Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 20:33:49 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (3530) 3530 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3085) 3085 TOTAL SCORE: 14680 Bonus ------- Follower Combat Kills 85 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 199/300 Energy 317/440 System Corruption 0% Temperature Hot (263) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Cooled Particle Cannon Enhanced Nova Cannon Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Advanced Cloaking Device Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Q-thruster Cooled Particle Cannon Enhanced Nova Cannon Long-range Missile Launcher Improved Plasma Cutter [Rating: 165] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Q-thruster Utility Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . 1 . . . . . 2 . . 1 Utility 12 | . . . 1 . 1 2 2 . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 97 | 2 10 4 5 7 12 11 2 8 3 11 . 3 11 8 Power 6 | . 1 . . 1 . . . . 1 1 . . . 2 Engine 3 | . 1 . . 1 . . . . 1 . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 35 | 2 . . 3 3 6 5 . . 2 5 . 1 6 2 Treads 22 | 2 . . 3 3 6 5 . . 2 1 . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . 4 . 1 6 2 Utility 30 | . 3 2 1 1 2 3 1 4 . 4 . 2 5 2 Device 15 | . . . 1 . 2 1 1 3 . 1 . . 4 2 Storage 4 | . 2 1 . . . . . 1 . . . . . . Processor 6 | . . 1 . . . 2 . . . 1 . 1 1 . Hackware 3 | . . . . . . . . . . 2 . 1 . . Protection 2 | . 1 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | . 6 2 1 2 4 3 1 4 . 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . 2 . . . . . 1 Ballistic Gun 4 | . 1 1 . 2 . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 2 1 . . . . . . . Launcher 7 | . 2 . 1 . 2 . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 4 | . 3 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 1 . . . 1 1 . Parts Lost 16 | . . . . 2 . 2 . 2 3 2 . 1 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . 1 . . 2 1 . . 1 . Utility 6 | . . . . . . . . 2 . 1 . 1 1 1 Weapon 4 | . . . . 2 . 1 . . . . . . . 1 Highest Loss Streak 3 | . . . . 2 . 1 . 1 3 1 . 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 6 8 15 18 19 19 19 19 19 19 14 5 5 4 4 Power . | 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 4 | 4 1 1 2 4 5 6 6 6 6 3 . . 1 1 Utility 4 | . 2 4 3 3 5 6 5 4 5 4 3 3 1 . Weapon 5 | 1 3 8 10 9 5 5 5 6 6 4 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 11 1 1 6 5 . . . . 4 1 1 1 3 Power 4 | . 2 . . 1 . . . . . 1 . . . . Propulsion 9 | . 4 1 1 . . . . . . 1 . . 1 1 Utility 7 | . 1 . . 2 1 . . . . 1 1 1 . . Weapon 12 | . 4 . . 3 3 . . . . 1 . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 99 97 99 99 99 96 91 78 75 83 93 Engine 7 | . 14 14 11 11 9 7 6 6 5 3 . . . . Treads 24 | . 28 28 33 33 35 29 26 26 23 14 . . . . Flight 3 | . . . . . . . . . . 8 21 19 22 27 Device 9 | . . . 10 . 8 11 19 13 13 14 10 9 15 22 Storage 8 | . 14 14 11 11 9 7 6 11 12 5 . . . . Processor 14 | . . 13 11 11 9 22 20 20 20 22 21 20 18 16 Hackware 1 | . . . . . . . . . . 2 10 12 13 12 Protection 6 | . 13 . . 10 9 3 6 6 6 5 5 4 4 4 Energy Cannon 1 | . . . . . . . . 10 4 6 5 4 4 1 Ballistic Gun 5 | . 2 27 21 20 . . . . . . . . . . Ballistic Cannon 5 | . . . . . 15 13 10 2 8 1 . . . . Impact Weapon 2 | . 16 . . 1 . 1 1 . . . . . . . Peak Build Rating 165 | 6 12 12 15 23 35 44 56 59 59 63 53 67 132 165 Average Rating 43 | 6 9 11 14 21 31 42 54 55 55 55 53 58 93 159 On Entrance 40 | 6 6 12 12 15 23 35 42 56 59 53 53 53 67 121 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 12 33 53 54 58 66 67 76 76 75 76 20 20 27 59 Greatest Support 96 | 40 40 40 63 63 88 96 80 80 88 88 20 27 43 49 Greatest Overweight (x) 1 | . . 