Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 17:58:48 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (868) 4340 Value Destroyed (40495) 40495 Prototype IDs (137) 2740 Alien Tech Used (1) 200 Bonus (35913) 35913 TOTAL SCORE: 95388 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 22438 Follower Combat Kills 6708 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 360 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -3093 Cogmind --------- Core Integrity 0/1100 Matter 204/300 Energy 80/2150 System Corruption 4% Temperature Cool (-200) Movement Hovering (68) Location -1/Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (15) ----- Improved Fusion Compressor Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System Experimental Cooling System Zionite Biocell Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Zionite Shade Armor Improved Energy Mantle > --- WEAPON (4) ------- Zionite Alpha Cannon Mk. II > --- INVENTORY (8) ---- Zionite Shade Armor Transdimensional Reconstructor Storm Laser Zionite Laser-H Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Fusion Compressor Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System Experimental Cooling System Experimental Targeting Computer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter Zionite Shade Armor Improved Energy Mantle > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Protomatter Zionite Biocell Array Particle Accelerator Zionite Shade Armor Transdimensional Reconstructor Zionite Laser-H Zionite Alpha Cannon Mk. II Z-bomb Delivery System [Rating: 217] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Zionite Composite Leg II Hover Unit Combat Antigrav System Utility Experimental Targeting Computer Device Advanced Cryofiber Web Storage Compact Battery Processor Experimental Targeting Computer Hackware Hacking Suite Protection Damper Plating Weapon Improved EM Pulse Cannon Energy Gun Storm Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Battle Cannon Launcher EMP Blaster Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 22 | 3 2 1 4 . . 2 1 1 . 1 . . . 1 1 . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 Power 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | 1 1 1 2 . . 2 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 1 Weapon 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 282 | 7 16 1 32 2 16 3 24 2 8 27 4 2 . 3 12 5 6 2 . 4 1 4 . 1 7 . 9 . . 5 6 17 37 1 10 8 Power 25 | 1 2 . 4 . 1 . 4 . 2 1 . . . . 2 . . 1 . . . . . . 1 . . . . 2 . . 2 . 1 1 Engine 8 | 1 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . 2 1 . . . . 2 . . 1 . . . . . . 1 . . . . 2 . . 2 . 1 1 Propulsion 40 | 2 2 . 8 . 2 . 6 . 3 9 . . . . 1 . 2 . . . . . . . 2 . . . . . 2 . 1 . . . Treads 12 | 2 2 . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . 1 . 2 . 6 . 2 9 . . . . 1 . 2 . . . . . . . 2 . . . . . 1 . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | 2 5 1 13 . 3 3 6 2 2 7 4 . . 3 5 4 4 . . 3 1 4 . 1 4 . 7 . . 3 4 10 17 1 6 6 Device 88 | 1 1 1 2 . . 1 3 . 1 7 4 . . 1 5 3 2 . . 3 1 3 . 1 3 . 7 . . 3 3 9 15 . 3 5 Storage 7 | . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Processor 12 | 1 . . . . 3 1 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 1 1 . . Hackware 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . 3 . 10 . . 1 2 2 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 7 . 7 2 10 . 8 . 1 10 . 2 . . 4 1 . 1 . 1 . . . . . . 2 . . . . 7 17 . 3 1 Energy Gun 43 | 1 3 . 4 1 3 . 4 . . 3 . . . . 2 . . 1 . 1 . . . . . . 2 . . . . 6 9 . 3 . Energy Cannon 13 | . . . . . . . 3 . . 4 . 1 . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 Ballistic Gun 15 | 1 4 . 1 . 4 . . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . . 2 . 1 4 . . . . 3 . 1 . . 2 . 1 . . 5 . 3 . . 2 2 5 10 . 6 3 Parts Lost 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 99 96 100 97 89 96 100 83 88 89 89 89 89 89 90 89 90 90 79 72 72 72 72 69 69 69 69 69 69 69 69 70 70 76 80 Engine 3 | . 12 10 11 14 12 6 5 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 5 10 10 10 10 10 11 14 14 14 14 13 13 13 13 13 8 8 8 8 8 8 8 8 8 8 8 7 Treads 5 | . 25 20 22 21 17 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 2 12 15 16 4 19 21 21 21 21 19 19 18 19 19 18 18 18 18 17 17 17 17 17 17 17 16 16 16 16 16 15 Device 18 | . 12 19 12 7 7 10 14 16 16 20 21 21 21 21 24 19 19 19 19 15 16 18 18 18 20 21 21 21 21 21 24 23 22 20 26 34 Storage 2 | . . . 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 1 . . . . . . . . . . . . . 2 1 Processor 10 | . 2 . . . 3 20 23 22 17 10 10 10 10 10 9 14 14 14 14 13 13 13 13 13 13 13 13 13 13 13 12 12 14 16 16 12 Protection 8 | . 14 20 18 28 23 7 5 7 5 5 5 5 5 5 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Energy Gun 7 | . 12 10 16 20 8 18 12 5 5 5 5 5 5 5 4 4 4 4 9 5 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 2 Energy Cannon 2 | . . . . . . . 4 11 5 9 10 10 10 10 9 4 4 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 20 2 . 7 . . . 5 . . . . . . 4 4 4 4 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 8 19 20 52 52 55 42 46 53 99 110 110 110 110 114 123 109 113 113 111 118 118 115 115 120 127 127 127 125 125 125 126 126 140 122 127 121 Greatest Support 130 | 45 45 45 65 65 65 63 63 57 80 112 112 112 112 112 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 Greatest Overweight (x) 2 | . . . 2 . 1 . . . 1 1 . . . 1 1 . 1 . . . . . . . 1 . . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 2 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 Average Capacity 5 | 2 2 2 3 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Most Carried 8 | 1 2 2 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 Average Carried 5 | . 1 1 3 4 3 4 4 4 4 5 6 6 6 5 5 5 5 6 6 5 6 6 7 6 6 6 7 7 7 6 6 7 7 8 7 7 Final Capacity 8 | 2 2 2 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 Final Carried 8 | 1 1 2 5 4 5 4 5 5 5 6 6 6 6 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 Class Distribution -------------------- 39% | Scavenger-Gunner 29% | Generator-Gunner 10% | Tank 8% | Scavenger-Mutant 7% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Generator-Gunner | -5/Warlord Generator-Gunner | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Zhirov Generator-Gunner | -3/Proximity Caves Generator-Gunner | -3/Research Generator-Gunner | -3/Testing Generator-Gunner | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 5538 | 292 246 88 649 28 665 30 250 20 188 296 60 32 . 30 130 194 294 206 126 40 10 40 . 10 70 . 90 . . 60 60 170 768 10 90 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 45472 | 238 837 288 1965 451 511 941 2424 540 1179 2227 466 70 . 81 1390 1508 1237 619 508 . 1374 3116 734 232 93 1830 2513 480 346 . 1545 6054 2749 369 2089 4468 Parts 1884 | 20 43 15 142 29 67 37 115 19 39 103 19 12 . 7 45 38 65 20 25 . 60 112 16 18 7 65 94 8 12 1 63 233 115 6 95 119 Haulers Intercepted 28 | . 2 . 3 . . . 4 . . 5 . . . . 2 . 1 . . . . 2 . . . . 4 . . . . 3 . 1 1 . Recyclers Shooed 13 | 1 1 . 1 . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . . 3 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 354 | . . . . . . . . . . . 6 16 . 5 . . . 15 7 . 57 . 12 18 50 65 . 26 13 1 63 . . . . . Prevented 67 | . . . . . . . . . . . 12 7 . 6 . . . 8 18 . 9 . 4 1 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 681 | . 19 4 46 14 8 11 36 8 6 39 9 2 . 4 25 5 19 14 10 . 25 45 8 10 3 33 36 5 4 . 26 77 44 3 22 61 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 527 | . 17 4 35 8 3 9 20 . 6 5 . 2 . 1 7 5 11 3 9 . 24 45 7 10 2 33 32 5 4 . 25 76 35 3 22 59 Cannons 68 | . . . 6 . . . 6 4 . 20 7 . . 3 8 . 6 8 . . . . . . . . . . . . . . . . . . AOE 49 | . 2 . 4 5 4 . 8 2 . 11 2 . . . 7 . . . . . . . . . . . . . . . . . 