Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 13:13:55 Player: jimmyl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (76) 380 Value Destroyed (2600) 2600 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14660 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1577/1600 Matter 202/300 Energy 228/240 System Corruption 1% Temperature Warm (112) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Quantum Reactor > --- PROPULSION (6) --- Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Small Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Core Analyzer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Quantum Reactor Centrium Wheel Impulse Thruster Array Enhanced Nova Cannon Railgun AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Core Analyzer Advanced ECM Suite Powered Armor Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Railgun Great Axe > --- INVENTORY -------- Centrium Wheel Field Propulsion Array AWS/Gauss Heavy Rocket Launcher [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . 1 1 1 . . Utility 11 | . . . 1 . . . 2 2 . . . 3 . 1 2 . Weapon 2 | . . . . . . . . . . . . . . . . 2 Parts Attached 95 | . . 4 6 1 1 5 11 14 6 . . 4 16 3 21 3 Power 15 | . . 1 1 . . . 2 1 1 . . . 2 . 5 2 Engine 4 | . . 1 1 . . . 2 . . . . . . . . . Core 6 | . . . . . . . . 1 1 . . . 2 . 2 . Reactor 5 | . . . . . . . . . . . . . . . 3 2 Propulsion 33 | . . 2 2 . . . 4 6 1 . . 4 5 1 8 . Treads 8 | . . 2 2 . . . 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 6 1 . . 4 5 1 8 . Utility 17 | . . 1 1 . . 1 2 3 . . . . 4 2 3 . Device 2 | . . . . . . . . . . . . . 2 . . . Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . . 1 1 . . . 1 1 . . . . 1 1 1 . Hackware 6 | . . . . . . 1 . 2 . . . . 1 1 1 . Protection 2 | . . . . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | . . . 2 1 1 4 3 4 4 . . . 5 . 5 1 Energy Gun 6 | . . . 2 1 . 2 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . . . Ballistic Gun 7 | . . . . . . . . 1 1 . . . 2 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . 2 1 1 3 . . . 1 . 3 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 1 1 . . . 2 . 2 . Parts Lost 19 | . . . 3 . . 1 1 2 1 . . . 2 2 7 . Power 5 | . . . 1 . . . 1 1 . . . . 1 . 1 . Propulsion 3 | . . . . . . 1 . . 1 . . . . 1 . . Utility 7 | . . . . . . . . . . . . . 1 1 5 . Weapon 4 | . . . 2 . . . . 1 . . . . . . 1 . Highest Loss Streak 6 | . . . 2 . . 1 1 1 1 . . . 2 2 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 81 100 100 88 88 67 92 100 100 82 89 86 84 52 Engine 4 | . 14 14 4 11 11 11 8 1 . . . . . . . . Core 4 | . . . . . . . . 5 7 7 7 5 7 9 6 4 Treads 8 | . . 2 25 33 33 22 22 . . . . . . . . . Leg 1 | . 28 25 . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 23 23 23 23 23 22 19 19 16 Device 2 | . . . . . . . . . . . . . 6 5 4 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 4 4 4 Processor 15 | . . . 18 22 22 21 15 16 23 23 23 17 15 14 13 12 Hackware 12 | . . . . . . . 9 7 23 23 23 17 20 22 24 8 Energy Gun 5 | . 14 14 14 22 17 6 7 . . . . . . . . . Energy Cannon 1 | . . . . . 5 11 9 . . . . . . . . . Ballistic Gun 3 | . 14 14 7 . . . . . . 7 7 5 4 4 3 . Slashing Weapon 2 | . . . . . . . . 3 7 7 7 5 4 4 3 . Peak Build Rating 124 | . 6 7 12 13 16 17 29 42 46 46 46 57 89 103 124 105 Average Rating 50 | . 