Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 18:36:47 Player: C0-2MO Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (172) 860 Value Destroyed (5819) 5819 Prototype IDs (379) 7580 Alien Tech Used (13) 2600 Bonus (60891) 60891 TOTAL SCORE: 90250 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 563 Follower Combat Kills 2402 Awakened Behemoth Slayer 1000 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -174 Cogmind --------- Core Integrity 541/1600 Matter 260/300 Energy 496/700 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Cooled Field Propulsion Drive Improved Q-thruster > --- UTILITY (10) ----- Large Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Spectral Analyzer Experimental Signal Interpreter Surveybot 24 Chip Experimental System Purifier > --- WEAPON (4) ------- Gravity Flail Sigix Broadsword > --- INVENTORY (15) --- Experimental Energy Well (600) ST Field Compressor High-powered Transdimensional Reconstructor Core Regenerator Cooled Nova Cannon Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Surge Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Sensor Array Experimental Signal Interpreter Surveybot 24 Chip Experimental Propulsion Shielding Centrium Linked Plating Experimental Powered Armor Architect God Chip A Experimental System Purifier > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Advanced Surge Thruster Advanced Surge Thruster Transdimensional Reconstructor Cooled Nova Cannon Advanced Remote Datajack Gravity Flail CR-A16's Behemoth Slayer [Rating: 226] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Assembled Alloy Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Experimental Utility Shielding Artifact LC Capacitor Weapon Improved Datajack Energy Gun Advanced Variable Charge Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . Utility 8 | . . . . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 280 | 4 6 10 . 2 24 31 . 22 . . 7 18 4 30 . 10 . 2 1 . 4 1 6 . . 3 . 5 1 9 5 6 2 5 3 3 12 2 24 18 Power 31 | . . . . . 6 3 . 2 . . . 1 . 4 . . . 1 . . 1 . 1 . . 3 . . . . 1 . . . 1 . 2 . 4 1 Engine 5 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 15 | . . . . . 4 2 . 2 . . . . . 3 . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . Reactor 11 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . 1 . 4 1 Propulsion 81 | 2 2 4 . 2 8 10 . 3 . . 2 3 2 11 . 1 . . . . . 1 2 . . . . 1 . 5 1 . . 3 . 1 3 1 7 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . 1 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 65 | . 2 4 . 2 4 10 . 2 . . 2 . . 8 . 1 . . . . . 1 2 . . . . 1 . 5 1 . . 3 . 1 3 1 7 5 Utility 108 | 1 1 2 . . 5 9 . 10 . . 2 10 2 12 . 8 . . . . 3 . 1 . . . . 3 1 4 . 3 2 2 2 1 5 1 9 9 Device 48 | 1 1 1 . . 1 3 . 7 . . 1 2 2 5 . 3 . . . . 1 . . . . . . 1 . 3 . 1 2 1 1 . 2 1 5 3 Storage 9 | . . . . . 1 . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Processor 12 | . . . . . 1 1 . 2 . . . 1 . 3 . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 Hackware 22 | . . . . . . 5 . 1 . . 1 2 . 2 . 4 . . . . 2 . 1 . . . . . . . . 1 . . 1 1 . . . 1 Protection 15 | . . 1 . . 2 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Weapon 60 | 1 3 4 . . 5 9 . 7 . . 3 4 . 3 . 1 . 1 1 . . . 2 . . . . 1 . . 3 3 . . . 1 2 . 4 2 Energy Gun 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . 1 1 Ballistic Gun 12 | 1 1 4 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . Impact Weapon 5 | . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 12 | . 1 . . . 1 3 . 