4 . . . Classes Destroyed 29 | 3 5 . 4 . 3 1 . . 1 2 . 1 . . . . 1 1 . . 1 2 . . 1 . . . . . . . 2 . . 1 Worker 39 | 1 1 1 3 2 . 1 2 . . . . . . . 2 . 1 . . . . 6 . . . . 2 . . . . 7 6 . 4 . Builder 29 | . . . 2 . . . 4 . . 3 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . 5 2 . 6 . Tunneler 15 | 5 . 1 2 . . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Hauler 28 | . 2 . 3 . . . 4 . . 5 . . . . 2 . 1 . . . . 2 . . . . 4 . . . . 3 . 1 1 . Recycler 14 | 1 . . . 1 . 2 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . 1 2 Mechanic 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . 2 Operator 10 | . 1 . 3 . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . 5 . . . 5 . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 2 Swarmer 109 | . 6 . 8 12 . . 6 . . 7 . . . 4 6 . 2 4 3 . 6 8 . 4 2 12 4 . . . 2 8 4 . . 1 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . 5 Grunt 308 | . 13 4 24 1 . 7 18 4 . 19 8 . . . 14 . 7 6 5 . 8 22 3 5 . 12 11 . 2 . 18 40 18 2 10 27 Brawler 29 | . . . 2 . . . . . . . . . . . 2 . 1 . 1 . 1 3 . . . 2 1 1 . . . 3 3 . 4 5 Duelist 37 | . . . 3 1 . 2 1 . . 3 1 . . . . . 1 1 1 . 4 3 . . . 1 3 1 . . . 2 4 . . 5 Protector 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 59 | . . . 9 . . . 9 2 . 4 . 1 . . 3 . 3 . . . 2 4 1 . . 2 6 1 1 . 2 8 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 50 | . . . . . . 2 3 2 . 4 . . . . . . 4 1 . . 3 4 1 1 . 2 6 2 . . 2 6 2 . 3 2 Programmer 33 | . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . 1 4 . . . 1 9 3 . 5 4 Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . 1 . 1 . . . . 1 Compactor 11 | . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 3 2 6 4 4 8 17 6 5 6 4 1 . 3 8 3 8 4 4 . 10 17 3 5 2 7 7 3 3 . 7 18 17 3 11 22 Combat Bots Only 21 | . 3 2 5 4 4 6 12 6 5 6 4 1 . 3 7 3 5 4 4 . 10 6 3 5 2 7 6 3 3 . 7 14 16 2 6 21 Max Kills in Single Turn 4 | 1 2 1 3 3 2 1 4 3 2 3 2 1 . 1 2 1 3 2 2 . 2 2 1 2 1 2 2 2 1 . 1 2 3 2 3 2 Gunslinging 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 3 2 . 3 2 . 3 1 . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 28254 | . 856 291 1172 437 805 449 797 238 . 1430 269 16 . 225 886 . 1697 685 177 . 1039 1183 203 194 454 1021 1446 126 297 . 969 4003 2629 225 730 3305 Core 17055 | . 632 210 730 265 477 307 602 151 . 850 139 10 . 133 461 . 937 376 99 . 559 660 102 101 256 591 766 58 147 . 593 2251 1579 112 477 2424 Absorbed by Shields 3213 | . . . . . . . . . . 199 102 24 . 183 120 . . . . . . . . . . . 199 14 . . . . 41 . 229 2102 Redirected to Core 15752 | . 525 187 676 265 449 292 505 136 . 768 117 4 . 133 446 . 911 358 80 . 528 624 102 101 256 567 757 58 147 . 570 2039 1488 112 385 2166 Core Remaining (%) 82 | 100 . 56 . . . 75 98 . . . . . . 99 . . . . . . 100 . . . . 97 . . . . 100 . 56 45 . . Volleys Fired 1511 | 22 85 14 108 22 92 25 70 11 18 74 11 5 . 10 47 24 63 31 21 . 41 83 23 12 8 47 79 10 8 1 45 138 86 8 48 121 Largest 3 | 2 3 3 3 3 3 3 3 3 1 3 3 3 . 3 3 1 3 3 3 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 250 | 60 85 85 145 145 95 145 188 188 30 188 188 188 . 188 198 30 159 159 155 . 250 250 250 250 250 250 250 250 250 250 250 250 250 250 250 250 Shots Fired 2537 | 44 171 42 294 57 160 73 187 33 18 191 33 12 . 25 132 24 127 93 63 . 41 83 23 12 8 47 79 10 8 1 45 138 86 8 48 121 Gun 2067 | 44 171 42 251 55 154 73 158 11 18 61 11 5 . 5 40 24 83 62 63 . 41 83 23 12 8 47 79 10 8 1 45 138 77 8 48 108 Cannon 450 | . . . 40 . . . 24 22 . 130 22 7 . 20 92 . 44 31 . . . . . . . . . . . . . . 5 . . 13 Launcher 20 | . . . 3 2 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 468 | 22 86 28 77 . 114 . . . 18 6 . 2 . . . 24 39 31 21 . . . . . . . . . . . . . . . . . Thermal 763 | 22 . . . . . . . . . . . . . . . . . . . . 41 83 23 12 8 47 79 10 8 1 45 138 82 8 48 108 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Electromagnetic 1289 | . 85 14 217 57 46 73 187 33 . 185 33 10 . 25 132 . 88 62 42 . . . . . . . . . . . . . . . . . Phasic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 32 | 11 11 10 19 11 25 23 32 11 29 31 28 7 . 5 19 18 24 13 20 . 11 15 13 8 4 15 15 6 6 7 15 17 30 6 15 23 Robot Miss Streak 17 | 3 7 3 7 3 7 1 5 1 . 4 2 1 . 2 2 3 4 1 2 . 9 11 9 6 17 10 9 7 3 2 6 8 11 4 8 7 Penetration Max 1 | . . . . . 1 . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 3 1 6 3 . 1 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 752 | . . . . . . . . . . . . . . . . . . . . . 40 83 22 12 8 47 79 10 8 1 45 138 82 8 48 121 Shots Hit Robots 2039 | 26 111 28 193 31 147 54 147 22 18 140 26 9 . 18 100 20 91 62 44 . 41 82 23 12 8 47 79 10 8 1 45 138 81 8 48 121 Core Hits 2525 | 10 38 12 90 22 46 39 99 19 9 96 24 7 . 9 71 13 59 28 20 . 65 222 28 25 10 94 146 20 22 2 94 321 218 22 134 391 Critical Hits 79 | . 2 . 1 . 11 . 3 . 11 8 . 1 . . 2 10 17 5 5 . . . . . . . . . . . . . 3 . . . Critical Kills 27 | . . . . . 3 . 1 . 6 2 . 1 . . 2 4 5 . 2 . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 34 | . 2 . . . 5 . 1 . . 6 . . . . . 3 8 5 2 . . . . . . . . . . . . . 2 . . . Melee Attacks 25 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 109856 | 256 1702 369 3961 734 2459 1078 4072 720 365 4849 949 231 . 493 3497 504 3032 1589 914 . 2591 6862 1442 914 802 4491 7443 862 1323 80 4316 14194 9081 608 5865 17208 Guns 91443 | 256 1436 369 2760 464 1338 914 2518 236 365 1122 276 116 . 78 823 504 1463 906 914 . 2591 6767 1442 914 802 4491 7443 862 1323 80 4316 14130 6891 608 5865 16060 Cannons 8186 | . . . 442 . . . 430 317 . 1982 431 115 . 246 1515 . 905 683 . . . . . . . . . . . . . . 20 . . 1100 Explosions 9276 | . 259 . 759 265 317 164 1124 167 . 1745 242 . . 169 1159 . 664 . . . . 95 . . . . . . . . . . 2147 . . . Melee 804 | . . . . . 804 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 147 | . 7 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 23 . . 48 Kinetic 4595 | 68 359 223 723 . 1254 . . . 365 98 . 64 . . . 504 464 232 241 . . . . . . . . . . . . . . . . . Thermal 80490 | 188 259 . 565 165 8 164 965 167 . 1745 242 . . 169 471 . 664 . . . 2591 6767 1442 914 802 4491 7443 862 1323 80 4316 14130 7024 608 5865 16060 Explosive 2512 | . . . . . . . . . . . . . . . 581 . . . . . . . . . . . . . . . . . 1931 . . . Electromagnetic 20208 | . 1077 146 2673 564 393 914 3107 553 . 3006 707 167 . 324 2445 . 1904 1357 673 . . 95 . . . . . . . . . . 103 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 804 | . . . . . 804 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1100 Highest Corruption 4 | . 1 1 . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Average Corruption 1 | . 1 1 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . 1 7 . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 Message Errors 6 | . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . 1 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 864 | . 43 . 67 12 25 3 92 . . 108 . 12 . 38 61 . 104 2 . . . . . . . . . . . . . . 289 . . 8 Projectiles 67 | . . . 7 . . . 5 . . . . 12 . 2 11 . 28 2 . . . . . . . . . . . . . . . . . . Explosions 789 | . 43 . 60 12 25 3 87 . . 108 . . . 36 50 . 76 . . . . . . . . . . . . . . . 289 . . . Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Knockbacks 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1617 | . 36 . 94 104 46 21 120 46 . 531 82 . . . 324 . 140 . . . . . . . . . . . . . . 32 17 . . 24 Shots 34 | . 1 . 2 3 2 1 4 1 . 9 2 . . . 6 . 2 . . . . . . . . . . . . . . . 1 . . . Rammed 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Targets Rammed 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 40 217 202 138 82 1 187 180 36 . 363 269 27 . 143 341 122 414 452 196 . 314 307 333 186 142 220 342 113 33 . . 112 312 . 