6 6 8 12 14 14 24 30 42 46 46 51 77 92 106 92 On Entrance 36 | 6 6 6 7 12 13 16 17 28 42 46 46 46 57 89 91 95 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 11 11 11 16 17 19 19 21 20 18 18 18 18 30 30 43 39 Greatest Support 62 | 20 20 40 60 60 60 40 62 18 18 18 18 27 33 38 51 47 Greatest Overweight (x) 3 | . . . . . . . 3 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 6 5 6 7 7 8 7 6 7 8 8 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 6 5 8 8 8 8 7 8 8 8 8 8 8 8 3 8 Class Distribution -------------------- 40% | Mutant 37% | Hacker-Sprinter 11% | Wizard-Sprinter 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 1590 | 169 44 26 62 30 . 43 50 230 151 78 . . 147 90 369 101 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2405 | . 142 53 440 22 . 94 190 309 151 91 . . 342 137 333 101 Parts 182 | . 8 3 28 2 . 20 23 21 8 2 . . 26 11 26 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 55 | . 3 3 10 . . 14 3 4 3 . . . 5 1 8 1 Melee 2 | . . . . . . . . . 1 . . . 1 . . . Guns 25 | . 2 3 9 . . 2 . 1 . . . . 1 1 5 1 Cannons 2 | . . . . . . 1 1 . . . . . . . . . AOE 25 | . 1 . . . . 11 2 3 2 . . . 3 . 3 . Classes Destroyed 13 | . 2 1 3 1 . . 1 2 . 1 . . 1 1 . . Worker 3 | . . . . 1 . . . 1 . . . . 1 . . . Builder 5 | . . . . . . . 3 . . . . . 2 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . 1 . . 1 . . . Operator 2 | . . . . . . . . 1 . . . . . 1 . . Watcher 8 | . 1 . . . . . 2 2 1 . . . 1 1 . . Swarmer 20 | . . 3 2 . . 14 . . . . . . 1 . . . Cutter 6 | . . . . . . . . . . . . . 2 . 4 . Grunt 14 | . 3 . 5 . . . 1 2 2 . . . 1 . . . Brawler 2 | . . . . . . . . 1 . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . 2 . . . 2 1 1 . . . . . . 1 Programmer 5 | . . . . . . . . . . . . . . 1 4 . Best Kill Streak 8 | . 2 3 6 1 . 4 4 4 2 1 . . 8 1 4 1 Combat Bots Only 6 | . 2 3 6 . . 4 1 3 2 . . . 3 1 4 1 Max Kills in Single Turn 4 | . 1 1 1 1 . 3 4 3 1 1 . . 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 1 3 1 . . . 1 . 2 . Melee 1 | . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 357 | . 24 9 73 . . 37 14 27 54 . . . 33 14 62 10 Missed 135 | . 9 4 28 . . 5 3 17 24 . . . 13 5 23 4 Damage Taken 3756 | . 200 37 540 . . 315 156 147 204 . . . 523 200 1283 151 Core 735 | . . 6 188 . . 42 13 16 77 . . . 49 45 276 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . 10 . . . . . . . . . Regen/Repaired (Parts) 61 | . . . . . . . . . . . . . . . 61 . Core Remaining (%) 89 | 100 . 97 . . . 42 97 . . . 86 100 95 96 80 98 Volleys Fired 135 | . 13 6 24 1 . 13 17 1 3 1 . . 20 4 32 . Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . . 1 1 1 . Hottest 124 | . 60 60 100 106 . 124 124 30 39 25 . . 39 35 39 . Shots Fired 225 | . 26 12 48 2 . 19 27 14 3 1 . . 20 4 40 9 Gun 183 | . 26 12 48 2 . 6 10 13 . 1 . . 16 4 36 9 Cannon 16 | . . . . . . 6 10 . . . . . . . . . Launcher 26 | . . . . . . 7 7 1 3 . . . 4 . 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 115 | . 13 6 17 . . . . 13 . 1 . . 16 4 36 9 Thermal 48 | . . . 14 2 . 12 20 . . . . . . . . . Explosive 26 | . . . . . . 7 7 1 3 . . . 4 . 4 . Electromagnetic 36 | . 13 6 17 . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 4 12 7 . 4 5 14 . . . . 15 4 6 13 Robot Miss Streak 7 | . 2 2 1 . . 2 6 . . . . . 7 . 6 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Autonomous 29 | . . . . . . . . 