Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 13:12:17 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (19) 95 Value Destroyed (468) 468 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 9062 Bonus ------- Pacifist 564 Follower Combat Kills 176 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -281 Cogmind --------- Core Integrity 1300/1300 Matter 204/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- VTOL Module Field Propulsion Array Q-thruster > --- UTILITY (12) ----- Experimental Cooling System Improved Coolant Injector Small Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Field Lobotomy Kit Heavy Flail > --- INVENTORY (8) ---- Improved Shield Generator Improved Force Field Improved Force Field Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Cooling System Improved Coolant Injector Small Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Improved Shield Generator Improved Force Field Hacking Suite Thief Drone Bay > --- WEAPON ----------- Heavy Rocket Launcher Heavy Flail > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Shield Generator Improved Force Field Phasing AFG Hypervelocity Coil Gun Field Lobotomy Kit [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Reinforced Quantum Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Flail Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . Utility 10 | . . . 1 . . . 1 2 2 . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 57 | 1 4 . 3 . . . 13 4 2 1 2 10 3 . 3 5 6 Power 4 | . . . 1 . . . . . . . . 1 . . . 1 1 Engine 2 | . . . 1 . . . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 13 | . 2 . 1 . . . 6 . 2 . . . . . . 1 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . 2 . 1 . . . 6 . 2 . . . . . . 1 1 Utility 26 | . 2 . 1 . . . 5 2 . 1 1 6 . . 3 2 3 Device 17 | . . . . . . . 4 1 . 1 1 5 . . 2 2 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 1 . . . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 1 | . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 14 | 1 . . . . . . 2 2 . . 1 3 3 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 1 . . . 2 1 . . 1 . Special Weapon 3 | . . . . . . . . . . . . 1 1 . . . 1 Impact Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . 3 . . . . . Parts Lost 8 | . . . . . . . . . . . . . 1 . 2 5 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility 4 | . . . . . . . . . . . . . . . 1 3 . Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Highest Loss Streak 4 | . . . . . . . . . . . . . 1 . 2 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 76 85 100 100 100 100 99 98 84 79 81 86 85 70 69 70 65 Engine 5 | . . . 11 11 11 11 9 7 6 6 6 6 5 . . . . Flight 18 | . 24 28 33 33 33 33 36 30 24 13 13 13 13 11 10 13 13 Device 18 | . . . . . . . 8 13 13 19 21 26 26 23 25 26 12 Storage 6 | . 12 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 4 Processor 12 | . 12 14 11 11 11 11 9 14 13 13 13 13 13 11 10 10 19 Protection 5 | . . . 11 11 11 11 9 7 6 6 6 6 6 5 3 . . Ballistic Gun 5 | . 28 28 22 22 22 22 13 7 6 6 4 . . . . . . Launcher 4 | . . . . . . . 5 7 6 6 6 5 5 5 3 3 . Impact Weapon 3 | . . . . . . . . . . . 1 6 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 3 8 8 12 12 12 12 16 18 18 19 23 30 30 26 27 27 49 Greatest Support 34 | 3 8 8 12 12 12 12 20 20 30 30 30 30 30 30 30 34 27 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Average Carried 7 | 5 7 8 6 7 7 8 7 7 8 7 7 7 8 8 7 7 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 7 8 8 8 8 8 8 7 8 8 8 8 8 8 4 Class Distribution -------------------- 54% | Mutant 31% | Sprinter 12% | Scout Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Extension Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Matter Collected 823 | 200 . . . 19 . . 15 . . . 73 224 195 . . 97 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 307 | . . . . . . . 