Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 21:04:58 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1903) 1903 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 6132 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 266 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Great Maul Chainsword EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Battle Cannon Great Maul > --- INVENTORY -------- Micro Nuclear Core Light Treads Huge Storage Unit Medium Matter Pod Experimental Sensor Array Targeting Computer Improved Weapon Shielding Light Armor Plating Light Armor Plating System Restoration Module Improved Assault Rifle Enhanced Autogun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Chainsword Chainsword EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 4 | . . . . . 3 1 Utility 2 | . . . . . 1 1 Weapon . | . . . . . . . Parts Attached 53 | . 7 3 1 6 23 13 Power 3 | . . 1 . . 2 . Engine 1 | . . 1 . . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 16 | . 2 . . 1 11 2 Treads 16 | . 2 . . 1 11 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 3 . . 3 2 5 Device 2 | . . . . 1 . 1 Storage 2 | . 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . 2 . . 2 1 3 Artifact . | . . . . . . . Weapon 21 | . 2 2 1 2 8 6 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . . 1 3 1 Ballistic Cannon 3 | . . . 1 . 1 1 Launcher 9 | . 2 2 . 1 2 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 22 | . 1 2 1 1 3 14 Power 3 | . 1 . . . 1 1 Propulsion 9 | . . . . 1 1 7 Utility 6 | . . . 1 . 1 4 Weapon 4 | . . 2 . . . 2 Highest Loss Streak 9 | . 1 1 1 1 2 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 93 98 99 99 85 82 Engine 8 | . 13 13 14 14 . . Core 2 | . . . . . 6 6 Treads 32 | . 16 28 28 27 42 41 Leg 1 | . 11 . . . . . Storage 11 | . 14 14 14 14 9 6 Protection 10 | . 8 14 13 13 8 7 Energy Gun 1 | . 9 . . . . . Ballistic Gun 2 | . 10 . . 2 1 . Ballistic Cannon 6 | . . . 3 14 7 4 Launcher 11 | . 8 26 24 11 4 1 Impact Weapon 2 | . . . . . 4 6 Naked Turns . | . . . . . . . Heaviest Build 98 | 13 54 54 54 54 98 98 Greatest Support 122 | 20 40 40 40 40 102 122 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | . 20 20 20 20 25 25 Average Capacity 20 | . 12 20 20 20 23 23 Most Carried 25 | . 14 19 19 20 25 25 Average Carried 18 | . 8 16 17 17 23 22 Final Capacity 25 | 8 20 20 20 20 25 5 Final Carried 24 | 6 14 17 18 20 24 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1417 | 200 133 104 93 145 596 146 Remotely . | . . . . . . . Salvage Created 1765 | . 410 132 . 36 996 191 Parts 105 | . 23 10 . 10 48 14 Haulers Intercepted 7 | . 2 . . . 4 1 Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 6 9 . 4 25 3 Melee 3 | . 1 . . . . 2 Guns 3 | . 3 . . . . . Cannons 10 | . . . . . 10 . AOE 30 | . 2 9 . 4 14 1 Classes Destroyed 10 | . 5 1 . 1 2 1 Worker 5 | . . . . 1 2 2 Builder 4 | . 1 . . . 1 2 Hauler 7 | . 2 . . . 4 1 Recycler 3 | . 1 1 . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 13 | . . 5 . 4 3 1 Grunt 26 | . 6 4 . . 15 1 Brawler 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Programmer 1 | . . . . . . 1 Best Kill Streak 14 | . 5 3 . 4 14 2 Combat Bots Only 11 | . 2 3 . 4 11 1 Max Kills in Single Turn 4 | . 4 2 . 4 4 2 Gunslinging . | . . . . . . . Exploded 4 | . 1 2 . 4 3 1 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 4183 | . 298 298 251 68 1242 2026 Core 1015 | . 62 40 . . 206 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . . . 59 62 . Volleys Fired 153 | . 28 10 1 1 99 14 Largest 2 | . 2 2 1 1 2 2 Hottest 73 | . 70 60 39 30 73 66 Shots Fired 194 | . 56 19 1 1 102 15 Gun 56 | . 52 . . . 4 . Cannon 92 | . . . 1 . 78 13 Launcher 46 | . 4 19 . 1 20 2 Special . | . . . . . . . Kinetic 121 | . 26 . 1 . 81 13 Thermal 26 | . 26 . . . . . Explosive 46 | . 4 19 . 1 20 2 Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 10 | . 10 10 . . 8 4 Robot Miss Streak 3 | . 2 1 . . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 135 | . 40 11 . . 71 13 Core Hits 118 | . 22 14 . 4 71 7 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . 1 1 Critical Strikes 12 | . 4 . . . 5 3 Burn 3 | . 3 . . . . . Destroy 1 | . 1 . . . . . Blast 4 | . . . . . 4 . Smash 3 | . . . . . 1 2 Sever 1 | . . . . . . 