2 . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 2 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . . 4 4 . 1 . . . 10 . 3 . . . . 1 . . . . . . 1 . . . . . 8 . . . 2 5 . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 13 . Parts Lost 87 | . 1 2 . 1 8 6 . 6 . . . 4 1 8 . 1 . . 1 1 . 1 . . . . 1 3 . 2 2 . 1 1 2 1 4 . 4 25 Power 16 | . . . . . 2 . . 1 . . . . . 2 . . . . . 1 . 1 . . . . . 1 . . 1 . . . 1 1 1 . . 4 Propulsion 41 | . . 1 . 1 6 4 . 1 . . . 1 . 4 . 1 . . 1 . . . . . . . . 2 . 2 1 . 1 . . . 2 . 3 10 Utility 23 | . . 1 . . . 1 . 2 . . . 3 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 10 Weapon 7 | . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 8 | . 1 2 . 1 3 3 . 3 . . . 2 1 3 . 1 . . 1 1 . 1 . . . . 1 3 . 2 2 . 1 1 1 1 2 . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | . 2 4 5 5 5 8 10 9 10 10 9 9 6 7 9 9 9 9 8 7 8 9 9 10 10 10 10 8 8 5 9 8 8 8 8 8 8 8 8 8 Power . | . . . . . . . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 1 | . . 1 2 1 . 1 2 2 2 2 . . . . 1 2 . . . . . . 2 3 3 2 2 . . . 4 3 2 1 2 3 1 . . 1 Utility 3 | . . 1 1 1 2 3 5 4 5 5 4 5 3 4 6 5 6 5 4 4 4 6 4 4 4 4 4 4 4 1 1 2 1 1 1 1 1 1 . 1 Weapon 1 | . . 1 2 1 1 1 2 1 1 1 1 2 2 1 2 1 3 3 3 3 3 2 1 1 1 1 1 1 1 1 1 1 2 2 1 1 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 1 . . 1 1 . 1 . . . 1 1 2 . 1 . . 2 . . . . . . 3 . . . . 4 1 . 1 . . . . . 4 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 9 | . 1 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . . . . . . Utility 8 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 2 Weapon 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 85 | . 70 76 85 84 63 89 100 98 92 92 99 82 89 91 100 98 100 100 95 79 76 81 92 94 94 92 84 75 84 78 86 84 69 66 71 73 71 65 72 60 Core 4 | . . . . . 3 6 7 6 7 7 7 6 2 5 6 5 6 6 6 6 5 3 2 5 5 3 . . . 3 7 10 9 8 6 3 1 3 1 . Reactor 1 | . . . . . . . . . . . . . 4 3 . . . . . . . . . . . 1 5 5 5 3 2 . . . . 4 5 . 4 4 Leg 2 | . . . . . . . . . . . . . 15 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . 14 27 28 27 19 34 38 37 38 38 38 29 20 20 33 32 33 33 33 26 23 25 29 29 29 29 29 25 26 24 25 25 23 22 25 25 25 25 29 22 Device 10 | . 22 15 14 14 9 10 7 8 7 7 7 7 14 9 6 8 13 13 13 13 8 5 9 11 11 11 11 10 7 12 10 8 8 7 7 8 10 14 13 7 Storage 5 | . . . . . 1 6 7 7 7 7 7 7 7 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 1 5 5 4 4 4 4 4 3 3 6 Processor 8 | . . . . . 7 7 7 7 7 7 7 . 7 9 13 13 13 13 13 13 11 11 11 11 11 11 11 12 18 15 15 13 9 9 8 8 8 7 7 7 Hackware 7 | . . . . . . 8 15 13 7 7 14 16 . 5 13 10 6 6 6 6 13 17 11 11 11 11 7 5 5 5 5 5 4 4 7 8 8 7 4 . Protection 1 | . . 4 14 14 3 . . . . . . 1 . . . . . . . . . . . . . . . 2 5 5 5 3 . . . . . . 3 5 Energy Cannon 1 | . . . . . . . . . . . . . 11 7 . . . . . . . . . . . . . . . . 1 2 . . 2 3 2 . . . Ballistic Gun 1 | . 9 27 28 25 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . 11 . . 2 3 6 7 3 7 7 7 6 . 1 6 1 . 3 6 2 5 5 5 5 5 5 5 5 5 4 5 5 4 3 4 4 2 . . . Special Melee Weapon 2 | . . . . . . 4 7 5 7 7 5 . 3 2 6 5 6 6 2 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 226 | 4 6 12 7 7 34 52 51 54 47 47 54 63 99 110 68 76 75 79 84 64 76 77 93 96 93 98 89 97 98 112 117 157 170 161 180 192 205 192 221 226 Average Rating 76 | 2 4 5 7 6 15 38 51 50 47 47 48 46 88 85 67 70 75 74 73 63 69 72 89 93 93 91 85 87 97 93 112 119 146 150 170 186 169 152 166 162 On Entrance 79 | . 