Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 09:17:44 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (32) 160 Value Destroyed (581) 581 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 7909 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 203 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Reconfigurator Nova Cannon Smartbomb Launcher Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Improved System Shield Advanced Corruption Screen Trap Reconfigurator > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Nova Cannon Smartbomb Launcher Heavy Flail [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion None Utility Advanced Signal Interpreter Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 62 | 2 3 . . 2 . . 6 11 6 . 2 8 . 22 Power 1 | . . . . . . . . 1 . . . . . . Engine 1 | . . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | 1 1 . . 2 . . 3 4 3 . 1 5 . 13 Device 9 | 1 . . . 1 . . 1 3 . . . 1 . 2 Storage . | . . . . . . . . . . . . . . . Processor 22 | . 1 . . 1 . . 2 1 3 . 1 3 . 10 Hackware 2 | . . . . . . . . . . . . 1 . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 1 2 . . . . . 3 6 3 . 1 3 . 9 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 2 . . . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . 1 5 3 . 1 . . . Slashing Weapon 8 | . . . . . . . . . . . . 1 . 7 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 18 | . 1 . . . . . . 4 . . 1 5 . 7 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . . . . . . . 2 . . 1 4 . 7 Weapon 4 | . 1 . . . . . . 2 . . . 1 . . Highest Loss Streak 6 | . 1 . . . . . . 2 . . 1 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 41 42 33 49 55 55 48 57 60 66 69 63 42 66 Device 8 | . 8 . . 7 11 11 9 15 13 13 13 . . 6 Processor 39 | . 13 14 11 19 22 22 20 33 47 53 51 52 36 57 Ballistic Gun 7 | . 19 28 22 22 22 22 17 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 13 | 3 3 2 2 3 3 3 3 13 6 3 6 4 3 5 Greatest Support 12 | 3 3 3 3 3 3 3 3 12 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 4 5 5 5 4 5 Average Carried 4 | . 2 5 5 5 4 5 4 4 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 4 4 5 5 4 4 5 Class Distribution -------------------- 61% | Mutant 31% | Scout 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Waste Assassin | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Matter Collected 854 | 223 110 . . 27 . . . 183 10 118 10 84 9 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 789 | 23 177 . . . . . . 19 10 . 18 396 53 93 Parts 56 | 2 15 . . . . . . 2 . . . 27 6 4 Haulers Intercepted 4 | . 1 . . . . . . . . . . 2 . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 17 | . 5 . . . . . . 3 . . . 9 . . Guns 5 | . 5 . . . . . . . . . . . . . AOE 12 | . . . . . . . . 3 . . . 9 . . Classes Destroyed 8 | 1 4 . . . . . . . 1 . 1 1 . . Worker 5 | . . . . . . . . . . . . 2 3 . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . 2 . 1 Operator 3 | . . . . . . . . . . . 1 2 . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 15 | . 4 . . . . . . 3 . . . 8 . . Grunt 2 | . 1 . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 4 . . . . . . 3 1 . 1 5 3 1 Combat Bots Only 5 | . 4 . . . . . . 3 . . . 5 . . Max Kills in Single Turn 5 | 1 1 . . . . . . 1 1 . 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . . . 5 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Damage Taken 3783 | . 369 . 63 . . . 175 533 27 . 185 850 . 1581 Core 2623 | . 206 . 48 . . . 97 218 27 . 71 638 . 1318 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 17 . . . 88 82 68 . . 88 36 100 . Volleys Fired 66 | 3 35 . . . . . 10 13 . . . 2 . 3 Largest 2 | 1 2 . . . . . 2 2 . . . 1 . 1 Hottest 113 | 20 40 . . . . . 40 40 . . . 39 . 113 Shots Fired 97 | 3 51 . . . . . 19 19 . . . 2 . 3 Gun 85 | 3 51 . . . . . 19 12 . . . . . . Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . . . 7 . . . 2 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 85 | 3 51 . . . . . 19 12 . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 Explosive 11 | . . . . . . . . 7 . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 5 | 3 5 . . . . . 5 3 . . . 2 . . Robot Miss Streak 9 | . 3 . . . . . 2 9 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 73 | 3 30 . . . . . 10 6 1 . 