Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 19:24:32 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1456) 1456 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-283) -283 TOTAL SCORE: 3338 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 95 Friendly Fire -408 Cogmind --------- Core Integrity 398/550 Matter 153/300 Energy 280/280 System Corruption 4% Temperature Cool (2) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Propulsion Shielding Heavy Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Propulsion Shielding Heavy Assault Rifle EMP Blaster Rocket Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 42 | . 12 21 2 7 Power 3 | . 2 1 . . Engine 3 | . 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | . 4 7 1 3 Treads 6 | . 1 3 1 1 Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight 7 | . 3 4 . . Utility 7 | . 1 3 . 3 Device 1 | . . 1 . . Storage . | . . . . . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 17 | . 5 10 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 4 7 1 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 3 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . 5 2 9 Power 1 | . . 1 . . Propulsion 7 | . . 2 1 4 Utility 5 | . . 1 1 3 Weapon 3 | . . 1 . 2 Highest Loss Streak 7 | . . 2 2 7 Average Slot Usage (%) 86 | . 90 86 84 81 Engine 7 | . 12 5 9 9 Treads 9 | . 3 10 18 17 Flight 18 | . 21 20 15 6 Device 2 | . . 1 9 4 Storage 11 | . 14 11 9 9 Processor 5 | . 8 5 . 2 Protection 6 | . . 10 6 5 Energy Gun 2 | . 10 . . . Ballistic Gun 18 | . 14 20 18 16 Launcher 1 | . 2 1 . 1 Naked Turns . | . . . . . Heaviest Build 23 | 12 12 23 23 23 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | . 3 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 5 | . 6 6 6 5 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 5 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 6 6 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1218 | 200 217 531 154 116 Remotely . | . . . . . Salvage Created 1592 | . 201 860 221 310 Parts 105 | . 14 64 12 15 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 8 22 4 9 Guns 19 | . 6 7 4 2 AOE 24 | . 2 15 . 7 Classes Destroyed 10 | . 4 4 . 2 Worker 2 | . . 2 . . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 7 | . 2 5 . . Operator 1 | . . . . 1 Swarmer 13 | . 6 7 . . Grunt 17 | . 2 8 2 5 Brawler 2 | . . 1 . 1 Protector 2 | . . . . 2 Sentry 9 | . . 6 2 1 Thug 2 | . . . . 2 Best Kill Streak 7 | . 3 5 3 7 Combat Bots Only 7 | . 3 4 3 7 Max Kills in Single Turn 4 | . 2 4 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2008 | . 332 648 314 714 Core 310 | . 57 101 71 81 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 77 74 . . Volleys Fired 149 | . 43 60 17 29 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 46 46 46 Shots Fired 261 | . 79 102 34 46 Gun 226 | . 71 86 34 35 Cannon . | . . . . . Launcher 35 | . 8 16 . 11 Special . | . . . . . Kinetic 204 | . 49 86 34 35 Thermal 22 | . 22 . . . Explosive 35 | . 8 16 . 11 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 9 14 19 13 Robot Miss Streak 6 | . 3 3 1 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 174 | . 45 70 28 31 Core Hits 115 | . 19 55 9 32 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5102 | . 686 1930 446 2040 Guns 1935 | . 362 740 446 387 Cannons . | . . . . . Explosions 3167 | . 324 1190 . 1653 Melee . | . . . . . Ramming . | . . . . . Kinetic 1784 | . 211 740 446 387 Thermal 252 | . 151 101 . . Explosive 3066 | . 324 1089 . 1653 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 12 | . . . 1 11 Message Errors 3 | . . . 1 2 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 33 | . 8 12 . 13 Projectiles . | . . . . . Explosions 33 | . 8 12 . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . 15 39 . 9 Shots 4 | . 2 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 234 8 . 6 Average Temperature 42 | . 47 4 . 4 Received Heat Transfer 747 | . 54 225 135 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 447 | . 397 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 567 | . 192 365 225 567 Initial 94 | . . 80 59 94 Average 155 | . 70 181 152 230 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 59 | . 100 41 52 51 Level 1 38 | . . 