4 6 7 7 7 13 51 51 47 47 47 47 50 96 67 68 75 75 75 67 64 69 76 93 93 93 89 83 97 98 109 116 157 144 161 170 186 133 145 178 Avg Prop Armor Cover (%) 4 | 32 34 . . . 8 2 3 2 3 3 2 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 2 5 5 4 5 24 29 21 25 22 22 22 32 45 58 26 28 28 27 27 23 20 21 31 31 31 31 28 30 30 39 40 55 41 48 56 57 57 106 118 128 Greatest Support 95 | 3 8 8 8 8 32 28 30 30 30 30 28 30 95 90 27 28 28 28 31 23 23 29 36 36 36 36 39 36 36 49 49 47 53 58 58 65 59 61 74 83 Greatest Overweight (x) 3 | . . . . . 2 1 . 1 . . . 3 2 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 9 | 5 5 5 5 5 5 9 10 10 10 10 10 10 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 10 10 10 10 10 10 13 15 15 15 Most Carried 15 | 1 4 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 10 10 10 10 8 9 10 10 10 10 10 10 15 15 15 15 Average Carried 8 | . 2 4 5 4 5 8 10 9 10 10 9 9 6 7 9 9 9 9 8 8 9 9 9 10 10 9 10 8 8 5 9 9 9 9 9 10 12 13 13 10 Final Capacity 15 | 5 5 5 5 5 5 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 1 4 5 5 5 5 10 10 10 10 10 10 10 5 9 10 10 9 10 8 8 9 9 10 10 10 10 10 8 8 7 10 10 10 10 10 10 15 14 14 7 Class Distribution -------------------- 23% | Hacker-Sprinter 12% | Hacker-Scout 10% | Mutant 10% | Golem 10% | Scout 8% | Trapper-Sprinter 5% | Scavenger-Sprinter 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Trapper-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/Armory Commander-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Skirmisher | -1/Access Scavenger-Scout | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 6209 | 258 72 131 . 72 885 510 . 890 79 . 79 359 65 528 . 133 75 106 . 30 40 5 116 40 . 60 . 45 . 196 40 . 150 66 149 . 348 . 477 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8978 | 147 170 131 . 36 1228 578 . 975 35 . . 192 361 1591 . 157 . . . . 104 . 137 86 . 146 . 84 . 701 74 . 150 66 127 . 295 . 831 576 Parts 439 | 11 11 12 . 4 48 27 . 54 4 . . 15 13 77 . 8 . . . . 2 . 2 5 . 5 . 1 . 17 3 . 5 6 5 . 18 . 38 48 Haulers Intercepted 16 | . 2 . . . 3 1 . 4 . . . . . 3 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 4 . . . 13 . . . . 8 . . . . . 15 . 3 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 96 | . . 9 . 3 19 6 . 5 . . . 3 8 18 . 2 . . . . . . 1 1 . . . . . 5 2 . . 1 . . 3 . 4 6 Melee 16 | . . . . . . 4 . 5 . . . 2 . 1 . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Guns 31 | . . 9 . 3 16 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Cannons 26 | . . . . . . . . . . . . . 8 16 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . AOE 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Classes Destroyed 21 | 2 1 1 . . 4 2 . 2 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Worker 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 7 | 3 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . 2 . . . 3 1 . 4 . . . . . 3 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Recycler 22 | 1 1 . . . 4 3 . 4 . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 . 1 . . . 2 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 9 | . . . . . . 3 . 3 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 12 | . . . . . 3 2 . 3 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 41 | . . 9 . 3 10 4 . 1 . . . . 3 4 . 1 . . . . . . . . . . . . . 4 1 . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 21 | . . . . . 9 . . 2 . . . . 1 7 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 1 4 . 3 8 3 . 3 1 . . 5 4 4 . 1 . . . . 1 . 1 1 . . . 1 . 5 1 . 1 1 2 . 3 . 1 2 Combat Bots Only 5 | . . 4 . 3 5 3 . 1 . . . 