Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 10:31:22 Player: Jazzer Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1786) 1786 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8116 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Compressor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Visual Processing Unit Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Compact Tesla Bomb Launcher > --- INVENTORY -------- Magnetic Acceleration Cannon [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 4 | . . . 2 . 1 . 1 . . . Utility 6 | . . . . 2 1 1 . . 1 1 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 97 | 2 4 6 7 9 4 18 . 15 31 1 Power 15 | . 1 1 . 1 1 4 . 2 4 1 Engine 7 | . 1 1 . 1 1 3 . . . . Core 3 | . . . . . . 1 . . 2 . Reactor 5 | . . . . . . . . 2 2 1 Propulsion 38 | . 1 2 6 2 1 4 . 10 12 . Treads 2 | . . . 2 . . . . . . . Leg 15 | . 1 2 . . . 1 . . 11 . Wheel 3 | . . . . . . 2 . . 1 . Hover 8 | . . . 4 2 1 1 . . . . Flight 10 | . . . . . . . . 10 . . Utility 23 | 2 2 . . 6 . 7 . . 6 . Device 12 | 1 1 . . 2 . 3 . . 5 . Storage 3 | 1 . . . 1 . 1 . . . . Processor 4 | . 1 . . 1 . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 4 | . . . . 2 . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | . . 3 1 . 2 3 . 3 9 . Energy Gun 13 | . . 2 1 . 2 1 . 3 4 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 4 | . . 1 . . . . . . 3 . Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 1 Corrupted Parts 3 | . . . . . . 2 . . 1 . System Corruption 17 | . . . . . . 12 . . 5 . Parts Lost 57 | . . 4 . 2 1 7 . 7 27 9 Power 10 | . . 1 . 1 . 1 . 1 5 1 Propulsion 24 | . . 2 . . 1 5 . 2 10 4 Utility 10 | . . . . . . 1 . 2 4 3 Weapon 13 | . . 1 . 1 . . . 2 8 1 Highest Loss Streak 9 | . . 4 . 1 1 6 . 7 9 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 97 100 96 89 68 70 83 77 30 Engine 6 | . 14 13 11 9 7 4 5 5 1 . Treads 1 | . . . 15 . . . . . . . Leg 13 | . 28 26 12 . . . 5 1 17 12 Hover 8 | . . . 16 36 38 14 . . . . Flight 2 | . . . . . . . . 23 8 . Device 7 | . 13 . . 4 . 12 5 5 12 2 Storage 6 | . 14 14 11 9 7 3 . . . . Processor 11 | . . 14 11 18 15 13 17 17 14 11 Protection 1 | . . . . 4 7 2 11 9 . . Energy Gun 14 | . 28 28 22 14 12 11 . 2 3 2 Ballistic Cannon 1 | . . . . . . 2 11 9 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 17 13 13 14 33 37 37 37 42 45 13 Greatest Support 120 | 20 20 20 40 30 37 37 32 42 120 80 Greatest Overweight (x) 7 | . . 1 1 1 1 7 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 Average Capacity 7 | 8 8 8 8 10 15 7 5 5 5 5 Most Carried 10 | 7 8 8 8 10 10 10 3 5 5 1 Average Carried 5 | 5 7 7 7 7 8 6 3 3 2 1 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 5 5 Final Carried 10 | 6 7 8 8 10 9 3 3 4 1 1 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 5% | Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 1539 | 220 40 25 90 91 . 150 . 122 801 . Remotely . | . . . . . . . . . . . Salvage Created 2410 | 81 314 154 181 126 . 95 . 32 1427 . Parts 107 | 8 15 1 13 8 . 2 . 2 58 . Haulers Intercepted 2 | . . . . . . . . . 2 . Recyclers Shooed 3 | . . 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 34 | . 8 2 3 2 . 2 . 1 16 . Guns 25 | . 7 1 3 2 . 2 . . 10 . Cannons 3 | . . . . . . . . 1 2 . AOE 4 | . . . . . . . . . 4 . Classes Destroyed 11 | 2 3 . 1 . . 1 . 1 3 . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . . . . . . . 2 . Recycler 4 | 1 . 1 . . . . . . 2 . Watcher 4 | . 1 . 2 1 . . . . . . Swarmer 8 | . 3 . . . . . . . 5 . Grunt 18 | . 5 2 1 . . . . . 10 . Sentry 5 | . . . 2 2 . 1 . . . . Specialist 1 | . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 12 | 2 4 1 2 2 . 1 . 1 12 . Combat Bots Only 8 | . 4 1 1 1 . 1 . 1 8 . Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 654 | . 47 32 7 33 9 88 . 57 243 138 Missed 207 | . 10 7 4 10 4 23 . 23 77 49 Damage Taken 8335 | . 422 298 43 368 41 757 . 1188 3422 1796 Core 2820 | . 122 59 . 53 . 294 . 126 859 1307 Absorbed by Shields 107 | . . . . . . . . . . 107 Core Remaining (%) 74 | 100 . 27 100 90 100 65 . 87 25 . Volleys Fired 153 | 3 30 19 10 15 1 10 . 7 58 . Largest 4 | 2 2 2 2 2 2 3 . 3 4 . Hottest 226 | 100 100 115 121 121 83 168 . 166 226 . Shots Fired 313 | 6 60 38 20 25 2 31 . 17 114 . Gun 281 | 6 60 38 20 25 2 30 . 5 95 . Cannon 30 | . . . . . . 1 . 12 17 . Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 81 | . . . . . . 1 . 12 68 . Thermal 216 | 6 60 38 20 25 2 30 . 2 33 . Explosive . | . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 3 13 . Robot Hit Streak 21 | 2 8 11 9 10 1 20 . 21 8 . Robot Miss Streak 3 | 1 2 3 3 2 1 1 . 1 3 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 208 | 3 39 27 11 17 1 22 . 12 76 . Core Hits 90 | 3 14 6 8 6 1 4 . 2 46 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . 6 3 2 3 . 1 . 2 4 . Burn 18 | . 6 3 2 3 . 1 . . 3 . Destroy 1 | . . . . . . . . . 1 . Blast 1 | . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4116 | 38 489 341 158 265 20 297 . 373 2135 . Guns 3196 | 38 489 341 158 265 20 297 . 73 1515 . Cannons 729 | . . . . . . . . 300 429 . Explosions 188 | . . . . . . . . . 188 . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . . . . 3 . Kinetic 1471 | . . . . . . . . 300 1171 . Thermal 2076 | 38 489 341 158 265 20 297 . 34 434 . Explosive . | . . . . . . . . . . . Electromagnetic 566 | . . . . . . . . 39 527 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . 17 . . 5 . Average Corruption 6 | . . . . . . 8 . . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . 6 . . 8 . Message Errors 2 | . . . . . . . . . 2 . Matter Fused 5 | . . . . . . 2 . . 3 . Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . . 72 . Projectiles 1 | . . . . . . . . . 1 . Explosions 71 | . . . . . . . . . 71 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 1 . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . . . 144 . Shots 4 | . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 643 | 117 225 366 204 336 28 259 . 85 643 . Average Temperature 130 | 59 91 144 59 135 15 119 . 42 193 . Received Heat Transfer 1024 | . 198 165 6 135 18 135 . . 358 9 Effects 20 | . . 1 . 1 . . . . 18 . Shutdowns 7 | . . . . . . . . . 7 . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . . . . . . . . 3 . Matter Decay 3 | . . . . 1 . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (core) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . Parts Melted 20 | 1 8 1 2 . . 6 . . 2 . Heat Transferred 6587 | 111 1887 1147 555 851 37 707 . 74 1218 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Peak Influence 393 | 10 238 122 205 164 39 106 51 55 393 219 Initial 174 | . 6 92 41 92 19 18 51 35 . 174 Average 116 | 9 94 98 103 77 22 47 51 39 281 163 Maximum Alert Level 1 | . 1 . 1 . . . . . 1 1 Low Security (%) 84 | 100 88 100 93 100 100 100 100 100 19 95 Level 1 15 | . 11 . 6 . . . . . 80 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 2 . 3 . 2 5 . Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 10 | . . . 2 2 . . . 2 4 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 4 | . 2 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 11 2 9 11 1 7 . 6 25 17 Peak Tracking Total 8 | . 4 2 3 6 2 5 . 5 8 7 Tactical Retreats 6 | . 1 . . 1 . 1 . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 6 | . 1 . . . . 1 . . 2 2 Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 5 | . . . 1 . . . . . 4 . Max in Single Turn 3 | . . . 1 . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 10 | . 2 . . 3 . 2 1 . 1 1 Terminals 9 | . 2 . . 3 . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 5 . . 9 . 3 1 . 1 2 Successful 11 | . 2 . . 4 . 3 1 . . 1 Failed 10 | . 3 . . 5 . . . . 1 1 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 19 | . 5 . . 9 . 1 1 . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 2 . . 4 . 1 1 . . 1 Record 2 | . 1 . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 1 . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . 3 . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 2242 | 97 371 204 171 242 33 344 34 104 347 295 Spaces Moved 1590 | 32 170 93 125 225 42 354 30 81 210 228 Core 271 | . . . . . . 135 . . . 136 Treads 2 | . . . 2 . . . . . . . Legs 537 | 32 170 93 63 . . . . . 87 92 Wheels 102 | . . . . . . 53 30 19 . . Hover 493 | . . . 60 225 42 166 . . . . Flight 185 | . . . . . . . . 62 123 . Fastest Speed 30 | 120 120 120 48 48 44 44 115 30 30 50 Average Speed 80 | 120 120 121 86 67 48 64 115 54 71 80 Slowest Speed 400 | 120 120 190 190 108 108 400 115 115 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 5 29 23 20 25 2 13 2 91 7 9 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 56 | . . . . . . 1 . . 55 . Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 1 . . 5 . AOE 50 | . . . . . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total 2290 | 86 278 145 168 290 53 448 29 127 326 340 Wait 319 | 42 64 23 11 26 2 46 . 7 1 97 Move 1580 | 31 169 92 124 224 41 353 29 80 209 228 Hop . | . . . . . . . . . . . Pick Up 63 | 4 5 5 9 9 3 6 . 11 11 . Fast Attach 32 | . 1 . . . . 7 . 4 19 1 Attach 47 | 2 1 4 2 4 4 8 . 11 11 . Detach 19 | 1 1 . . 2 1 5 . 3 6 . Swap 18 | . 2 2 5 5 . 3 . . 1 . Drop 43 | 3 5 . 7 5 1 10 . 4 8 . Fire 153 | 3 30 19 10 15 1 10 . 7 58 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 468 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 484 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 501 | -10/Mines | Learned location of Recycling (-8) 509 | -10/Mines | Discovered new exit (range 14) 520 | -10/Mines | Learned 8 Materials zone layouts 539 | -10/Mines | Core integrity fell below 50% 561 | -10/Mines | Identified exit to Materials 630 | -10/Mines | Lost 4 parts (1p2n1w) 673 | -10/Mines | Entered Materials 673 | -9/Materials | Evolved 2 slots: Propulsion x2 674 | -9/Materials | Identified exit to Materials 824 | -9/Materials | Discovered exit to Materials (range 16) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Utility x2 866 | -8/Materials | Build established: Scavenger-Mutant 1009 | -8/Materials | Discovered new exit (range 17) 1049 | -8/Materials | Identified exit to Factory 1086 | -8/Materials | Entered Factory 1086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -7/Factory | Discovered new exit (range 4) 1118 | -7/Factory | Identified exit to Factory 1119 | -7/Factory | Entered another Factory area 1119 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1257 | -6/Factory | Garrison activated, responded to threat 1327 | -6/Factory | Lost 6 parts (1p5n) 1356 | -6/Factory | Spotted B-75 Beast 1405 | -6/Factory | System corruption reached 10% 1451 | -6/Factory | Discovered new exit (range 6) 1462 | -6/Factory | Identified exit to Factory 1463 | -6/Factory | Entered another Factory area 1463 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1497 | -5/Factory | Identified exit