13 . . . . . . 7 9 Shots Hit Robots 163 | . 17 6 40 1 . 11 11 17 8 1 . . 8 9 25 9 Core Hits 127 | . 6 3 18 1 . 15 12 8 7 . . . 29 6 19 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . 1 . . 1 . . . . . . . Burn 3 | . . . 2 . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 81 | . . . . . . . . 12 11 2 . . 27 24 5 . Impact . | . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . 12 11 2 . . 27 24 5 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6189 | . 229 68 420 13 . 639 469 870 588 67 . . 1034 352 1169 271 Guns 2453 | . 199 56 420 13 . 56 44 375 . . . . 143 116 760 271 Cannons 165 | . . . . . . 62 103 . . . . . . . . . Explosions 2576 | . 30 . . . . 516 322 300 273 . . . 727 . 408 . Melee 977 | . . . . . . . . 195 315 67 . . 164 236 . . Ramming 18 | . . 12 . . . 5 . . . . . . . . 1 . Kinetic 1849 | . 68 14 102 . . . . 375 . . . . 143 116 760 271 Thermal 739 | . 30 . 159 13 . 118 147 272 . . . . . . . . Explosive 2050 | . . . . . . 516 322 28 273 . . . 503 . 408 . Electromagnetic 556 | . 131 42 159 . . . . . . . . . 224 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 977 | . . . . . . . . 195 315 67 . . 164 236 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 1 . . . 1 16 1 Average Corruption 1 | . . . . . . . . 1 1 1 . . . 1 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 4 1 . . . . 3 16 . Message Errors 3 | . . . . . . . . . . . . . . 2 1 . Matter Fused 9 | . . . . . . . . 1 1 . . . . 1 6 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . 2 . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 238 | . . . . . . 11 6 73 . 42 . . 63 15 28 . Projectiles 2 | . . . . . . 2 . . . . . . . . . . Explosions 82 | . . . . . . 9 6 38 . . . . 1 . 28 . Melee 154 | . . . . . . . . 35 . 42 . . 62 15 . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . 27 . . . . 63 . 77 . . . . 51 . 63 . Shots 9 | . 1 . . . . 4 . 2 . . . . 1 . 1 . Rammed 3 | . . . . . . 1 1 . . . . . . . 1 . Targets Rammed 4 | . . 1 . . . 1 1 . . . . . . . 1 . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 88 40 72 39 . 342 121 12 . 7 . . . 15 113 80 Average Temperature 49 | . 45 23 18 19 . 173 52 12 . 7 . . . 8 27 50 Received Heat Transfer 459 | . 90 . 96 . . . 81 18 42 . . . 48 21 54 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . . . . . Heat Transferred 1545 | . 50 . 629 37 . 333 296 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Peak Influence 399 | . 98 107 374 150 . 370 216 399 366 148 . . 336 376 181 238 Initial 181 | . . 37 41 145 . . 144 73 181 142 . . . 176 117 100 Average 155 | . 48 59 220 147 . 195 149 243 235 145 . . 54 235 108 160 Maximum Alert Level 1 | . . . 1 . . 1 1 1 1 . . . 1 1 . 1 Low Security (%) 68 | . 100 100 21 100 . 55 53 38 28 100 . 100 91 47 100 60 Level 1 31 | . . . 78 . . 44 46 61 71 . . . 8 52 . 39 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 . . . 1 1 1 . . . 5 1 5 1 Investigation 5 | . . . 2 . . . . 1 . . . . 1 . . 1 Extermination 3 | . . . . . . . . . . . . . 1 1 1 . Reinforcement 11 | . 1 . 1 . . . 1 . 1 . . . 3 . 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 9 | . . . 3 . . . 2 . 1 . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 113 | . 5 3 18 . . 13 9 5 5 . . . 13 20 18 4 Peak Tracking Total 7 | . 3 3 6 . . 4 3 3 3 . . . 