1 4 3 . 1 . . . . . . 1 1 . . . . . 5 1 . . 1 . . 2 . 1 2 Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 . 1 1 . . 1 1 1 . 1 . . . . 1 . 1 1 . . . 1 . 2 1 . 1 1 1 . 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) MAIN.C (-1/Command) Architect (-1/Access_0) A6 (-1/Access_0) A8 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1315 | . 18 58 . 11 119 54 . 112 3 . . 25 40 226 . 90 6 . 5 3 . . . 3 . . 13 14 . 61 15 3 21 14 42 2 57 20 19 261 Missed 559 | . 8 18 . 3 31 31 . 69 2 . . 13 9 90 . 50 3 . 4 2 . . . 2 . . 8 6 . 33 5 1 10 5 24 . 22 7 11 92 Hits 756 | . 10 40 . 8 88 23 . 43 1 . . 12 31 136 . 40 3 . 1 1 . . . 1 . . 5 8 . 28 10 2 11 9 18 2 35 13 8 169 Melee 25 | . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 Projectile 731 | . 10 40 . 8 88 23 . 43 1 . . 12 25 131 . 40 3 . 1 1 . . . 1 . . 5 8 . 28 10 2 11 9 18 2 34 13 8 156 AOE 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 40 | . . . . . 1 1 . 1 . . . . 2 5 . . . . . . . . . . . . . 1 . . . . . . . . 5 . . 24 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16001 | . 120 319 . 80 1103 379 . 937 18 . . 402 697 2108 . 422 51 . 46 32 . 56 . 28 . . 88 258 . 415 210 54 229 391 414 102 946 333 233 5530 Core 3343 | . 31 134 . 24 256 121 . 363 . . . 78 133 445 . 160 . . 20 . . 18 . . . . 20 47 . 110 54 28 30 76 44 59 184 71 22 815 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 557 | . . 2 . 5 56 . . . . . . . . . . . . . . . . . . . . . . . . 86 14 . . . . . . . . 394 Ignored by Resistances 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 12 240 Regen/Repaired (Parts) 493 | . 10 . . . 10 . . 64 . . . . . 78 . 29 . . . . 11 6 . . . . . 31 . . . . . 104 . . . 123 . 27 Core Remaining (%) 59 | 100 . . . 24 53 . . . . . . . . . . . . . . 26 . . . . . . 96 . . . . 79 . 91 . . 88 . . 33 Volleys Fired 344 | 18 4 29 . 7 55 5 . 6 . . . 3 20 69 . . . . . . . . 7 . . . . . . . 12 1 . 7 10 . 42 2 31 16 Largest 2 | 1 1 2 . 2 2 1 . 1 . . . 1 2 2 . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . 1 1 1 1 Hottest 900 | 20 100 40 . 40 50 36 . 50 . . . 36 50 50 . . . . . . . . 51 . . . . . . . 120 10 . 100 100 . 900 900 900 900 Shots Fired 489 | 18 4 58 . 14 110 5 . 6 . . . 3 35 107 . . . . . . . . 7 . . . . . . . 13 1 . 7 10 . 42 2 31 16 Gun 232 | 18 . 58 . 14 110 4 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 22 . Cannon 247 | . . . . . . . . 6 . . . . 35 107 . . . . . . . . 7 . . . . . . . 7 . . 7 10 . 42 2 9 15 Launcher 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 241 | 18 . 58 . 14 110 4 . 6 . . . . . . . . . . . . . . 7 . . . . . . . 6 . . . . . . . 18 . Thermal 240 | . 4 . . . . . . . . . . . 35 107 . . . . . . . . . . . . . . . . 7 . . 7 10 . 42 2 13 13 Explosive 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 16 | 7 . 9 . 3 13 11 . . . . . 1 10 13 . . . . . . . . 16 . . . . . . . 7 1 . . . . 7 . 15 2 Robot Miss Streak 4 | 1 . 4 . 4 4 . . . . . . 1 3 2 . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . 3 4 Penetration Max 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 4 . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | 15 11 35 . 4 81 28 . 34 1 . . 13 21 86 . 9 . . 1 . 2 . 7 1 . 2 . 8 . 20 5 1 3 . 2 . 9 . 21 6 Core Hits 191 | 7 4 14 . 3 36 13 . 17 1 . . 8 9 30 . 1 . . . . 1 . 1 . . 1 . 1 . 8 2 . 1 4 1 . 16 1 9 2 Critical Kills 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 6 | 1 . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | 1 . . . . 3 3 . 4 . . . . . 2 . 1 . . . . . . 1 . . . . 2 . 2 . . . . . . . . 