Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 14:32:13 Player: Plexion Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (203) 1015 Value Destroyed (8983) 8983 Prototype IDs (107) 2140 Alien Tech Used (12) 2400 Bonus (8751) 8751 TOTAL SCORE: 34789 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2271 Follower Combat Kills 5169 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1164 Scanned by Researcher 500 Win 3000 Friendly Fire -6553 Cogmind --------- Core Integrity 651/1600 Matter 397/425 Energy 699/950 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Zionite Biocell Advanced Weight Redist. System Experimental Signal Interpreter Zionite Weapon Casing Hacking Suite Experimental Hacking Suite Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Zionite Heavy DM Reactor Light Quantum Reactor Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Zionite Biocell Advanced Weight Redist. System Experimental Signal Interpreter Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Improved Powered Armor Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Light Quantum Reactor Advanced Transmission Jammer Advanced Reaction Control System Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Advanced Micro-nuke Launcher Improved Plasma Cutter [Rating: 225] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Linear Gravjet Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Enhanced Nova Cannon Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Compact Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Utility 10 | . . . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 395 | 6 3 1 1 2 16 10 13 23 2 9 . 8 3 2 2 7 . 29 1 17 2 12 9 2 18 . 16 15 5 56 22 9 26 15 33 Power 29 | 1 1 . . 1 1 1 1 2 . 1 . 1 . . . . . 2 1 . . . 1 . 4 . . . . 4 2 1 . 2 2 Engine 7 | 1 1 . . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . 1 . . . 1 . . . . . 2 1 . . . . . 3 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 2 1 . 2 2 Propulsion 62 | 2 . . . . 6 4 4 3 . . . 1 . . . . . 7 . . . 1 3 . 3 . 2 9 1 1 7 . 2 2 4 Treads 15 | 2 . . . . 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 9 1 1 7 . 2 2 4 Flight 13 | . . . . . . . 1 3 . . . 1 . . . . . 7 . . . 1 . . . . . . . . . . . . . Utility 206 | 1 2 . 1 1 7 1 5 16 2 5 . 2 . . 2 6 . 14 . 14 2 6 4 2 6 . 5 4 4 36 7 8 23 3 17 Device 100 | . 2 . . . . . 2 13 1 4 . 2 . . 1 1 . 8 . 9 2 3 . 2 1 . 3 1 2 17 4 2 11 3 6 Storage 14 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 1 1 2 . 2 Processor 12 | . . . . . 2 . . 1 . . . . . . . 3 . 2 . . . . 1 . . . . . 2 1 . . . . . Hackware 20 | . . . . . . 1 . 1 1 . . . . . 1 2 . 3 . 3 . 2 . . 2 . . . . 1 . 2 . . 1 Protection 56 | . . . . 1 5 . 3 . . 1 . . . . . . . 1 . 2 . 1 2 . 2 . 1 3 . 15 2 2 8 . 7 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Weapon 98 | 2 . 1 . . 2 4 3 2 . 3 . 4 3 2 . 1 . 6 . 3 . 5 1 . 5 . 9 2 . 15 6 . 1 8 10 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 48 | . . . . . . . . . . . . 2 1 1 . . . 2 . 2 . 1 1 . 5 . 5 . . 7 6 . 1 6 8 Ballistic Gun 15 | 2 . 1 . . 2 2 3 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . . . . Launcher 9 | . . . . . . 2 . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 1 1 Special Weapon 12 | . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . . . . 1 1 . 3 . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . . . 2 1 . 1 . . . . 1 5 . 2 . . 1 . 4 . 2 . 3 2 1 6 5 1 6 2 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 60 | . 1 . . . 2 3 6 . . 2 . . . . . 1 . 4 . . . 6 . . 2 . 2 . . 4 1 . 3 2 21 Power 10 | . 1 . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 3 Propulsion 15 | . . . . . . 2 2 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 6 Utility 25 | . . . . . 2 . 1 . . 1 . . . . . 1 . 2 . . . 3 . . . . 1 . . 2 1 . 2 . 9 Weapon 10 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . 1 3 Highest Loss Streak 15 | . 1 . . . 1 2 5 . . 2 . . . . . 1 . 4 . . . 2 . . 2 . 1 . . 3 1 . 2 1 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 94 | . 96 100 100 100 98 99 98 90 92 84 81 91 85 86 86 91 93 91 88 88 88 75 59 82 95 95 97 99 98 98 94 94 94 95 92 Engine 3 | . 14 14 14 14 . 3 7 7 7 4 7 . . . . . . . . . . . . . 2 . . . . . . . . . . Core 2 | . . . . . 8 5 . . . . . 6 6 6 6 6 6 5 5 5 5 . . . . 5 5 5 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 6 5 5 5 4 7 8 8 8 9 10 Treads 10 | . 28 28 28 28 36 35 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . 10 16 28 30 29 29 31 31 33 33 32 28 28 Flight 5 | . . . . . . . . 22 23 23 23 30 26 26 25 25 25 20 16 16 16 15 2 . . . . . . . . . . . . Device 9 | . 10 14 14 . . . . 6 7 7 7 14 13 13 12 11 12 9 11 10 10 8 . 10 10 10 11 10 9 12 19 15 12 17 16 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 2 5 5 5 7 7 4 4 5 4 4 3 3 Processor 8 | . . . . . 8 12 9 14 15 8 7 7 6 6 6 6 6 16 16 16 16 15 13 16 12 10 10 10 11 8 8 8 8 7 6 Hackware 9 | . . . . . . 5 9 14 15 15 15 15 13 13 14 24 25 20 22 22 22 21 16 16 16 15 10 10 9 9 8 11 10 7 6 Protection 5 | . . . . 13 16 9 8 . . . . . . . . . . 1 . . . . 4 5 3 5 7 12 13 12 2 4 7 7 6 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 . . . 4 5 4 . . 1 7 8 8 9 8 Ballistic Gun 8 | . 28 28 28 28 18 14 17 7 7 6 4 . 4 5 6 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 11 14 16 51 57 63 57 55 53 15 17 15 18 20 20 20 20 18 27 26 30 30 28 28 31 65 52 60 58 60 98 92 102 109 123 124 Greatest Support 127 | 40 40 40 40 40 80 80 80 80 15 15 15 21 21 21 21 21 21 32 31 31 31 31 33 33 68 68 71 84 84 98 114 114 114 119 127 Greatest Overweight (x) 2 | . . . 1 1 . . . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 10 10 10 10 10 15 15 15 17 17 17 Average Capacity 12 | 6 8 8 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 7 10 10 10 10 12 15 15 15 17 16 Most Carried 20 | 2 8 8 12 20 20 20 19 20 8 8 8 8 7 7 8 8 8 8 8 8 8 8 5 5 10 10 10 10 10 15 15 15 17 17 17 Average Carried 11 | . 4 7 9 19 19 18 17 8 8 7 7 7 6 7 7 7 7 7 8 7 8 7 4 5 7 10 9 9 9 11 14 14 14 16 15 Final Capacity 20 | 8 8 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 10 10 10 10 10 15 15 15 17 17 7 Final Carried 20 | 2 7 8 12 20 20 18 17 8 8 8 8 7 7 7 8 8 8 8 8 8 8 5 5 5 10 10 10 10 10 12 14 15 17 17 7 Class Distribution -------------------- 23% | Hacker-Scout 22% | Scavenger-Mutant 20% | Mutant 14% | Scavenger-Scout 7% | Hacker-Sprinter 6% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6020 | 216 229 112 . 58 605 190 735 217 53 148 . 60 70 7 50 30 54 165 110 150 60 70 120 10 180 . 181 200 . 748 224 79 463 165 261 Remotely 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . Salvage Created 10298 | . 553 152 . 40 679 402 780 . . 287 . . 323 44 65 . . 284 385 202 . 156 300 . 845 . 504 367 . 882 127 70 1141 314 1396 Parts 501 | . 35 14 . 8 40 26 42 . . 10 . . 18 . 2 . . 10 5 9 . 11 1 . 35 . 10 33 . 55 5 6 58 20 48 Haulers Intercepted 9 | . 1 . . . 2 . 2 . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 8 11 . . . . . . 