1 . . 1 . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 8 9 19 20 20 20 20 20 20 20 14 5 5 5 5 Most Carried 20 | 6 15 18 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 15 | 6 8 15 18 19 19 19 19 19 19 14 4 5 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 15 18 20 20 20 20 20 20 19 5 5 5 5 5 Class Distribution -------------------- 83% | Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 3668 | 215 259 282 115 321 609 924 88 316 129 290 . . 65 55 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3766 | . 314 205 201 412 511 894 101 346 350 384 . . . 48 Parts 177 | . 11 10 16 23 41 26 4 12 13 18 . . . 3 Haulers Intercepted 4 | . 1 . . 1 1 1 . . . . . . . . Recyclers Shooed 7 | . . . 1 . 3 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 8 8 . . . . . Prevented 8 | . . . . . . . . 1 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 79 | . 7 5 6 7 17 13 4 7 7 6 . . . . Guns 17 | . 2 5 3 7 . . . . . . . . . . Cannons 41 | . . . . . 14 12 4 4 5 2 . . . . AOE 19 | . 5 . 3 . 3 . . 3 1 4 . . . . Classes Destroyed 16 | . 5 2 3 2 1 3 . . . . . . . . Worker 2 | . 1 . . . 1 . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . Hauler 4 | . 1 . . 1 1 1 . . . . . . . . Recycler 10 | . . . 1 . 2 7 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . 2 . . 1 . . . . . . . . . 1 Swarmer 14 | . . . 4 . 5 . 3 1 1 . . . . . Grunt 38 | . 7 4 1 5 6 6 . 2 3 4 . . . . Brawler 2 | . . . . 1 . . . 1 . . . . . . Duelist 6 | . . . . . 1 . . 2 2 1 . . . . Sentry 13 | . . . 1 1 5 1 1 1 1 2 . . . . Hunter 2 | . . . . . . 1 . . . 1 . . . . Programmer 4 | . . . . . . 4 . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 4 4 4 5 3 6 4 4 . . . 1 Combat Bots Only 6 | . 3 3 4 3 3 3 3 6 4 4 . . . . Max Kills in Single Turn 3 | . 2 2 3 2 2 2 1 2 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . 1 . . 2 1 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 514 | . 20 30 18 54 73 101 25 65 39 35 . 6 12 36 Missed 165 | . 3 6 6 19 25 37 10 14 7 12 . 2 7 17 Hits 349 | . 17 24 12 35 48 64 15 51 32 23 . 4 5 19 Melee 12 | . . . . . . . . 5 7 . . . . . Projectile 337 | . 17 24 12 35 48 64 15 46 25 23 . 4 5 19 Critical Strikes 13 | . . . . . 2 2 . 7 . 1 . . . 1 Damage Taken 5743 | . 305 305 141 416 601 914 107 972 781 518 . 101 183 399 Core 628 | . 61 37 39 57 83 101 . 91 38 45 . 76 . . Absorbed by Shields 256 | . . . . . . 167 35 54 . . . . . . Redirected to Shielding 44 | . 36 8 . . . . . . . . . . . . Regen/Repaired (Parts) 748 | . . . . 77 94 35 112 80 81 99 5 37 54 74 Core Remaining (%) 88 | 100 . 60 . 76 84 85 . . 84 95 100 94 100 100 Volleys Fired 231 | . 14 15 15 28 51 50 6 15 17 10 . . 6 4 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . . 1 1 Hottest 120 | . 80 46 46 46 80 80 84 105 105 119 . . 90 120 Shots Fired 441 | . 23 30 29 54 102 97 12 30 34 20 . . 6 4 Gun 126 | . 14 30 28 54 . . . . . . . . . . Cannon 287 | . . . . . 92 97 12 26 34 16 . . 6 4 Launcher 28 | . 9 . 1 . 10 . . 4 . 4 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 343 | . . 30 28 54 92 93 12 16 14 4 . . . . Thermal 43 | . 14 . . . . . . 5 10 4 . . 6 4 Explosive 28 | . 9 . 1 . 10 . . 4 . 4 . . . . Electromagnetic 27 | . . . . . . 4 . 5 10 8 . . . . Robot Hit Streak 23 | . 10 14 11 23 13 13 7 7 11 4 . . . . Robot Miss Streak 4 | . 2 3 2 2 3 2 1 4 3 3 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 300 | . 18 22 19 43 60 80 8 17 22 9 . . . 2 Core Hits 135 | . 16 9 9 13 28 20 5 12 9 13 . . . 1 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . 2 . . . . 2 . . . . . . . . Critical Strikes 11 | . 2 . . . 3 4 . 