13 . . . . 35 122 . . 137 . Parts 27 | . . . . . . . 4 . . . . 4 7 . . 12 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 5 . 13 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Combat Hostiles Destroyed 14 | . . . . . . . 4 . . . . . 7 . . 3 . AOE 14 | . . . . . . . 4 . . . . . 7 . . 3 . Classes Destroyed 6 | . . . . . . . 1 . . . . 2 1 . . 2 . Builder 2 | . . . . . . . . . . . . . . . . 2 . Swarmer 12 | . . . . . . . 4 . . . . . 5 . . 3 . Hunter 2 | . . . . . . . . . . . . . 2 . . . . Zionite 2 | . . . . . . . . . . . . 2 . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . . . . . . . 4 . . . . 2 5 . . 5 . Combat Bots Only 5 | . . . . . . . 4 . . . . . 5 . . 3 . Max Kills in Single Turn 5 | . . . . . . . 2 . . . . 1 5 . . 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 . . . . . 5 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Damage Taken 1661 | . 22 . 22 . . 29 260 49 . 43 84 87 131 . 221 618 95 Core 344 | . . . . . . . 69 5 . 30 . 33 13 . 48 146 . Absorbed by Shields 75 | . . . . . . . . . . . . 27 48 . . . . Redirected to Shielding 53 | . . . . . . . 6 . . 4 4 4 18 . 17 . . Core Remaining (%) 95 | 100 . 100 . . . 100 87 99 . . . . 91 100 . 83 . Volleys Fired 16 | . . . . . . . 4 . . . . 3 4 . . 5 . Largest 1 | . . . . . . . 1 . . . . 1 1 . . 1 . Hottest 45 | . . . . . . . 33 . . . . 45 45 . . 39 . Shots Fired 16 | . . . . . . . 4 . . . . 3 4 . . 5 . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 4 . . . . 1 3 . . 5 . Special 3 | . . . . . . . . . . . . 2 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . 4 . . . . 1 3 . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . 1 . . . . 5 3 . . . . Robot Miss Streak 2 | . . . . . . . . . . . . 1 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . 1 . . . . 5 2 . . . . Core Hits 31 | . . . . . . . 4 . . . . 3 16 . . 8 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . 9 . . 2 5 . Impact 16 | . . . . . . . . . . . . 9 . . 2 5 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1455 | . . . . . . . 236 . . . . 255 520 . . 444 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1325 | . . . . . . . 236 . . . . 125 520 . . 444 . Melee 130 | . . . . . . . . . . . . 130 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1325 | . . . . . . . 236 . . . . 125 520 . . 444 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 130 | . . . . . . . . . . . . 130 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . 8 . . . . 60 . . . 21 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 29 | . . . . . . . 8 . . . . . . . . 21 . Melee 60 | . . . . . . . . . . . . 60 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . 68 . . . . . 54 . . 86 . Shots 6 | . . . . . . . 2 . . . . . 2 . . 2 . Rammed 1 | . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 9 | . . . . . . . . 3 . . . . . . 9 . . Average Temperature 5 | . . . . . . . . 3 . . . . . . 6 . . Received Heat Transfer 271 | . . . 6 . . . 36 12 . . . 24 . . 112 81 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Peak Influence 369 | . 20 7 77 30 . 30 318 200 112 . . . . 168 125 369 180 Initial 180 | . . 7 2 30 . . 11 140 98 . . . . 168 81 60 180 Average 116 | . 9 7 50 30 . 8 117 158 111 . . . . 168 85 241 168 Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . . . 1 . Low Security (%) 82 | 100 100 100 100 100 . 100 67 96 100 . . . . 100 100 25 100 Level 1 17 | . . . . . . . 32 3 . . . . . . . 74 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . 1 3 . . . . . . . 1 . Investigation 5 | . . . . . . . 1 3 . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Distress Signals 4 | . . . 1 . . . 1 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 2 2 12 . . 1 19 8 . 6 5 27 18 . 6 11 4 Peak Tracking Total 14 | . 1 2 10 . . 1 14 6 . 4 4 6 11 . 5 5 1 Tactical Retreats 11 | . . . . . . . 