5 . . . 1 6 . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 140 | . 12 3 . . 9 18 8 . . 4 . . . . . . . 4 1 3 . 4 . . 12 . 8 . . 9 1 . 17 6 21 Melee 13 | . . . . . . . . . . . . . . . . . . 2 . 2 . 4 . . 2 . . . . 3 . . . . . Guns 38 | . 12 3 . . 9 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 . . 6 . . 13 5 14 AOE 24 | . . . . . . 12 . . . 4 . . . . . . . 2 . 1 . . . . 4 . 1 . . . . . . . . Classes Destroyed 24 | . 5 2 . 1 3 1 . . . 1 . . . . 2 . . . 1 . . 1 . . 1 . 2 1 . . 1 . 1 . 1 Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Builder 7 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Tunneler 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 1 . . . 2 . 2 . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Recycler 6 | . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Mechanic 5 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Operator 6 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 13 | . . . . . 2 . . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 1 . 1 1 2 Swarmer 46 | . 3 3 . . . 8 . . . . . . . . . . . 4 . 3 . 4 . . 7 . . . . . 1 . 3 5 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 48 | . 9 . . . 5 7 6 . . 4 . . . . . . . . . . . . . . 4 . 2 . . 3 . . 3 . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Sentry 12 | . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Programmer 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 4 . . 7 . 2 Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 3 . 2 3 8 4 . . 5 . . 2 . 1 . . 4 1 3 . 4 . . 5 . 2 1 . 4 2 1 4 7 5 Combat Bots Only 8 | . 3 3 . . 3 8 3 . . 4 . . . . . . . 4 1 3 . 4 . . 4 . 2 . . 3 1 . 4 6 5 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 1 . . 1 . . 1 1 1 . . 2 1 1 . 1 . . 3 . 1 1 . 2 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . 1 . . . . . . . 2 . 1 . . . . 3 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 17361 | . 309 59 . 61 987 499 754 5 . 187 . . 20 . 19 . . 335 . 173 64 608 . 16 742 . 509 . 25 2844 385 43 2634 756 5327 Core 2294 | . 35 . . . 112 78 99 . . 82 . . . . . . . 42 . . . 109 . . 34 . 46 . . 207 91 . 410 42 907 Absorbed by Shields 1126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . . 702 . . . . 242 Redirected to Shielding 477 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 . 87 . . 208 . . 15 32 . Regen/Repaired (Parts) 1797 | . . . . . . . . 11 . . . . . . . . . . 15 159 . . . . . . 45 . . 142 193 . 1221 . 11 Core Remaining (%) 76 | 100 . . . 86 . . 47 . . . . 88 . . . . 100 . . . . . . 84 . . . 93 . 84 . . 42 . 40 Volleys Fired 753 | . 40 15 . 4 65 32 54 . . 6 . 4 4 2 . . . 10 3 7 1 4 . . 36 . 56 56 1 103 35 38 83 30 64 Largest 3 | . 2 2 . 2 2 2 2 . . 1 . 1 1 1 . . . 1 1 1 1 1 . . 1 . 1 1 1 1 2 2 2 3 3 Hottest 360 | . 40 45 . 45 48 48 53 . . 36 . 85 85 85 . . . 260 85 260 90 260 . . 90 . 90 70 70 113 170 170 240 360 360 Shots Fired 1154 | . 80 30 . 8 130 54 107 . . 6 . 4 4 2 . . . 10 3 7 1 4 . . 36 . 57 56 1 104 45 47 128 58 172 Gun 400 | . 80 30 . 8 130 45 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 634 | . . . . . . . . . . . . 4 4 2 . . . 8 3 6 1 1 . . 36 . 54 3 1 62 45 47 128 58 171 Launcher 22 | . . . . . . 9 . . . 6 . . . . . . . 2 . 1 . 3 . . . . . . . . . . . . 1 Special 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 53 . 42 . . . . . Kinetic 424 | . 80 30 . 8 130 45 107 . . . . . . . . . . . . . . . . . . . . 3 1 20 . . . . . Thermal 665 | . . . . . . . . . . . . 4 4 2 . . . 10 3 7 1 4 . . 5 . 54 53 . 69 45 47 128 58 171 Explosive 16 | . . . . . . 9 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Robot Hit Streak 21 | . 12 12 . 8 17 5 9 . . 9 . . . . . . . 1 2 1 . 1 . . 8 . 8 7 . 8 4 6 21 7 13 Robot Miss Streak 6 | . 2 2 . 2 4 3 5 . . . . . . . . . . 1 1 . . 2 . . 3 . 5 6 . 4 3 4 3 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 735 | . 59 19 . 6 93 30 69 . . 10 . . 14 2 3 . . 18 6 13 . 14 6 1 28 . 38 34 . 97 7 10 53 16 89 Core Hits 321 | . 26 9 . 3 31 30 24 . . 15 . . 3 1 1 . . 6 2 5 . 5 3 . 28 . 15 13 . 29 2 5 20 11 34 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 4 1 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . 3 . 1 1 . 8 1 . 4 1 5 Meltdown 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 4 1 5 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sever 9 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . . 1 . 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 305 | . . . . . . . . 12 8 9 . 5 29 8 20 1 . 37 4 31 2 23 6 2 20 . 13 3 4 61 . . . . 7 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 298 | . . . . . . . . 12 8 9 . 5 29 8 20 1 . 37 4 31 2 23 6 2 20 . 13 3 4 61 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . . 3 . . 4 2 3 . . 3 4 1 . 1 . . 3 . . 1 . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27311 | . 674 318 . 90 1449 1465 1343 . . 948 . . 876 161 264 . . 1059 404 641 . 641 511 35 1504 . 1340 444 . 3787 390 428 2636 900 5003 Guns 4346 | . 674 318 . 90 1449 472 1343 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12254 | . . . . . . . . . . . . . . . . . . 62 92 . . . . . 715 . 1340 . . 1925 390 428 2636 812 3854 Explosions 3251 | . . . . . . 993 . . . 616 . . . . . . . 107 . 116 . 64 . . 300 . . . . . . . . 88 967 Melee 6761 | . . . . . . . . . . 332 . . 876 161 264 . . 890 312 525 . 577 511 35 489 . . 71 . 1536 . . . . 182 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5090 | . 674 318 . 90 1449 472 1343 . . . . . . . . . . . . . . . . . . . . . . 562 . . . . 182 Thermal 11426 | . . . . . . . . . . . . . . . . . . 169 92 116 . 64 . . 106 . 1340 373 . 1046 390 428 2636 812 3854 Explosive 2576 | . . . . . . 993 . . . 616 . . . . . . . . . . . . . . . . . . . . . . . . 967 Electromagnetic 997 | . . . . . . . . . . . . . . . . . . . . . . . . . 909 . . . . . . . . 88 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6579 | . . . . . . . . . . 332 . . 876 161 264 . . 890 312 525 . 577 511 35 489 . . 71 . 1536 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 643 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 . . . . . Highest Corruption 10 | . . . . . . . . . . . . . 1 1 1 4 . . . . 1 1 1 1 . . 5 5 . 10 . . 7 1 9 Average Corruption 3 | . . . . . . . . . . . . . 1 1 1 2 . . . . 1 1 1 1 . . 4 5 . 9 . . 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Effects 86 | . . . . . . . . . . . . . . 2 1 1 . . . . 1 2 . 1 . . 6 9 . 26 . . 25 2 10 Message Errors 20 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 2 . 5 . . 6 2 2 Matter Fused 17 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 3 . 6 . . 4 . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 4 . . 4 . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 3 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1702 | . . . . . . 7 . . . 64 . . 189 72 59 . . 145 27 32 . 65 216 5 116 . 40 . . 278 56 . 68 71 192 Projectiles 612 | . . . . . . . . . . . . . . . . . . 