72 230 Average Temperature 85 | 17 54 112 23 27 1 71 29 13 . 140 119 17 . 64 127 73 160 229 93 . 146 106 114 89 65 73 90 54 32 . . 55 98 . 38 73 Received Heat Transfer 5009 | . 357 156 357 42 40 189 234 72 . 132 72 5 . 17 247 . 339 153 63 . 171 282 57 30 . 129 184 9 45 . 165 702 324 54 69 313 Effects 10 | . . . . . . . . . . 4 . . . . 1 . 1 2 . . 1 . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . 1 . 1 1 . 2 3 2 . 4 . . . . 3 . 3 3 1 . . . . . . . . . . . . . . . . . Combat Hostiles 20 | . . . 1 1 . 2 2 2 . 3 . . . . 3 . 2 3 1 . . . . . . . . . . . . . . . . . Parts Fried 137 | . 10 . 13 1 . 6 18 7 . 17 7 . . 1 22 . 16 12 . . 1 2 . . . . 1 . . . . . 1 . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 4 . . . 1 1 4 . . 2 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 4 . . . 1 1 4 . . 2 Parts Melted 278 | . . . 1 1 . . . 1 . 2 . . . . 1 . 3 . . . 7 32 11 5 3 17 34 1 3 . 19 46 27 4 20 40 Heat Transferred 91884 | 425 350 . 550 250 12 250 1050 150 . 1500 250 . . 150 450 . 500 . . . 3725 9825 1950 1250 850 5026 8926 975 1500 75 4825 15625 9399 875 6276 14895 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 58 | . 4 . 7 4 1 2 15 1 . 11 2 . . 2 5 . 2 . . . . . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 3767 | 35 302 132 1091 776 . 315 796 796 293 1440 . . . . 1203 429 1932 . . . . 2383 . . . . 2082 . . . . 2455 3170 1898 2924 3767 Initial 1843 | . 22 32 3 425 . . 63 310 278 65 . . . . 172 421 300 . . . . 382 . . . . 289 . . . . 237 1380 1779 1138 1843 Average 946 | 15 131 45 551 637 . 202 495 636 218 867 . . . . 761 424 1227 . . . . 1296 . . . . 935 . . . . 1420 2251 1817 2208 2917 Maximum Alert Level 5 | . 1 . 3 3 . 1 3 3 1 4 . . . . 4 2 5 . . . . 5 . . . . 5 . . . . 5 5 5 5 5 Low Security (%) 16 | 100 68 100 9 . . 55 20 . 36 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Level 1 13 | . 31 . 21 . . 44 21 13 63 4 . . . . 19 . 14 . . . . 6 . . . . 16 . . . . 3 . . . . Level 2 17 | . . . 38 70 . . 25 32 . 16 . . . . 1 100 12 . . . . 10 . . . . 36 . . . . 12 . . . . Level 3 20 | . . . 30 29 . . 32 53 . 48 . . . . 59 . 11 . . . . 29 . . . . 18 . . . . 18 . . . . Level 4 8 | . . . . . . . . . . 25 . . . . 15 . 26 . . . . 16 . . . . 1 . . . . 14 12 . 23 . Level 5 17 | . . . . . . . . . . . . . . . . . 33 . . . . 37 . . . . 27 . . . . 47 69 100 58 3 High Security 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 18 . 17 96 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 172 | . 2 . 6 . . . 9 6 . 16 . . . . 8 . 11 . . . 1 14 . . . 1 15 . . . 1 20 22 5 12 23 Investigation 35 | . 2 . 3 . . . 5 3 . 4 . . . . 6 . 2 . . . . 1 . . . . 2 . . . 1 4 . . 2 . Extermination 10 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 3 1 1 1 . Reinforcement 34 | . . . 3 . . . 3 1 . 5 . . . . 1 . 5 . . . . 4 . . . . 2 . . . . 2 5 . 3 . Assault 74 | . . . . . . . 1 1 . 4 . . . . 1 . 3 . . . 1 5 . . . 1 5 . . . . 8 16 3 2 23 Garrison 19 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . . 4 . . . . 3 . 1 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Haulers Reinforced 10 | . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 23 | . 1 . 3 . . . 2 . . . . . . . 2 . 1 . . . . 2 . . 1 . 1 . . . . 5 1 . . 4 Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 16 . . . Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 16 . . . Times Spotted 1131 | . 31 4 72 19 34 12 48 8 3 65 9 5 . 10 39 5 45 15 14 . 40 77 9 10 15 34 60 7 5 . 26 110 116 9 53 122 Peak Tracking Total 27 | . 4 2 6 4 9 3 6 3 1 6 4 3 . 4 6 2 6 4 3 . 7 7 4 5 19 7 7 4 3 . 7 11 27 7 6 22 Tactical Retreats 55 | . . . 6 2 11 . 3 . . 2 . . . . 3 2 1 . 2 . 3 2 . . 2 1 1 . . . . 3 7 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 23 | . 3 . . . . . . 1 . 6 . . . . 2 . 1 . . . . . . . . . 2 . . . . 6 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 7 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 132 | . . . 5 3 16 3 2 3 . 18 . . . . 21 . 20 1 . . 1 6 . . . . 16 . . . 1 3 11 . 2 . Max in Single Turn 9 | . . . 1 1 2 1 1 3 . 9 . . . . 6 . 5 1 . . . 3 . . . . 3 . . . 1 1 4 . . . Garrison Access 10 | . . . . . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 114 | . 11 . 8 1 2 . 11 4 . 16 1 2 4 . 14 . 8 . 1 . . 4 . . 2 . 2 3 1 6 1 7 1 2 2 . Terminals 45 | . 8 . 6 1 . . 6 2 . 8 1 . . . 8 . 4 . . . . . . . . . . . . . 1 . . . . . Fabricators 13 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 3 . . . . 1 . . . . 2 1 1 . . Repair Stations 6 | . 1 . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . 3 . 1 . . Garrison Access 10 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 . Total Hacks 419 | . 37 . 39 3 2 . 49 12 . 67 7 10 29 . 53 . 24 . 1 . . 10 . . 2 . 8 7 1 19 4 22 3 6 4 . Successful 264 | . 30 . 22 1 2 . 29 5 . 45 4 10 29 . 23 . 14 . 1 . . 7 . . 2 . 2 7 1 19 1 7 1 2 . . Failed 154 | . 6 . 17 2 . . 20 7 . 22 3 . . . 30 . 10 . . . . 3 . . . . 6 . . . 3 15 2 4 4 . Catastrophic 26 | . . . 2 . . . 1 2 . 7 . . . . 5 . 4 . . . . . . . . . 1 . . . 1 2 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 226 | . 20 . 22 3 1 . 17 5 . 21 6 . . . 17 . 3 . . . . 15 . . 1 . 10 . . . 4 43 22 1 15 . Terminals 189 | . 30 . 29 3 . . 22 7 . 41 7 . . . 32 . 14 . . . . . . . . . . . . . 4 . . . . . Fabricators 47 | . . . . . . . . . . 6 . . . . 8 . 6 . . . . 9 . . . . 6 . . . . 5 3 4 . . Repair Stations 26 | . 2 . . . . . 13 . . 7 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 5 . 6 . . . 8 2 . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 43 | . . . 4 . . . 6 . . 6 . . . . 10 . . . . . . . . . . . 2 . . . . 13 . 2 . . Garrison Access 16 | . . . . . . . . 3 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . 4 . Terminal Hacks 138 | . 13 . 11 1 2 . 7 1 . 21 4 10 29 . 5 . 3 . 1 . . . . . 2 . . 7 1 19 1 . . . . . Record 34 | . . . . . 1 . . . . . 1 9 11 . . . . . . . . . . . . . . 5 . 7 . . . . . . Part Schematic 18 | . . . . . . . 1 . . 2 . . 8 . 2 . . . . . . . . . . . . . . 4 1 . . . . . Robot Schematic 8 | . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . . . 3 1 . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 20 | . 4 . 3 . . . 2 . . 3 . . 3 . . . 1 . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 2 1 . . . . . . . Branch Access Points 6 | . . . 1 . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 3 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . 2 . . . . 3 . 4 . . . . 6 . . . . 2 . . . . 1 1 2 . . Load Schematic 11 | . . . . . . . . . . 1 . . . . 2 . 2 . . . . 3 . . . . 1 . . . . . 1 1 . . Build 10 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . 1 . . . . 1 . 1 . . Repair Station Hacks 20 | . 2 . . . . . 8 . . 6 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Scan Component 11 | . 1 . . . . . 5 . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair 9 | . 1 . . . . . 3 . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 3 . 2 . . . 3 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 8 | . 2 . 1 . . . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 2 . . . 5 . . 3 . . . . 8 . . . . . . . . . . . . . . . . 5 . . . . Insert Component 14 | . . . 1 . . . 3 . . 2 . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . Analyze 9 | . . . 1 . . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 6 | . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 44 | . 12 . 7 . . . 6 3 . 9 . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . Terminals 36 | . 10 . 5 . . . 6 2 . 7 . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Track 15 | . 6 . 3 . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 1 . . . 2 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 10 . 8 1 . . 10 4 . 12 1 . . . 11 . 8 . . . . 3 . . . . 2 . . . 1 6 1 2 2 . Full Trace Events 32 | . 1 . 3 . . . 7 2 . 4 1 . . . 6 . 2 . . . . 1 . . . . . . . . 1 2 . . 