58 47 34 Level 2 1 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 3 1 6 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . 2 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 15 33 8 33 Peak Tracking Total 12 | . 5 6 2 12 Tactical Retreats 9 | . . 2 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 8 | . 2 4 1 1 Max in Single Turn 2 | . 1 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 14 | . 5 7 . 2 Terminals 11 | . 4 5 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 38 | . 12 20 . 6 Successful 21 | . 9 12 . . Failed 17 | . 3 8 . 6 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 19 | . 7 9 . 3 Terminals 25 | . 9 10 . 6 Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 3 | . 3 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 3 . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 4 | . 2 2 . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 1 . . Terminals 3 | . 2 1 . . Botnet 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 7 . 2 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 190 | . . . . 190 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2357 | . 636 1208 198 315 Spaces Moved 1251 | 1 425 636 78 111 Core 1 | . 1 . . . Treads 802 | . 89 525 78 110 Legs 33 | 1 32 . . . Wheels . | . . . . . Hover 1 | . . . . 1 Flight 414 | . 303 111 . . Fastest Speed 34 | 120 37 34 160 160 Average Speed 138 | 120 109 151 160 161 Slowest Speed 280 | 120 200 217 160 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 72 52 12 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 189 | . 26 116 . 47 Melee . | . . . . . Projectile . | . . . . . AOE 189 | . 26 116 . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1631 | . 527 787 119 198 Wait 161 | . 36 56 19 50 Move 1243 | . 420 635 77 111 Hop 2 | . 2 . . . Pick Up 9 | . 3 4 2 . Fast Attach 21 | . 5 10 . 6 Attach 6 | . 3 2 1 . Detach 3 | . 2 1 . . Swap 15 | . 4 9 1 1 Drop 22 | . 9 10 2 1 Fire 149 | . 43 60 17 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -9/Materials | Repaired Flight Unit 1534 | -9/Materials | Repaired VTOL Module 1586 | -9/Materials | Discovered new exit (range 7) 1786 | -9/Materials | Build established: Scavenger-Mutant 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1980 | -8/Materials | Discovered new exit (range 5) 2043 | -8/Materials | Entered Storage 2279 | -8/Storage | Met a pair of Derelict thieves 2319 | -8/Storage | Garrison activated, responded to threat 2340 | -8/Storage | Destroyed 7 combat bots 2358 | -8/Storage | Self-destructed Last Messages --------------- 02343_ U-05 Engineer builds a Wall. 02343_ Connecting with Terminal... 02347_ EJ-GYH(g) destroyed. 02347_ U-05 Engineer lays Concrete. 02348_ The unstable cave ceiling collapses. 02348_ U-05 Engineer lays Concrete. 02349_ Storage Shell breached. 02349_ Destroyed Imp. Heat Sink. 02349_ U-05 Engineer lays Concrete. 02353_ Lgt. Treads destroyed. 02354_ U-05 Engineer lays Concrete. 02354_ Hover Unit destroyed. 02354_ Rocket Launcher destroyed. 02355_ Acquired 30 matter. 02355_ U-05 Engineer lays Concrete. 02357_ Hover Unit destroyed. 02357_ U-05 Engineer builds a Wall. 02357_ Sml. Storage Unit destroyed. 02358_ Hvy. Assault Rifle destroyed. 02358_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########????????????#####????? | | ??????????????????# #??????????###"T"#####? | | ??????????????????# #??######### #? | | ??????????????????# #??#! !## #? | | ??????????????????# #??#!! ! ## ## | | ????????????????### = #??# !!## """" "" | | ????????????????# #??# ## """" R | | ???????????????### ! #??##" "#### """" "" | | ???????????##### ] #### T###! """" #? | | ???????????? ### %[ #? | | ?????????? "" ## ## ;#########"###### | | ????????????" 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"T "T # #???????????????? | | ?????????? gg ###### ## #???????????????? | | ????????????####???????###### ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ! ????????????????? | | ???????????????????????????? =%= ????????????????? | | ???????????????????????????? ![ ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorFissionRail Manual? 0 Play Time 00:25:55 Cumulative 124.8 hours Start 2021.05.20 @ 19:00:17 End 2021.05.20 @ 19:24:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 54 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2510272b-4f41-4e05-8130-66d9f641061f