2 . . 1 1 4 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Traps Triggered 2 | . 1 . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Machines Disabled 10 | . . . . . . . 1 . . . . 5 . . . 4 . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Machines Accessed 19 | . 2 . 2 1 1 . 4 2 1 . . . . . . 6 . Terminals 15 | . 2 . 2 . . . 4 1 . . . . . . . 6 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 42 | . 4 . 4 1 1 . 15 5 3 . . . . . . 9 . Successful 17 | . 1 . 1 1 1 . 7 . 1 . . . . . . 5 . Failed 25 | . 3 . 3 . . . 8 5 2 . . . . . . 4 . Catastrophic 2 | . . . . . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . 4 . 4 . 1 . 13 2 . . . . . . . . . Terminals 34 | . 4 . 4 . . . 15 2 . . . . . . . 9 . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . Terminal Hacks 10 | . . . . 1 1 . 3 . . . . . . . . 5 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . 5 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . 4 . . . . . . . . . . Terminals 6 | . 1 . 1 . . . 4 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 4 2 1 . . . . . . 3 . Full Trace Events 4 | . . . . . . . 1 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Total Allies 12 | . . . . 2 . . 1 . . . . 2 1 . . 6 . Largest Group 4 | . . . . 2 . . 1 . . . . 2 1 . . 4 . Highest-Rated Group 169 | . . . . 45 . . 10 . . . . 154 85 . . 169 . Highest-Rated Ally 85 | . . . . 31 . . 10 . . . . 77 85 . . 51 . Total Orders 13 | . . . . . . . . . . . . 12 . . . . 1 ROAM 2 | . . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . EXPLORE 6 | . . . . . . . . . . . . 5 . . . . 1 RETURN 3 | . . . . . . . . . . . . 3 . . . . . Ally Attacks 106 | . . . . . . . . . . . . 84 7 . . 14 1 Total Damage 2098 | . . . . . . . . . . . . 1447 331 . . 320 . Kills 25 | . . . . . . . . . . . . 19 3 . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 2 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 1 1 . . . . Drone Launches 9 | . . . . . . . . . . . . 8 . . . . 1 Drone Recoveries 6 | . . . . . . . . . . . . 6 . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 3 Items 3 | . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Turns Passed 2469 | 5 67 58 39 78 79 40 173 152 77 76 249 711 281 38 124 167 55 Spaces Moved 5668 | 1 166 181 118 264 268 137 477 438 45 192 553 1582 580 101 207 302 56 Core 10 | 1 9 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5658 | . 157 181 118 264 268 137 477 438 45 192 553 1582 580 101 207 302 56 Fastest Speed 26 | 50 32 32 29 29 29 29 26 26 26 37 37 37 37 37 37 32 32 Average Speed 33 | 50 32 32 29 29 29 29 26 26 32 37 37 37 37 37 37 33 72 Slowest Speed 112 | 50 50 32 29 29 29 29 26 26 37 37 37 37 37 37 37 37 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . 3 3 2 2 . 2 8 6 . 1 . 5 1 . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 32 45 19 78 64 39 47 19 1 54 75 87 73 4 10 39 2 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . . . . . 4 2 2 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 182 | . . . . . . . 40 . . . . 7 77 . 2 56 . Melee 2 | . . . . . . . . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 180 | . . . . . . . 40 . . . . 7 77 . . 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Res Total 6113 | 7 174 177 120 262 269 134 514 472 107 195 596 1681 635 100 246 354 70 Wait 337 | . . . . . . . 15 27 57 4 40 69 49 . 36 34 6 Move 5580 | . 159 174 113 259 267 132 461 425 44 189 552 1572 577 100 199 301 56 Hop 35 | . 3 3 2 2 . 2 7 6 . 1 . 4 1 . 4 . . Pick Up 31 | . 6 . 2 1 1 . 5 5 . . 2 6 . . 1 1 1 Fast Attach 17 | . 3 . . . . . 1 2 2 . . 2 1 . 2 3 1 Attach 17 | . 1 . 3 . . . 3 . . 1 1 . . . 1 2 5 Detach 4 | 1 . . . . . . 1 . . . . . . . . 2 . Swap 23 | 1 . . . . . . 9 2 . . 1 8 2 . . . . Drop 37 | 5 2 . . . 1 . 8 5 4 . . 8 1 . 1 1 1 Fire 16 | . . . . . . . 4 . . . . 3 4 . . 5 . Melee 16 | . . . . . . . . . . . . 