Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.08 @ 11:20:20 Player: Roach K Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2491) 2491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5611 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 234/240 System Corruption 19% Temperature Critical (515) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Gatling Laser Gatling Laser Flak Gun Flak Gun > --- INVENTORY (8) ---- Light Nuclear Core Lightning Gun Lightning Gun Gatling Laser Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Long-range Tractor Beam > --- WEAPON ----------- Particle Cannon Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Field Laser Light EM Pulse Cannon [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon 2 | . . . 2 . . . Parts Attached 64 | 6 1 10 12 7 2 26 Power 9 | 1 . . 3 1 . 4 Engine 3 | 1 . . 1 . . 1 Core 6 | . . . 2 1 . 3 Reactor . | . . . . . . . Propulsion 16 | 2 . 4 2 1 1 6 Treads 6 | 2 . . . . . 4 Leg 10 | . . 4 2 1 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . 3 1 . 1 6 Device 7 | . . 2 1 . 1 3 Storage 3 | 1 . 1 . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 27 | 2 1 3 6 5 . 10 Energy Gun 13 | 1 . 3 1 1 . 7 Energy Cannon 5 | . . . 2 2 . 1 Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 2 | . . . . 2 . . Launcher 4 | . 1 . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 17 | . . 2 2 2 6 5 Power 5 | . . . 1 1 . 3 Propulsion 6 | . . . 1 1 4 . Utility 3 | . . 1 . . 1 1 Weapon 3 | . . 1 . . 1 1 Highest Loss Streak 5 | . . 1 2 2 5 3 To Critical Strikes 1 | . . . . . 1 . Average Backups 6 | . 5 7 8 8 8 4 Power 1 | . . 1 2 2 2 1 Propulsion 2 | . 2 2 3 4 3 . Utility . | . . . . . . . Weapon 2 | . 2 4 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 1 . 2 6 Power 4 | . . 1 1 . 1 1 Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 6 | . . 1 . . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 85 96 96 89 57 84 Engine 5 | . 14 11 7 . . 4 Core 6 | . . . . 14 9 9 Treads 11 | . 28 . . . . 19 Leg 17 | . . 42 34 27 17 4 Device 6 | . . 9 8 7 7 6 Storage 7 | . 14 11 9 7 5 4 Protection 1 | . . . . . . 5 Energy Gun 14 | . 14 14 20 5 . 19 Energy Cannon 3 | . . . 9 3 9 1 Ballistic Gun 3 | . 9 . . . . 7 Ballistic Cannon 1 | . . . . 5 6 . Launcher 4 | . 4 6 5 13 . . Peak Build Rating 43 | 6 6 14 24 33 43 39 Average Rating 23 | 4 6 11 22 30 23 31 On Entrance 11 | . 6 6 11 21 32 1 Avg Prop Armor Cover (%) 4 | . . . 5 4 7 11 Naked Turns 35 | . . . . . 35 . Heaviest Build 47 | 12 13 21 29 45 46 47 Greatest Support 80 | 40 40 40 47 37 36 80 Greatest Overweight (x) 3 | . . . 1 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 Average Capacity 8 | 6 8 9 10 10 8 7 Most Carried 10 | 1 8 10 10 10 9 7 Average Carried 6 | . 5 7 8 8 7 4 Final Capacity 10 | 8 8 10 10 10 5 8 Final Carried 9 | 1 8 9 9 9 5 6 Class Distribution -------------------- 42% | Scavenger-Gunner 19% | Mutant 14% | Gunner 12% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1670 | 158 185 185 153 252 . 737 Remotely . | . . . . . . . Salvage Created 3128 | . 390 400 548 492 . 1298 Parts 166 | . 12 27 33 30 . 64 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 56 | . 7 12 12 6 . 19 Guns 31 | . 7 5 3 . . 16 Cannons 7 | . . . 3 2 . 2 AOE 15 | . . 6 6 3 . . Classes Destroyed 13 | . 3 5 3 2 . . Worker 9 | . . . 1 3 . 5 Builder 2 | . . . . 1 . 1 Tunneler 2 | . . . 1 1 . . Hauler 1 | . . 1 . . . . Recycler 7 | . 1 . 1 2 . 3 Operator 1 | . . 1 . . . . Watcher 6 | . 1 1 1 3 . . Swarmer 14 | . . 6 4 3 . 1 Grunt 19 | . 7 3 . 2 . 7 Duelist 1 | . . 1 . . . . Sentry 17 | . . 2 7 . . 8 Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 1 . 3 Best Kill Streak 11 | . 3 6 11 6 . 5 Combat Bots Only 9 | . 3 4 9 3 . 3 Max Kills in Single Turn 6 | . 1 2 4 6 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 456 | . 34 56 60 31 9 266 Missed 159 | . 11 16 19 10 2 101 Hits 297 | . 23 40 41 21 7 165 Melee 8 | . . 1 . . 7 . Projectile 289 | . 23 39 41 21 . 