6 6 7 5 Tactical Retreats 13 | . . . 1 . . . . 1 . . . . 2 3 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . 2 . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 26 | . . . . . . . 1 13 1 . . . 7 3 1 . Max in Single Turn 11 | . . . . . . . 1 11 1 . . . 3 1 1 . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 32 | . . . 4 . 1 . 2 7 4 3 . 1 2 2 3 3 Terminals 24 | . . . 4 . . . 2 4 3 2 . . 2 2 2 3 Fabricators 3 | . . . . . . . . 2 . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . Total Hacks 63 | . . . 8 . 1 . 5 16 7 5 . 1 4 4 8 4 Successful 27 | . . . 2 . 1 . 1 4 5 2 . 1 1 1 6 3 Failed 36 | . . . 6 . . . 4 12 2 3 . . 3 3 2 1 Catastrophic 10 | . . . 4 . . . . 2 . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . . 7 . 1 . 2 1 1 2 . . 1 . 3 . Terminals 50 | . . . 8 . . . 5 9 6 4 . . 4 4 6 4 Fabricators 6 | . . . . . . . . 5 . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . . . Terminal Hacks 20 | . . . 2 . 1 . 1 1 4 2 . . 1 1 4 3 Record 2 | . . . . . . . . . . 1 . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . 1 1 1 Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . . . 1 . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 24 | . . . 3 . . . 1 6 2 2 . . 2 2 3 3 Full Trace Events 4 | . . . 2 . . . . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . . Highest-Rated Group 20 | . . . . . . . . 20 . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . TUNNEL 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 6217 | . 155 271 389 337 336 344 597 731 202 103 215 99 642 683 952 161 Spaces Moved 6780 | 1 80 201 181 203 209 190 303 1407 229 280 624 118 934 513 936 371 Core 1 | . . . . . . . 1 . . . . . . . . . Treads 1096 | . . 11 181 203 209 190 302 . . . . . . . . . Legs 271 | 1 80 190 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5412 | . . . . . . . . 1407 229 280 624 118 934 513 936 371 Fastest Speed 13 | 120 120 120 160 160 160 160 158 32 32 32 32 29 22 22 13 17 Average Speed 53 | 120 120 122 160 160 160 160 160 33 32 32 32 30 26 24 23 25 Slowest Speed 200 | 120 120 160 160 160 160 160 200 107 32 32 32 33 33 26 32 26 Overloaded Moves 85 | . . . . . . . . . . . . . . 15 40 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 12 . . 2 . 10 7 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 2 26 48 23 50 61 49 30 36 26 70 54 4 17 12 22 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . 1 . . . . 8 . . . . . Spaces Dug 44 | . . . . . . . . 4 2 1 . . 23 12 2 . Terrain Destroyed 260 | . 6 . . . . 55 25 27 48 1 . . 32 12 52 2 Melee 44 | . . . . . . . . 4 2 1 . . 23 12 2 . Projectile 19 | . . . . . . . . 6 . . . . . . 11 2 AOE 197 | . 6 . . . . 55 25 17 46 . . . 9 . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 8992 | . 115 216 234 213 212 209 384 1631 336 288 637 181 1257 1016 1625 438 Wait 1870 | . 23 1 19 7 . . 50 195 81 6 14 56 260 477 622 59 Move 6699 | . 79 200 180 202 208 189 302 1384 228 279 619 117 914 498 930 370 Hop 31 | . . . . . . . . 10 . . 2 . 9 7 3 . Pick Up 27 | . . 1 5 1 1 . . 4 2 . 1 1 4 1 3 3 Fast Attach 54 | . . 1 4 . . 1 10 8 1 . . 1 10 3 14 1 Attach 27 | . . 2 2 . 1 . 1 6 4 . . 1 3 . 5 2 Detach 8 | . . . . . . . . 3 3 . . . . . . 2 Swap 14 | . . 1 . 1 . 4 . . 1 . . 2 3 . 2 . Drop 43 | . . 3 . 1 2 1 3 8 2 . 1 3 7 2 9 1 Fire 135 | . 13 6 24 1 . 13 17 1 3 1 . . 