 15344_ System corrupted: Antimatter Cannon rejected. 15344_ Acquired Antimatter Cannon. 15351_ Titanium Leg destroyed. 15351_ Slug penetrates Wall. 15351_ EXIT=FOUND 15356_ Neutrino Reactor explodes. 15356_ Lgt. Fission Core destroyed. 15356_ X-67 Chaingunner destroyed. 15360_ Penetrated by Slug. 15360_ Knocked back. 15361_ Neutrino Reactor explodes. 15361_ Carbon-fiber Leg destroyed. 15361_ Door malfunctions. 15365_ Slug penetrates Wall. 15365_ Knocked back. 15367_ M-28 Smith repairs Y-54 Guardian. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????# ## | | ???????????# """" """" ## | | ???????????# ^ """" """" ## | | ???????????# "" """" ############# | | ???????????# """" | | ???????????# " """" | | ???????????+ " """" | | ???????????# | | ???????????# =* | | ???????????# [%! | | ???????????## = | | ?????????????# ??# | | ?????????????# ??# | | ?????????????# ??# ###### | | ?????????##### ??# #????# | | ?????????# ???# #????# ###### ## | | ?????????# ?###/###### #""""#+## | | ?????????# < # # # | | ?????????# # Y # # """ """ | | ?????????# #m # # """ """ | | ?????????# H # # """ """ | | ???????????? *%[ # # | | ?????????????? ;gb # # """ """ | | ???????????????# % # + """ """ | | ?????????# # # # """ """ | | ?????????+ g @ # + | | ?????????# #######;## # """ """ | | ?????????# ????????##+####+#### """ """ | | ?????????+ ????????????????????????" ??" | | ?????????###+#???????????????????????? ?? | | ??????????????????????????????????????#???# | | ???????????????????????????????????????#### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# "= | | ???????????????????????????????????????# "R | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# | | ???????????????????????????????????????#### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Flexi-carbon Leg | 27% | -8/Materials Flexi-carbon Leg | 34% | -8/Materials Hvy. Assault Cannon | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Quick And Dirty Serviceable Loadout Total Silence Tourist Challenges ------------ None Game ------ Seed ChainSuspensionThrower Manual? 0 Play Time 03:21:11 Cumulative 12.6 hours Start 2025.06.02 @ 03:07:20 End 2025.06.02 @ 06:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a6d33625-0a41-4c0a-8409-fd6a78e31d2e