Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 17:28:27 Player: MarKhan Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (180) 900 Value Destroyed (5185) 5185 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 9297 Bonus ------- High Alert Combat Kills 592 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Advanced ECM Suite Layered Light Armor Plating Improved Shield Generator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine High-capacity Matter Pod Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Transmission Jammer ECM Suite Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Improved Shield Generator High-powered Tractor Beam Heavy EM Shotgun Heavy Ion Cannon Enhanced Autogun Enhanced Autogun Flak Gun Precision Assault Rifle Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Katana [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 188 | 8 9 31 58 79 3 Power 17 | 2 1 3 5 6 . Engine 13 | 2 1 3 3 4 . Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 81 | 2 . 20 29 27 3 Treads 81 | 2 . 20 29 27 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 43 | 2 3 . 12 26 . Device 22 | 1 . . 6 15 . Storage 4 | 1 2 . 1 . . Processor 1 | . 1 . . . . Hackware 3 | . . . 1 2 . Protection 13 | . . . 4 9 . Artifact . | . . . . . . Weapon 47 | 2 5 8 12 20 . Energy Gun 4 | 2 2 . . . . Energy Cannon 4 | . . . . 4 . Ballistic Gun 26 | . 3 8 6 9 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 12 | . . . 5 7 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 37 | . . 1 11 17 8 Power 4 | . . . 2 1 1 Propulsion 18 | . . 1 5 9 3 Utility 9 | . . . 3 4 2 Weapon 6 | . . . 1 3 2 Highest Loss Streak 8 | . . 1 2 8 5 To Critical Strikes 5 | . . 1 . 3 1 Average Slot Usage (%) 98 | . 100 99 99 97 78 Engine 8 | . 14 11 6 4 . Core 1 | . . . 2 2 6 Treads 41 | . 28 43 44 44 33 Device 5 | . 13 . 3 8 6 Storage 9 | . 14 11 9 7 6 Processor 6 | . . 11 9 2 . Hackware 3 | . . . 2 8 10 Protection 1 | . . . 2 1 . Energy Gun 1 | . 11 . . . . Energy Cannon 1 | . . . . 3 12 Ballistic Gun 12 | . 16 22 13 1 . Slashing Weapon 4 | . . . 4 9 . Peak Build Rating 48 | 7 8 20 27 48 48 Average Rating 22 | 4 7 16 23 33 39 On Entrance 17 | . 7 8 20 23 48 Naked Turns 13 | . . . . . 13 Heaviest Build 111 | 15 90 94 104 111 104 Greatest Support 136 | 40 40 83 103 136 136 Greatest Overweight (x) 28 | . 2 1 1 2 28 Average Overweight (x) . | . 1 1 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 23 Most Carried 25 | 4 19 25 25 25 25 Average Carried 21 | 2 11 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 3 19 25 25 25 5 Class Distribution -------------------- 59% | Scavenger-Mutant 35% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 4729 | 280 390 973 2139 947 . Remotely 519 | . . . 519 . . Salvage Created 6603 | 136 416 1749 2648 1654 . Parts 412 | 13 34 135 142 88 . Haulers Intercepted 12 | . 2 6 3 1 . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 118 | . 11 32 50 25 . Melee 22 | . . . 13 9 . Guns 81 | . 9 32 35 5 . Cannons 9 | . . . . 9 . AOE 4 | . 2 . 2 . . Classes Destroyed 17 | 2 6 4 4 1 . Worker 9 | . 1 4 1 3 . Builder 9 | . . 1 3 5 . Tunneler 8 | 4 . . 3 1 . Hauler 12 | . 2 6 3 1 . Recycler 6 | 1 1 . 1 3 . Mechanic 2 | . . 1 1 . . Operator 6 | . 1 3 1 1 . Watcher 10 | . 2 4 3 1 . Swarmer 28 | . 9 8 5 6 . Grunt 49 | . 2 15 24 8 . Brawler 2 | . . . 1 1 . Duelist 5 | . . 2 3 . . Protector 3 | . . . 3 . . Sentry 17 | . . 7 8 2 . Specialist 2 | . . . 2 . . Hunter 7 | . . . 4 3 . Programmer 4 | . . . . 4 . Guerrilla 1 | . . . . 1 . Best Kill Streak 5 | 5 4 5 5 5 . Combat Bots Only 5 | . 