1 1 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Blast 6 | . . . . . 3 2 . 1 . . . . . . Smash 4 | . 2 . . . . 2 . . . . . . . . Melee Attacks 38 | . 6 2 1 4 . 8 8 . . . . . . 9 Impact 29 | . 6 2 1 4 . 8 8 . . . . . . . Slashing 9 | . . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . 3 1 . . . 6 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . . . . . . Damage Inflicted 9318 | . 881 410 410 656 1819 2548 239 861 664 709 . . . 121 Guns 1407 | . 127 318 306 656 . . . . . . . . . . Cannons 5261 | . . . . . 1649 2076 221 441 627 247 . . . . Explosions 1670 | . 477 . 104 . 170 . . 420 37 462 . . . . Melee 926 | . 277 84 . . . 444 . . . . . . . 121 Ramming 54 | . . 8 . . . 28 18 . . . . . . . Kinetic 5822 | . . 318 306 656 1649 1957 221 253 349 113 . . . . Thermal 408 | . 127 . . . . . . 81 146 54 . . . . Explosive 1633 | . 477 . 104 . 170 . . 420 . 462 . . . . Electromagnetic 475 | . . . . . . 119 . 107 169 80 . . . . Impact 805 | . 277 84 . . . 444 . . . . . . . . Slashing 121 | . . . . . . . . . . . . . . 121 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . . 3 . . . Average Corruption 1 | . . . . . . 1 . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . 9 . . . . . . . . Matter Fused 4 | . . . . . . 4 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . 4 . Overflow Damage 545 | . 137 14 . . 50 295 . 12 34 . . . . 3 Projectiles 162 | . . . . . 47 69 . 12 34 . . . . . Explosions 6 | . 3 . . . 3 . . . . . . . . . Melee 377 | . 134 14 . . . 226 . . . . . . . 3 Knockbacks 30 | . 1 . . . 7 15 . 2 5 . . . . . Impact 5 | . 1 . . . . 4 . . . . . . . . Kinetic 22 | . . . . . 7 9 . 2 4 . . . . . Secondary 3 | . . . . . . 2 . . 1 . . . . . Self-Inflicted Damage 206 | . 89 . 39 . . . . 28 50 . . . . . Shots 8 | . 5 . 1 . . . . 1 1 . . . . . Rammed 6 | . . 1 . . . 2 2 . . . . . 1 . Targets Rammed 7 | . . 1 . . . 3 2 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 242 | . 174 6 2 17 20 127 . 8 21 1 . . 42 242 Average Temperature 33 | . 64 2 2 6 6 70 . 8 12 1 . . 17 50 Received Heat Transfer 1608 | . 126 129 9 213 279 170 16 258 180 192 . 9 9 18 Effects 2 | . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . . 6 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 15 | . 4 . . . . 11 . . . . . . . . Impact Corruptions 13 | . 4 1 . . . 8 . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . . Heat Transferred 658 | . 275 . . . . . . 111 198 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 182 | . 129 94 126 97 182 111 72 . . 180 43 22 76 50 Initial 73 | . . 41 25 46 13 73 25 . . . 43 22 . 26 Average 37 | . 30 23 45 42 48 53 13 . . 107 43 7 18 20 Influence Increases 3073 | . 327 255 164 240 525 493 114 145 191 249 . 17 187 166 Destroy 0b10 Robot/C 1680 | . 140 160 120 140 340 260 80 140 160 140 . . . . Destroy 0b10 Robot/NC 145 | . 25 10 5 20 20 45 . 5 . 10 . . . 5 Destroy Leader 338 | . 26 20 30 24 92 92 20 . . 32 . . . 2 Allied During Kill 31 | . . 20 . . . . . . 1 10 . . . . Successful Hack 107 | . 10 . 2 26 5 . 7 . . . . 2 55 . Disable Machine 150 | . 30 . . 15 . 75 . . . 15 . . . 15 Destroy Structure 232 | . 51 . 7 . 53 6 7 . . 42 . . 12 54 Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 375 | . 45 45 . 15 15 15 . . 30 . . . 120 90 Influence Decreases 3040 | . 220 296 119 319 394 602 168 145 191 160 46 60 142 178 Entered New Map 396 | . . 66 41 65 19 90 29 . . . 46 21 . 19 Time Decay 2247 | . 169 190 78 234 345 393 139 135 141 140 . 32 112 139 Lost Part 147 | . . . . 20 . 20 . 10 30 20 . 7 20 20 Lost Ally 70 | . . 40 . . . . . . 20 . . . 10 . Purge Threat 180 | . 51 . . . 30 99 . . . . . . . . Squads Dispatched 21 | . 1 . 4 . 1 6 1 . . 