1 12 4 6 Core Hits 44 | 1 12 . . . . . 5 6 . . . 16 2 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . Critical Strikes 7 | . 2 . . . . . . . 1 . . 4 . . Destroy 2 | . 2 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . . . . 4 . . Melee Attacks 57 | . . . . . . . 1 6 5 . 1 24 4 16 Impact 13 | . . . . . . . 1 6 5 . 1 . . . Slashing 44 | . . . . . . . . . . . . 24 4 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 1 . 1 4 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3023 | 42 305 . 1 . . . 92 316 96 . 79 1495 254 343 Guns 469 | 42 305 . . . . . 92 30 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1135 | . . . . . . . . 286 . . . 849 . . Melee 1391 | . . . . . . . . . 96 . 79 646 254 316 Ramming 28 | . . . 1 . . . . . . . . . . 27 Kinetic 469 | 42 305 . . . . . 92 30 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1135 | . . . . . . . . 286 . . . 849 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 175 | . . . . . . . . . 96 . 79 . . . Slashing 1216 | . . . . . . . . . . . . 646 254 316 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . . . 1 Average Corruption 1 | . 1 1 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . 1 2 . 11 Effects 4 | . 3 1 . . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 316 | . . . . . . . . 11 96 . 44 90 75 . Projectiles . | . . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . 11 . . . 13 . . Melee 292 | . . . . . . . . . 96 . 44 77 75 . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . 48 . . . 32 . 12 Shots 4 | . . . . . . . . 3 . . . 1 . . Rammed 6 | . . . 1 . . . . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 159 | . 131 159 . . . . . . . . . . . 20 Average Temperature 60 | . 46 96 . . . . . . . . . . . 15 Received Heat Transfer 471 | . 72 . 18 . . . 81 132 12 . . 63 . 93 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 . 2 . . . Impact Corruptions 4 | . . . . . . . . . 2 . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Peak Influence 433 | 5 282 109 57 22 . 4 122 276 184 64 174 433 212 394 Initial 197 | . 3 109 42 22 . . 1 55 130 64 44 84 197 111 Average 135 | 1 96 109 45 22 . 3 50 161 138 64 74 165 205 239 Maximum Alert Level 2 | . 1 . . . . . . 1 . . . 2 1 1 Low Security (%) 74 | 100 67 100 100 100 . 100 100 54 100 100 100 83 30 41 Level 1 25 | . 32 . . . . . . 45 . . . 13 69 58 Level 2 . | . . . . . . . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 . . 1 2 . . 5 1 . 5 Investigation 5 | . . . . 1 . . 1 . . . 3 . . . Extermination 3 | . . . . . . . . . . . 1 1 . 1 Reinforcement 7 | . . . . . . . . 2 . . 1 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Distress Signals 5 | . 3 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 103 | . 17 . 3 . . 1 11 16 3 1 5 20 . 26 Peak Tracking Total 13 | . 11 . 4 . . 3 5 7 3 1 4 12 . 13 Tactical Retreats 11 | . 2 . . . . . 2 3 . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 6 | . . . . . . . 1 . 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 Traps Reconfigurated 9 | . . . . . . . . . . . . 1 . 8 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 4 | . . . . . . . . . . . . 1 . 3 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 28 | . 4 . . 1 1 1 5 1 3 . 4 3 . 5 Terminals 20 | . 4 . . . . 1 5 1 2 . 2 3 . 2 Fabricators 3 | . . . . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 62 | . 10 . . 1 1 1 12 3 10 . 7 5 . 12 Successful 19 | . 3 . . 1 1 1 3 2 2 . 2 3 . 1 Failed 43 | . 7 . . . . . 9 1 8 . 5 2 . 11 Catastrophic 7 | . . . . . . . . . . . 2 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 6 . . . 1 . 6 3 4 . 6 4 . 3 Terminals 49 | . 10 . . . . 1 12 3 7 . 5 5 . 6 Fabricators 4 | . . . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Terminal Hacks 9 | . 1 . . 1 1 1 2 . 1 . . 1 . 1 Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . . 1 2 1 . 2 2 . . Terminals 8 | . 2 . . . . . 1 2 1 . . 2 . . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 4 | . 1 . . . . . . 1 1 . . 1 . . Operators 3 | . 1 . . . . . 1 1 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Overload 2 | . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . . 1 5 1 3 . 2 2 . 5 Full Trace Events 4 | . 2 . . . . . 1 . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total Allies 6 | . . . . . . . . . . . 3 1 2 . Largest Group 3 | . . . . . . . . . . . 