3 5 5 5 . Max Kills in Single Turn 2 | 1 2 2 1 2 . Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . 1 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 840 | . 51 151 329 298 11 Missed 217 | . 14 38 74 91 . Damage Taken 10115 | . 357 1397 4103 3103 1155 Core 1248 | . 61 131 339 238 479 Absorbed by Shields . | . . . . . . Ignored by Resistances 58 | . . . 58 . . Regen/Repaired (Parts) 960 | . . 181 518 261 . Core Remaining (%) 70 | 100 75 67 38 . . Volleys Fired 473 | 19 58 123 166 85 22 Largest 2 | 1 2 2 2 2 2 Hottest 130 | 50 90 46 50 130 130 Shots Fired 894 | 19 115 246 323 151 40 Gun 736 | 19 115 246 314 42 . Cannon 149 | . . . . 109 40 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 688 | . 86 246 314 42 . Thermal 178 | 19 10 . . 109 40 Explosive 9 | . . . 9 . . Electromagnetic 19 | . 19 . . . . Robot Hit Streak 20 | 6 9 20 11 15 7 Robot Miss Streak 7 | 1 6 6 4 7 1 Penetration Max . | . . . . . . Secondary Targets 14 | . . 6 6 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 673 | 14 68 163 275 132 21 Core Hits 292 | 6 29 79 121 54 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . 1 2 5 4 . Burn 1 | . 1 . . . . Destroy 2 | . . 2 . . . Sever 9 | . . . 5 4 . Melee Attacks 139 | . . . 62 77 . Impact . | . . . . . . Slashing 139 | . . . 62 77 . Piercing . | . . . . . . Sneak Attacks 16 | . . . 1 15 . Combat Hostiles 4 | . . . . 4 . Follow-up Attacks 11 | . . . 7 4 . Damage Inflicted 13922 | 175 974 2248 5805 4126 594 Guns 8185 | 175 876 2248 4220 666 . Cannons 2353 | . . . . 1759 594 Explosions 259 | . 86 . 173 . . Melee 3113 | . . . 1412 1701 . Ramming 12 | . 12 . . . . Kinetic 7806 | . 672 2248 4220 666 . Thermal 2651 | 175 123 . . 1759 594 Explosive 173 | . . . 173 . . Electromagnetic 167 | . 167 . . . . Impact . | . . . . . . Slashing 3113 | . . . 1412 1701 . Piercing . | . . . . . . Highest Corruption 47 | . 1 . . 22 47 Average Corruption 12 | . 1 . . 18 36 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . 7 . . 77 14 Message Errors 25 | . 3 . . 21 1 Matter Fused 14 | . 1 . . 11 2 Heat Flow Errors 13 | . . . . 13 . Energy Discharges 13 | . 3 . . 9 1 Parts Rejected 4 | . . . . 2 2 Data Loss (minor) 11 | . . . . 9 2 Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Alerts 4 | . . . . 4 . Misdirections 2 | . . . . . 2 Weapon Failures 8 | . . . . 4 4 Overload Shots . | . . . . . . Overflow Damage 184 | . . . 19 165 . Projectiles 17 | . . . . 17 . Explosions . | . . . . . . Melee 167 | . . . 19 148 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 1 | . 1 . . . . Rammed 6 | . 6 . . . . Targets Rammed 6 | . 6 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 70 180 26 164 240 . Average Temperature 53 | 28 64 7 46 78 . Received Heat Transfer 2172 | . 54 537 1305 276 . Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 10 | 2 . . . 8 . Heat Transferred 3935 | 518 235 . . 2368 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 798 | 25 328 601 798 503 164 Initial 294 | . 16 5 143 294 159 Average 305 | 8 112 359 509 205 140 Maximum Alert Level 3 | . 1 2 3 2 . Low Security (%) 42 | 100 87 19 16 54 100 Level 1 25 | . 12 31 16 39 . Level 2 26 | . . 48 46 5 . Level 3 5 | . . . 20 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 6 12 10 . Investigation 7 | . . 3 3 1 . Extermination 2 | . . . . 2 . Reinforcement 9 | . 1 2 3 3 . Assault 5 | . . 1 3 1 . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 12 | . 2 4 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 179 | . 20 49 68 39 3 Peak Tracking Total 8 | . 4 6 8 6 4 Tactical Retreats 13 | . 1 1 5 6 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 5 | . . . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 11 | . 4 . 2 5 . Max in Single Turn 2 | . 2 . 1 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 32 | . 3 10 10 9 . Terminals 21 | . 2 7 8 4 . Fabricators 1 | . . . . 1 . Repair Stations 5 | . . 2 1 2 . Recycling Units 4 | . 1 1 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 100 | . 8 33 34 25 . Successful 44 | . 3 13 18 10 . Failed 54 | . 5 19 15 15 . Catastrophic 10 | . 2 2 5 1 . Database Lockouts 2 | . . 1 1 . . Manual 28 | . 5 10 9 4 . Terminals 70 | . 5 27 24 14 . Fabricators 1 | . . . . 1 . Repair Stations 18 | . . 4 8 6 . Recycling Units 9 | . 3 2 2 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 1 9 9 4 . Record 1 | . . 1 . . . Part Schematic 2 | . 1 1 . . . Robot Analysis 4 | . . . 2 2 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 5 | . . 1 3 1 . Locate Traps 3 | . . 2 1 . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 16 | . . 4 8 4 . Scan Component 8 | . . 2 4 2 . Repair 8 | . . 2 4 2 . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 30 | . 2 10 10 8 . Full Trace Events 11 | . 2 4 4 1 . Feedback Events 2 | . 1 . . 1 . Corruption 2 | . 1 . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . 2 4 2 . Time 220 | . . 52 104 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 9 . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 1 3 . Machine Destruction 1 | . . . 1 . . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 4 | . . . 2 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 8282 | 116 1376 2006 2234 2411 139 Spaces Moved 3061 | 45 443 636 873 1037 27 Core 10 | 9 . . . . 1 Treads 3051 | 36 443 636 873 1037 26 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 148 150 Average Speed 197 | 138 261 240 177 160 253 Slowest Speed 1450 | 160 320 240 240 312 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 41 | 4 60 65 65 34 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 33 | . . . 3 24 6 Terrain Destroyed 81 | . 27 . 13 31 10 Melee 21 | . . . 3 18 . Projectile 23 | . . . . 13 10 AOE 37 | . 27 . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4345 | 78 548 899 1241 1527 52 Wait 284 | . 1 37 47 199 . Move 3057 | 44 442 635 872 1037 27 Hop . | . . . . . . Pick Up 102 | 6 23 29 18 26 . Fast Attach 33 | 4 . 4 6 16 3 Attach 33 | 3 1 3 11 15 . Detach . | . . . . . . Swap 122 | 1 8 24 41 48 . Drop 115 | 1 9 44 28 33 . Fire 473 | 19 58 123 166 85 22 Melee 120 | . . . 52 68 . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 6 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 15) 1493 | -10/Materials | Entered another Materials area 1493 | -9/Materials | Evolved 2 slots: Propulsion x2 1556 | -9/Materials | Repaired Lgt. Treads 1720 | -9/Materials | Central database locked down 2161 | -9/Materials | Build established: Scavenger-Mutant 2693 | -9/Materials | First assault squad dispatched 2775 | -9/Materials | Repaired Lgt. Treads 2855 | -9/Materials | Discovered new exit (range 15) 3118 | -9/Materials | Build established: Mutant 3399 | -9/Materials | Discovered new exit (range 3) 3499 | -9/Materials | Entered another Materials area 3499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3883 | -8/Materials | Central database locked down 4046 | -8/Materials | Garrison activated, responded to threat 4138 | -8/Materials | Build established: Scavenger-Mutant 5099 | -8/Materials | First assault squad dispatched 5111 | -8/Materials | Discovered new exit (range 12) 5218 | -8/Materials | Repaired Lgt. Treads 5252 | -8/Materials | Repaired Lgt. Treads 5279 | -8/Materials | Repaired Lgt. Treads? 