20 . . . . . . 15 . 40 . . 157 56 . 68 71 185 Explosions 53 | . . . . . . 7 . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . 7 Melee 1037 | . . . . . . . . . . 64 . . 189 72 59 . . 125 27 32 . 26 216 5 101 . . . . 121 . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . . . 44 . . . . . . . . . . . . . . . . . . 131 . . . . . . . . 49 . Shots 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 12 8 . 20 138 21 61 . . 27 . 120 136 68 18 . . 286 81 208 34 365 . . 30 . 102 184 4 275 8 . 181 178 178 Average Temperature 129 | . 7 3 . 9 29 8 15 . . 12 . 56 67 33 13 . . 95 40 70 22 203 . . 12 . 10 69 3 81 5 . 154 161 175 Received Heat Transfer 2453 | . 135 . . 27 414 225 414 . . 99 . . . . 27 . . . . 9 . . . . 9 . 9 . . 152 36 9 297 18 573 Effects 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 6 . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 4 1 5 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 1 4 Parts Melted 32 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 7 . . . . . 9 3 10 Heat Transferred 11431 | . . . . . . . . . . . . . . . . . . 154 111 160 . 80 . . 87 . 1256 1258 . 1702 333 370 2072 703 3145 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2394 | . 243 167 . 54 200 505 383 98 . . . . 364 . . . . 213 72 358 . . . . 1034 . . . 40 750 902 796 1088 1025 2394 Initial 656 | . . 81 . . . 91 245 82 . . . . . . . . . 37 18 26 . . . . 646 . . . . 30 360 507 343 640 656 Average 354 | . 146 57 . 19 77 278 248 31 . . . . 164 . . . . 99 31 184 . . . . 850 . . . 4 315 655 637 641 866 1299 Maximum Alert Level 5 | . 1 . . . 1 2 1 . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 3 3 3 3 3 5 Low Security (%) 49 | 100 60 100 . 100 94 52 41 100 . . . . 63 . . . . 92 100 68 . . . . . . . . 100 16 . . . . . Level 1 17 | . 39 . . . 5 11 58 . . . . . 36 . . . . 7 . 31 . . . . . . . . . 62 29 . 5 . . Level 2 16 | . . . . . . 35 . . . . . . . . . . . . . . . . . . 13 . . . . 16 19 80 74 22 8 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . . . 3 51 19 20 77 51 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . 3 . 2 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 6 4 2 9 2 15 Investigation 9 | . 1 . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 Reinforcement 14 | . 1 . . . 2 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 4 1 2 Assault 20 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . 3 1 11 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 20 | . . . . . 4 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 4 1 1 3 . 3 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 41 1 . Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 41 1 . Times Spotted 520 | . 17 6 . 3 30 15 12 4 2 10 . . 8 . 3 . 2 10 3 15 2 14 . 9 32 . 101 1 6 40 22 8 49 17 79 Peak Tracking Total 22 | . 4 3 . 2 10 7 3 2 1 5 . . 3 . 4 . 2 4 3 5 2 5 . 5 8 . 13 . 4 9 6 5 13 7 22 Tactical Retreats 48 | . 2 . . 1 . . . 1 1 . . . 1 . 3 . . 2 . 3 1 . . 3 5 . 1 . 1 5 1 3 5 1 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 8 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 19 | . . . . . . . 3 3 . . . . . . . . . 2 . 11 . . . . . . . . . . . . . . . Traps Reconfigurated 87 | . . . . . . . 9 20 . . . . . . . . . 19 . 39 . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Triggered 34 | . . . . . . . 3 3 1 1 . . . . 1 . . 2 . 11 2 . . . 1 . 9 . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 43 | . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . 4 . . 3 . 6 5 5 10 4 2 Max in Single Turn 2 | . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . 2 . . . . 1 1 1 1 1 1 Garrison Access 11 | . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 69 | . 4 1 2 . 6 1 2 8 . 1 3 . 5 . . . . 2 . 3 1 1 4 . 4 . 1 . 1 6 3 2 4 3 1 Terminals 23 | . 3 . . . 5 1 2 4 . . . . 3 . . . . . . . 1 . . . . . . . . . 1 . 2 . 1 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . 1 . Repair Stations 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Garrison Access 13 | . . . . . 1 . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 1 1 1 1 . Total Hacks 170 | . 11 1 2 . 16 4 6 19 . 1 24 . 10 . . . . 3 . 7 1 1 17 . 9 . 1 . 1 13 6 4 5 7 1 Successful 111 | . 4 1 2 . 7 . 1 10 . 1 24 . 4 . . . . 2 . 6 1 1 17 . 8 . 1 . 1 9 2 1 4 3 1 Failed 58 | . 6 . . . 9 4 5 9 . . . . 6 . . . . 1 . 1 . . . . 1 . . . . 4 4 3 1 4 . Catastrophic 6 | . . . . . 1 . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 211 | . 11 . 1 . 14 4 6 11 . . . . 6 . . . . 20 . 22 . . . . 12 . 1 . 4 19 17 19 17 13 14 Terminals 59 | . 10 . . . 15 4 6 12 . . . . 6 . . . . . . . 1 . . . . . . . . . 2 . 2 . 1 Fabricators 16 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 6 . . . . 4 . . . 3 . Repair Stations 15 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 2 . . . . 2 2 . 2 2 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . Garrison Access 23 | . . . . . 1 . . 3 . . . . 4 . . . . 3 . 2 . . . . 1 . . . . 2 2 2 1 2 . Terminal Hacks 65 | . 3 1 2 . 5 . 1 3 . 1 24 . 2 . . . . . . . 1 1 17 . . . 1 . . . . . 2 . 1 Record 13 | . . . 1 . . . . . . . 6 . . . . . . . . . 1 . 5 . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . 1 . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 11 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 1 1 . Scan Component 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 . Repair 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 10 | . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . 1 1 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . 1 1 1 . Unauthorized Hacks 13 | . 1 . . . 1 . . 4 . . . . 1 . . . . . . 2 . . . . 2 . . . 1 1 . . . . . Terminals 6 | . . . . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 6 1 2 8 . . . . 5 . . . . . . . . . . . 1 . . . 1 5 3 1 2 3 . Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 128 | . . . . . . . . . . . 10 . . . . 14 . 12 . 9 . . 4 . . . . . . 14 . 39 26 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 373 | . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . 280 . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 14 . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Time 142 | . . . . . . . . 54 . . . . . . . . . . . 38 . . . . . . . . . 26 24 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 87 | . . 3 . . . 3 . 4 . . . . . . . 16 . 2 19 . . . . . . . 3 . 1 2 9 . . 1 24 Largest Group 19 | . . 3 3 3 2 3 3 4 . . . . . . . 16 16 1 19 . . . . . . . 3 3 1 1 7 . . 1 18 Highest-Rated Group 2041 | . . 40 40 40 32 48 48 78 . . . . . . . 479 479 27 684 . . . . . . . 387 387 27 148 351 . . 32 2041 Highest-Rated Ally 269 | . . 16 16 16 16 16 16 32 . . . . . . . 38 38 27 50 . . . . . . . 129 129 27 148 122 . . 32 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 6 . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Orders 60 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 1 8 3 2 5 19 . 