Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 18:20:36 Player: Decinym Result: Destroyed by as-31497 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1819) 1819 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 4675 Bonus ------- High Alert Combat Kills 164 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 201/280 System Corruption 2% Temperature Cool (189) Movement Core (700) Ox13 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heavy Ion Engine Heavy Ion Engine Wheel System Shield System Shield Light EM Pulse Cannon Advanced Beam Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Improved Flight Unit > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite System Shield System Shield Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 63 | . 23 . 36 1 3 Power 8 | . 4 . 4 . . Engine 8 | . 4 . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 2 . 9 1 . Treads . | . . . . . . Leg 7 | . 2 . 4 1 . Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | . 4 . 4 . 2 Device 2 | . . . 1 . 1 Storage 3 | . 3 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 33 | . 13 . 19 . 1 Energy Gun 15 | . 9 . 6 . . Energy Cannon 9 | . 2 . 6 . 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 . 7 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 20 | . 4 . 9 . 7 Power 3 | . 1 . 2 . . Propulsion 5 | . . . 3 . 2 Utility 3 | . . . 1 . 2 Weapon 9 | . 3 . 3 . 3 Highest Loss Streak 7 | . 2 . 6 . 7 Average Slot Usage (%) 97 | . 97 100 97 100 99 Engine 11 | . 14 14 10 11 11 Leg 20 | . 28 28 20 11 11 Wheel 10 | . . . 11 22 21 Device 2 | . . . 4 . 2 Storage 21 | . 20 28 22 22 19 Protection 6 | . 7 . 4 11 10 Energy Gun 15 | . 19 28 9 22 21 Energy Cannon 6 | . 4 . 10 . . Naked Turns . | . . . . . . Heaviest Build 67 | 12 59 59 67 65 65 Greatest Support 30 | 20 20 20 30 26 26 Greatest Overweight (x) 6 | . 2 2 6 2 2 Average Overweight (x) 2 | . 1 2 4 2 1 Largest Inventory Capacity 18 | 6 18 18 18 18 18 Average Capacity 15 | 6 11 18 18 18 16 Most Carried 18 | 5 17 17 18 18 18 Average Carried 15 | 5 11 17 17 17 16 Final Capacity 18 | 6 18 18 18 18 12 Final Carried 18 | 4 17 17 18 18 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1015 | 200 223 . 582 10 . Remotely . | . . . . . . Salvage Created 2171 | . 638 . 1332 201 . Parts 146 | . 46 . 94 6 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . 12 . 39 2 . Guns 15 | . 8 . 5 2 . Cannons 13 | . . . 13 . . AOE 23 | . 2 . 21 . . Classes Destroyed 13 | . 7 . 6 . . Worker 6 | . 2 . 4 . . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 4 | . 1 . 3 . . Recycler 2 | . 1 . . 1 . Mechanic 1 | . . . 1 . . Operator 5 | . 2 . 3 . . Watcher 5 | . 3 . 2 . . Swarmer 18 | . 4 . 14 . . Grunt 22 | . 8 . 12 2 . Brawler 2 | . . . 2 . . Duelist 2 | . . . 2 . . Sentry 9 | . . . 9 . . Best Kill Streak 10 | . 4 . 10 2 . Combat Bots Only 7 | . 2 . 7 2 . Max Kills in Single Turn 3 | . 1 . 3 1 . Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2727 | . 479 . 1459 46 743 Core 484 | . 83 . 195 . 206 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 66 . . . Volleys Fired 160 | . 50 . 96 5 9 Largest 2 | . 2 . 2 2 2 Hottest 136 | . 112 . 136 90 101 Shots Fired 262 | . 88 . 150 10 14 Gun 139 | . 71 . 48 10 10 Cannon 93 | . 16 . 73 . 4 Launcher 30 | . 1 . 29 . . Special . | . . . . . . Kinetic 8 | . 8 . . . . Thermal 136 | . 43 . 93 . . Explosive 24 | . 1 . 23 . . Electromagnetic 94 | . 36 . 34 10 14 Robot Hit Streak 15 | . 10 . 13 15 12 Robot Miss Streak 7 | . 3 . 7 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 166 | . 50 . 95 9 12 Core Hits 117 | . 27 . 82 7 1 Critical Hits 11 | . 1 . 10 . . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5408 | . 957 . 4235 176 40 Guns 1225 | . 447 . 585 176 17 Cannons 1348 | . 339 . 986 . 23 Explosions 2835 | . 171 . 2664 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 32 | . 32 . . . . Thermal 1747 | . 357 . 1390 . . Explosive 2245 | . 34 . 2211 . . Electromagnetic 1384 | . 534 . 634 176 40 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . 18 . 131 . . Projectiles 32 | . 16 . 16 . . Explosions 117 | . 2 . 115 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 414 | . 35 . 379 . . Shots 12 | . 1 . 11 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . 244 . 312 117 169 Average Temperature 52 | . 50 . 55 46 54 Received Heat Transfer 720 | . 177 . 336 27 180 Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 9 | . 5 . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 3155 | . 762 . 2393 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 3 . 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 703 | . 256 . 703 285 . Average Influence 233 | . 76 . 344 264 . Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 51 | 100 82 100 38 . . Level 1 24 | . 17 . 15 100 . Level 2 23 | . . . 45 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 6 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 19 . 57 2 8 Peak Tracking Total 9 | . 3 . 7 2 9 Tactical Retreats 5 | . 2 . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 7 | . 1 . 6 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 2 . 