5327 | -8/Materials | Repaired Lgt. Treads 5573 | -8/Materials | Core integrity fell below 50% 5733 | -8/Materials | Entered Factory 5733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6537 | -7/Factory | System corruption reached 10% 6567 | -7/Factory | Lost 4 parts (1n1u2w) 6869 | -7/Factory | Garrison activated, responded to threat 7346 | -7/Factory | Lost 4 parts (1n2u1w) 7566 | -7/Factory | Repaired Adv. Treads 7593 | -7/Factory | Repaired Lgt. Treads 7594 | -7/Factory | Cargo convoy interrupted 7771 | -7/Factory | Lost 8 parts (1p7n) 7989 | -7/Factory | Identified exit to Factory 8133 | -7/Factory | First assault squad dispatched 8144 | -7/Factory | Sucked down chute 8144 | -7/Factory | Entered Waste 8154 | -7/Waste | Spotted C-40 Crusher 8159 | -7/Waste | EMP discharged 8159 | -7/Waste | System corruption reached 30% 8162 | -7/Waste | Spotted C-40 Crusher 8167 | -7/Waste | Spotted C-40 Crusher 8201 | -7/Waste | Crushed by falling debris 8210 | -7/Waste | Crushed by falling debris 8213 | -7/Waste | Crushed by falling debris 8213 | -7/Waste | Core integrity fell below 50% 8237 | -7/Waste | Spotted C-40 Crusher 8244 | -7/Waste | Lost 3 parts (2n1u) 8259 | -7/Waste | EMP discharged 8261 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8267 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8270 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8280 | -7/Waste | Core integrity fell below 20% 8283 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08264_ Hvy. Ion Cannon destroyed. 08267_ Adv. Treads crushed. 08267_ Imp. Cooling System crushed. 08267_ Adv. Treads crushed. 08270_ Mic. Nuclear Core crushed. 08270_ Huge Storage Unit crushed. 08270_ Hacking Suite crushed. 08270_ Imp. Terrain Scan Processor crushed. 08272_ Hpw. Tractor Beam crushed. 08273_ Rocket Launcher crushed. 08273_ Imp. Deuterium Engine crushed. 08273_ Huge Storage Unit crushed. 08273_ Adv. Terrain Scan Processor crushed. 08273_ Prototype Energy Gun crushed. 08274_ System corrupted: Component data lost. 08275_ Seismic Detector crushed. 08275_ Hvy. Ion Cannon crushed. 08277_ Hcp. Matter Pod crushed. 08277_ Adv. Treads crushed. 08277_ Flak Gun crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????#?????????????? | | ??????????????????????????????? #?????????????? | | ?????????????############????? #?????????????? | | ?????????????# #???? ##????????????? | | ?????????????# #??? "#????????????? | | ?????????????# #### ####??????????? | | ?????????????# / ?????????? | | ?????????????# CC ?????????? | | ?????????????# CC ?????????? | | ?????????????# CCCC ?????????? | | ?????????????# CCCC#### #?????????????? | | ?????????????# !!!@]#???????#?????????????? | | ?????????????# /![[!###???????????????????? | | ?????????????###########[ #???????????????????? | | ??????????????????????## ##???????????????????? | | ???????????????????????### ????????????????? | | ?????????????????????????? ????????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ???????? | | ???????????????????????????? ######????????? | | ???????????????????????????? #?????????????? | | ????????????????????????????? "#????????????? | | ????????????????????????????? ##????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? ?????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ???????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRecyclingWheel Manual? 0 Play Time 01:15:17 Cumulative 175.6 hours Start 2024.12.08 @ 16:03:42 End 2024.12.08 @ 17:28:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4a632ad-fcc7-4e13-8acf-df42848c93b8