12 2 . STAY 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 2 4 . . 1 . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 2 . . DROP 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 4 . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . RETURN 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 8 . . 2 10 . 8 . . Ally Attacks 570 | . . 8 . 19 2 . 22 3 . . . . . . . . 10 . 75 . . . . . 33 . 99 3 . 42 100 . 51 . 103 Total Damage 31118 | . . 94 . 192 17 . 267 110 . . . . . . . . 233 . 4447 . . . . . 591 . 10718 990 . 1233 3394 . 1289 . 7543 Kills 143 | . . 3 . 4 . . 4 . . . . . . . . . 3 . 8 . . . . . 6 . 42 8 . 8 17 . 6 . 34 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 1 . . . . 2 2 . 3 . 1 3 2 2 . . . 1 2 . 1 . . . . . . . . . . . Drone Launches 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 11 . . 4 11 . 9 . . Drone Recoveries 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 9 . . 4 10 . 8 . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . Items 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . Zionite Intel Received 31 | . . . . . . . . . . . . . . . . . . 4 . 5 . . . . 2 . . . . 4 . 5 5 2 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Emergency Access 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Component Schematics 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 19417 | 75 648 1101 900 902 1411 625 1037 720 386 340 32 278 314 208 279 543 286 572 112 532 220 383 98 231 549 16 1099 470 104 1210 645 730 1145 361 855 Spaces Moved 23740 | 46 309 652 449 368 705 264 503 1387 811 793 91 671 707 664 670 1278 611 1046 208 1054 610 500 174 304 950 3 1042 424 172 1249 943 732 1582 647 1121 Core 46 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Treads 3298 | 38 309 652 449 368 705 264 503 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9189 | . . . . . . . . . . . . . . . . . . . . . . . 86 304 950 3 1042 424 172 1249 943 732 1566 647 1071 Flight 11179 | . . . . . . . . 1377 811 793 91 671 707 664 670 1278 611 1046 208 1054 610 500 88 . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 160 240 160 162 162 29 29 29 29 27 27 27 27 27 27 23 32 32 32 30 35 42 35 35 31 31 45 42 38 38 38 38 38 Average Speed 53 | 140 160 160 199 240 160 162 162 31 29 29 29 27 27 27 27 27 27 28 32 32 32 39 38 42 35 35 32 44 45 42 38 40 38 40 46 Slowest Speed 240 | 160 160 160 240 240 162 162 163 162 29 102 29 29 27 27 27 27 27 172 32 32 32 120 50 42 42 35 35 45 45 45 42 41 136 142 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 1 2 . . . 2 . 9 . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 Time Travels 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 50 95 69 95 56 40 26 24 82 83 71 82 24 86 71 87 69 20 92 34 86 57 60 52 26 1 89 69 7 91 31 84 64 18 46 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 16 | . 1 . 1 . . . . . . . 1 1 . . . 3 1 . . . . . 3 1 . . . . . 4 . . . . . Known Exits Taken 28 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . . 2 2 . 2 . 4 6 2 1 . . . 3 2 . 2 . . . . . . . . . . . Spaces Dug 272 | . . . . . . 18 . 12 8 14 . 9 11 7 16 . . 12 . 22 1 4 . 1 12 . 13 2 4 26 15 13 25 14 13 Terrain Destroyed 575 | . . . . . . 56 . 12 8 53 . 9 11 8 16 . . 24 . 30 2 16 . 1 19 . 20 5 5 50 20 31 59 33 87 Melee 142 | . . . . . . . . 12 8 3 . 5 11 6 16 . . 11 . 19 1 3 . 1 10 . 9 2 4 21 . . . . . Projectile 276 | . . . . . . . . . . . . 4 . 2 . . . 4 . 6 1 1 . . 4 . 11 3 1 29 20 31 59 33 67 AOE 157 | . . . . . . 56 . . . 50 . . . . . . . 9 . 5 . 12 . . 5 . . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total 28790 | 53 390 684 454 380 870 411 627 1650 947 879 97 752 779 674 736 1475 731 1244 244 1181 629 645 192 403 1093 17 1720 596 191 1685 1183 1116 2001 713 1348 Wait 3238 | . 33 13 . . 61 87 54 198 125 55 . 64 37 1 42 177 119 111 28 74 13 95 . 93 46 15 577 68 4 158 162 325 302 6 95 Move 23658 | 45 308 651 448 367 705 263 502 1386 810 792 90 670 704 659 669 1277 610 1042 207 1035 609 499 173 303 949 2 1039 423 171 1248 942 731 1571 646 1112 Hop 15 | . . . . . . . . . . . . . 1 2 . . . 2 . 9 . . . . . . 1 . . . . . . . . Pick Up 135 | 2 5 2 4 6 8 . 1 5 . 2 3 . 1 . 1 4 1 2 . 3 . 4 1 1 10 . 4 7 1 22 6 6 5 7 11 Fast Attach 152 | 6 2 . . 1 2 . 3 4 2 3 . 2 . . 2 5 . 11 . 2 2 4 8 2 10 . 6 7 4 16 13 3 13 6 13 Attach 77 | . 1 . . . 5 3 5 6 . 1 . . 1 . 1 3 . 2 . . . 2 2 . 3 . 3 3 1 10 6 . 4 5 10 Detach 58 | . 1 . . 1 1 . 2 3 1 1 1 . . . 1 5 . 2 . 2 . 1 1 . 4 . 3 1 3 7 6 . 3 3 5 Swap 177 | . . 1 1 1 9 7 6 13 . 5 . 6 2 2 . . . 16 1 15 1 6 . . 5 . 7 5 . 30 4 6 14 4 10 Drop 184 | . . 2 1 . 13 . . 16 1 5 3 1 . . . 3 1 9 1 3 1 7 1 2 10 . 9 14 2 30 9 7 6 6 21 Fire 753 | . 40 15 . 4 65 32 54 . . 6 . 4 4 2 . . . 10 3 7 1 4 . . 36 . 56 56 1 103 35 38 83 30 64 Melee 305 | . . . . . . . . 12 8 9 . 5 29 8 20 1 . 37 4 31 2 23 6 2 20 . 13 3 4 61 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . 19 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 13) 76 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 342 | -10/Materials | Central database locked down 583 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Entered Mines 730 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 983 | -10/Mines | Discovered new exit (range 16) 1040 | -10/Mines | Found a hidden stash of uninstalled traps 1050 | -10/Mines | Identified exit to Exiles 1069 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1222 | -10/Mines | Discovered new exit (range 5) 1649 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1653 | -10/Mines | Found Prototype Device 1814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1825 | -10/Mines | Entered Exiles 1825 | -10/Exiles | Accompanied by 3 allies 1864 | -10/Exiles | Met 8R-AWN 1891 | -10/Exiles | Met EX-HEX 1961 | -10/Exiles | Met EX-DEC 1989 | -10/Exiles | Learned location of Zion (-6) 2062 | -10/Exiles | Met EX-BIN 2346 | -10/Exiles | Aligned with FarCom system 2349 | -10/Exiles | Given EX-Vault access code 2413 | -10/Exiles | Opened EX-Vault 2430 | -10/Exiles | Found Field Lobotomy Kit 2438 | -10/Exiles | Found Trap Reconfigurator 2444 | -10/Exiles | Found Chronowheel 2498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2705 | -10/Exiles | Discovered new exit (range 10) 2725 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Chronowheel, Field Lobotomy Kit 2725 | -10/Exiles | Entered Mines 2725 | -9/Mines | Accompanied by 3 allies 2759 | -9/Mines | Assembled infested the area 2764 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3593 | -9/Mines | Discovered new exit (range 15) 3627 | -9/Mines | Entered Materials 3627 | -8/Materials | Accompanied by 2 allies 3627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3628 | -8/Materials | Identified exit to Factory 4066 | -8/Materials | Discovered exit to Factory (range 7) 4078 | -8/Materials | Build established: Scavenger-Mutant 5038 | -8/Materials | Identified exit to Garrison 5038 | -8/Materials | Entered Garrison 