Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 21:52:54 Player: Comet Result: Destroyed by 6J-O7X(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 897 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 198/200 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Subdweller Laser Battle Cannon > --- INVENTORY (10) --- Subdweller Monowheel Large Matter Pod (124) Scrap Shield Subdweller Laser Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Makeshift Leg Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Monowheel Large Matter Pod Subdweller Optics Scrap Shield Subdweller Laser Subdweller Laser Grenade Launcher Mining Claw Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Cannon Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 7 15 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 1 | . 1 . Leg 1 | . . 1 Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 4 | . 2 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 5 | . 3 6 Power . | . . . Propulsion . | . . 1 Utility 1 | . . 2 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 97 92 Engine 13 | . 14 13 Treads 5 | . 4 5 Leg 2 | . . 3 Wheel 19 | . 23 17 Device 5 | . . 7 Storage 14 | . 14 14 Protection 4 | . 11 1 Energy Gun 7 | . 14 5 Ballistic Gun 5 | . . 7 Ballistic Cannon 14 | . 13 14 Peak Build Rating 16 | 6 7 16 Average Rating 10 | 4 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 25 | 11 20 25 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 1 6 10 Average Carried 6 | . 3 8 Final Capacity 10 | 8 10 10 Final Carried 6 | 1 6 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 965 | 194 196 575 Remotely . | . . . Salvage Created 425 | . 197 228 Parts 27 | . 16 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 3 9 Guns 1 | . . 1 Cannons 7 | . . 7 AOE 4 | . 3 1 Classes Destroyed 5 | . 4 1 Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Subdweller 9 | . . 9 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 16 74 Missed 27 | . 6 21 Hits 63 | . 10 53 Projectile 63 | . 10 53 Critical Strikes 1 | . . 1 Damage Taken 1361 | . 127 1234 Core 259 | . 25 234 Absorbed by Shields . | . . . Redirected to Shielding 53 | . 14 39 Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 13 42 Largest 2 | . 2 2 Hottest 93 | . 90 93 Shots Fired 97 | . 19 78 Gun 25 | . 4 21 Cannon 62 | . 8 54 Launcher 10 | . 7 3 Special . | . . . Kinetic 70 | . 8 62 Thermal 17 | . 4 13 Explosive 10 | . 7 3 Electromagnetic . | . . . Robot Hit Streak 14 | . 4 14 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | . 9 65 Core Hits 25 | . 9 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Destroy 1 | . . 1 Blast 3 | . . 3 Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1714 | . 376 1338 Guns 397 | . 22 375 Cannons 760 | . 67 693 Explosions 462 | . 287 175 Melee 95 | . . 95 Ramming . | . . . Kinetic 880 | . 67 813 Thermal 277 | . 22 255 Explosive 462 | . 287 175 Electromagnetic . | . . . Impact . | . . . Slashing 95 | . . 95 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 4 17 Projectiles . | . . . Explosions 21 | . 4 17 Melee . | . . . Knockbacks 10 | . 1 9 Impact . | . . . Kinetic 10 | . 1 9 Secondary . | . . . Self-Inflicted Damage 137 | . 50 87 Shots 6 | . 3 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 271 | . 30 271 Average Temperature 81 | . 18 150 Received Heat Transfer 547 | . . 547 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 362 | . 62 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | . 115 . Initial . | . . . Average 41 | . 47 . Influence Increases 137 | . 137 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 14 | . 14 . Disable Machine 15 | . 15 . Destroy Structure 28 | . 28 . Influence Decreases 137 | . 90 47 Entered New Map 23 | . . 23 Time Decay 114 | . 90 24 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 7 14 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 427 | . . 427 Optics 427 | . . 427 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1249 | 51 310 888 Spaces Moved 937 | 54 294 589 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 932 | 49 294 589 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 102 | 77 84 114 Slowest Speed 120 | 80 95 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 53 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 46 | . 35 11 Melee . | . . . Projectile . | . . . AOE 46 | . 35 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1114 | 60 337 717 Wait 57 | . 12 45 Move 935 | 53 293 589 Hop . | . . . Pick Up 12 | 1 5 6 Fast Attach 17 | 6 4 7 Attach 6 | . . 6 Detach 4 | . 3 1 Swap 8 | . 3 5 Drop 15 | . 4 11 Fire 55 | . 13 42 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 7) 290 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 362 | -10/Materials | Entered Subcaves 380 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 593 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 700 | -10/Subcaves | Disturbed a concealed Subdweller 816 | -10/Subcaves | Build established: Scavenger-Mutant 882 | -10/Subcaves | Core integrity fell below 50% 890 | -10/Subcaves | Core integrity fell below 20% 922 | -10/Subcaves | Lost 3 parts (3w) 1170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1240 | -10/Subcaves | Discovered new exit (range 15) 1250 | -10/Subcaves | Destroyed by 6J-O7X(R) with Subdweller Beam Cannon Last Messages --------------- 00989_ Sub. Optics destroyed. 01001_ Destroyed Scrap Shield. 01001_ 39-SJ5(R) Sub. Power Source blasted off. 01004_ 39-SJ5(R) destroyed. 01007_ Acquired 4 matter. 01009_ Acquired 24 matter. 01010_ Acquired 5 matter. 01012_ Acquired 10 matter. 01060_ L7-UI1(R) knocked back. 01069_ L7-UI1(R) suffers critical hit (Blast). 01069_ L7-UI1(R) destroyed. 01074_ Acquired 27 matter. 01075_ Acquired 4 matter. 01080_ Acquired 5 matter. 01083_ Acquired 4 matter. 01107_ Acquired 31 matter. 01110_ Acquired 50 matter. A swath of the cavern ceiling suddenly collapses. 01240_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####??????? ??? | | ?????????????????????????????????# ?????? ???? | | ???????????????????????##?###???? ????? ????? | | ??????????????????????? ## ##?## ##### ?????? | | ???????????????????????? ### ?????? | | ??????????????????##????? # ??????? | | ??????????????????# ?????# ## ? ???????? | | ???????????????????# ???## ## #?? #????????? | | ??????????????????## #### # ##?# #????????? | | ??????????????????# < # ### ##???????? | | ??????????????????# #???????? | | ??????????????????# #????????# | | ??????????????????????# @ #?###??## | | ??????????????????????### RR #?# ##?# | | ????????????????????????# #R ### ### | | ????????????????????????# # ## # | | ????????????????????????## # # | | ?????????????????????????## = % ## # # | | ??????????????????????????# % ### # # | | ????????????????????????? ## ##?# # ##### | | ??????????????????????? #####??# ####??# | | ?????????????????????? #### #??????# #?# ##?# | | ????????????????????? ????# #????#### ## #### | | ?????????????????????????? ????# ### | | ????????????????????????? ????# # | | ????????????????????????## ???# # | | ?????????????????????????# ???####### ## | | ????????????????????????? ###?????????## ## | | ?????????????????????????####?????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMicroBlasthammer Manual? 0 Play Time 00:15:03 Cumulative 6.1 hours Start 2025.10.14 @ 21:42:01 End 2025.10.14 @ 21:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ab398a-f61a-40a4-b941-d807650b18fe