to DSF 1497 | -5/Factory | Entered DSF 1535 | -5/DSF | Additional patrols routed to DSF 1591 | -5/DSF | Discovered new exit (range 15) 1601 | -5/DSF | Identified exit to Factory 1601 | -5/DSF | Entered Factory 1601 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1617 | -4/Factory | Lost 7 parts (1p2n2u2w) 1661 | -4/Factory | Found Prototype Launcher 1662 | -4/Factory | Identified Com. Tesla Bomb Launcher 1740 | -4/Factory | Destroyed 8 combat bots 1743 | -4/Factory | Lost 9 parts (2p3n2u2w) 1769 | -4/Factory | Core integrity fell below 50% 1808 | -4/Factory | Lost 5 parts (1p2n2w) 1929 | -4/Factory | Discovered new exit (range 8) 1948 | -4/Factory | Entered Research 1948 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1978 | -3/Research | Lost 9 parts (2p4n1u2w) 2185 | -3/Research | Spotted B-86 Titan 2203 | -3/Research | Lost 9 parts (1p4n3u1w) 2213 | -3/Research | Core integrity fell below 50% 2237 | -3/Research | Core integrity fell below 20% 2243 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 02207_ Field strength at 82. 02208_ Field strength at 76. 02209_ Field strength at 70. 02210_ Field strength at 58. 02211_ Field strength at 40. 02212_ Field strength at 28. 02213_ Field strength at 4. 02213_ Stasis field depleted. 02214_ Triggered Stasis Trap. 02214_ A bubble of rippling energy engulfs the area. 02214_ Field strength at 94. 02214_ Field strength at 82. 02215_ Field strength at 64. 02216_ Field strength at 46. 02217_ Field strength at 34. 02218_ ALERT: Security rotation in progress. 02218_ Field strength at 17. 02219_ Field strength at 5. 02220_ Stasis field depleted. 02225_ Slug penetrates Ion Accelerator. Map ----- +----------------------------------------------------+ | ?????????????????????# #??# #????# #???# | | ?????????????????????# #??#+######+##### | | ?????????????????????# #??# + | | ?????????????????????# #??# # | | ?????????????????????# #??# """ """ # | | ?????????????????????# #??# """ """ # | | ?????????????????????# #??# """ """ # | | ?????????????????????# #??# # | | ?????????????????????# #??# # | | ?????????????????????# #??# " " """ + | | ?????????????????????# ^ #??# "R" """ " | | ?????????????????????# #??# """ """ # | | ?????????????????????# #??? ? # | | ?????????????????????# #????? # | | ?????????????????????# ############+#### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# """ """ " | | ?????????????????????## """ """ "" | | ??????????????????????# """ """ G | | ???????########+####### """ "" | | ???????# % """ " | | ???????# BB | | ???????# s BB | | ######## ss @ | | # # ###+####### ##### ########### | | # # # ????#+#???? #?????????? | | # # # ?????????? #?????????? | | # # # #???????? #?????????? | | # # #"""" #????????? #?????????? | | # # #"""" #?????????? +?????????? | | # + #"""" #???????????#?????????? | | # # #"""" #?????????????????????? | | # ! # #? #?????????????????????? | | # # #???? #?????????????????????? | | # # #?????####?????????????????????? | | # # #??????????????????????????????? | | # / # #??????????????????????????????? | | ######## #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????######??????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 42 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Imp. Hover Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed AlertWeaponsKinecellerator Manual? 0 Play Time 02:05:36 Cumulative 272.6 hours Start 2024.06.24 @ 13:45:44 End 2024.06.25 @ 10:31:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 58 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc494b15-f409-4775-94dc-8a46134e2426