1 . . 2 5 Investigation 3 | . . . 1 . . 1 . . . . . . . 1 Extermination 9 | . . . . . . 3 1 . . 1 . . 2 2 Reinforcement 8 | . 1 . 3 . 1 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 6 | . . . 1 . 2 . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 14 9 12 10 22 19 5 7 9 7 . 2 19 13 Peak Tracking Total 10 | . 3 2 4 5 5 4 3 7 7 5 . 2 10 5 Tactical Retreats 16 | . 3 3 . 1 1 1 . . 1 . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 10 | . 2 . . 1 . 5 . . . 1 . . . 1 Max in Single Turn 1 | . 1 . . 1 . 1 . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 38 | . 5 . 2 4 4 2 3 . . 4 . 3 8 3 Terminals 28 | . 5 . 1 4 4 1 1 . . 2 . 2 5 3 Fabricators 3 | . . . . . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . 1 . . 2 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Total Hacks 90 | . 14 . 5 7 10 5 8 . . 8 . 7 20 6 Successful 50 | . 7 . 3 5 7 2 2 . . 1 . 5 16 2 Failed 40 | . 7 . 2 2 3 3 6 . . 7 . 2 4 4 Catastrophic 6 | . . . 1 . 1 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . 2 1 . . . . . 5 . 4 3 . Terminals 67 | . 14 . 2 7 10 3 3 . . 5 . 6 11 6 Fabricators 7 | . . . . . . . 5 . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 3 . . 2 . . . 1 . . 8 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Terminal Hacks 29 | . 7 . . 4 7 1 . . . . . 2 6 2 Record 2 | . . . . . . . . . . . . . 2 . Robot Analysis 1 | . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . 4 . . . 1 . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 1 1 Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . Maintenance Status 2 | . . . . . 1 . . . . . . 1 . . Patrol Status 1 | . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . 1 . . . . . . 7 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . 2 . Retrieve Study 8 | . . . 3 . . 1 . . . . . . 4 . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . 1 1 . Unauthorized Hacks 6 | . . . . 1 . . . . . 1 . 2 2 . Terminals 5 | . . . . 1 . . . . . 1 . 2 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . 1 . . . . . . . . . . Skim 2 | . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 2 1 4 2 2 . . 4 . 2 6 3 Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . . 1 . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 9 | . . 4 . . . . . 2 2 . . . 1 . Largest Group 4 | . . 4 . . . . . 2 2 2 . . 1 . Highest-Rated Group 71 | . . 71 . . . . . 49 62 62 . . 45 . Highest-Rated Ally 45 | . . 31 . . . . . 29 32 32 . . 45 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . 19 . . . . . . 5 16 . . . . Total Damage 668 | . . 157 . . . . . . 92 419 . . . . Kills 9 | . . 5 . . . . . . 1 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 4309 | . . . 247 18 . 1041 667 741 380 312 16 109 428 350 Optics 3784 | . . . . . . 1040 667 741 380 312 16 103 175 350 Sensors 1006 | . . . . . . . . . . 103 16 109 428 350 IFF 681 | . . . . . . . . 248 361 72 . . . . Structural 1254 | . . . 247 18 . . . . 52 312 16 109 428 72 Seismic 695 | . . . . . . . . 403 . . . . 14 278 Machine Analysis 4044 | . . . . . . 1041 667 741 380 312 16 109 428 350 Cloaking 311 | . . . . . . . . . . . . . . 311 Jamming 11 | . . . . . . . . . . . . . 1 10 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 7412 | 13 908 707 248 595 897 1041 667 741 380 312 16 109 428 350 Spaces Moved 4851 | 7 510 266 111 297 408 521 207 386 143 382 42 310 619 642 Core . | . . . . . . . . . . . . . . . Treads 2934 | 7 510 266 111 297 408 521 207 386 143 78 . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1917 | . . . . . . . . . . 