1 . Destroy 4 | 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Smash 6 | . . . . . 2 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Impale 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 586 | . 31 . . 6 38 68 . 110 1 . 2 22 1 55 . 46 2 3 5 2 12 . 10 2 6 2 5 19 . 35 19 3 17 12 12 5 10 . 9 16 Impact 121 | . . . . . 31 13 . 1 . . . . . 22 . 33 2 1 . . . . . . . . . . . . . . . . . . . . 2 16 Slashing 365 | . 31 . . 6 7 54 . 47 1 . 1 22 . 24 . 3 . 2 4 2 12 . 10 1 6 2 5 17 . 35 19 3 17 12 12 5 5 . . . Piercing 91 | . . . . . . . . 60 . . . . . 7 . 8 . . 1 . . . . 1 . . . 2 . . . . . . . . 5 . 7 . Sneak Attacks 63 | . 4 . . . 2 5 . 16 1 . . 5 1 7 . 2 . . 1 . 1 . 1 . . . . 2 . 6 . . 3 . 2 . 1 . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 17628 | 122 337 277 . 32 1793 1391 . 1913 73 . . 974 842 4135 . 314 . . 64 . 150 . 129 . . 169 . 432 . 1142 123 . 342 351 284 . 1234 74 912 19 Guns 2184 | 122 . 277 . 32 1249 61 . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . . . 365 . Cannons 4583 | . . . . . . . . . . . . . 842 3147 . . . . . . . . 50 . . . . . . . . . . 351 . . 174 . . 19 Explosions 1465 | . . . . . . 182 . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . 1060 74 . . Melee 9374 | . 316 . . . 543 1148 . 1913 73 . . 825 . 988 . 314 . . 64 . 150 . 79 . . 169 . 432 . 1142 45 . 342 . 284 . . . 547 . Ramming 22 | . 21 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2234 | 122 . 277 . 32 1249 61 . . . . . . . . . . . . . . . . 50 . . . . . . . 78 . . . . . . . 365 . Thermal 4514 | . . . . . . . . . . . . . 842 3147 . . . . . . . . . . . . . . . . . . . 351 . . 174 . . . Explosive 1465 | . . . . . . 182 . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . 1060 74 . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Impact 1739 | . . . . . 543 313 . 78 . . . . . 430 . 125 . . . . . . . . . . . . . . . . . . . . . . 250 . Slashing 5623 | . 316 . . . . 835 . 652 73 . . 825 . 323 . 53 . . . . 150 . 79 . . 169 . 335 . 1142 45 . 342 . 284 . . . . . Piercing 2012 | . . . . . . . . 1183 . . . . . 235 . 136 . . 64 . . . . . . . . 97 . . . . . . . . . . 297 . Highest Corruption 12 | . 1 1 1 1 . . 9 9 4 4 4 . . 1 10 10 4 . . . . . . . . . . . . 7 2 2 . . . . 2 . 12 3 Average Corruption 4 | . 1 1 1 1 . . 9 7 4 4 4 . . 1 2 5 3 . . . . . . . . . . . . 4 2 2 . . . . 1 . 3 1 Corruption Purged 52 | . . . . . . . . 10 . . . . . . . 10 4 . . . . . . . . . . . . 5 . . . . . . . . 14 9 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Effects 138 | . 3 1 . 1 . . 1 80 3 1 . . . 3 1 20 . . . . . . . . . . . . . 7 5 4 . . . . 2 . 4 2 Message Errors 34 | . . . . 1 . . . 22 . . . . . 2 . 4 . . . . . . . . . . . . . 2 1 1 . . . . 1 . . . Matter Fused 42 | . 2 1 . . . . . 25 1 1 . . . 1 . 6 . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . Heat Flow Errors 20 | . . . . . . . 1 12 1 . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Energy Discharges 10 | . . . . . . . . 8 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Rejected 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 17 | . 1 . . . . . . 7 1 . . . . . . 3 . . . . . . . . . . . . . 1 3 . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Overflow Damage 2547 | . . . . . 310 289 . 406 . . . 263 40 329 . 122 . . 4 . . . 49 . . 75 . 58 . 222 . . 161 . 110 . 4 . 105 . Projectiles 210 | . . . . . . . . . . . . . 40 170 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee 2333 | . . . . . 310 289 . 406 . . . 263 . 159 . 122 . . 4 . . . 49 . . 