5159 | -8/Garrison | Triggered checkpoint 5272 | -8/Garrison | Discovered exit to Factory (range 10) 5489 | -8/Garrison | Destroyed 8 combat bots 5534 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Discovered new exit (range 5) 5663 | -8/Garrison | Entered Materials 5663 | -8/Materials | Accompanied by 3 allies 6301 | -8/Materials | Core integrity fell below 50% 6329 | -8/Materials | Lost 5 parts (1p2n1u1w) 6547 | -8/Materials | Discovered exit to Factory (range 15) 6700 | -8/Materials | Entered Factory 6700 | -7/Factory | Evolved 2 slots: Utility x2 6702 | -7/Factory | FarCom data flow suspended 6726 | -7/Factory | Identified Exp. Sensor Array 6810 | -7/Factory | Repaired Exp. Sensor Array 6847 | -7/Factory | Identified exit to Storage 6847 | -7/Factory | Identified exit to Lower Caves 7115 | -7/Factory | Build established: Hacker-Scout 7420 | -7/Factory | Entered Lower Caves 7439 | -7/Lower Caves | Learned Factory security intel 7735 | -7/Lower Caves | Encountered a Warlord checkpoint 7749 | -7/Lower Caves | Learned Factory terminal intel 7799 | -7/Lower Caves | Discovered new exit (range 9) 7806 | -7/Lower Caves | Identified exit to Lower Caves 7806 | -7/Lower Caves | Entered another Lower Caves area 7816 | -7/Lower Caves | Discovered new exit (range 9) 7834 | -7/Lower Caves | Learned Factory stockpile data 8013 | -7/Lower Caves | Encountered a Warlord checkpoint 8062 | -7/Lower Caves | Spotted Y1-RT0(f) 8063 | -7/Lower Caves | Encountered a Master Thief 8064 | -7/Lower Caves | Spotted P8-MOI(f) 8064 | -7/Lower Caves | Spotted EL-TOG(f) 8065 | -7/Lower Caves | Encountered a Master Thief 8067 | -7/Lower Caves | Spotted 4K-L99(f) 8070 | -7/Lower Caves | Encountered a Master Thief 8091 | -7/Lower Caves | Spotted PP-WCI(f) 8092 | -7/Lower Caves | Encountered a Master Thief 8139 | -7/Lower Caves | Learned Factory non-interactive machine intel 8143 | -7/Lower Caves | Discovered new exit (range 12) 8146 | -7/Lower Caves | Identified exit to Data Miner 8146 | -7/Lower Caves | Entered Data Miner 8146 | -7/Data Miner | Discovered new exit (range 6) 8152 | -7/Data Miner | Met Data Miner 8160 | -7/Data Miner | Learned location of Section 7 (-2) 8160 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8164 | -7/Data Miner | Received God Mode back door access code from Data Miner 8168 | -7/Data Miner | Activated Chronowheel 8168 | -7/Data Miner | Spacetime reconverged on an earlier point 8177 | -7/Data Miner | Identified exit to Proximity Caves 8178 | -7/Data Miner | Entered Proximity Caves 8227 | -6/Proximity Caves | Learned Factory stockpile data 8451 | -6/Proximity Caves | Discovered new exit (range 6) 8456 | -6/Proximity Caves | Identified exit to Factory 8456 | -6/Proximity Caves | Entered Factory 8456 | -6/Factory | Evolved 2 slots: Utility x2 8459 | -6/Factory | Loaded intel: 244 non-interactive machine locations 8460 | -6/Factory | Loaded intel: 28 terminal locations 8475 | -6/Factory | Identified exit to Lower Caves 8475 | -6/Factory | Identified exit to Extension 8672 | -6/Factory | Discovered new exit (range 8) 8770 | -6/Factory | Entered Lower Caves 8778 | -6/Lower Caves | Learned Factory security intel 8893 | -6/Lower Caves | Encountered a Warlord checkpoint 8898 | -6/Lower Caves | Discovered new exit (range 6) 8899 | -6/Lower Caves | Identified exit to Lower Caves 8978 | -6/Lower Caves | Entered another Lower Caves area 9037 | -6/Lower Caves | Learned Factory terminal intel 9043 | -6/Lower Caves | Discovered new exit (range 5) 9043 | -6/Lower Caves | Identified exit to Factory 9123 | -6/Lower Caves | Learned Factory emergency access door positions 9138 | -6/Lower Caves | Found Alien Artifact 9138 | -6/Lower Caves | Identified Core Expander 9138 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9147 | -6/Lower Caves | Learned Factory trap positions 9235 | -6/Lower Caves | Discovered new exit (range 9) 9256 | -6/Lower Caves | Identified exit to Zion 9257 | -6/Lower Caves | Entered Zion 9275 | -6/Zion | Learned location of Warlord (-4) 9279 | -6/Zion | Discovered new exit (range 13) 9293 | -6/Zion | System corruption cleaned by Quarantine Array 9304 | -6/Zion | Learned Factory trap positions 9317 | -6/Zion | Learned location of Quarantine (-2) 9395 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9458 | -6/Zion | Found Prototype Hackware 9461 | -6/Zion | Found Prototype Processor 9461 | -6/Zion | Identified Exp. Core Analyzer 9463 | -6/Zion | Found Prototype Processor 9463 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9466 | -6/Zion | Found Prototype Processor 9466 | -6/Zion | Identified Spectral Analyzer 9488 | -6/Zion | System corruption cleaned by Quarantine Array 9508 | -6/Zion | Identified Exp. System Shield 9541 | -6/Zion | Imprinted 9543 | -6/Zion | Declared Zion's savior 9571 | -6/Zion | Gained Derelict followers 9593 | -6/Zion | Gained Derelict followers 9617 | -6/Zion | Gained Derelict followers 9622 | -6/Zion | Identified exit to Proximity Caves 9800 | -6/Zion | Entered Proximity Caves 9800 | -5/Proximity Caves | Accompanied by 16 allies 9955 | -5/Proximity Caves | Encountered a Derelict sapper outpost 10001 | -5/Proximity Caves | Learned Factory stockpile data 10084 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10086 | -5/Proximity Caves | Entered Factory 10086 | -5/Factory | Evolved 2 slots: Utility x2 10087 | -5/Factory | Identified exit to Upper Caves 10088 | -5/Factory | Loaded intel: 102 trap records 10092 | -5/Factory | Loaded intel: 26 terminal locations 10156 | -5/Factory | Retrieved Zion intel report: Component Schematics 10157 | -5/Factory | Zion Hacking Resupply teleported in 10224 | -5/Factory | Lost 4 parts (2n2u) 10319 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10355 | -5/Factory | Discovered new exit (range 19) 10384 | -5/Factory | Retrieved Zion intel report: Emergency Access 10405 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10406 | -5/Factory | Zion Hacking Resupply teleported in 10439 | -5/Factory | Identified exit to Factory 10658 | -5/Factory | Manually triggered Chute Trap 10658 | -5/Factory | Sucked down chute 10658 | -5/Factory | Entered Waste 10658 | -5/Waste | Spotted C-40 Crusher 10672 | -5/Waste | Spotted C-40 Crusher 10672 | -5/Waste | Spotted C-40 Crusher 10704 | -5/Waste | Spotted C-40 Crusher 10705 | -5/Waste | Spotted C-40 Crusher 10708 | -5/Waste | Warlord forces began an assault 10714 | -5/Waste | Spotted C-40 Crusher 10723 | -5/Waste | Allies destroyed C-40 Crusher 10731 | -5/Waste | Allies destroyed C-40 Crusher 10732 | -5/Waste | Allies destroyed C-40 Crusher 10735 | -5/Waste | Allies destroyed C-40 Crusher 10736 | -5/Waste | Destroyed C-40 Crusher 10751 | -5/Waste | Discovered new exit (range 12) 10770 | -5/Waste | Identified exit to Factory 10770 | -5/Waste | Entered Factory 10771 | -5/Factory | Loaded intel: 118 trap records 10806 | -5/Factory | Discovered