9 . . 2 5 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 17) 73 | -10/Materials | Entered Mines 129 | -10/Mines | Learned location of Zion (-6) 129 | -10/Mines | Discovered new exit (range 9) 131 | -10/Mines | Entered Materials 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -9/Materials | Discovered new exit (range 16) 170 | -9/Materials | Entered Mines 223 | -9/Mines | Learned Materials trap positions 230 | -9/Mines | Found the Drone Emporium 230 | -9/Mines | Found Prototype Device 247 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 247 | -9/Mines | Discovered new exit (range 5) 248 | -9/Mines | Entered Exiles 252 | -9/Exiles | Discovered new exit (range 16) 255 | -9/Exiles | Met 8R-AWN 260 | -9/Exiles | Met EX-HEX 268 | -9/Exiles | Met EX-BIN 272 | -9/Exiles | Aligned with FarCom system 272 | -9/Exiles | Given EX-Vault access code 279 | -9/Exiles | Opened EX-Vault 282 | -9/Exiles | Found Field Lobotomy Kit 289 | -9/Exiles | Warned to stay clear of 0b10 Research branches 302 | -9/Exiles | Build established: Sprinter 313 | -9/Exiles | Met EX-DEC 324 | -9/Exiles | Discovered new exit (range 12) 327 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 327 | -9/Exiles | Entered Mines 362 | -8/Mines | Discovered new exit (range 15) 367 | -8/Mines | Entered Materials 367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 368 | -8/Materials | Loaded intel: 16 trap records 368 | -8/Materials | Identified Thief Drone Bay 516 | -8/Materials | Identified exit to Factory 540 | -8/Materials | Entered Factory 540 | -7/Factory | Evolved 2 slots: Utility x2 687 | -7/Factory | Discovered new exit (range 19) 692 | -7/Factory | Entered another Factory area 692 | -6/Factory | Evolved 2 slots: Utility x2 754 | -6/Factory | Fabricated Field Propulsion Array (x2) 765 | -6/Factory | Discovered new exit (range 11) 769 | -6/Factory | Entered Lower Caves 805 | -6/Lower Caves | Learned Factory garrison access intel 834 | -6/Lower Caves | Encountered a Warlord checkpoint 837 | -6/Lower Caves | Discovered new exit (range 10) 845 | -6/Lower Caves | Entered another Lower Caves area 849 | -6/Lower Caves | Discovered new exit (range 7) 863 | -6/Lower Caves | Encountered a Warlord checkpoint 874 | -6/Lower Caves | Learned Factory stockpile data 1059 | -6/Lower Caves | Build established: Mutant 1082 | -6/Lower Caves | Discovered new exit (range 17) 1094 | -6/Lower Caves | Entered Zion 1115 | -6/Zion | Found Prototype Device 1125 | -6/Zion | Discovered new exit (range 19) 1200 | -6/Zion | Learned Factory emergency access door positions 1231 | -6/Zion | Learned location of Armory (-4) 1274 | -6/Zion | Found Prototype Launcher 1274 | -6/Zion | Identified Rocket Array 1380 | -6/Zion | Discovered new exit (range 3) 1380 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1427 | -6/Zion | Rebuked by Imprinter 1594 | -6/Zion | Assimilated 25-01U(B) with FLK Orb 1595 | -6/Zion | Attacked by Zionites 1595 | -6/Zion | Spotted Q5-O7V(B) 1597 | -6/Zion | Assimilated Q5-O7V(B) with FLK Orb 1707 | -6/Zion | 7V-RTL came to Zion's defense 1760 | -6/Zion | Identified Phasing AFG 1805 | -6/Zion | Entered Proximity Caves 1974 | -5/Proximity Caves | Learned Factory terminal intel 1991 | -5/Proximity Caves | Spotted B-75 Beast 1998 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 2068 | -5/Proximity Caves | Attracted the attention of an 0b10 base 2081 | -5/Proximity Caves | Discovered new exit (range 12) 2086 | -5/Proximity Caves | Entered Factory 2086 | -5/Factory | Evolved 2 slots: Propulsion x2 2089 | -5/Factory | Loaded intel: 26 terminal locations 2090 | -5/Factory | Loaded intel: 4 garrison access locations 2118 | -5/Factory | Discovered new exit (range 14) 2124 | -5/Factory | Entered another Factory area 2124 | -4/Factory | Evolved 2 slots: Utility x2 2245 | -4/Factory | Discovered new exit (range 9) 2248 | -4/Factory | Entered Extension 2265 | -4/Extension | Rescued a captive Derelict 2266 | -4/Extension | Rescued a captive Derelict 2316 | -4/Extension | Rescued a captive Derelict 2386 | -4/Extension | Rescued a captive Derelict 2388 | -4/Extension | Build established: Scout 2391 | -4/Extension | Rescued a captive Derelict 2394 | -4/Extension | Rescued a captive Derelict 2401 | -4/Extension | Spotted B-86 Titan 2404 | -4/Extension | Spotted B-86 Titan 2415 | -4/Extension | Discovered new exit (range 3) 2415 | -4/Extension | Entered Research 2415 | -3/Research | Evolved 2 slots: Utility x2 2444 | -3/Research | Lost 4 parts (1n2u1w) 2470 | -3/Research | Self-destructed Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 02415_ Acquired 7 matter. 02415_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02415_ Receiving FarCom transmissions... 02418_ Thief Drone released from Thief Drone Bay. 02420_ FARCOM_MSG: Anonymous tester bot, EX-BIN here, just a quick reminder that unless you're really into science and its potentially deadly consequences, consider trying your best to avoid entering Testing or Quarantine. 02425_ >> DECODED: Adv. Thermal Shield location. 02425_ ALERT: All DSF locations entering lockdown mode. 02425_ Acquired Q-thruster. 02426_ Dropped Thief Drone Bay. 02427_ >> Lost connection to Thief Drone. 02429_ Acquired Adv. Terrain Scanner. 02454_ >> DECODED: Antimissile System location. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????????#????????????????????????????????? | | ??????????????####???#??#??????#?#???????????????? | | ?????????????? ????????#?#????????????????????? | | ???????????? ? ?#???#??#????#?????????????????? | | ?????? ? ???? ??#?#?#?#??????#???????????????? | | ???? ??? ? ??? # ?? ?? #?###???#?????????????? | | ??????? """" =# ???????##????#?????????????? | | ???????? """" #"?"?? ? #?#?#????#?#??????????? | | ??? ?????? """" #"""???? ?###??##????#?#???????? | | ????? ? ???"""" #????? ????#??#???????#???????? | | ???"???? ? #"?"? ? ??????#?????#??????????? | | ??S?? # ? ? #"?? ??? #??#???#????#??#??????? | | ??? ??? ? ?? + ? ?? ??####??##???#????????? | | ???? ??????### # ?? ?#?????#?#??##?#???????? | | #?############ ###########?##??#?#?#?????#?#??? | | ???## # # #??#?##??##??????#???? | | ?##?# # # ###?#?###??###???????? | | ##?## # # #?#????#?#??#????????? | | ##?## # p# ! #??###??###????#?????? | | ????# w/ pp #?##???#?#?????#?????? | | ?#### # # #??###????#??????????? | | ??#?# ss # # #####????###????#????? | | ##??# # # ! @ #???##??####?????#???? | | #???# # ############??#??#???#?#??#????? | | ??#?#/######## ##???#??#######?###?#??#??#????? | | #?#?# #??##??# ##############??#??????????????? | | ????# ###????# # #?##??#??#???#????? | | ????# #?##?#?# # ##??#?????????#???? | | ????# #?? ? # # #?####?##?????????? | | ???## #??? ? # # ##?#??#??#????????? | | ?##? ?# ?# # ##?#??#?##????????? | | ??? T" ?#????# # #?####????????????? | | ????"" ?+??? # + #####?????????????? | | ??? ? ? # # ###?##????????????? | | ??? ???? # # #???????#?????????? | | ???? ?#??? # # #?###?????????????? | | ???? ##????# # #?????????????????? | | ?????? ???#??###### #?#??# ? ?????????? | | ?????? ?? ?? ???Y##############?????????????????? | | ????????????? ?? #? ? ?? ??#??????#?!???????????? | | ???????????????!!?? ???? ?? ?#?????#?????????????? | | ??????????????? ??? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Utility Shielding 33 Evasion (%) 72 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageFluxThruster Manual? 0 Play Time 01:00:20 Cumulative 237.8 hours Start 2022.05.10 @ 11:59:12 End 2022.05.10 @ 13:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 330 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf19555-dae1-4fc4-8c62-fb316879e61b