75 . 58 . 222 . . 161 . 110 . . . 105 . Knockbacks 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 41 . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . . . . . 243 64 307 289 297 27 89 71 3 357 . 224 . . 5 . . . 6 . . . . . . 198 114 149 . 325 48 35 54 . 90 1 Average Temperature 75 | . . . . . 79 12 119 70 117 16 45 24 3 141 . 107 . . 3 . . . 4 . . . . . . 102 49 87 . 138 20 21 37 . 45 1 Received Heat Transfer 1737 | . 63 . . 15 450 24 . 117 . . . 54 93 585 . 24 . . . 12 . . . . . . . 9 . 9 27 . 18 . 9 9 117 18 . 84 Effects 7 | . . . . . 1 . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 6 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 7 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Impact Corruptions 22 | . . . . . 11 3 . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2694 | . . . . . . . . . . . . . 500 1750 . . . . . . . . . . . . . . . . . . . 259 . . 185 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 1 . . 3 2 . 1 . . . . . 4 2 1 . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . 5 5 5 . Low Security (%) 39 | 100 29 83 . 100 9 28 100 72 . . . . . . . . . . . . . 100 73 . . . . 100 100 100 54 . 94 100 96 100 47 . . . Level 1 30 | . 70 16 . . 17 61 . 27 . . . . . 22 . 99 . . . . 100 . 26 . . . . . . . 45 . 5 . 3 . . . . . Level 2 14 | . . . . . 63 10 . . . . . . . 46 100 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . 10 . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 70 . . Peak Influence 4260 | 5 322 239 . 80 797 518 12 343 . . . . . 1191 414 374 . . . . 338 114 311 . . . . 167 58 195 331 . 254 178 233 198 4260 3600 3088 . Initial 2564 | . . 109 . . 25 268 12 1 . . . . . 637 414 289 . . . . 300 114 28 . . . . 21 58 33 56 . . 137 70 130 . 2564 2304 . Average 362 | 1 214 183 . 31 520 258 10 143 . . . . . 618 414 281 . . . . 313 77 145 . . . . 81 56 118 211 . 71 128 118 43 1534 2950 2391 . Influence Increases 20957 | 20 558 300 . 150 1226 974 . 1344 5 . . . 292 2374 . 623 15 . . . 387 46 580 130 . 10 45 266 . 259 655 . 354 189 283 106 2949 1046 4048 1723 Destroy 0b10 Robot/C 3020 | . . 180 . 60 380 120 . 160 . . . . 180 400 . 40 . . . . . . 260 100 . . . . . 80 320 . 80 20 . . 340 . 300 . Destroy 0b10 Robot/NC 445 | 20 20 . . . 60 45 . 90 5 . . . 5 60 . 10 . . . . 5 . 15 . . 10 . 5 . 30 . . 15 . 10 . 15 . 25 . Destroy Leader 582 | . 4 30 . 10 72 26 . 54 . . . . 10 110 . 12 . . . . 2 . 42 20 . . . 2 . 12 50 . 10 10 . . 52 . 54 . Allied During Kill 358 | . . . . . . . . 27 . . . . 7 . . . . . . . . . 46 10 . . . . . . 88 . 2 . . . 93 . 85 . Trap Triggered on 0b10 250 | . . . . . . 10 . 170 . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 728 | . 35 . . . 44 132 . 116 . . . . . 83 . 104 . . . . 6 . 34 . . . . 18 . . 33 . 24 23 60 10 . 6 . . Select Force Hacks 220 | . 60 . . . 30 30 . 50 . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . Disable Machine 1470 | . . . . . . 30 . 30 . . . . . 75 . . . . . . . . 60 . . . . . . 15 75 . . 60 . 45 480 165 225 210 Anti-Garrison Action 250 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 7859 | . 19 . . 5 25 41 . 57 . . . . . 61 . 22 . . . . 14 46 108 . . . . 16 . 12 44 . 28 16 48 6 1714 875 3264 1438 Advance Influence 900 | . . . . . . . . . . . . . . 600 . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 765 | . . 15 . . 120 120 . 75 . . . . . 150 . 75 . . . . . . 15 . . . . 30 . 15 . . . . 30 . . . 45 75 Lose Combat Pursuer 4110 | . 420 75 . 75 495 420 . 315 . . . . 90 765 . 360 15 . . . 60 . . . . . 45 195 . 