exit to Factory (range 11) 10821 | -5/Factory | Retrieved Zion intel report: Branch Access 10839 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10911 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10930 | -5/Factory | Retrieved Zion intel report: Emergency Access 10956 | -5/Factory | Incoming investigation squad redirected 10981 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11122 | -5/Factory | Repaired Imp. Light Armor Plating 11302 | -5/Factory | Entered Upper Caves 11325 | -5/Upper Caves | Learned 8 Factory zone layouts 11397 | -5/Upper Caves | Found Alien Artifact 11397 | -5/Upper Caves | Identified Dimensional Node Initializer 11397 | -5/Upper Caves | Initialized slip node 11511 | -5/Upper Caves | Discovered new exit (range 5) 11522 | -5/Upper Caves | Identified exit to Upper Caves 11522 | -5/Upper Caves | Entered another Upper Caves area 11584 | -5/Upper Caves | Learned location of 1 exit from Factory 11605 | -5/Upper Caves | Discovered exit to Factory (range 10) 11842 | -5/Upper Caves | Spotted B-75 Beast 11847 | -5/Upper Caves | Spotted XQ-F17(f) 11847 | -5/Upper Caves | Spotted TO-PFF(f) 11847 | -5/Upper Caves | Spotted 95-LO2(f) 11848 | -5/Upper Caves | Encountered a Master Thief 11848 | -5/Upper Caves | Encountered a Master Thief 11848 | -5/Upper Caves | Encountered a Master Thief 11848 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 11850 | -5/Upper Caves | Spotted PZ-3IH(f) 11851 | -5/Upper Caves | Encountered a Master Thief 11851 | -5/Upper Caves | Spotted 8L-5CD(f) 11852 | -5/Upper Caves | Encountered a Master Thief 11865 | -5/Upper Caves | Lrn. Terrain Scanner stolen by Master Thief 11869 | -5/Upper Caves | Nuclear Pulse Array stolen by Master Thief 11874 | -5/Upper Caves | Imp. Plasma Cutter stolen by Master Thief 11882 | -5/Upper Caves | Discovered new exit (range 6) 11883 | -5/Upper Caves | Exp. Sensor Array stolen by Master Thief 11904 | -5/Upper Caves | Identified exit to Zhirov 11905 | -5/Upper Caves | Entered Zhirov 11905 | -5/Zhirov | Discovered new exit (range 3) 11912 | -5/Zhirov | Met Zhirov 11918 | -5/Zhirov | Learned location of Testing (-3) 11918 | -5/Zhirov | Learned location of Command (-1) 11922 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11927 | -5/Zhirov | Found Alien Artifact 11927 | -5/Zhirov | Identified Integrated Dissipator 11927 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11986 | -5/Zhirov | Found Alien Artifact 12003 | -5/Zhirov | Identified exit to Proximity Caves 12003 | -5/Zhirov | Entered Proximity Caves 12005 | -4/Proximity Caves | Spotter reported a threat 12007 | -4/Proximity Caves | Spotter reported a threat 12077 | -4/Proximity Caves | Spotter reported a threat 12081 | -4/Proximity Caves | Spotter reported a threat 12097 | -4/Proximity Caves | Spotted B-86 Titan 12182 | -4/Proximity Caves | Build established: Hacker-Mutant 12209 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12234 | -4/Proximity Caves | Entered Factory 12234 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12235 | -4/Factory | Identified exit to Upper Caves 12236 | -4/Factory | Identified exit to Research 12481 | -4/Factory | Discovered exit to Research (range 6) 12484 | -4/Factory | Search patrols dispatched 12508 | -4/Factory | Found Prototype Hackware 12508 | -4/Factory | Identified Exp. Hacking Suite 12511 | -4/Factory | Fabricated Assault Drone Bay? 12560 | -4/Factory | Retrieved Zion intel report: Trap Installations 12590 | -4/Factory | Retrieved Zion intel report: Emergency Access 12610 | -4/Factory | Found Quantum Capacitor 12734 | -4/Factory | Search patrols dispatched 12783 | -4/Factory | Entered Upper Caves 12783 | -4/Upper Caves | Accompanied by 2 allies 12786 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12799 | -4/Upper Caves | Identified exit to Warlord 12799 | -4/Upper Caves | Entered Warlord 12807 | -4/Warlord | Discovered new exit (range 17) 12960 | -4/Warlord | Visited the Vortex Lab 12962 | -4/Warlord | Warlord's base attacked by MAIN.C 12962 | -4/Warlord | Found Prototype Energy Cannon 12962 | -4/Warlord | Identified Vortex Driver 12991 | -4/Warlord | Rebuked by Warlord 12996 | -4/Warlord | Opened Warlord's prototype stash 13010 | -4/Warlord | Found Exp. Core Analyzer 13281 | -4/Warlord | Spotted Striker 13293 | -4/Warlord | Spotted Striker 13299 | -4/Warlord | Build established: Hacker-Sprinter 13305 | -4/Warlord | Spotted B-90 Cyclops 13312 | -4/Warlord | Warlord forces counterattacked 13366 | -4/Warlord | Spotted Striker 13418 | -4/Warlord | Identified exit to Proximity Caves 13462 | -4/Warlord | Spotted Executioner 13462 | -4/Warlord | Spotted B-90 Cyclops 13466 | -4/Warlord | Spotted Striker 13571 | -4/Warlord | P-80 Master assimilated allied 0A-87Y(g) 13637 | -4/Warlord | Warlord base infiltrated, sounded retreat 13642 | -4/Warlord | Spotted Striker 13653 | -4/Warlord | Assimilated Enhanced Demolisher with FLK Orb 13657 | -4/Warlord | Assimilated Enhanced Demolisher with FLK Orb 13663 | -4/Warlord | Assimilated Enhanced Demolisher with FLK Orb 13699 | -4/Warlord | Spotted B-90 Cyclops 13742 | -4/Warlord | Spotted Striker 13746 | -4/Warlord | Allies destroyed 2S-B3F(K) 13746 | -4/Warlord | Allies destroyed Striker 13785 | -4/Warlord | Spotted Striker 13785 | -4/Warlord | Spotted Striker 13789 | -4/Warlord | Allies destroyed Striker 13792 | -4/Warlord | Spotted Executioner 13793 | -4/Warlord | Allies destroyed Striker 13794 | -4/Warlord | Allies destroyed Executioner 13823 | -4/Warlord | Spotted UY-BCV(g) 13862 | -4/Warlord | Spotted Executioner 13868 | -4/Warlord | Spotted Striker 13898 | -4/Warlord | Entered Proximity Caves 13898 | -3/Proximity Caves | Accompanied by 3 allies 13966 | -3/Proximity Caves | Found Prototype Device 13966 | -3/Proximity Caves | Identified Exp. Shock Absorption System 14361 | -3/Proximity Caves | Discovered exit to Research (range 15) 14368 | -3/Proximity Caves | Entered Research 14368 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14369 | -3/Research | Identified exit to Armory 14386 | -3/Research | Zion Infowar Resupply teleported in 14389 | -3/Research | Build established: Scavenger-Mutant 14389 | -3/Research | Found Prototype Processor 14389 | -3/Research | Identified Exp. Signal Interpreter 14442 | -3/Research | Discovered new exit (range 19) 14461 | -3/Research | Identified exit to Testing 14472 | -3/Research | Entered Testing 14535 | -3/Testing | Found Prototype Launcher 14535 | -3/Testing | Identified Adv. Micro-nuke Launcher 14575 | -3/Testing | Spotted PG-XL4QKBU99G 14697 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 14727 | -3/Testing | Assimilated PG-XL4QKBU99G with FLK Orb 14735 | -3/Testing | Repaired Exp. Propulsion Shielding? 