6 . 2 Terminals 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 4 . 10 . 6 Successful 13 | . 2 . 5 . 6 Failed 7 | . 2 . 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 8 | . 1 . 6 . 1 Terminals 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 3 . 6 Record 5 | . . . . . 5 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . 1 . 1 . . Recall Reinforcements 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 6 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2766 | 1 861 26 1220 219 439 Spaces Moved 1615 | 1 428 15 612 183 376 Core . | . . . . . . Treads . | . . . . . . Legs 532 | 1 428 15 88 . . Wheels 1083 | . . . 524 183 376 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 180 100 110 100 Average Speed 129 | 120 151 180 132 110 107 Slowest Speed 270 | 120 180 180 270 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 1 76 15 70 43 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 231 | . 15 . 216 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 229 | . 15 . 214 . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2040 | 2 562 14 871 191 400 Wait 103 | . 11 . 87 . 5 Move 1610 | . 427 14 611 182 376 Hop . | . . . . . . Pick Up 45 | . 26 . 18 1 . Fast Attach 24 | . 9 . 15 . . Attach 15 | . 3 . 9 . 3 Detach 4 | . 1 . 3 . . Swap 24 | . 11 . 12 1 . Drop 55 | 2 24 . 20 2 7 Fire 160 | . 50 . 96 5 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 11) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Discovered new exit (range 15) 1608 | -9/Materials | Build established: Mutant 1689 | -9/Materials | First assault squad dispatched 1727 | -9/Materials | Discovered new exit (range 14) 1799 | -9/Materials | Lost 6 parts (1p3n1u1w) 1812 | -9/Materials | Destroyed 7 combat bots 1921 | -9/Materials | Repaired Adv. Beam Cannon 2080 | -9/Materials | Discovered new exit (range 7) 2109 | -9/Materials | Entered Mines 2110 | -9/Mines | Learned location of Storage (-8) 2191 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2193 | -9/Mines | Learned Materials non-interactive machine intel 2323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2323 | -9/Mines | Discovered new exit (range 5) 2328 | -9/Mines | Entered Exiles 2355 | -9/Exiles | Met 8R-AWN 2374 | -9/Exiles | Met EX-HEX 2408 | -9/Exiles | Met EX-BIN 2423 | -9/Exiles | Aligned with FarCom system 2424 | -9/Exiles | Given EX-Vault access code 2451 | -9/Exiles | Opened EX-Vault 2477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2594 | -9/Exiles | Met EX-DEC 2608 | -9/Exiles | Learned location of Zion (-6) 2639 | -9/Exiles | Discovered new exit (range 10) 2744 | -9/Exiles | Attacked by the Exiles 2755 | -9/Exiles | Core integrity fell below 50% 2766 | -9/Exiles | Core integrity fell below 20% 2767 | -9/Exiles | Destroyed by as-31497 with Assembled F-torch Last Messages --------------- 02758_ System corrupted by crushing effect (+1). 02758_ System corrupted: Imp. EM Shotgun targeting data glitched. 02760_ Penetrated by HV Slug. 02760_ HV Slug penetrates Wall. 02760_ Penetrated by HV Slug. 02760_ Imp. EM Shotgun destroyed. 02760_ HV Slug penetrates Wall. 02762_ Penetrated by HV Slug. 02762_ HV Slug penetrates Wall. 02762_ Penetrated by HV Slug. 02762_ HV Slug penetrates Wall. 02765_ Penetrated by HV Slug. 02765_ HV Slug penetrates Wall. 02765_ Penetrated by HV Slug. 02765_ HV Slug penetrates Wall. 02766_ Lgt. EM Pulse Cannon destroyed. 02767_ Penetrated by HV Slug. 02767_ HV Slug penetrates Wall. 02767_ Penetrated by HV Slug. 02767_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """""#???????????????????????????????????????????? | | """"#???????????????????????????????????????????? | | """"#???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | """"???????????????????????????????????????????? | | """#???????????????????????????????????????????? | | " """????????????????????????????????????????????? | | " #???????????????????????????????????????????? | | """""#???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ##"""""""""##??????????????????????????????????? | | " """ """"##?????????????????????????????????# | | "" " #???????????????????????????????## | | " """#???????????????????????????????# | | " "#???????????#####???????????????# | | " "##??????#??##" #??????????????## | | ""###????# # ag #?????????????## | | """#??????#;@a ##????????????# | | "#????#;; %a ###????????### # | | ##???# aa ########## # | | ##?## a #""""## #? | | " ### * ## | | ## * # | | #### # | | ""#?#"""""#### | | #"""##?#######??#### * | | ######??????????????##### | | ##???????????????????????### | | " ##??????????????????????????### | | """ ""#?????????????????????????????### | | " ""#" "##??????????????????????????????#" | | "" """##"""""""##???????????????????????????????## | | #""""#?#########?????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHackingAnalyzer Manual? 0 Play Time 00:28:08 Cumulative 296.7 hours Start 2020.05.31 @ 17:53:46 End 2020.05.31 @ 18:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3 Lore% 92 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa663873-658e-4007-828c-2d5551228f64