1 Melee Attacks 35 | . . . . . 8 27 Impact 29 | . . . . . 8 21 Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6015 | . 698 850 . 182 3336 949 Guns 423 | . 408 . . . 15 . Cannons 1148 | . . . . . 1148 . Explosions 3620 | . 277 841 . 162 1987 353 Melee 777 | . . . . . 181 596 Ramming 47 | . 13 9 . 20 5 . Kinetic 1279 | . 131 . . . 1148 . Thermal 277 | . 277 . . . . . Explosive 3620 | . 277 841 . 162 1987 353 Electromagnetic 15 | . . . . . 15 . Impact 670 | . . . . . 181 489 Slashing 107 | . . . . . . 107 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 445 | . . 21 . 11 114 299 Projectiles 19 | . . . . . 19 . Explosions 81 | . . 21 . 11 11 38 Melee 345 | . . . . . 84 261 Knockbacks 11 | . . . . . 8 3 Impact 4 | . . . . . 1 3 Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 484 | . . 149 . 38 20 277 Shots 13 | . . 8 . 1 1 3 Rammed 9 | . . 6 . 3 . . Targets Rammed 19 | . 7 7 . 4 1 . Kicked 7 | . 7 . . . . . Crushed 3 | . . 1 . 1 1 . Highest Temperature 224 | . 224 36 4 . 198 . Average Temperature 51 | . 79 12 3 . 28 . Received Heat Transfer 912 | . 165 39 . . 612 96 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 4 4 Impact Corruptions 13 | . . . . . 3 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1036 | . 1036 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 693 | . 178 307 . 90 693 360 Initial 315 | . . 36 . . . 315 Average 141 | . 74 168 . 12 220 229 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 77 | . 100 79 . 100 61 53 Level 1 18 | . . 20 . . 25 46 Level 2 3 | . . . . . 13 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 . . . 7 4 Investigation 5 | . 3 . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 13 10 7 4 41 32 Peak Tracking Total 17 | . 3 3 9 4 8 17 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 2 | . . . . . . 2 Triggered 1 | . . . . . . 1 Most Traps Carried 4 | . . . . 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 13 | . . 5 1 . 3 4 Max in Single Turn 4 | . . 4 1 . 1 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 16 | . 5 . 2 . 8 1 Terminals 10 | . 3 . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 35 | . 14 . 2 . 16 3 Successful 15 | . 7 . 2 . 5 1 Failed 19 | . 7 . . . 10 2 Catastrophic 8 | . 1 . . . 6 1 Database Lockouts 1 | . . . . . 1 . Manual 24 | . 9 . 1 . 11 3 Terminals 24 | . 8 . . . 13 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 6 . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 2 . 3 . Record 1 | . . . 1 . . . Robot Schematic 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . Report Inventory 2 | . 2 . . . . . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . . . . 1 Terminals 3 | . 2 . . . . 1 Botnet 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . . . 8 1 Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 7 . . . 9 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 55 | . . . . . 55 . Total Damage 624 | . . . . . 624 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 5591 | . 620 759 570 1340 1331 971 Spaces Moved 2573 | 1 305 294 236 512 644 581 Core 119 | . . . . . . 119 Treads 2316 | . 168 294 236 512 644 462 Legs 138 | 1 137 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 240 240 240 157 50 Average Speed 187 | 120 163 240 240 240 159 135 Slowest Speed 240 | 120 240 240 240 240 236 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 51 67 62 96 47 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 36 | . . . . 10 5 21 Terrain Destroyed 337 | . 29 74 . 10 175 49 Melee 16 | . . . . . 3 13 Projectile 16 | . . . . . 8 8 AOE 305 | . 29 74 . 10 164 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 3088 | . 378 319 240 619 832 700 Wait 180 | . 11 . . 84 29 56 Move 2567 | . 304 293 235 511 643 581 Hop . | . . . . . . . Pick Up 44 | . 13 6 2 8 13 2 Fast Attach 8 | . 2 . . . 5 1 Attach 22 | . 2 3 . 4 4 9 Detach 2 | . . . . 1 . 1 Swap 23 | . 3 . 1 2 14 3 Drop 33 | . 8 . 1 4 16 4 Fire 153 | . 28 10 1 1 99 14 Melee 35 | . . . . . 8 27 Ram . | . . . . . . . Kick 7 | . 7 . . . . . Crush 12 | . . 7 . 