45 45 . 195 60 135 45 255 . . . Influence Decreases 20970 | 20 278 341 239 85 700 1529 34 1315 36 . . . 231 1252 769 711 191 139 11 . 60 333 620 120 10 5 15 134 119 192 473 297 110 307 176 339 150 1721 1336 6572 Entered New Map 12201 | . . 171 239 . 40 323 24 1 13 . . . . 24 769 125 121 29 11 . . 213 12 . 2 . 5 14 109 15 59 297 . 107 56 103 . 1711 1296 6312 Time Decay 5149 | 20 277 150 . 75 470 562 10 669 23 . . . 211 668 . 356 70 110 . . 60 90 246 90 8 5 10 70 10 157 254 . 60 180 80 38 110 10 . . Search Patrol Dispatched 1300 | . . . . . 100 300 . 300 . . . . . 400 . 200 . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 751 | . 1 20 . 10 80 60 . 50 . . . . . 80 . 10 . . . . . 10 . . . . . 30 . 20 20 . 10 10 20 . 40 . 40 240 Lost Ally 669 | . . . . . 10 . . 70 . . . . 20 80 . 20 . . . . . 20 169 30 . . . 20 . . 140 . 40 10 20 . . . . 20 Purge Threat 900 | . . . . . . 284 . 225 . . . . . . . . . . . . . . 193 . . . . . . . . . . . . 198 . . . . Squads Dispatched 112 | . 3 . . 1 8 13 . 16 . . . . 1 16 . 9 . . . . 3 . 2 . . . . 3 . 3 4 . . 1 3 3 17 6 . . Investigation 42 | . 3 . . 1 5 7 . 8 . . . . . 3 . 4 . . . . 3 . . . . . . 2 . 1 2 . . 1 . 2 . . . . Extermination 29 | . . . . . . 5 . 6 . . . . . 8 . 2 . . . . . . 1 . . . . 1 . 1 2 . . . 1 1 1 . . . Reinforcement 16 | . . . . . . 1 . 2 . . . . . 3 . 3 . . . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . Assault 21 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 12 6 . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered 13 | . . . . . 1 3 . 3 . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 57 | . . 1 . . 5 1 . 2 . . . . . 3 . 5 . . . . . . 1 . . . . 1 . . . . 2 1 3 . . . 32 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 693 | . 29 22 . 7 58 52 4 61 3 1 . 14 15 75 3 40 1 . 4 5 5 10 6 1 . . 8 21 6 15 16 1 23 13 27 3 79 3 19 43 Peak Tracking Total 25 | . 9 13 . 3 10 9 4 8 4 1 . 25 7 12 3 8 1 . 4 3 4 6 2 1 . . 8 13 6 9 10 1 8 11 21 3 23 3 7 15 Tactical Retreats 133 | . 9 4 . 2 15 12 . 13 . . . 1 3 19 . 15 1 . . . 3 1 . . . . 1 4 . 1 2 . 3 1 3 1 9 . 2 8 ECM-based Alert Blocks 45 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 29 | . 1 . . . 2 2 . 3 . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 2 1 . . . 1 1 . . 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 625 | . . . . . . 67 . 344 . . . . . 186 . 28 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 37 | . . . . . . 3 . 19 . . . . . 12 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 64 | . . . . . . 11 . 41 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 32 | . . . . . . 1 . 17 . . . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 38 | . . . . . . 6 . 28 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 33 | . . . . . . . . 19 . . . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . 1 . 17 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 14 | . . . . . . 6 6 14 13 13 13 13 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 119 | . 1 . . . . 2 . 2 . . 3 2 . 5 . . . 1 . . . . 4 . . . . . . 1 5 2 . 4 . 3 38 11 18 17 Max in Single Turn 9 | . 1 . . . . 1 . 1 . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . 1 1 1 . 1 . 1 7 9 4 3 Garrison Access 11 | . . . . . . 2 . 3 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 192 | . 11 1 1 1 16 30 . 28 1 . 1 . . 21 . 19 . . 4 . 5 . 9 . . 4 . 4 . 1 8 2 3 7 2 4 6 2 . 1 Terminals 111 | . 8 . . 1 12 18 . 17 . . . . . 11 . 11 . . . . 1 . 6 . . . . 2 . . 7 . 3 4 2 3 5 . . . Fabricators 17 | . . . . . . 4 . 