20 4 32 . Melee 81 | . . . . . . . . 12 11 2 . . 27 24 5 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 6) 156 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 384 | -10/Mines | Discovered new exit (range 4) 393 | -10/Mines | Found DCF Scrap (14 items) 399 | -10/Mines | Learned 4 Materials zone layouts 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Identified exit to Mines 816 | -9/Materials | Entered Mines 895 | -9/Mines | Found DCF Scrap (13 items) 927 | -9/Mines | Discovered exit to Materials (range 8) 1003 | -9/Mines | Learned Materials terminal intel 1101 | -9/Mines | Discovered exit to Materials (range 16) 1106 | -9/Mines | Learned location of Zion (-6) 1146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -9/Mines | Discovered new exit (range 5) 1153 | -9/Mines | Entered Exiles 1192 | -9/Exiles | Met 8R-AWN 1219 | -9/Exiles | Met EX-HEX 1265 | -9/Exiles | Met EX-BIN 1285 | -9/Exiles | Aligned with FarCom system 1286 | -9/Exiles | Given EX-Vault access code 1323 | -9/Exiles | Opened EX-Vault 1335 | -9/Exiles | Found AWS/Gauss 1369 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1417 | -9/Exiles | Met EX-DEC 1476 | -9/Exiles | Discovered new exit (range 10) 1489 | -9/Exiles | Left Exiles lab with AWS/Gauss 1489 | -9/Exiles | Entered Mines 1501 | -8/Mines | Core integrity fell below 50% 1802 | -8/Mines | Discovered exit to Materials (range 10) 1833 | -8/Mines | Entered Materials 1833 | -8/Materials | Evolved 2 slots: Utility x2 1834 | -8/Materials | Loaded intel: 12 terminal locations 2416 | -8/Materials | Discovered new exit (range 10) 2430 | -8/Materials | Entered Factory 2430 | -7/Factory | Evolved 2 slots: Utility x2 2704 | -7/Factory | Discovered new exit (range 6) 2795 | -7/Factory | Fabricated T-07 Excavator? 2862 | -7/Factory | Build established: Sprinter 3089 | -7/Factory | Identified exit to Lower Caves 3148 | -7/Factory | Discovered new exit (range 19) 3154 | -7/Factory | Identified exit to Storage 3161 | -7/Factory | Entered Storage 3170 | -7/Storage | Identified exit to Recycling 3362 | -7/Storage | Used back door to open Recycling access 3363 | -7/Storage | Entered Recycling 3399 | -7/Recycling | Discovered new exit (range 20) 3406 | -7/Recycling | Identified exit to Factory 3441 | -7/Recycling | Scanned before Scraplab entrance 3460 | -7/Recycling | Entered Scraplab 3465 | -7/Recycling | Discovered new exit (range 2) 3465 | -7/Recycling | Identified exit to Scraptown 3466 | -7/Recycling | Entered Scraptown 3466 | -7/Scraptown | System corruption cleaned by C-Scrubber 3498 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3507 | -7/Scraptown | Visited Comm Corps 3516 | -7/Scraptown | Visited Assassins FH 3562 | -7/Scraptown | Discovered exit to Factory (range 13) 3573 | -7/Scraptown | Visited Red Mages 3582 | -7/Scraptown | Build established: Hacker-Sprinter 3585 | -7/Scraptown | Visited Bundlers 3599 | -7/Scraptown | Visited Scrapoid Research Area 3616 | -7/Scraptown | Visited SPCMW 3624 | -7/Scraptown | Visited TADAMA 3648 | -7/Scraptown | Turned away by UFD registrar 3681 | -7/Scraptown | Entered Factory 3681 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3747 | -5/Factory | Fabricated HERF Cannon? 