4 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 621 | -10/Materials | Entered Mines 674 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 716 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 934 | -10/Mines | Identified exit to Materials 1152 | -10/Mines | Escorted by a lone wolf Derelict 1173 | -10/Mines | Learned location of Storage (-8) 1366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1366 | -10/Mines | Discovered new exit (range 5) 1380 | -10/Mines | Entered Exiles 1380 | -10/Exiles | Accompanied by 1 ally 1419 | -10/Exiles | Discovered new exit (range 15) 1440 | -10/Exiles | Met 8R-AWN 1481 | -10/Exiles | Met EX-HEX 1548 | -10/Exiles | Met EX-BIN 1577 | -10/Exiles | Aligned with FarCom system 1580 | -10/Exiles | Given EX-Vault access code 1635 | -10/Exiles | Opened EX-Vault 1690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -10/Exiles | Met EX-DEC 1774 | -10/Exiles | Learned location of Zion (-6) 1904 | -10/Exiles | Attacked by the Exiles 1931 | -10/Exiles | Discovered new exit (range 10) 1950 | -10/Exiles | Entered Mines 1951 | -9/Mines | Met a Derelict bent on vengeance 2240 | -9/Mines | Assembled infested the area 2559 | -9/Mines | Discovered new exit (range 8) 2938 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2942 | -9/Mines | Found Prototype Device 2944 | -9/Mines | Identified Exp. Sensor Array 2980 | -9/Mines | Learned Materials security intel 3014 | -9/Mines | Found a hidden stash of uninstalled traps 3060 | -9/Mines | Discovered new exit (range 9) 3065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3290 | -9/Mines | Entered Materials 3290 | -8/Materials | Accompanied by 3 allies 3290 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3679 | -8/Materials | Build established: Scavenger-Mutant 4045 | -8/Materials | Central database locked down 4500 | -8/Materials | Discovered new exit (range 16) 4541 | -8/Materials | Destroyed 11 combat bots 4621 | -8/Materials | Entered Factory 4621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5432 | -7/Factory | Lost 3 parts (1n1u1w) 5550 | -7/Factory | Core integrity fell below 50% 5562 | -7/Factory | Lost 9 parts (1p5n2u1w) 5579 | -7/Factory | Core integrity fell below 20% 5592 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05535_ U-05 Engineer builds a Wall. 05539_ Slug penetrates Wall. 05544_ Dropped EMP Trap. 05544_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05544_ Installed EMP Trap. 05545_ Slug penetrates Wall. 05549_ Penetrated by Slug. 05550_ W-25 Informer triggered EMP Trap. 05550_ A bubble of electromagnetic force engulfs the area. 05550_ Door malfunctions. 05550_ W-25 Informer sends out distress signal. 05553_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 05553_ K-01 Serf cleans the Assembly Bed. 05555_ S-27 Virus misfires. 05578_ S-27 Virus IFF system glitched. 05578_ S-27 Virus Autogun severed. 05588_ S-27 Virus destroyed. 05590_ K-01 Serf collects debris. 05591_ Acquired 24 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? k#??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #???? ????????????? | | ????????????????????????# #??""""????????????? | | ?????????????????######## #? ?????????????? | | ?????????????????# # "???????????????? | | ?????????????????# + ?????????????????? | | ?????????????????# """s #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# """""@ #??????????????????? | | ?????????????????# ss =[ #??????????????????? | | ?????????????????# """ k #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# ] #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????? "?# """ #??????????????????? | | ?????????????? ?# "Y #??????????????????? | | ?#############+### """ #??????????????????? | | #??????????????????? | | ? #??????????????????? | | #??????????????????? | | #??????????????????? | | !] #??????????????????? | | !] #??????????????????? | | """ """ """ !] """ """ """ #??????????????????? | | """ """ """ """ """ """ ?????????????????? | | """ """ """ """ """ """ ????????????????? | | ??? ?????????????????? | | ?????????????????????? | | ??????????????????????? | | ############ ####+??????????????????????? | | #??????????? #??????????????????????????? | | #??????????? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSalvageBlaster Manual? 0 Play Time 00:32:10 Cumulative 398.3 hours Start 2023.04.14 @ 20:33:24 End 2023.04.14 @ 21:04:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8deb46c2-a882-4a7e-b467-1c88280c1fdf