Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.24 @ 19:09:45 Player: SunE Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1361) 1361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3816 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Fission Core Wheel Wheel High-capacity Matter Pod (200) Visual Processing Unit Terrain Scan Processor Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Ion Engine Fission Core Wheel Wheel High-capacity Matter Pod Visual Processing Unit Terrain Scan Processor Targeting Computer Hardened Light Armor Plating Particle Gun Improved Assault Rifle Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Battle Rifle Energy Gun Particle Gun Ballistic Gun Heavy Battle Rifle Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 46 | 6 16 7 4 . 5 8 Power 9 | 2 3 1 1 . 1 1 Engine 9 | 2 3 1 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 6 2 1 . 2 . Treads . | . . . . . . . Leg 13 | 2 6 2 1 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 3 2 1 . 1 1 Device 5 | . 2 2 . . . 1 Storage 1 | . 1 . . . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 4 2 1 . 1 6 Energy Gun 8 | . 2 1 . . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 20 | . 6 . 1 . . 13 Power 5 | . 2 . 1 . . 2 Propulsion 4 | . 1 . . . . 3 Utility 3 | . 1 . . . . 2 Weapon 8 | . 2 . . . . 6 Highest Loss Streak 11 | . 4 . 1 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 83 79 100 100 100 77 Engine 10 | . 7 11 11 11 11 7 Leg 30 | . 27 32 33 33 33 15 Device 11 | . 12 3 12 11 11 14 Storage 10 | . 8 11 11 11 11 9 Processor 7 | . . . 9 11 11 9 Energy Gun 6 | . 7 11 4 . 8 15 Ballistic Gun 15 | . 14 9 17 22 13 6 Impact Weapon 1 | . 4 1 . . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 9 28 34 34 32 37 41 Greatest Support 36 | 20 20 36 36 36 36 36 Greatest Overweight (x) 2 | . 2 1 . . 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 Most Carried 15 | 5 9 15 14 14 15 14 Average Carried 11 | 2 5 10 12 13 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 14 | 4 9 13 13 14 14 9 Class Distribution -------------------- 68% | Scavenger-Mutant 25% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1248 | 283 378 236 96 . 152 103 Remotely . | . . . . . . . Salvage Created 1511 | 52 428 319 160 . 191 361 Parts 95 | 6 22 28 9 . 14 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | 1 12 7 2 . 7 7 Melee 2 | . 2 . . . . . Guns 34 | 1 10 7 2 . 7 7 Classes Destroyed 9 | 2 3 1 1 . 1 1 Worker 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | . . . 1 . . . Watcher 4 | . 1 2 . . . 1 Swarmer 7 | . 3 . . . 4 . Grunt 22 | 1 9 6 . . 2 4 Brawler 1 | . . . . . 1 . Sentry 5 | . . 1 2 . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | 2 4 3 2 . 4 4 Combat Bots Only 4 | 1 3 3 2 . 4 4 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 3239 | 97 893 264 228 . 392 1365 Core 910 | . 174 50 57 . 62 567 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 55 | . . 55 . . . . Core Remaining (%) 62 | 100 30 . . . 57 . Volleys Fired 152 | 7 58 31 8 . 20 28 Largest 3 | 2 2 2 2 . 2 3 Hottest 163 | 40 70 88 88 . 89 163 Shots Fired 285 | 14 99 58 16 . 40 58 Gun 285 | 14 99 58 16 . 40 58 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 174 | 14 73 31 10 . 32 14 Thermal 111 | . 26 27 6 . 8 44 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 4 8 7 6 . 6 9 Robot Miss Streak 6 | 4 5 6 3 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 173 | 7 53 29 11 . 26 47 Core Hits 77 | 3 24 14 5 . 10 21 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 5 . 1 . . 1 Burn 5 | . 3 . 1 . . 1 Destroy 1 | . 1 . . . . . Smash 1 | . 1 . . . . . Melee Attacks 9 | . 9 . . . . . Impact 9 | . 9 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2713 | 139 707 406 178 . 500 783 Guns 2551 | 139 545 406 178 . 500 783 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 162 | . 162 . . . . . Ramming . | . . . . . . . Kinetic 1562 | 139 370 225 133 . 458 237 Thermal 989 | . 175 181 45 . 42 546 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 162 | . 162 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 4 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 2 | . 2 . . . . . Parts Rejected 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 623 | . 40 122 148 . 189 623 Average Temperature 128 | . 11 32 82 . 65 278 Received Heat Transfer 1302 | 54 429 135 99 . 144 441 Effects 13 | . . . . . . 13 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . . . 5 Heat Transferred 2839 | . 740 434 185 . 111 1369 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 296 | 25 168 296 99 . 107 218 Initial 54 | . 16 53 54 . . 41 Average 76 | 2 85 135 40 . 52 140 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 96 | 100 100 77 100 . 100 97 Level 1 3 | . . 22 . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 6 3 . . . 1 Investigation 6 | . 3 3 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | 1 20 17 2 . 7 15 Peak Tracking Total 6 | 1 5 6 2 . 4 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . 1 1 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 14 | . 3 4 . 4 . 3 Terminals 6 | . 3 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 80 | . 11 14 . 49 . 6 Successful 74 | . 8 12 . 49 . 5 Failed 6 | . 3 2 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 11 8 . . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 6 | . . 4 . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 65 | . 8 6 . 49 . 2 Record 58 | . 5 3 . 49 . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 5 | . . 4 . . . 1 Recycle Component 4 | . . 3 . . . 1 Process 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Unlock Access 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 3 . . . 1 Full Trace Events 6 | . 3 3 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled 4 | . . 3 . . . 1 Recycled Matter 258 | . . 258 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3931 | 100 721 446 863 821 658 322 Spaces Moved 2423 | 66 319 218 691 684 340 105 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs 2402 | 45 319 218 691 684 340 105 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 138 | 97 159 154 120 120 172 193 Slowest Speed 260 | 120 260 190 120 120 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 7 48 22 87 92 76 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2717 | 87 428 268 709 684 372 169 Wait 28 | . 2 . . . . 26 Move 2417 | 65 318 217 690 683 339 105 Hop . | . . . . . . . Pick Up 51 | 9 19 12 4 1 4 2 Fast Attach 1 | . 1 . . . . . Attach 26 | 5 10 4 1 . . 6 Detach . | . . . . . . . Swap 19 | 1 5 3 3 . 5 2 Drop 14 | . 6 1 3 . 4 . Fire 152 | 7 58 31 8 . 20 28 Melee 9 | . 9 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Lost 4 parts (1p1n1u1w) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -9/Materials | Repaired Aluminum Leg 1145 | -9/Materials | Discovered new exit (range 15) 1268 | -9/Materials | Entered Mines 1320 | -9/Mines | Learned location of Storage (-7) 1400 | -9/Mines | Learned Materials emergency access door positions 1540 | -9/Mines | Build established: Scavenger-Mutant 1545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1546 | -9/Mines | Discovered new exit (range 5) 1615 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1687 | -9/Mines | Discovered new exit (range 6) 1756 | -9/Mines | Discovered new exit (range 13) 2131 | -9/Mines | Entered Exiles 2168 | -9/Exiles | Met 8R-AWN 2186 | -9/Exiles | Met EX-HEX 2249 | -9/Exiles | Met EX-DEC 2275 | -9/Exiles | Visited The Gauntlet 2438 | -9/Exiles | Learned location of Zion (-6) 2498 | -9/Exiles | Discovered new exit (range 12) 2579 | -9/Exiles | Met EX-BIN 2795 | -9/Exiles | Discovered new exit (range 15) 2952 | -9/Exiles | Entered Mines 3578 | -8/Mines | Discovered new exit (range 5) 3610 | -8/Mines | Entered Materials 3610 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3819 | -8/Materials | Identified exit to Garrison 3902 | -8/Materials | Core integrity fell below 50% 3924 | -8/Materials | Core integrity fell below 20% 3932 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03900_ G-47 Trooper destroyed. 03901_ Overheating: Core damaged (-55). 03901_ R-06 Scavenger collects Heat Sink. 03901_ Penetrated by Slug. 03902_ Ion Engine destroyed. 03903_ G-50 Soldier destroyed. 03903_ Imp. Medium Laser destroyed. 03904_ Overheating: Imp. Datajack damaged (-6). 03904_ R-06 Scavenger collects Carbon-fiber Leg. 03904_ R-06 Scavenger collects Aluminum Leg. 03904_ Penetrated by Slug. 03904_ Weight Redist. System destroyed. 03908_ R-06 Scavenger collects Hvy. Assault Rifle. 03909_ R-06 Scavenger collects Lgt. Treads. 03909_ Imp. Datajack destroyed. 03910_ R-06 Scavenger collects Beam Rifle. 03911_ Overheating: Energy bleed (-6). 03912_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03915_ Particle Gun destroyed. 03920_ Penetrated by Slug. 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