3760 | -5/Factory | Discovered new exit (range 10) 3767 | -5/Factory | Discovered new exit (range 19) 3769 | -5/Factory | Identified exit to Factory 3780 | -5/Factory | Entered another Factory area 3780 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3801 | -4/Factory | Spotted B-86 Titan 4110 | -4/Factory | Identified exit to Upper Caves 4417 | -4/Factory | Discovered new exit (range 8) 4421 | -4/Factory | Identified exit to Research 4422 | -4/Factory | Entered Research 4422 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4484 | -3/Research | Identified exit to Research 5105 | -3/Research | Entered another Research area 5105 | -2/Research | Evolved 2 slots: Utility x2 5255 | -2/Research | Spotted B-90 Cyclops 5364 | -2/Research | Repaired Imp. Surge Thruster 5534 | -2/Research | Identified exit to Access 5601 | -2/Research | Build established: Wizard-Sprinter 5616 | -2/Research | Spotted B-90 Cyclops 5718 | -2/Research | Found Powered Armor 5849 | -2/Research | Spotted B-90 Cyclops 5906 | -2/Research | Found Prototype Processor 5906 | -2/Research | Identified Exp. Signal Interpreter 6024 | -2/Research | System corruption reached 10% 6038 | -2/Research | Crushed by falling debris 6057 | -2/Research | Entered Access 6057 | -1/Access | Evolved 2 slots: Weapon x2 6069 | -1/Access | Lost 6 parts (5u1w) 6080 | -1/Access | Identified exit to Surface 6218 | *** | Escaped! Last Messages --------------- 06151_ Penetrated by Slug. 06151_ Slug penetrates Wall. 06152_ Slug penetrates Y-72 Warden. 06152_ Slug penetrates Wall. 06154_ Slug penetrates Y-72 Warden. 06155_ Y-72 Warden destroyed. 06158_ Acquired 101 matter. 06161_ R-10 Processor collects Adv. Heat Sink. 06165_ Acquired Impulse Thruster Array. 06213_ W-44 Eye sends out distress signal. 06213_ Triggered Alarm Trap. 06213_ An alarm sounds. 06213_ ALERT: Alarm triggered, dispatching investigation squad. 06216_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06217_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" 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"""T""" #????????# | | ????????????????????########## ####### #????????# | | ?????????????????????????????###?????# #????????# | | ?????????????????????????????????????# #????????# | | ?????????????????????????????????????# #????????# | | ???????????????????????############### #????????# | | ???????????????????????# ## #????????# | | ???????????????????????# ## #????????# | | ???????????????????????# ## #????????# | | ???? ####### ## ##???????# | | ???? g w # ######### | | ?????????????########### / ! | | ???????????????????????# # | | ???????????????????????# # ######### | | ???????????????????????# ## ## #?????? | | ???????????????????????# ## #?##?????? | | ???????????????????????# ## #????????? | | ???????????????????????# ## #?????#### | | ???????????????????????############### #?????# | | ?????????????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Resistance: TH 10 Evasion (%) 66 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded HERF Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Overachiever Challenges ------------ None Game ------ Seed ModifiedFlightWartreads Manual? 0 Play Time 00:58:37 Cumulative 119.1 hours Start 2024.09.01 @ 12:14:41 End 2024.09.01 @ 13:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 192 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 632e8e1e-355b-4582-be9b-4f8b59436caf