2 . Feedback Events 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 5 . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Matter 954 | . . . . . . . . . . . . . . . . . . . . . . 636 . . . . 318 . . . . . . . . . Time 337 | . . . . . . . . . . . . . . . . . . . . . . 253 . . . . 84 . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 6 . . . . . . . . . Part Schematics Acquired 61 | . . . 2 . . . 2 . . 3 . . 8 . 6 . . . . . . . . . . . . . . 4 1 13 22 . . . Parts Built 11 | . . . . . . . . . . 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . 1 . 1 . . Matter 1810 | . . . . . . . . . . 256 . . . . 256 . 552 . . . . 234 . . . . . . . . . 278 . 234 . . Time 432 | . . . . . . . . . . 64 . . . . 64 . 142 . . . . 58 . . . . . . . . . 46 . 58 . . Total Part Build Rating 82 | . . . . . . . . . . 16 . . . . 16 . 20 . . . . 14 . . . . . . . . . 9 . 7 . . Parts Repaired 9 | . 1 . . . . . 3 . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 639 | . 32 . . . . . 257 . . 276 . . . . 43 . 31 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 1 . 10 . . . 1 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . Part Schematics Acquired 8 | . . . 1 . . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Robots Rewired 14 | . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . 5 2 . 1 . . . . 2 . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 90 | . . . 1 2 . 1 . . 18 . . . . 1 . 19 . . . 4 2 9 1 . 5 2 8 3 . . . 6 2 . 6 . Largest Group 19 | . . . . 2 2 1 1 . 18 18 . . . 1 1 19 19 . . 4 4 5 2 1 5 2 6 4 2 2 2 2 1 . 5 2 Highest-Rated Group 696 | . . . . 40 40 18 18 . 456 456 . . . 94 94 696 696 . . 152 152 231 83 29 194 96 438 222 138 138 138 206 158 . 652 463 Highest-Rated Ally 268 | . . . . 31 31 18 18 . 35 35 . . . 94 94 50 50 . . 39 39 54 54 29 49 49 103 91 91 91 91 103 158 . 268 247 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 792 | . . . . 4 . . 7 . . 119 . . . 10 26 7 91 . . . 38 85 11 3 9 10 83 5 4 . 5 33 108 . 95 39 Total Damage 34279 | . . . . 65 . . 169 . . 3183 . . . 276 873 218 5183 . . . 826 2410 190 58 195 215 3574 476 225 . 133 2331 4286 . 5820 3573 Kills 193 | . . . . 2 . . 2 . . 28 . . . 6 5 1 28 . . . 7 19 . . 2 . 15 3 1 . . 13 19 . 28 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 13 | . . . 3 1 . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . 2 1 . 2 . . . 1 3 . 2 . 1 . . 2 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 8 6 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 28688 | 269 1562 766 1999 979 1323 688 1267 155 627 2461 452 402 51 313 920 299 920 550 370 1098 788 1163 377 381 429 823 1053 626 328 179 492 1770 1321 319 543 625 Spaces Moved 24763 | 128 752 446 862 544 777 768 978 173 348 2156 637 602 86 411 919 299 796 577 406 1398 829 1082 422 488 473 928 1063 794 412 189 410 1386 1083 369 442 330 Core 8 | 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3611 | 121 752 446 861 544 505 . . . 280 102 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21144 | . . . . . 272 768 978 173 68 2054 637 602 86 411 919 299 796 577 406 1398 829 1082 422 488 473 928 1063 794 412 189 410 1386 1083 369 442 330 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 66 66 52 52 52 60 60 60 60 60 60 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 Average Speed 80 | 153 160 160 160 160 128 66 54 52 154 74 60 60 60 60 62 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 75 68 68 68 Slowest Speed 190 | 160 160 160 180 160 190 66 66 52 180 180 60 60 60 125 125 68 142 68 68 68 68 68 68 68 142 68 68 68 68 68 142 68 138 68 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 8 96 96 74 95 91 100 81 7 97 57 78 87 71 55 35 87 35 59 65 89 86 34 64 65 71 95 32 79 58 60 65 47 92 13 12 14 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 42 | . 2 1 1 1 1 . . 1 . . . 3 1 . . . . 1 1 3 1 14 1 . . 1 . . 2 3 . 4 . . . . Known Exits Taken 11 | . . 1 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 1 . . . . . 1 1 1 . Unknown Exits Taken 21 | 1 1 . . 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 42 | . . 1 . 1 . 1 . . . . 2 3 . 2 . . . 3 2 4 2 . 3 4 . 4 . 3 2 . 5 . . . . . Spaces Dug 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Terrain Destroyed 758 | . 12 . 24 28 9 24 60 19 . 129 15 . . . 132 . 93 4 6 . . . . . 7 . 36 . . . . . 157 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . 2 . 2 . . . . 1 . . . . . . 4 4 6 . . . . . 7 . . . . . . . 9 . . 3 AOE 720 | . 12 . 22 28 7 24 60 19 . 128 15 . . . 132 . 89 . . . . . . . . . 36 . . . . . 148 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 31263 | 157 954 467 1252 606 943 892 1564 214 424 2866 679 631 85 456 1164 376 1062 664 452 1548 1012 1426 486 524 572 1073 1313 869 451 237 584 2078 1491 428 637 626 Wait 2910 | . 66 4 132 18 . 84 413 17 11 485 14 20 . 17 98 33 131 . 8 132 62 184 34 12 37 28 76 60 23 28 64 348 103 51 63 54 Move 24728 | 127 751 445 861 543 776 767 977 173 347 2155 636 601 85 410 919 298 795 576 405 1397 828 1081 421 487 472 927 1062 793 411 188 409 1385 1082 368 440 330 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 1 2 2 10 . 9 . 7 1 2 14 . . . 1 6 2 1 . . 6 6 4 . 1 1 2 1 . . 1 5 11 6 . 6 5 Fast Attach 153 | 7 12 1 11 . 6 2 13 . 6 14 . . . 1 7 . 4 2 . 1 . 2 . . 7 . 6 . . 4 5 13 22 . 6 1 Attach 31 | . . . 1 . 2 1 2 1 1 2 . . . 1 1 1 . . . 2 . . . 1 . . . . . . 1 1 5 . 3 5 Detach 14 | . . . 1 . . . 2 . 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 4 . 1 . Swap 100 | . 4 . 20 2 8 . 9 1 1 11 4 2 . 1 5 4 2 . . 1 1 2 . . . . 3 . . 2 . 3 10 1 1 2 Drop 245 | . 7 1 29 1 14 . 20 1 11 20 . . . 3 11 3 6 1 . 9 5 6 . . 9 2 8 . . 4 9 23 27 . 7 8 Fire 1511 | 22 85 14 108 22 92 25 70 11 18 74 11 5 . 10 47 24 63 31 21 . 41 83 23 12 8 47 79 10 8 1 45 138 86 8 48 121 Melee 25 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . 2 . . . . 13 . . . . . . . . . . . . . . . . . 10 . 1 15 Rewire 84 | . . . 12 . . 2 . . . . . . . . 2 . . . . . 10 1 . . 31 9 . 1 . . . . 15 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1302 | . 26 . 67 19 14 11 51 9 25 87 14 3 . 12 54 11 60 54 18 . 59 63 8 11 6 58 78 5 9 9 46 154 117 . 60 84 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 270 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 13) 835 | -10/Materials | Reached level 2 885 | -10/Materials | Discovered new exit (range 10) 939 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Upgraded with Utility slot (x1) 1192 | -10/Materials | Upgraded with Weapon slot (x1) 1220 | -10/Materials | Discovered new exit (range 17) 1235 | -10/Materials | Central database locked down 1494 | -10/Materials | Repaired Hvy. EM Pulse Gun 1832 | -10/Materials | Entered Mines 1834 | -10/Mines | Reached level 3 1849 | -10/Mines | Upgraded with Utility slot (x1) 1883 | -10/Mines | Identified exit to Materials 2009 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2039 | -10/Mines | Build established: Tank 2190 | -10/Mines | Discovered exit to Materials (range 8) 2195 | -10/Mines | Learned location of Zion (-6) 2352 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2598 | -10/Mines | Entered Materials 2600 | -9/Materials | Reached level 4 2603 | -9/Materials | Upgraded with Utility slot (x1) 2700 | -9/Materials | Reached level 5 2711 | -9/Materials | Upgraded with Propulsion slot (x1) 2883 | -9/Materials | Core integrity fell below 50% 2993 | -9/Materials | Reached level 6 3006 | -9/Materials | Upgraded with Power slot (x1) 3052 | -9/Materials | Identified exit to Mines 3122 | -9/Materials | Build established: Scavenger-Tank 3525 | -9/Materials | Discovered new exit (range 3) 3569 | -9/Materials | Reached level 7 3829 | -9/Materials | Discovered new exit (range 10) 3987 | -9/Materials | Discovered new exit (range 16) 4160 | -9/Materials | Build established: Tank 4216 | -9/Materials | Reached level 8 4219 | -9/Materials | Upgraded with Utility slot (x1) 4597 | -9/Materials | Entered Mines 4599 | -9/Mines | Reached level 9 4633 | -9/Mines | Discovered new exit (range 15) 4869 | -9/Mines | Learned location of Storage (-7) 5352 | -9/Mines | Learned Materials emergency access door positions 5465 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5466 | -9/Mines | Discovered new exit (range 5) 5576 | -9/Mines | Entered Exiles 5576 | -9/Exiles | Accompanied by 2 allies 5602 | -9/Exiles | Discovered new exit (range 16) 5606 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5661 | -9/Exiles | Met 8R-AWN 5685 | -9/Exiles | Met EX-HEX 5734 | -9/Exiles | Met EX-BIN 5781 | -9/Exiles | Met EX-DEC 5957 | -9/Exiles | Aligned with FarCom system 5958 | -9/Exiles | Given EX-Vault access code 5998 | -9/Exiles | Opened EX-Vault 6009 | -9/Exiles | Found Longsword +1 6042 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6202 | -9/Exiles | Attacked by the Exiles 6353 | -9/Exiles | Destroyed 8R-AWN 6374 | -9/Exiles | Found 8R-AWN's Boregun 6377 | -9/Exiles | Found Exp. Targeting Computer 6623 | -9/Exiles | Build established: Mutant 6625 | -9/Exiles | Destroyed EX-DEC 6639 | -9/Exiles | Destroyed EX-BIN 6651 | -9/Exiles | Destroyed EX-HEX 6892 | -9/Exiles | Discovered new exit (range 12) 6899 | -9/Exiles | Entered Mines 6901 | -8/Mines | Reached level 10 6901 | -8/Mines | Upgraded with Utility slot (x1) 6979 | -8/Mines | Discovered new exit (range 10) 7007 | -8/Mines | Reached level 11 7049 | -8/Mines | Upgraded with Utility slot (x1) 7137 | -8/Mines | Discovered new exit (range 15) 7152 | -8/Mines | Build established: Scavenger-Gunner 7587 | -8/Mines | Entered Materials 7587 | -8/Materials | Accompanied by 1 ally 7629 | -8/Materials | Reached level 12 7831 | -8/Materials | Repaired Gravmag Array 7945 | -8/Materials | Discovered new exit (range 10) 8054 | -8/Materials | Repaired Broken Cmb. Antigrav System 8146 | -8/Materials | Reached level 13 8149 | -8/Materials | Upgraded with Utility slot (x1) 8174 | -8/Materials | Destroyed 12 combat bots 8212 | -8/Materials | Discovered new exit (range 7) 8564 | -8/Materials | Discovered new exit (range 19) 8787 | -8/Materials | First assault squad dispatched 8848 | -8/Materials | Repaired Broken Lgt. Neutrino Core 8854 | -8/Materials | Entered Factory 8856 | -7/Factory | Reached level 14 8875 | -7/Factory | Garrison activated, responded to threat 8926 | -7/Factory | Reached level 15 8934 | -7/Factory | Upgraded with Utility slot (x1) 9009 | -7/Factory | Sucked down chute 9009 | -7/Factory | Entered Waste 9033 | -7/Waste | Spotted C-40 Crusher 9034 | -7/Waste | Destroyed C-40 Crusher 9037 | -7/Waste | Spotted C-40 Crusher 9048 | -7/Waste | Destroyed C-40 Crusher 9063 | -7/Waste | Spotted C-40 Crusher 9063 | -7/Waste | Spotted C-40 Crusher 9063 | -7/Waste | Destroyed C-40 Crusher 9063 | -7/Waste | Destroyed C-40 Crusher 9065 | -7/Waste | Spotted C-40 Crusher 9074 | -7/Waste | Destroyed C-40 Crusher 9079 | -7/Waste | Spotted C-40 Crusher 9095 | -7/Waste | Destroyed C-40 Crusher 9143 | -7/Waste | Found Damper Plating 9310 | -7/Waste | Build established: Scavenger-Mutant 9367 | -7/Waste | Discovered new exit (range 17) 9392 | -7/Waste | Warlord forces began an assault 9636 | -7/Waste | Entered Factory 9636 | -7/Factory | Accompanied by 18 allies 9788 | -7/Factory | Reached level 16 9831 | -7/Factory | Repaired Broken Cld. Gravmag System? 9843 | -7/Factory | Upgraded with Propulsion slot (x1) 9921 | -7/Factory | Repaired Broken Gyrokinetic Inverter 9962 | -7/Factory | Build established: Scavenger-Gunner 10008 | -7/Factory | Repaired Broken Adv. Hardlight Generator 10221 | -7/Factory | Garrison activated, responded to threat 10304 | -7/Factory | Discovered new exit (range 8) 10436 | -7/Factory | First assault squad dispatched 10460 | -7/Factory | Discovered new exit (range 17) 10539 | -7/Factory | Discovered new exit (range 20) 10581 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 10620 | -7/Factory | Reached level 17 10702 | -7/Factory | P-60 Hacker assimilated allied D4-9KE(g) 10766 | -7/Factory | Identified exit to Storage 10766 | -7/Factory | Identified exit to Lower Caves 11194 | -7/Factory | Discovered new exit (range 15) 11341 | -7/Factory | Discovered new exit (range 15) 11740 | -7/Factory | Garrison activated, responded to threat 11876 | -7/Factory | Found Prototype Launcher 12056 | -7/Factory | Identified Rocket Array 12097 | -7/Factory | Entered Lower Caves 12098 | -7/Lower Caves | Encountered a Warlord checkpoint 12099 | -7/Lower Caves | Reached level 18 12306 | -7/Lower Caves | Learned Factory emergency access door positions 12384 | -7/Lower Caves | Discovered new exit (range 17) 12428 | -7/Lower Caves | Learned Factory terminal intel 12549 | -7/Lower Caves | Entered another Lower Caves area 12550 | -7/Lower Caves | Encountered a Warlord checkpoint 12591 | -7/Lower Caves | Discovered new exit (range 16) 12718 | -7/Lower Caves | Learned Factory emergency access door positions 12718 | -7/Lower Caves | Learned Factory stockpile data 12718 | -7/Lower Caves | Learned Research stockpile data 12718 | -7/Lower Caves | Learned Armory stockpile data 12718 | -7/Lower Caves | Learned Research terminal intel 12779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12941 | -7/Lower Caves | Discovered new exit (range 16) 12951 | -7/Lower Caves | Entered Data Miner 12951 | -7/Data Miner | Discovered new exit (range 6) 12962 | -7/Data Miner | Met Data Miner 12976 | -7/Data Miner | Learned location of Section 7 (-2) 12976 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12985 | -7/Data Miner | Received God Mode back door access code from Data Miner 13002 | -7/Data Miner | Entered Proximity Caves 13140 | -6/Proximity Caves | Escorted by Enhanced Grunt 13217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13225 | -6/Proximity Caves | Discovered new exit (range 8) 13229 | -6/Proximity Caves | Learned 4 Factory zone layouts 13250 | -6/Proximity Caves | Learned location of 1 exit from Factory 13304 | -6/Proximity Caves | Reached level 19 13312 | -6/Proximity Caves | Upgraded with Utility slot (x1) 13315 | -6/Proximity Caves | Entered Factory 13315 | -6/Factory | Accompanied by 1 ally 13316 | -6/Factory | Identified exit to Factory 13320 | -6/Factory | Loaded intel: 20 terminal locations 13335 | -6/Factory | Discovered new exit (range 3) 13354 | -6/Factory | Identified exit to Lower Caves 13403 | -6/Factory | Repaired Broken Adv. Hardlight Generator 13524 | -6/Factory | Incoming investigation squad redirected 13539 | -6/Factory | Incoming investigation squad redirected 13582 | -6/Factory | Destroyed 7 combat bots 13626 | -6/Factory | Reached level 20 13665 | -6/Factory | First assault squad dispatched 13725 | -6/Factory | Discovered exit to Factory (range 19) 13841 | -6/Factory | Upgraded with Power slot (x1) 13994 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 14020 | -6/Factory | Destroyed 7 combat bots 14192 | -6/Factory | Incoming investigation squad redirected 14235 | -6/Factory | Sucked down chute 14235 | -6/Factory | Entered Waste 14250 | -6/Waste | Spotted C-40 Crusher 14252 | -6/Waste | Destroyed C-40 Crusher 14254 | -6/Waste | Spotted C-40 Crusher 14258 | -6/Waste | Destroyed C-40 Crusher 14263 | -6/Waste | Spotted C-40 Crusher 14273 | -6/Waste | Destroyed C-40 Crusher 14306 | -6/Waste | Spotted C-40 Crusher 14307 | -6/Waste | Destroyed C-40 Crusher 14326 | -6/Waste | Destroyed C-40 Crusher 14328 | -6/Waste | Spotted C-40 Crusher 14353 | -6/Waste | Found Quantum Capacitor 14361 | -6/Waste | Warlord forces began an assault 14411 | -6/Waste | Allies destroyed C-40 Crusher 14419 | -6/Waste | Discovered new exit (range 17) 14534 | -6/Waste | Entered Factory 14534 | -6/Factory | Accompanied by 19 allies 14545 | -6/Factory | Build established: Scavenger-Mutant 14599 | -6/Factory | Repaired Quantum Capacitor 14830 | -6/Factory | Reached level 21 14925 | -6/Factory | Garrison activated, responded to threat 15044 | -6/Factory | Incoming investigation squad redirected 15096 | -6/Factory | Fabricated Adv. Particle Charger? 