Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 09:04:46 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (859) 859 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 3820 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 477/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Particle Cannon Ion Cannon Makeshift Spear > --- INVENTORY (10) --- Light Nuclear Core Experimental Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Particle Cannon Firepult Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Ion Cannon Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Experimental Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Particle Cannon Firepult Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 35 | 6 14 1 1 1 12 Power 5 | 1 2 . . 1 1 Engine 4 | 1 2 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 2 . 1 . 1 Treads . | . . . . . . Leg 6 | 2 2 . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 4 . . . 5 Device 4 | . . . . . 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 3 . . . . Artifact . | . . . . . . Weapon 14 | 2 6 1 . . 5 Energy Gun 2 | 2 . . . . . Energy Cannon 7 | . 4 . . . 3 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 1 | . . 1 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 94 85 93 99 Engine 5 | . 13 8 . 8 . Core 4 | . . . . . 8 Leg 27 | . 28 28 28 28 26 Device 4 | . . . . . 9 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 9 Protection 11 | . 13 14 14 14 9 Energy Cannon 19 | . 16 14 14 14 24 Launcher 5 | . 5 14 14 14 . Naked Turns . | . . . . . . Heaviest Build 35 | 12 28 25 20 25 35 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 1 | 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 9 | 1 8 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 675 | 260 270 5 . 20 120 Remotely . | . . . . . . Salvage Created 1100 | . 528 104 . . 468 Parts 62 | . 38 2 . . 22 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 15 2 . . 10 Melee 2 | . . . . . 2 Guns 5 | . 5 . . . . Cannons 15 | . 5 2 . . 8 AOE 5 | . 5 . . . . Classes Destroyed 10 | . 6 . . . 4 Worker 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 8 . . . 2 Grunt 11 | . 7 2 . . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 6 2 . . 3 Combat Bots Only 5 | . 5 2 . . 3 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 99 | . 28 10 . . 61 Missed 34 | . 11 6 . . 17 Damage Taken 660 | . 152 51 . . 457 Core 109 | . 36 . . . 73 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 85 . Volleys Fired 83 | . 52 6 . . 25 Largest 3 | . 2 1 . . 3 Hottest 196 | . 136 68 . . 196 Shots Fired 127 | . 59 6 . . 62 Gun 22 | . 22 . . . . Cannon 100 | . 32 6 . . 62 Launcher 5 | . 5 . . . . Special . | . . . . . . Kinetic 20 | . 20 . . . . Thermal 80 | . 12 6 . . 62 Explosive 5 | . 5 . . . . Electromagnetic 22 | . 22 . . . . Robot Hit Streak 12 | . 4 7 . . 12 Robot Miss Streak 5 | . 5 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 73 | . 26 6 . . 41 Core Hits 42 | . 25 2 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Blast 1 | . 1 . . . . Corrupt 2 | . 2 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1798 | . 788 122 . . 888 Guns 201 | . 201 . . . . Cannons 1232 | . 272 122 . . 838 Explosions 315 | . 315 . . . . Melee 50 | . . . . . 50 Ramming . | . . . . . . Kinetic 190 | . 190 . . . . Thermal 1042 | . 82 122 . . 838 Explosive 315 | . 315 . . . . Electromagnetic 201 | . 201 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 50 | . . . . . 50 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 23 . . . 11 Projectiles 11 | . . . . . 11 Explosions 23 | . 23 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 483 | . 180 248 . . 483 Average Temperature 85 | . 40 128 . . 120 Received Heat Transfer 222 | . 48 30 . . 144 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1813 | . 148 222 . . 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 427 | . 427 100 . . 280 Initial 60 | . . 60 . . . Average 66 | . 179 75 . . 36 Maximum Alert Level 2 | . 2 . . . 