165 Critical Strikes 11 | . 1 1 . 2 4 3 Damage Taken 3473 | . 217 468 503 253 258 1774 Core 1010 | . 79 70 100 12 146 603 Absorbed by Shields . | . . . . . . . Ignored by Resistances 905 | . 68 142 125 74 66 430 Core Remaining (%) 82 | 100 68 82 81 . . . Volleys Fired 127 | . 25 28 14 17 . 43 Largest 4 | . 2 2 4 4 . 4 Hottest 257 | . 70 100 221 198 . 257 Shots Fired 350 | . 50 45 54 51 . 150 Gun 261 | . 50 38 21 12 . 140 Cannon 48 | . . . 16 22 . 10 Launcher 41 | . . 7 17 17 . . Special . | . . . . . . . Kinetic 73 | . 25 . . 11 . 37 Thermal 173 | . 25 25 18 11 . 94 Explosive 35 | . . 7 17 11 . . Electromagnetic 69 | . . 13 19 18 . 19 Robot Hit Streak 38 | . 12 17 21 8 . 38 Robot Miss Streak 5 | . 2 3 1 3 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 247 | . 40 38 29 26 . 114 Core Hits 184 | . 18 22 22 21 . 101 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 7 | . 2 2 . . . 3 Burn 6 | . 1 2 . . . 3 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5957 | . 485 935 904 1117 . 2516 Guns 3660 | . 485 445 232 126 . 2372 Cannons 775 | . . . 237 409 . 129 Explosions 1450 | . . 472 421 557 . . Melee . | . . . . . . . Ramming 72 | . . 18 14 25 . 15 Kinetic 1041 | . 224 . . 176 . 641 Thermal 2758 | . 261 397 218 334 . 1548 Explosive 948 | . . 296 421 231 . . Electromagnetic 1138 | . . 224 251 351 . 312 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . 1 17 19 Average Corruption 16 | . . . . 1 8 18 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 68 | . . . . . 4 64 Message Errors 14 | . . . . . 1 13 Matter Fused 15 | . . . . . . 15 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 12 | . . . . . 1 11 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . . 1 5 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . . . 4 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 115 | . . 69 2 44 . . Projectiles 27 | . . . . 27 . . Explosions 88 | . . 69 2 17 . . Melee . | . . . . . . . Knockbacks 5 | . . 1 . 4 . . Impact 2 | . . 1 . 1 . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 204 | . . 114 90 . . . Shots 11 | . . 5 6 . . . Rammed 4 | . 2 . . . . 2 Targets Rammed 24 | . 2 9 1 7 . 5 Kicked 20 | . . 9 1 7 . 3 Crushed . | . . . . . . . Highest Temperature 763 | . 237 201 661 421 . 763 Average Temperature 160 | . 86 54 220 113 . 203 Received Heat Transfer 939 | . 174 186 72 27 . 480 Effects 49 | . . . 6 6 . 37 Shutdowns 14 | . . . . 2 . 12 Energy Bleed 4 | . . . . . . 4 Interference 12 | . . . 3 4 . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . 1 . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 9 | . . . 1 . . 8 Damage (core) 5 | . . . 1 . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . 2 . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . 1 . . Combat Hostiles 2 | . . 1 . 1 . . Parts Melted 13 | . 1 . . 2 . 10 Heat Transferred 5979 | . 851 880 408 409 . 3431 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 91 | 100 100 46 84 97 100 100 Level 1 8 | . . 53 15 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 313 | . 81 302 313 205 . 130 Initial 109 | . . . 97 109 . . Average 72 | . 32 199 83 113 . 36 Influence Increases 1958 | . 179 452 430 336 . 561 Destroy 0b10 Robot/C 1120 | . 140 240 240 120 . 380 Destroy 0b10 Robot/NC 140 | . 10 15 20 50 . 45 Destroy Leader 334 | . 22 64 92 26 . 130 Successful Hack 20 | . 6 . . 8 . 6 Disable Machine 81 | . . 36 . 45 . . Destroy Structure 218 | . 1 52 78 87 . . Lose Combat Pursuer 45 | . . 45 . . . . Influence Decreases 1918 | . 179 180 419 619 . 521 Entered New Map 349 | . . . 175 174 . . Time Decay 1262 | . 179 160 224 310 . 389 Lost Part 110 | . . 20 20 20 . 50 Purge Threat 197 | . . . . 115 . 82 Squads Dispatched 18 | . 1 2 4 3 . 8 Investigation 2 | . 1 . . 1 . . Extermination 4 | . . . . 1 . 3 Reinforcement 6 | . . 2 1 1 . 2 Assault . | . . . . . . . Garrison 6 | . . . 3 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . . . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 10 20 13 9 5 31 Peak Tracking Total 6 | . 