3 . 2 2 Highest-Rated Group 98 | . . . . . . . . . . . 93 . 98 98 Highest-Rated Ally 49 | . . . . . . . . . . . 31 . 49 49 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . 9 . . 13 Total Damage 1640 | . . . . . . . . . . . 104 . . 1536 Kills 9 | . . . . . . . . . . . 1 . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Turns Passed 3306 | 26 328 98 14 246 112 48 212 332 176 184 310 383 72 765 Spaces Moved 4710 | 35 442 196 26 174 221 96 339 475 291 366 411 561 73 1004 Core 4710 | 35 442 196 26 174 221 96 339 475 291 366 411 561 73 1004 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 51 51 50 73 50 50 51 Slowest Speed 100 | 50 50 50 50 50 50 50 50 100 100 50 100 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 72 45 6 21 62 20 25 16 9 96 16 19 3 36 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . . 1 6 4 . . 13 . 10 Terrain Destroyed 117 | . . . . . . . 1 35 4 . . 25 . 52 Melee 33 | . . . . . . . 1 6 4 . . 13 . 9 Projectile 1 | . . . . . . . . . . . . . . 1 AOE 83 | . . . . . . . . 29 . . . 12 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Total 5347 | 39 503 195 26 331 222 95 362 537 310 366 417 621 101 1222 Wait 379 | . 18 . . 156 . . 3 25 5 . . 22 11 139 Move 4698 | 34 441 195 26 173 220 95 338 474 291 365 410 560 72 1004 Hop . | . . . . . . . . . . . . . . . Pick Up 15 | . 5 . . . 1 . 2 . . 1 2 1 . 3 Fast Attach 31 | 2 2 . . 2 . . 3 3 3 . 1 4 . 11 Attach 27 | . 1 . . . . . . 8 3 . 1 3 . 11 Detach 25 | . 1 . . . . . . 7 3 . . 2 . 12 Swap 4 | . . . . . . . 3 . . . . 1 . . Drop 11 | . . . . . 1 . 2 1 . . 2 2 . 3 Fire 66 | 3 35 . . . . . 10 13 . . . 2 . 3 Melee 57 | . . . . . . . 1 6 5 . 1 24 4 16 Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 14 | . . . . . . . . . . . . . 14 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 27 | -11/Junkyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 112 | -10/Materials | Discovered new exit (range 7) 176 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Core integrity fell below 20% 355 | -10/Materials | Entered Mines 363 | -10/Mines | Assembled infested the area 411 | -10/Mines | Learned location of Storage (-8) 450 | -10/Mines | Discovered new exit (range 8) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Discovered new exit (range 5) 467 | -9/Materials | Entered Mines 509 | -9/Mines | Met a Derelict shopkeep closing up shop 667 | -9/Mines | Discovered new exit (range 9) 676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -9/Mines | Discovered new exit (range 5) 713 | -9/Mines | Entered Exiles 726 | -9/Exiles | Met 8R-AWN 734 | -9/Exiles | Met EX-HEX 749 | -9/Exiles | Met EX-BIN 755 | -9/Exiles | Aligned with FarCom system 756 | -9/Exiles | Given EX-Vault access code 768 | -9/Exiles | Opened EX-Vault 772 | -9/Exiles | Found Trap Reconfigurator 785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 791 | -9/Exiles | Exiles lab attacked by MAIN.C 821 | -9/Exiles | Discovered new exit (range 10) 825 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 825 | -9/Exiles | Entered Mines 832 | -8/Mines | Discovered new exit (range 14) 873 | -8/Mines | Entered Materials 873 | -8/Materials | Evolved 2 slots: Utility x2 1043 | -8/Materials | Discovered new exit (range 12) 1085 | -8/Materials | Entered Factory 1085 | -7/Factory | Evolved 2 slots: Utility x2 1400 | -7/Factory | Discovered new exit (range 14) 1417 | -7/Factory | Entered another Factory area 1417 | -6/Factory | Evolved 2 slots: Utility x2 1508 | -6/Factory | Identified exit to Lower Caves 1593 | -6/Factory | Sucked down chute 1593 | -6/Factory | Entered Waste 1593 | -6/Waste | The area was eerily silent 1707 | -6/Waste | Build established: Scout 1708 | -6/Waste | Discovered new exit (range 15) 1770 | -6/Waste | A Compactor rumbled back to life 1770 | -6/Waste | Spotted C-40 Crusher 1777 | -6/Waste | Identified exit to Factory 1777 | -6/Waste | Entered Factory 1880 | -6/Factory | Allied Derelicts emerged from ambush trap array 2080 | -6/Factory | Discovered new exit (range 15) 2086 | -6/Factory | Identified exit to Factory 2087 | -6/Factory | Entered another Factory area 2087 | -5/Factory | Evolved 2 slots: Utility x2 2367 | -5/Factory | Identified exit to Upper Caves 2383 | -5/Factory | Build established: Mutant 2443 | -5/Factory | Core integrity fell below 50% 2464 | -5/Factory | Discovered new exit (range 15) 2470 | -5/Factory | Identified exit to Factory 2470 | -5/Factory | Entered another Factory area 2470 | -4/Factory | Evolved 2 slots: Utility x2 2501 | -4/Factory | Lost 4 parts (3u1w) 2526 | -4/Factory | Discovered new exit (range 9) 2530 | -4/Factory | Identified exit to Research 2542 | -4/Factory | Entered Research 2542 | -3/Research | Accompanied by 2 allies 2542 | -3/Research | Evolved 2 slots: Utility x2 2917 | -3/Research | Discovered new exit (range 23) 2960 | -3/Research | Identified exit to Testing 2974 | -3/Research | Build established: Scout 3082 | -3/Research | Spotted B-86 Titan 3247 | -3/Research | Spotted B-86 Titan 3277 | -3/Research | Core integrity fell below 50% 3289 | -3/Research | Identified exit to Armory 3299 | -3/Research | Core integrity fell below 20% 3307 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Map updated. 03291_ U-05 Engineer builds a Wall. 03292_ Slammed into P-80 Master. 03292_ P-80 Master knocked back. 03292_ Imp. Target Analyzer broken. 03292_ Destabilizing: Short circuit. 03293_ Imp. Targeting Computer destroyed. 03293_ Adv. Corruption Screen intercepted 1% system corruption. 03293_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 03294_ Slug penetrates Wall. 03295_ P-80 Master resets K-01 Serf, system corruption cleaned. 03296_ Adv. Corruption Screen intercepted 1% system corruption. 03296_ Door malfunctions. 03297_ Adv. Corruption Screen intercepted 1% system corruption. 03299_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 03299_ Adv. Corruption Screen intercepted 1% system corruption. 03299_ Adv. Signal Interpreter destroyed. 03301_ Adv. Corruption Screen intercepted 1% system corruption. 03304_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????####+### ######## | | ????????????????????????????????????# #???#??? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???? ??? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????#% ##??????? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????# #???????? | | ??????????????????????????########### #???????? | | ??????????????????????????# + ######### | | ??????????????????????????# # | | ??????????????????????????#"" # ######### | | ??????????????????????????#"T # #? | | ??????????????????????????#"" # % #? | | ??????????????????????????# # # """" | | ??????????????????????????# # # """" | | ??????????????????????????# # / """" | | ??????????????????????????###########p # """" | | ????????????????????????????????????#p # | | ????????????????????????????????????#p #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# #??###### | | ???????#########################+####A ########? | | ??? u uku Ak %* pu ## | | ???s s k @ R p u | | ??? t k ^ | | ???? k p m ## | | ?????##### #######+################# ### #? | | ?????????????????????????????#??????# #?? #? | | ????????????????????????????????????# #??? #? | | ?????????????????????????########???# #???? | | ????????????????????????#"""T"""#???# #???? | | ???????????????????????##""" """##### #????? | | ???????????????????????# # #?????? | | ???????????????????????# # #????#### | | ???????????????????????# # #????# | | ???????????????#???????# # #????# | | ???????????????????????# # #????# ! | | ???????????????????????# # ###### | | ???????????????????????# # + | | ???????????????????????? = # ###### | | ????????????????????????? # #????# | | ?????????????????????????? # #????# | | ??????????????????????????? ?# ^ #?#??# | | ???????????????????????????? ??# #????# | | ????????????????????##########/###??# #????# | | ??????????? ????????# ##### #????# | | ?????????? ?????????# #????#### | | ?????# ### ### ######+#+#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 37 Evasion (%) 50 Targeting Accuracy 18 Melee Accuracy 18 Target Analysis 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserProtonAnalyzer Manual? 0 Play Time 00:43:38 Cumulative 643.5 hours Start 2023.04.12 @ 16:43:39 End 2023.04.13 @ 09:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 650 Adventurer 0 Explorer 1 Win Type - Total 31 Types 22/0/6/3/0/0/0/0/0 Lore% 87 Gallery% 92 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a519519-a640-4f39-871c-4aa844c020fe