14871 | -3/Testing | Destroyed PG-XL4QKBU99G 14894 | -3/Testing | Found Prototype Device 14894 | -3/Testing | Identified Exp. Weapon Cycler 14935 | -3/Testing | Retrieved Zion intel report: Trap Installations 15115 | -3/Testing | Found Adv. Micro-nuke Launcher 15167 | -3/Testing | Found Prototype Device 15175 | -3/Testing | Identified Exp. Thermal Shield 15188 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 15215 | -3/Testing | Retrieved Zion intel report: Emergency Access 15219 | -3/Testing | Found Prototype Device 15221 | -3/Testing | Identified Adv. EM Disruption Field 15255 | -3/Testing | System corruption reached 10% 15315 | -3/Testing | Discovered new exit (range 10) 15375 | -3/Testing | Found Prototype Energy Cannon 15375 | -3/Testing | Identified Cld. Nova Cannon 15379 | -3/Testing | Garrison activated, responded to threat 15456 | -3/Testing | Fabricated Assault Drone Bay? 15472 | -3/Testing | Search patrols dispatched 15515 | -3/Testing | Fabricated Assault Drone Bay? 15581 | -3/Testing | Spotted PH-62RNUFZETV 15590 | -3/Testing | Assimilated PH-62RNUFZETV with FLK Orb 15599 | -3/Testing | Scanned by Researcher 15621 | -3/Testing | Lost 3 parts (2u1w) 15650 | -3/Testing | Identified exit to Research 15676 | -3/Testing | Destroyed PH-62RNUFZETV 15682 | -3/Testing | Entered Research 15682 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15725 | -2/Research | Zion Zionite Resupply teleported in 15747 | -2/Research | Zion Thermal Resupply teleported in 15776 | -2/Research | Zion Hacking Resupply teleported in 15932 | -2/Research | First assault squad dispatched 15984 | -2/Research | Build established: Scavenger-Scout 16039 | -2/Research | Zion Hacker squad teleported in 16051 | -2/Research | Zion Thermal Resupply teleported in 16059 | -2/Research | Repaired Cmb. Linear Gravjet? 16163 | -2/Research | Spotted B-90 Cyclops 16194 | -2/Research | Zion Heavy squad teleported in 16212 | -2/Research | Incoming assault squad redirected 16279 | -2/Research | Identified Transdimensional Reconstructor 16279 | -2/Research | Warped through subspace 16323 | -2/Research | Discovered new exit (range 4) 16327 | -2/Research | Identified exit to Quarantine 16327 | -2/Research | Entered Quarantine 16341 | -2/Quarantine | Found Alien Impact Weapon 16386 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16402 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 16434 | -2/Quarantine | Found Dimensional Node Initializer 16437 | -2/Quarantine | Found Transdimensional Reconstructor 16440 | -2/Quarantine | Found Transdimensional Reconstructor 16488 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 16590 | -2/Quarantine | Retrieved Zion intel report: Branch Access 16612 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16622 | -2/Quarantine | Discovered new exit (range 9) 16666 | -2/Quarantine | Found Alien Artifact 16675 | -2/Quarantine | Found Alien Artifact 16675 | -2/Quarantine | Identified Phase Redirector 16722 | -2/Quarantine | Spotted Fortress 16748 | -2/Quarantine | Discovered new exit (range 5) 16749 | -2/Quarantine | Identified exit to Section 7 17057 | -2/Quarantine | Entered Section 7 17080 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 17105 | -2/Section 7 | Spotted S7 Guard 17141 | -2/Section 7 | Found Alien Artifact 17141 | -2/Section 7 | Identified Integrated Thermoelectric Network 17141 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17170 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 17205 | -2/Section 7 | Found Alien Artifact 17205 | -2/Section 7 | Identified Integrity Redistributor 17205 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-209) 17237 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 17241 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 17250 | -2/Section 7 | Spotted B-90 Cyclops 17307 | -2/Section 7 | First assault squad dispatched 17329 | -2/Section 7 | Incoming assault squad redirected 17473 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 17496 | -2/Section 7 | Spotted Alpha 7 17573 | -2/Section 7 | Incoming assault squad redirected 17600 | -2/Section 7 | Spotted B-99 Colossus 17626 | -2/Section 7 | Found Alien Artifact 17626 | -2/Section 7 | Identified LRC Matter Compressor 17626 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17630 | -2/Section 7 | Found Alien Artifact 17630 | -2/Section 7 | Identified LRC Storage 17630 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17631 | -2/Section 7 | Found Alien Artifact 17631 | -2/Section 7 | Identified LRC Energy Well 17631 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17924 | -2/Section 7 | Found Exp. Actuator Array 17987 | -2/Section 7 | Found Alien Artifact 17987 | -2/Section 7 | Identified Spacefold Activator 18196 | -2/Section 7 | Discovered new exit (range 11) 18197 | -2/Section 7 | Core integrity fell below 50% 18202 | -2/Section 7 | Identified exit to Access 18202 | -2/Section 7 | Entered Access 18202 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 18338 | -1/Access | Retrieved Zion intel report: Branch Access 18338 | -1/Access | Identified exit to Command 18339 | -1/Access | Zion Zionite Resupply teleported in 18351 | -1/Access | Found Prototype Energy Cannon 18351 | -1/Access | Identified Zio. Alpha Cannon 18412 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18452 | -1/Access | First assault squad dispatched 18467 | -1/Access | Incoming assault squad redirected 18563 | -1/Access | Entered Command 18685 | -1/Command | Retrieved Zion intel report: Guard Positions 18702 | -1/Command | Found Imp. Powered Armor 18706 | -1/Command | Retrieved Zion intel report: Main Access 18706 | -1/Command | Identified exit to Surface 18745 | -1/Command | Found Hvy. Insulated Plating 18756 | -1/Command | Incoming investigation squad redirected 18792 | -1/Command | Spotted Striker 18798 | -1/Command | Spotted Striker 18813 | -1/Command | First assault squad dispatched 18816 | -1/Command | Destroyed Striker 18819 | -1/Command | Spotted Alpha 7 18819 | -1/Command | Spotted Alpha 7 18847 | -1/Command | Destroyed Striker 18859 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18938 | -1/Command | Spotted B-99 Colossus 18951 | -1/Command | Build established: Scavenger-Tank 19006 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 19087 | -1/Command | Disengaged cave seal 19087 | -1/Command | Zionites emerged from the dark tunnel 19153 | -1/Command | High security lockdown imminent 19224 | -1/Command | Identified Core Stripper 19233 | -1/Command | High security lockdown engaged 19233 | -1/Command | Spotted M Guard 19234 | -1/Command | Spotted Combat Programmer 19245 | -1/Command | Spotted Combat Programmer 19246 | -1/Command | Destroyed Combat Programmer 19251 | -1/Command | Spotted M Guard 19254 | -1/Command | Destroyed Combat Programmer 19304 | -1/Command | Destroyed M Guard 19307 | -1/Command | Found Prototype Protection 19307 | -1/Command | Identified Hvy. Regenerative Plating 19310 | -1/Command | Spotted Striker 19312 | -1/Command | Spotted Executioner 19312 | -1/Command | Spotted Executioner 19335 | -1/Command | Found Prototype Protection 19335 | -1/Command | Identified Zio. Shade Armor 19341 | -1/Command | Found Prototype Protection 19341 | -1/Command | Identified Zio. Weapon Casing 19388 | -1/Command | Core integrity fell below 50% 19397 | -1/Command | Lost 15 parts (3p5n5u2w) 19414 | -1/Command | Spotted B-99 Colossus 19414 | -1/Command | Spotted Executioner 19415 | -1/Command | Spotted Executioner 19418 | *** | Escaped! Last Messages --------------- 19375_ Acquired 10 matter. 