15099 | -6/Factory | Spotted B-75 Beast 15133 | -6/Factory | Fabricated Combat Drone Bay (x1) 15234 | -6/Factory | First assault squad dispatched 15269 | -6/Factory | Incoming assault squad redirected 15275 | -6/Factory | Destroyed B-75 Beast 15383 | -6/Factory | Discovered exit to Factory (range 12) 15431 | -6/Factory | High security lockdown imminent 15454 | -6/Factory | Entered Lower Caves 15624 | -6/Lower Caves | Build established: Scavenger-Gunner 15752 | -6/Lower Caves | Cold Fusion Reactor stolen by Master Thief 15787 | -6/Lower Caves | Discovered new exit (range 11) 16004 | -6/Lower Caves | Entered another Lower Caves area 16007 | -6/Lower Caves | Learned location of Extension (-5) 16009 | -6/Lower Caves | Learned Factory trap positions 16020 | -6/Lower Caves | Encountered a Warlord checkpoint 16087 | -6/Lower Caves | Reached level 22 16334 | -6/Lower Caves | Discovered new exit (range 16) 16374 | -6/Lower Caves | Entered Zion 16396 | -6/Zion | Discovered new exit (range 16) 16411 | -6/Zion | Received a hallucinogenic algorithm 16802 | -6/Zion | Upgraded with Weapon slot (x1) 16808 | -6/Zion | Found Prototype Energy Gun 16808 | -6/Zion | Identified Storm Laser 16841 | -6/Zion | Learned location of Quarantine (-2) 16846 | -6/Zion | Found Prototype Device 16854 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17206 | -6/Zion | Imprinted 17208 | -6/Zion | Declared Zion's savior 17267 | -6/Zion | Visited the Megawrench Repair Shop 17472 | -6/Zion | Entered Proximity Caves 17472 | -5/Proximity Caves | Accompanied by 4 allies 17519 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17762 | -5/Proximity Caves | Spotted B-75 Beast 17765 | -5/Proximity Caves | Destroyed B-75 Beast 17849 | -5/Proximity Caves | Learned location of Warlord (-5) 18029 | -5/Proximity Caves | Learned 4 Factory zone layouts 18064 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18074 | -5/Proximity Caves | Reached level 23 18075 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18129 | -5/Proximity Caves | Destroyed 10 combat bots 18260 | -5/Proximity Caves | Entered Factory 18260 | -5/Factory | Accompanied by 2 allies 18261 | -5/Factory | Identified exit to Upper Caves 18262 | -5/Factory | Identified exit to Factory 18263 | -5/Factory | Loaded intel: 110 trap records 18462 | -5/Factory | Zion Heavy Resupply teleported in 18495 | -5/Factory | Garrison activated, responded to threat 18560 | -5/Factory | First assault squad dispatched 18589 | -5/Factory | Incoming assault squad redirected 18619 | -5/Factory | Reached level 24 18731 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 18820 | -5/Factory | Fabricated Adv. Particle Charger? 18883 | -5/Factory | Incoming assault squad redirected 18953 | -5/Factory | Local fabrication network quarantined 18998 | -5/Factory | Fabricated P-70 Sage? 19020 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 19066 | -5/Factory | Fabricated P-70 Sage? 19069 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 19178 | -5/Factory | Incoming assault squad redirected 19213 | -5/Factory | Discovered exit to Factory (range 16) 19247 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 19356 | -5/Factory | Sage 6c assimilated hostile G-50 Soldier 19379 | -5/Factory | Sage 6c assimilated hostile G-50 Soldier 19423 | -5/Factory | Entered Upper Caves 19423 | -5/Upper Caves | Accompanied by 2 allies 19436 | -5/Upper Caves | Encountered a Warlord checkpoint 19567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19688 | -5/Upper Caves | Discovered new exit (range 12) 19720 | -5/Upper Caves | Sage 6d assimilated hostile G-50 Soldier 19800 | -5/Upper Caves | Entered another Upper Caves area 19800 | -5/Upper Caves | Accompanied by 1 ally 20056 | -5/Upper Caves | Reached level 25 20070 | -5/Upper Caves | Upgraded with Utility slot (x1) 20082 | -5/Upper Caves | Discovered new exit (range 11) 20181 | -5/Upper Caves | Entered Warlord 20259 | -5/Warlord | Rebuked by Warlord 20265 | -5/Warlord | Opened Warlord's prototype stash 20269 | -5/Warlord | Found Prototype Reactor 20269 | -5/Warlord | Identified Vortex Chain Reactor 20276 | -5/Warlord | Found Prototype Device 20276 | -5/Warlord | Identified Exp. Cloaking Device 20284 | -5/Warlord | Warlord's base attacked by MAIN.C 20287 | -5/Warlord | Found Prototype Processor 20287 | -5/Warlord | Identified Exp. Target Analyzer 20378 | -5/Warlord | Build established: Generator-Gunner 20532 | -5/Warlord | Opened side exit 20584 | -5/Warlord | Spotted Executioner 20590 | -5/Warlord | Discovered new exit (range 9) 20600 | -5/Warlord | Spotted Striker 20601 | -5/Warlord | Spotted Striker 20609 | -5/Warlord | Destroyed Striker 20610 | -5/Warlord | Entered Proximity Caves 20718 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20778 | -4/Proximity Caves | Destroyed 7 combat bots 20896 | -4/Proximity Caves | Learned Research machine intel 20976 | -4/Proximity Caves | Reached level 26 21206 | -4/Proximity Caves | Spotted B-86 Titan 21218 | -4/Proximity Caves | Destroyed B-86 Titan 21403 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21408 | -4/Proximity Caves | Discovered exit to Factory (range 5) 21433 | -4/Proximity Caves | Entered Factory 21433 | -4/Factory | Accompanied by 2 allies 21465 | -4/Factory | Incoming investigation squad redirected 21465 | -4/Factory | Garrison activated, responded to threat 21604 | -4/Factory | Discovered new exit (range 2) 21756 | -4/Factory | Allied Derelicts emerged from ambush trap array 21768 | -4/Factory | Zion Heavy squad teleported in 22119 | -4/Factory | Fabricated I-47 Archangel? 22124 | -4/Factory | Retrieved Zion intel report: Branch Access 22124 | -4/Factory | Identified exit to Upper Caves 22125 | -4/Factory | Zion Hacker squad teleported in 22130 | -4/Factory | Reached level 27 22169 | -4/Factory | Garrison activated, responded to threat 22196 | -4/Factory | Spotted B-86 Titan 22201 | -4/Factory | Destroyed B-86 Titan 22215 | -4/Factory | Incoming assault squad redirected 22218 | -4/Factory | First assault squad dispatched 22361 | -4/Factory | Discovered new exit (range 3) 22486 | -4/Factory | Entered Upper Caves 22486 | -4/Upper Caves | Accompanied by 2 allies 22528 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22687 | -4/Upper Caves | A Commander dispatched an escort 22695 | -4/Upper Caves | Learned Research stockpile data 22695 | -4/Upper Caves | Learned Armory security intel 22695 | -4/Upper Caves | Learned Armory garrison access intel 22931 | -4/Upper Caves | Discovered new exit (range 13) 22983 | -4/Upper Caves | Encountered a Warlord checkpoint 23112 | -4/Upper Caves | Entered another Upper Caves area 23112 | -4/Upper Caves | Accompanied by 4 allies 23113 | -4/Upper Caves | Commander's escort returned to base 23113 | -4/Upper Caves | Commander's escort returned to base 23234 | -4/Upper Caves | Spotted B-86 Titan 23267 | -4/Upper Caves | Destroyed B-86 Titan 23320 | -4/Upper Caves | Discovered new exit (range 6) 23440 | -4/Upper Caves | Entered Zhirov 23440 | -4/Zhirov | Accompanied by 2 allies 23440 | -4/Zhirov | Discovered new exit (range 3) 23442 | -4/Zhirov | Reached level 28 23453 | -4/Zhirov | Met Zhirov 23465 | -4/Zhirov | Learned location of Testing (-3) 23472 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23524 | -4/Zhirov | Found Alien Artifact 23524 | -4/Zhirov | Identified Integrated Dissipator 23524 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23564 | -4/Zhirov | Found Alien Artifact 23619 | -4/Zhirov | Entered Proximity Caves 23619 | -3/Proximity Caves | Accompanied by 2 allies 23624 | -3/Proximity Caves | Upgraded with Utility slot (x1) 23648 | -3/Proximity Caves | Attracted the attention of an 0b10 base 23678 | -3/Proximity Caves | Destroyed 7 combat bots 23728 | -3/Proximity Caves | Found Prototype Protection 23728 | -3/Proximity Caves | Identified Zio. Weapon Casing 23965 | -3/Proximity Caves | Spotted B-86 Titan 23968 | -3/Proximity Caves | Destroyed B-86 Titan 24094 | -3/Proximity Caves | Discovered new exit (range 14) 24111 | -3/Proximity Caves | Entered Research 24113 | -3/Research | Loaded intel: 92 machine locations 24113 | -3/Research | Reached level 29 24114 | -3/Research | Loaded intel: 18 terminal locations 24137 | -3/Research | Retrieved Zion intel report: Active Terminals 24138 | -3/Research | Zion Heavy squad teleported in 24207 | -3/Research | Retrieved Zion intel report: Emergency Access 24224 | -3/Research | Identified Transdimensional Reconstructor 24247 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 24252 | -3/Research | Found Prototype Device 24252 | -3/Research | Identified Exp. Transmission Jammer 24261 | -3/Research | Found Exp. Transmission Jammer 24275 | -3/Research | Garrison activated, responded to threat 24389 | -3/Research | Retrieved Zion intel report: Prototype Schematics 24390 | -3/Research | Zion Heavy squad teleported in 24468 | -3/Research | Discovered new exit (range 14) 24472 | -3/Research | Incoming investigation squad redirected 24611 | -3/Research | First assault squad dispatched 24623 | -3/Research | Reached level 30 24675 | -3/Research | Retrieved Zion intel report: Component Stockpiles 24824 | -3/Research | Destroyed 14 combat bots 24913 | -3/Research | Incoming assault squad redirected 25183 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25227 | -3/Research | Retrieved Zion intel report: Active Garrisons 25245 | -3/Research | Discovered new exit (range 5) 25329 | -3/Research | Found Prototype Processor 25333 | -3/Research | Identified Exp. Melee Analysis Suite 25382 | -3/Research | Incoming assault squad redirected 25387 | -3/Research | Incoming assault squad redirected 25601 | -3/Research | Retrieved Zion intel report: Unaware Schematics 25602 | -3/Research | Zion Heavy squad teleported in 25627 | -3/Research | Terminal network hard line cut 25632 | -3/Research | Fabricated Adv. Reaction Control System (x1) 25634 | -3/Research | Incoming assault squad redirected 25813 | -3/Research | Reached level 31 25817 | -3/Research | High security lockdown imminent 25830 | -3/Research | Spotted B-86 Titan 25877 | -3/Research | Discovered new exit (range 6) 25881 | -3/Research | Entered Testing 25904 | -3/Testing | Spotted Alpha 7 25905 | -3/Testing | Spotted F4-42L(L) 25906 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 25906 | -3/Testing | Spotted C2-LSY(L) 25906 | -3/Testing | Spotted 56-UAN(L) 25907 | -3/Testing | Scanned by Researcher 25916 | -3/Testing | Destroyed Alpha 7 25937 | -3/Testing | Rewired 56-UAN(L) 25939 | -3/Testing | Allies destroyed F4-42L(L) 25992 | -3/Testing | Retrieved Zion intel report: Trap Installations 26004 | -3/Testing | Unstable Terrabomb Derivative detonated 26041 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 26047 | -3/Testing | Discovered new exit (range 15) 26131 | -3/Testing | First assault squad dispatched 26153 | -3/Testing | Incoming assault squad redirected 26225 | -3/Testing | Destroyed 16 combat bots 26290 | -3/Testing | Retrieved Zion intel report: Active Garrisons 26339 | -3/Testing | Found Prototype Launcher 26339 | -3/Testing | Identified Z-bomb Delivery System 26369 | -3/Testing | Retrieved Zion intel report: Component Schematics 26396 | -3/Testing | Found Prototype Energy Cannon 26396 | -3/Testing | Identified Disintegrator 26466 | -3/Testing | Core integrity fell below 50% 26468 | -3/Testing | Incoming assault squad redirected 26651 | -3/Testing | Incoming assault squad redirected 26657 | -3/Testing | Incoming assault squad redirected 26661 | -3/Testing | Incoming assault squad redirected 26663 | -3/Testing | Spotted PY-N3XDUCF4JM 26675 | -3/Testing | Rewired PY-N3XDUCF4JM 26703 | -3/Testing | Retrieved Zion intel report: Branch Access 26775 | -3/Testing | Found Prototype Device 26775 | -3/Testing | Identified Exp. Focal Shield 26862 | -3/Testing | Spotted Striker 26863 | -3/Testing | Spotted Striker 26905 | -3/Testing | Incoming assault squad redirected 26908 | -3/Testing | Destroyed Striker 26949 | -3/Testing | Spotted Alpha 7 26950 | -3/Testing | Destroyed Striker 26955 | -3/Testing | Destroyed Alpha 7 26962 | -3/Testing | High security lockdown imminent 26984 | -3/Testing | Stole the SGEMP Prototype 27042 | -3/Testing | High security lockdown engaged 27142 | -3/Testing | Spotted PH-211KKVEWX8 27182 | -3/Testing | Spotted Striker 27201 | -3/Testing | Identified exit to Research 27202 | -3/Testing | Entered Research 27204 | -2/Research | Reached level 32 27283 | -2/Research | Spotted B-90 Cyclops 27359 | -2/Research | Discovered new exit (range 13) 27372 | -2/Research | Identified exit to Access 27470 | -2/Research | Fabricated Adv. Armor Integrity Analyzer? 27494 | -2/Research | First assault squad dispatched 27497 | -2/Research | Garrison activated, responded to threat 27504 | -2/Research | Core integrity fell below 50% 27514 | -2/Research | Incoming assault squad redirected 27521 | -2/Research | Entered Access 27522 | -1/Access | Loaded intel: 102 machine locations 27522 | -1/Access | Loaded intel: 49 trap records 27522 | -1/Access | Identified exit to Surface 27522 | -1/Access | Discovered exit to Surface (range 201) 27522 | -1/Access | Identified exit to Command 27522 | -1/Access | Discovered exit to Command (range 130) 27522 | -1/Access | Core integrity fell below 50% 27522 | -1/Access | Delivered the SGEMP Prototype to Zhirov 27522 | -1/Access | Zhirov transferred Access data 27523 | -1/Access | Reached level 33 27524 | -1/Access | Upgraded with Utility slot (x1) 27567 | -1/Access | Reached level 34 27569 | -1/Access | Garrison activated, responded to threat 27596 | -1/Access | Core integrity fell below 20% 27651 | -1/Access | Incoming investigation squad redirected 27675 | -1/Access | Zion Experimental squad teleported in 27712 | -1/Access | Zion Zionite Resupply teleported in 27718 | -1/Access | Garrison activated, responded to threat 27724 | -1/Access | Found Prototype Protection 27732 | -1/Access | Identified Zio. Shade Armor 27733 | -1/Access | Found Prototype Protection 27733 | -1/Access | Identified Zio. Shade Carapace 27753 | -1/Access | Reached level 35 27771 | -1/Access | First assault squad dispatched 27778 | -1/Access | Zhirov warped through subspace 27911 | -1/Access | Zion Experimental squad teleported in 27967 | -1/Access | High security lockdown imminent 28007 | -1/Access | Found Prototype Energy Cannon 28009 | -1/Access | Found Zio. Shade Armor 28047 | -1/Access | High security lockdown engaged 28064 | -1/Access | Entered Command 28064 | -1/Command | Accompanied by 2 allies 28066 | -1/Command | Reached level 36 28067 | -1/Command | Upgraded with Utility slot (x1) 28085 | -1/Command | High security lockdown imminent 28097 | -1/Command | Spotted B-99 Colossus 28110 | -1/Command | Destroyed B-99 Colossus 28165 | -1/Command | High security lockdown engaged 28310 | -1/Command | Destroyed 17 combat bots 28356 | -1/Command | Spotted Striker 28360 | -1/Command | Destroyed Striker 28366 | -1/Command | Spotted Investigator 28370 | -1/Command | Reached level 37 28407 | -1/Command | Destroyed Investigator 28438 | -1/Command | Destroyed 21 combat bots 28494 | -1/Command | Spotted Executioner 28494 | -1/Command | Spotted Executioner 28502 | -1/Command | Destroyed Executioner 28507 | -1/Command | Spotted Striker 28507 | -1/Command | Spotted Executioner 28522 | -1/Command | Destroyed Striker 28525 | -1/Command | Destroyed Executioner 28537 | -1/Command | Destroyed Executioner 28565 | -1/Command | Destroyed 19 combat bots 28585 | -1/Command | Found Prototype Device 28586 | -1/Command | Identified Adv. Kinecellerator 28602 | -1/Command | Spotted M Guard 28602 | -1/Command | Spotted M Guard 28603 | -1/Command | Spotted Combat Programmer 28603 | -1/Command | Spotted Combat Programmer 28609 | -1/Command | Destroyed Combat Programmer 28615 | -1/Command | Destroyed Combat Programmer 28666 | -1/Command | Destroyed M Guard 28673 | -1/Command | Spotted Investigator 28674 | -1/Command | Identified Zio. Alpha Cannon Mk. II 28689 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 28676_ Held in stasis. 