304 42 310 619 642 Fastest Speed 13 | 160 160 160 160 160 156 155 170 170 165 31 31 28 16 13 Average Speed 115 | 160 160 232 160 160 162 157 170 170 186 59 31 30 25 41 Slowest Speed 250 | 160 160 240 160 160 213 170 170 170 250 165 31 31 31 72 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 2 . 4 8 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 85 60 16 46 44 20 6 58 18 17 2 9 27 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 3 . . . . . 2 . . . . . . Spaces Dug 18 | . . . 1 . . . 4 . . . . . 4 9 Terrain Destroyed 222 | . 49 . 5 . 55 6 7 41 14 23 . . 4 18 Melee 11 | . . . 1 . . . 4 . . . . . . 6 Projectile 48 | . . . . . 22 6 3 6 3 1 . . 4 3 AOE 163 | . 49 . 4 . 33 . . 35 11 22 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Total 6111 | 8 576 321 150 363 542 632 498 435 220 436 45 317 874 694 Wait 671 | . 4 25 8 . 50 23 262 11 11 6 . 7 235 29 Move 4804 | 6 509 265 110 296 407 520 206 385 142 377 41 302 605 633 Hop 15 | . . . . . . . . . . 2 . 3 6 4 Pick Up 76 | . 17 5 5 13 7 5 4 2 1 9 2 1 4 1 Fast Attach 31 | . 5 . . . 2 2 1 3 1 4 . 3 4 6 Attach 25 | . . . 2 2 2 4 2 2 2 3 . . 3 3 Detach 4 | . . . . . . . 1 . . 1 . . . 2 Swap 78 | 2 8 5 6 7 10 11 3 8 3 10 . . 4 1 Drop 79 | . 15 3 3 13 13 6 3 1 . 10 2 1 7 2 Fire 231 | . 14 15 15 28 51 50 6 15 17 10 . . 6 4 Melee 36 | . 4 2 1 4 . 8 8 . . . . . . 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . 1 . . . 3 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . 8 43 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Discovered new exit (range 5) 723 | -10/Materials | Discovered new exit (range 6) 922 | -10/Materials | Entered Mines 1037 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1123 | -10/Mines | Learned 2 Materials zone layouts 1262 | -10/Mines | Learned Materials emergency access door positions 1303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1402 | -10/Mines | Received a Mining Laser from a helpful Derelict 1546 | -10/Mines | Excavation squad dispatched 1546 | -10/Mines | A large section of the Mines collapsed 1609 | -10/Mines | Discovered new exit (range 5) 1629 | -10/Mines | Entered Materials 1629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Identified exit to Storage 1877 | -9/Materials | Entered Storage 1894 | -9/Storage | Found Prototype Protection 1895 | -9/Storage | Identified Lgt. Regenerative Plating 2438 | -9/Storage | Discovered new exit (range 16) 2472 | -9/Storage | Entered Materials 2472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -8/Materials | Discovered new exit (range 3) 3369 | -8/Materials | Entered Factory 3369 | -7/Factory | Evolved 2 slots: Utility x2 4249 | -7/Factory | Discovered new exit (range 17) 4410 | -7/Factory | Entered another Factory area 4410 | -6/Factory | Evolved 2 slots: Utility x2 4987 | -6/Factory | Discovered new exit (range 20) 5077 | -6/Factory | Entered Lower Caves 5163 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5375 | -6/Lower Caves | Learned Factory garrison access intel 5396 | -6/Lower Caves | Encountered a Warlord checkpoint 5639 | -6/Lower Caves | Discovered new exit (range 8) 5818 | -6/Lower Caves | Entered another Lower Caves area 5818 | -6/Lower Caves | Accompanied by 2 allies 5890 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5983 | -6/Lower Caves | Lost 3 parts (1p2n) 6160 | -6/Lower Caves | Encountered a Warlord checkpoint 6166 | -6/Lower Caves | Discovered new exit (range 17) 6198 | -6/Lower Caves | Entered Factory 6198 | -5/Factory | Accompanied by 2 allies 6198 | -5/Factory | Evolved 2 slots: Utility x2 6199 | -5/Factory | Loaded intel: 4 garrison access locations 6508 | -5/Factory | Discovered new exit (range 8) 6510 | -5/Factory | Identified exit to Factory 6510 | -5/Factory | Entered another Factory area 6510 | -4/Factory | Evolved 2 slots: Propulsion x2 6525 | -4/Factory | Discovered new exit (range 3) 6526 | -4/Factory | Identified exit to Research 6526 | -4/Factory | Entered Research 6526 | -3/Research | Evolved 2 slots: Utility x2 6617 | -3/Research | Discovered new exit (range 12) 6617 | -3/Research | Discovered new exit (range 7) 6626 | -3/Research | Identified exit to Testing 6631 | -3/Research | Identified exit to Research 6635 | -3/Research | Entered another Research area 6635 | -2/Research | Evolved 2 slots: Utility x2 6766 | -2/Research | Build established: Hacker-Scout 6872 | -2/Research | Identified exit to Quarantine 6883 | -2/Research | Spotted B-90 Cyclops 7053 | -2/Research | Discovered new exit (range 19) 7061 | -2/Research | Discovered new exit (range 16) 7061 | -2/Research | Identified exit to Access 7063 | -2/Research | Entered Access 7063 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7077 | -1/Access | Spotted B-99 Colossus 7138 | -1/Access | Garrison activated, responded to threat 7345 | -1/Access | Energy Cycler disabled 7412 | -1/Access | Discovered new exit (range 6) 7413 | -1/Access | Identified exit to Surface 7413 | *** | Escaped! Last Messages --------------- results: 07372_ Terminal x3 07379_ Connecting with Terminal... >>Index(Terminals) Found 19 terminals. Downloaded coordinate data. 07394_ >> Machine Analyzer network decryption results: 07394_ Terminal x1 07400_ Connecting with Terminal... 07407_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07408_ Knocked back. 07412_ Overheating: System interference. 07412_ Lgt. Regenerative Plating temporarily disabled. 07412_ Connecting with Terminal... 07412_ The Access Shell folds into the floor. 07412_ EXIT=FOUND 07413_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????? ????????????????????????????????????? | | #???????? ????????????????????????????????????? | | #???????? ????????????????????????????????????? | | #???????? ????????????????????????????????????? | | #???????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ???#######? #?????????????BB????????????????????? | | ???# #? #?????????????BB????????????????????? | | ???# ## #???????????????????????????????????? | | ???# [ ## #???????????????????????????????????? | | #### ## #???????????????????????????????????? | | + ## #???????????????????????????????????? | | #### ## #?????#""""""""""#??????????????????? | | ???# ## #?????# #??????????????????? | | ???# ## #?????# #??????????????????? | | ???# ## #?????# #??????????????????? | | ???# ## #?????# "" #??????????????????? | | ???# ## #?????# "@ #??????????????????? | | ???# ## ##????# #??????????????????? | | ######+### #????# #??????????????????? | | % #????# #??????????????????? | | !#???## ##?????????????????? | | ########## H #???# #?????????????????? | | ?????????## ##???##"" ##?????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ########### #######"" ###????????????????? | | ??????? | | ########### ?????? | | ??????????# ######################+######???????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 38 Item Schematics ----------------- Field Propulsion Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Plasma Cutter | -2/Research | Hacked Lgt. Fission Core | -2/Research | Hacked Lrn. Missile Launcher | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Challenges ------------ None Game ------ Seed ClaymoresPulseExoskeleton Manual? 0 Play Time 01:22:29 Cumulative 307.1 hours Start 2026.09.13 @ 10:27:54 End 2026.09.13 @ 20:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 18/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a7eb699-0213-4bf7-b91e-54be56b630e6