1 Low Security (%) 88 | 100 57 100 . 100 98 Level 1 11 | . 41 . . . 1 Level 2 . | . 1 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 27 2 . . 21 Peak Tracking Total 11 | . 5 2 . . 11 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 2 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 . 8 . . Successful 12 | . 4 . 8 . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 10 | . 9 . 1 . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 . 8 . . Record 7 | . . . 7 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4936 | 54 1160 105 426 896 2295 Spaces Moved 1836 | 39 594 57 353 549 244 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1830 | 33 594 57 353 549 244 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 148 | 111 160 153 120 152 155 Slowest Speed 190 | 120 190 190 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 97 17 78 94 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 24 . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 24 | . 24 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3927 | 46 746 68 356 607 2104 Wait 1915 | . 47 5 . 54 1809 Move 1831 | 38 593 56 352 548 244 Hop . | . . . . . . Pick Up 30 | 2 20 . 1 2 5 Fast Attach 16 | 6 7 . . 1 2 Attach 5 | . . . . . 5 Detach 5 | . 2 . . . 3 Swap 14 | . 7 1 1 . 5 Drop 26 | . 18 . 2 2 4 Fire 83 | . 52 6 . . 25 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 9) 256 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 950 | -10/Materials | Discovered new exit (range 11) 1118 | -10/Materials | Discovered new exit (range 7) 1215 | -10/Materials | Entered Mines 1224 | -10/Mines | Assembled infested the area 1240 | -10/Mines | Learned location of Storage (-8) 1315 | -10/Mines | Discovered new exit (range 5) 1320 | -10/Mines | Entered Exiles 1352 | -10/Exiles | Met 8R-AWN 1374 | -10/Exiles | Met EX-HEX 1407 | -10/Exiles | Met EX-BIN 1421 | -10/Exiles | Aligned with FarCom system 1422 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1480 | -10/Exiles | Found Firepult 1508 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1538 | -10/Exiles | Met EX-DEC 1578 | -10/Exiles | Visited The Gauntlet 1736 | -10/Exiles | Discovered new exit (range 10) 1746 | -10/Exiles | Left Exiles lab with Firepult 1746 | -10/Exiles | Entered Mines 1768 | -9/Mines | Met a Derelict bent on vengeance 1851 | -9/Mines | Learned Materials trap positions 1869 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2368 | -9/Mines | Discovered new exit (range 13) 2378 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2382 | -9/Mines | Found Prototype Device 2642 | -9/Mines | Entered Materials 2642 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2643 | -8/Materials | Loaded intel: 6 trap records 2643 | -8/Materials | Identified Exp. Sensor Array 2854 | -8/Materials | Garrison activated, responded to threat 2941 | -8/Materials | Build established: Skirmisher 4407 | -8/Materials | Garrison activated, responded to threat 4905 | -8/Materials | Garrison activated, responded to threat 4937 | -8/Materials | Self-destructed Last Messages --------------- 04680_ R-06 Scavenger collects Lgt. Armor Plating. 04682_ R-06 Scavenger collects Melee Analysis Suite. 04684_ R-06 Scavenger collects Lgt. Treads. 04685_ K-01 Serf collects debris. 04686_ R-06 Scavenger collects Core Shielding. 04688_ B-36 Bruiser destroyed. 04688_ K-01 Serf collects debris. 04689_ R-06 Scavenger collects Lgt. Treads. 04691_ K-01 Serf collects debris. 04691_ R-06 Scavenger collects Rnf. Ion Engine. 04692_ K-01 Serf collects debris. 04860_ Dropped Mni. Grenade Launcher. 04868_ Acquired Imp. Grenade Launcher. 04871_ K-01 Serf cleans the Material Processor. 04884_ R-06 Scavenger collects Mni. Grenade Launcher. 04899_ S-10 Pest destroyed. 04905_ S-10 Pest calls for garrison reinforcements. 04905_ ALERT: Activating Garrison Access M001. 04924_ M-13 Machinist repairs Lgt. Assault Rifle. 04936_ W-25 Informer sends out distress signal. 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