19379_ K-01 Serf collects debris. 19384_ System corrupted: Cmb. Antigrav System rejected. 19384_ Acquired Cmb. Antigrav System. 19385_ K-01 Serf collects debris. 19387_ Dropped Zio. Heavy DM Reactor. 19387_ Dropped Enh. Nova Cannon. 19387_ K-01 Serf collects debris. 19399_ 4W/WEOXMZU335M41DXA= >Y08HF8TIA 19404_ Spacefolded through Wall. 19414_ Spacefolded through Reinforced Barrier. 19414_ Cmb. Antigrav System destroyed. 19414_ Critical hit (Blast). 19414_ Penetrated by Slug. 19414_ Slug penetrates Wall. 19415_ Acquired 7 matter. 19416_ Triggered Stasis Trap. 19416_ A bubble of rippling energy engulfs the area. 19416_ Field strength at 91. 19417_ Spacefolded through Access Shell. Map ----- +----------------------------------------------------+ | ???# "## # | | ???# ### # | | ???# # | | ???# ########"####### # | | ???# # #?????# + | | #### # #?????# % # "" "" | | # """ #?????# ########### # ""R"" | | / """ #?????# #?????????# # """" | | ##+### R" #?????#++++#?????????# # | | # ##! """ #????????????????????# # | | # ## "" #????????????????????# ###+#### | | # ## #????????????????????# #??????? | | # ## *#????? ??????????# ??????? | | # ###########????? ????????# ??????? | | " # ## ########????? #????????# ??????? | | % # [## #????? ?????????? ??????? | | ##/### #????? ?????????????? ???????? | | ## ### #????? ????????????? ????### | | ## " "" #?#### ?????????????? ????# | | ""#### """" #?# ???????????????? ???# | | %!#???# """" #?# ?????????????????? ???# | | !##???# "" #?# ???????????????????# ??# | | ###### #?# """"""??????????????# ??# | | # #?# " "??????????????# ?# | | + ### " "" "??????????????# ?# | | # !"## " "@ "??????????????# # | | " "" ### " "??????????????# ##+ | | " """ #?# """""" #??????????# | | " "T #?# #??????????# | | # "" #?# #??????????# | | + " #?# #??????????# | | # #?###"##########????????### | | # #???###???????????????# | | ######"###?????????????????????# | | #### #????###???????????????????????# | | +#???#+#??????????????????????????????# | | ??????????????????????????????????????####+####### | | ?????????????????????????????????????????????????? | | """Y"""??????????????????????????????????????????? | | """""""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 79 Energy Capacity 1320 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Block 4 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 79 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 52 Defensive Hacking 39 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fission Core | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Phase Cannon | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Transport Network Coupler | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Hvy. Gatling Laser | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Hvy. Neutron Cannon | -3/Testing | Z-intel Exp. Power Shielding | -3/Testing | Z-intel Thermal Defense Suite | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Exp. Cooling System | -3/Testing | Z-intel Hdn. Centrium Wheel | -3/Testing | Z-intel Adv. Micro-nuke Launcher | -3/Testing | Z-intel Cld. Gravmag System | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Lrn. Proton Cannon | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Com. Battery | -2/Quarantine | Z-intel Imp. Transmission Jammer | -2/Quarantine | Z-intel Hrd. Heavy Armor Plating | -2/Quarantine | Z-intel Myomer Leg | -2/Quarantine | Z-intel Enh. Nova Cannon | -2/Quarantine | Z-intel Lrn. Terrain Scanner | -2/Quarantine | Z-intel Matter Filter | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Imp. Heavy Treads | -2/Quarantine | Z-intel Imp. Plasma Cutter | -2/Quarantine | Z-intel Mic. Antimatter Reactor | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Arm. Medium Treads | -2/Quarantine | Z-intel Kinecellerator | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Exp. Actuator Array | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Cld. Proton Cannon | -2/Quarantine | Z-intel Plasma Lance | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Core Analyzer | -2/Quarantine | Z-intel Stasis Canceller | -2/Quarantine | Z-intel Triangulator | -2/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Biometal Medium Treads | -2/Quarantine | Z-intel Imp. System Guard | -2/Quarantine | Z-intel Imp. Force Field | -2/Quarantine | Z-intel Imp. Shield Generator | -2/Quarantine | Z-intel Imp. Hacking Suite | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Lgt. Quantum Reactor | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Tesla Rifle | -2/Quarantine | Z-intel Plasma Cutter | -2/Section 7 | Z-intel System Restoration Module | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel Adv. Corruption Screen | -2/Section 7 | Z-intel Hvy. Shock Bomb Launcher | -2/Section 7 | Z-intel Lrn. Tractor Beam | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Point Defense Array | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Lgt. Antimatter Reactor | -2/Section 7 | Z-intel Launcher Loader | -2/Section 7 | Z-intel Remote Force Field | -2/Section 7 | Z-intel Adv. Thermal Shield | -2/Section 7 | Z-intel Imp. Core Shielding | -2/Section 7 | Z-intel Particle Reactor | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Linear Accelerator | -2/Section 7 | Z-intel Adv. Sensor Array | -2/Section 7 | Z-intel Adv. Heavy Treads | -2/Section 7 | Z-intel HERF Cannon | -2/Section 7 | Z-intel Component Analysis Suite | -2/Section 7 | Z-intel Adv. Heavy Siege Treads | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Force Lance | -2/Section 7 | Z-intel Shock Absorption System | -2/Section 7 | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free D-83 Annihilator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Testing | Authchip Assault Drone Bay | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Phase Redirector Integrated Thermoelectric Network Integrity Redistributor LRC Matter Compressor LRC Storage LRC Energy Well Spacefold Activator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedInsulationBoomstick Manual? 0 Play Time 05:13:06 Cumulative 366.2 hours Start 2023.03.18 @ 15:07:57 End 2023.03.19 @ 14:32:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 364 Adventurer 87 Explorer 0 Win Type 0 Total 16 Types 7/0/7/1/1/0/0/0/0 Lore% 86 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb2e2997-b5e6-408d-9cd8-6f16987b58ba