Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 13:30:42 Player: flowerfeast Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 762 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 250/250 System Corruption 4% Temperature Cool (79) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Beam Rifle Bore Cannon > --- INVENTORY (5) ---- Ion Engine Ion Engine Aluminum Leg Heavy Particle Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Beam Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Heavy Particle Cannon Shock Bomb Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 8 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | . 2 . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 4 | 3 5 6 Power 1 | . 1 2 Propulsion 1 | 1 1 1 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 94 83 Engine 14 | . 14 14 Treads 13 | . 10 28 Leg 14 | . 16 . Device 7 | . 9 . Storage 13 | . 14 12 Energy Gun 26 | . 26 26 Ballistic Gun 1 | . 1 . Peak Build Rating 12 | 7 9 12 Average Rating 7 | 4 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 17 | . 17 . Naked Turns . | . . . Heaviest Build 17 | 13 16 17 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 3 4 . Average Overweight (x) . | . 1 . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 6 7 8 Average Carried 4 | 3 5 6 Final Capacity 8 | 8 8 5 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 436 | 223 213 . Remotely . | . . . Salvage Created 368 | 13 355 . Parts 20 | 3 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 9 | . 9 . Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Tunneler 1 | 1 . . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 6 | 1 6 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 73 | . 62 11 Missed 11 | . 10 1 Hits 62 | . 52 10 Projectile 62 | . 52 10 AOE 11 | . . 11 Damage Taken 1044 | . 544 500 Core 279 | . 94 185 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | 4 29 4 Largest 2 | 2 2 2 Hottest 112 | 50 112 112 Shots Fired 68 | 5 56 7 Gun 66 | 5 56 5 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 4 | 2 . 2 Thermal 64 | 3 56 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 13 3 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | 4 40 3 Core Hits 16 | 2 14 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 693 | 51 579 63 Guns 659 | 51 578 30 Cannons 33 | . . 33 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 59 | 26 . 33 Thermal 633 | 25 578 30 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 650 | 30 650 89 Average Temperature 228 | 16 251 58 Received Heat Transfer 207 | . 207 . Effects 21 | . 21 . Shutdowns 4 | . 4 . Energy Bleed 5 | . 5 . Interference 2 | . 2 . Matter Decay 2 | . 2 . Short Circuit 4 | . 4 . Damage (minor) 2 | . 2 . Damage (major) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 6 . Heat Transferred 1998 | 74 1850 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | . 105 8 Initial 8 | . . 8 Average 30 | . 39 1 Influence Increases 280 | 5 275 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 40 | . 40 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 280 | 5 252 23 Entered New Map 15 | . . 15 Time Decay 225 | 5 212 8 Lost Part 40 | . 40 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 19 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 2 | . 1 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 174 | 23 151 . Seismic 174 | 23 151 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 762 | 93 569 100 Spaces Moved 366 | 51 262 53 Core 86 | 20 66 . Treads 172 | . 119 53 Legs 108 | 31 77 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 163 | 127 171 160 Slowest Speed 250 | 200 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 47 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 461 | 73 326 62 Wait 10 | . 10 . Move 364 | 50 261 53 Hop . | . . . Pick Up 25 | 11 11 3 Fast Attach . | . . . Attach 15 | 7 7 1 Detach . | . . . Swap 2 | 1 1 . Drop 7 | . 6 1 Fire 37 | 4 29 4 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 6) 647 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Entered Mines 699 | -10/Mines | Learned 2 Materials zone layouts 716 | -10/Mines | Assembled infested the area 719 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 720 | -10/Mines | Core integrity fell below 50% 721 | -10/Mines | Assisted by a Guerilla fighting off Assembled 723 | -10/Mines | Met a Derelict bent on vengeance 758 | -10/Mines | Core integrity fell below 20% 763 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00738_ as-43398 destroyed. 00739_ J4-R0D(g) destroyed. 00739_ Dropped Beam Rifle. 00741_ as-42987 destroyed. 00741_ as-47324 destroyed. 00748_ as-42378 destroyed. 00749_ The unstable cave ceiling collapses. 00749_ Acquired Corrupted Bore Cannon. 00752_ The unstable cave ceiling collapses. 00752_ Beam Rifle destroyed. 00754_ The unstable cave ceiling collapses. 00755_ Integrated Corrupted Bore Cannon (+4). 00756_ The unstable cave ceiling collapses. 00756_ HV Slug penetrates D-53 Grenadier. 00757_ KN>ORRAM35|4XJ|5 ||RXGV Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ??????????????## ###????????????????????????????? | | ??????????????# < ????????????????????????????? | | ??????????????# # ????????????????????????????? | | ??????????????# % ?????#######???????????????? | | ???????????????# ?????# # ;##??????????????? | | ???????????????# #????## ##?????????????? | | ????????????#### ?#### #?????????????? | | ????????????# # ## # ! ! #?????????????? | | ?????????????# #?????????????? | | ?????????????# ## ##?????????????? | | ?????????????# #?????????????? | | ?????????????# @ [ ##????????????? | | ?????????????# % %! !=# ##???????????? | | ????????????# d g #########???? | | ????????? "% u # # #???? | | ?????????? ### #???? | | ?????????? k #?? ??? | | ??????????? ### ## #### ##???###?? | | ??????????? ??# ? ?## #????????? | | ??????????? ???# ?? #?#### #????????? | | ???????????? ### ????####?## #????# #????????? | | ???????????? ??#???????????# ###### ######???? | | ????????????? ???????????????# #???? | | ????????????? ????????????????# #???? | | ???????????????????????????????###### #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????##########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunCoolingUnit Manual? 0 Play Time 00:08:53 Cumulative 17.8 hours Start 2026.08.31 @ 13:23:24 End 2026.08.31 @ 13:30:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7a21651-8b0f-4c23-a0c4-1e42136fd5c9