28676_ L-61 Swordsman stasis bubble strength at 116. 28677_ L-61 Swordsman stasis bubble strength at 95. 28678_ L-61 Swordsman stasis bubble strength at 74. 28679_ The unstable cave ceiling collapses. 28679_ Held in stasis. 28679_ L-61 Swordsman stasis bubble strength at 53. 28680_ L-61 Swordsman stasis bubble strength at 32. 28680_ R-10 Processor collects Rnf. Antimatter Reactor. 28681_ The unstable cave ceiling collapses. 28681_ L-61 Swordsman stasis bubble strength at 11. 28682_ The unstable cave ceiling collapses. 28682_ L-61 Swordsman stasis bubble bursts. 28683_ Held in stasis. 28685_ The unstable cave ceiling collapses. 28685_ R-10 Processor collects Propulsion Shielding. 28686_ Held in stasis. 28686_ Investigator is analyzing... 28688_ The unstable cave ceiling collapses. 28688_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######????????????????? | | ????????????????????????### ## ##???????????????? | | ??????????????????####?## # # ###?#####??????? | | ???????????# ????# ## # # [#?#%%=#??????? | | ???????????#;;;#### W ;## W W[###![!######## | | ???????????# =*!/!%%!!//=%!! % | | ???????????# Y !%!=%% /%%*%![ | | ???????????# ! =[%= R /%=%*%* | | ???????????# !%! %[=* %%/%*%%[=! | | ???????????# % ] % l / !*=%""%%%%% | | ???????????# # c @ # *"=%!=!""###%#### | | ???????????#????# l # %!%#[%[#### | | ???????????????# # #######??# | | ?????????????????# g # # #????????# | | ?????????????????## # ##????????# | | ??????????????????# ## # ##?????????# ""Y" | | ??????????????????#% #### # #??????????# """" | | ??????????????????# ???## ####??????????# | | ??????????????????# ?????#####?????????????# | | ??????????????????# ??????????????????############ | | ??????????????????#???????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ! ? | | ??????????????????????????????????????# ??? | | ???????????????????????????????????????? ????? | | ????????????????????????????????????????##+#?????? | | ????????????????????????????????????????# ######? | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?"? | | ????????????????????????????????????????# #?""" | | ????????????????????????????????????????# #"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 65 Energy Generation 90 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 20 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Armor Integrity Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Mak. System Restoration Module | -6/Factory | Scanalyzed Adv. Hardlight Generator | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Particle Charger | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Armor Integrity Analyzer | -3/Proximity Caves | Hacked Imp. Diametric Drive | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Exp. Myomer Leg | -3/Research | Z-intel Imp. Matter Compressor | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Stealth Drone Bay | -3/Research | Z-intel Imp. Matter Neutralizer | -3/Research | Z-intel Helical Railgun | -3/Research | Z-intel Hvy. Wave Gun | -3/Research | Z-intel Gravity Neutralizing Apparatus | -3/Research | Z-intel EM Dispersion Field | -3/Research | Z-intel Exp. Transmission Jammer | -3/Research | Scanalyzed Exp. Thermal Converter | -3/Testing | Z-intel Quantum Shading Machine | -3/Testing | Z-intel Imp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Weapon Shielding | -3/Testing | Z-intel Imp. Lightning Gun | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Imp. Arc Projector | -3/Testing | Z-intel Particle Charger | -3/Testing | Z-intel Adv. Powered Armor | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Biometal Leg | -3/Testing | Z-intel Imp. Shock Absorption System | -3/Testing | Z-intel Adv. Hacking Suite | -3/Testing | Z-intel Arm. Huge Wheel | -3/Testing | Z-intel Adv. Weight Redist. System | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Mass Driver | -3/Testing | Z-intel Imp. Coolant Injector | -3/Testing | Z-intel Phase Shifter | -3/Testing | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-02 Transporter | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel A-15 Conveyor | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -6/Factory Adv. Particle Charger | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Adv. Particle Charger | x2 | -5/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory I-47 Archangel | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research | Preloaded Adv. Armor Integrity Analyzer | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Levels Raised 36 | . 1 1 5 1 . 2 2 2 . 2 1 . . 1 1 . 1 . 1 . 1 1 . 1 . 1 1 . . 1 . 3 . 1 3 2 XP Earned 57595 | 3000 2835 1000 8024 1397 169 1929 3426 2738 97 3786 278 123 105 1180 2141 48 1820 318 221 89 1636 2133 285 262 192 1565 2225 263 208 100 1337 3134 1409 806 5052 2264 XP Spent 56890 | 2900 1600 1445 7475 . . 4300 2600 3400 . 2600 . . . 3200 1800 . . . . 1100 1750 90 . 4510 . . . . . . 3800 3750 . . 4100 6470 Upgrades 69 | 10 2 8 8 . . 2 1 2 . 2 . . . 1 3 . . . . 1 1 1 . 8 . . . . . . 1 11 . . 1 6 Power Slot 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 1 1 1 2 . . 2 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 1 Weapon Slot 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 10 | . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Heat Dissipation 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Mass Support 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 2 . . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Terrain Scan Density 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hack Attack % 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Protomatter Created 11708 | . 234 . 702 41 123 78 444 75 272 589 128 63 . 27 478 86 384 399 170 . 468 746 . 228 29 386 764 69 61 82 592 1474 695 69 489 1263 Integrity Restored 26477 | . 520 . 1359 348 327 234 1033 162 540 1691 251 37 . 205 1134 257 1228 1123 338 . 1107 1188 155 187 115 1242 1599 96 181 170 973 3074 2530 . 1243 1830 Core 15952 | . 470 . 1102 265 327 234 808 153 15 850 139 10 . 131 398 65 937 376 99 . 559 660 102 81 80 759 781 41 102 75 593 1763 1629 . 1027 1321 Parts 10525 | . 50 . 257 83 . . 225 9 525 841 112 27 . 74 736 192 291 747 239 . 548 528 53 106 35 483 818 55 79 95 380 1311 901 . 216 509 Protomatter Decayed 6043 | . 46 . 113 . 14 . 60 . 90 194 42 48 . 15 94 . 74 68 54 . 89 575 . 167 506 . 487 225 . 24 236 976 362 69 535 880 Game ------ Seed StormTitaniumPick Manual? 0 Play Time 06:05:08 Cumulative 356.2 hours Start 2020.10.13 @ 21:21:07 End 2020.10.14 @ 17:58:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 87 Gallery% 92 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 295df16d-23c7-4891-a1ce-a0b244f96825