3 5 6 3 5 5 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 . 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . 4 . 5 . . Max in Single Turn 4 | . . 3 . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 4 . 1 3 . 2 Terminals 9 | . 3 . 1 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 7 . 3 7 . 4 Successful 11 | . 3 . 1 3 . 4 Failed 10 | . 4 . 2 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 6 . 3 7 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 1 3 . 4 Record 2 | . 1 . . . . 1 Open DSF 3 | . . . . 2 . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . . 1 . 1 Maintenance Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3464 | 68 491 355 540 633 122 1255 Spaces Moved 1924 | 39 248 197 352 358 123 607 Core 74 | 3 . . . . 71 . Treads 729 | 36 248 . . . . 445 Legs 1121 | . . 197 352 358 52 162 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 123 50 120 Average Speed 144 | 151 160 120 127 151 96 161 Slowest Speed 240 | 160 160 120 190 195 200 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 54 20 30 12 81 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 238 | . . 52 95 91 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 237 | . . 52 95 90 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2316 | 45 292 271 408 410 124 766 Wait 95 | . 8 6 10 7 . 64 Move 1919 | 38 247 196 351 358 122 607 Hop . | . . . . . . . Pick Up 41 | 1 8 12 6 4 . 10 Fast Attach 40 | 6 . 2 8 4 2 18 Attach 30 | . 1 10 6 4 . 9 Detach 3 | . . 1 1 . . 1 Swap 2 | . . . 1 . . 1 Drop 30 | . 1 7 10 4 . 8 Fire 127 | . 25 28 14 17 . 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick 20 | . . 9 1 7 . 3 Crush 4 | . 2 . . . . 2 Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x2 861 | -9/Materials | Build established: Scavenger-Mutant 900 | -9/Materials | Discovered new exit (range 8) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Weapon x2 1238 | -8/Materials | Build established: Scavenger-Gunner 1405 | -8/Materials | Destroyed 9 combat bots 1448 | -8/Materials | Discovered new exit (range 4) 1455 | -8/Materials | Entered Factory 1455 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2088 | -7/Factory | Sucked down chute 2088 | -7/Factory | Entered Waste 2103 | -7/Waste | EMP discharged 2123 | -7/Waste | Spotted C-40 Crusher 2123 | -7/Waste | Spotted C-40 Crusher 2133 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2140 | -7/Waste | Spotted C-40 Crusher 2166 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2167 | -7/Waste | Spotted C-40 Crusher 2169 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2172 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2175 | -7/Waste | Crushed by Compactor (1 part destroyed) 2182 | -7/Waste | Spotted C-40 Crusher 2203 | -7/Waste | EMP discharged 2203 | -7/Waste | System corruption reached 10% 2205 | -7/Waste | Discovered new exit (range 11) 2206 | -7/Waste | Lost 5 parts (3n1u1w) 2210 | -7/Waste | Entered Factory 2488 | -7/Factory | Garrison activated, responded to threat 2503 | -7/Factory | Core integrity fell below 50% 2998 | -7/Factory | Lost 3 parts (2p1u) 3330 | -7/Factory | Build established: Scavenger-Tank 3465 | -7/Factory | Core integrity fell below 20% 3466 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Gatling Laser damaged (-19). Overheating: Lgt. Treads damaged (-20). Lgt. Nuclear Core destroyed. U-05 Engineer works on Matter Pump. Lgt. Treads broken. Overheating: Short circuit. K-01 Serf collects debris. Overheating: Energy bleed (-43). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7G. U-05 Engineer works on Matter Pump. Overheating: Matter decay (-49). U-05 Engineer works on Matter Pump. Matter Pump comes online. U-05 Engineer works on Matter Pump. K-01 Serf collects debris. Overheating: Core damaged (-91). U-05 Engineer works on Matter Pump. K-01 Serf collects debris. Overheating: Core damaged (-119). 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