3 . . . . . 3 . 2 . . . . 2 . 1 . . . . . . 1 1 . . . . . . . . . Repair Stations 18 | . 1 . . . 2 2 . 2 . . . . . 2 . 2 . . . . 1 . . . . . . 2 . . . . . 2 . 1 . 1 . . Recycling Units 7 | . 2 . . . 1 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 3 . 1 . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Garrison Access 13 | . . . . . . 2 . 3 . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Total Hacks 612 | . 32 1 8 3 58 88 . 81 1 . 5 . . 69 . 64 . . 28 . 8 . 25 . . 13 . 10 . 2 17 23 15 16 4 11 8 5 . 17 Successful 398 | . 21 1 8 . 29 52 . 46 1 . 5 . . 40 . 32 . . 28 . 7 . 20 . . 13 . 4 . 1 8 23 9 12 4 7 7 3 . 17 Failed 212 | . 11 . . 3 28 35 . 35 . . . . . 29 . 32 . . . . 1 . 5 . . . . 6 . 1 9 . 6 4 . 4 1 2 . . Catastrophic 20 | . 2 . . . 1 6 . 1 . . . . . 2 . 7 . . . . . . . . . . . . . . 1 . . . . . . . . . Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 317 | . 27 . . 3 49 43 . 52 . . 1 . . 42 . 34 . 1 . . 3 . 11 . . . . 10 . 2 8 . 14 8 3 3 3 . . . Terminals 346 | . 26 . . 3 48 49 . 52 . . . . . 48 . 39 . . . . 2 . 17 . . . . 5 . . 15 . 15 8 4 8 7 . . . Fabricators 49 | . . . . . . 12 . 9 . . . . . 6 . 9 . . . . 4 . 5 . . . . . . 2 2 . . . . . . . . . Repair Stations 52 | . 2 . . . 6 8 . 8 . . . . . 6 . 4 . . . . 1 . . . . . . 5 . . . . . 6 . 3 . 3 . . Recycling Units 12 | . 4 . . . 2 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 2 15 . 1 . . . . . 6 . 7 . . . . 1 . . . . . . . . . . . . 2 . . . . . . Garrison Access 23 | . . . . . . 2 . 8 . . . . . 2 . 5 . . . . . . 3 . . . . . . . . . . . . . 1 2 . . Terminal Hacks 157 | . 6 1 8 . 3 13 . 10 1 . 5 . . 4 . 2 . . 28 . 1 . 5 . . 13 . 1 . . 2 23 2 2 1 4 5 . . 17 Record 64 | . . . 8 . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . 22 . 1 . . . . . 17 Part Schematic 25 | . 1 . . . . 2 . 1 . . 5 . . 1 . . . . 10 . . . . . . 4 . . . . . . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 1 2 . 2 . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . 2 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 28 | . . . . . . 7 . 5 . . . . . 3 . 5 . . . . 2 . 4 . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 16 | . . . . . . 5 . 2 . . . . . 2 . 2 . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . Build 10 | . . . . . . 2 . 2 . . . . . . . 3 . . . . . . 2 . . . . . . . 1 . . . . . . . . . Repair Station Hacks 19 | . 2 . . . 1 1 . 1 . . . . . 4 . 3 . . . . . . . . . . . . . . . . . 4 . 1 . 2 . . Scan Component 12 | . 1 . . . 1 1 . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . Repair 7 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 1 9 . . . . . . . 4 . 5 . . . . 1 . . . . . . . . . . . . 2 . . . . . . Insert Component 11 | . . . . . . 4 . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 8 | . . . . . . 4 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 2 . 2 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Seal Access 10 | . . . . . . 2 . 2 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 162 | . 13 . . . 24 20 . 28 . . . . . 23 . 17 . . . . 3 . 9 . . . . 3 . 1 4 . 7 4 3 2 1 . . . Terminals 134 | . 11 . . . 22 16 . 21 . . . . . 19 . 15 . . . . . . 8 . . . . 2 . . 4 . 7 3 3 2 1 . . . Track 11 | . 1 . . . 3 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . Assimilate 14 | . . . . . 1 1 . 1 . . . . . 3 . 2 . . . . . . . . . . . 2 . . . . 1 1 2 . . . . . Botnet 44 | . 5 . . . 6 2 . 9 . . . . . 7 . 6 . . . . . . 3 . . . . . . . 2 . 2 1 . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 58 | . 5 . . . 11 11 . 11 . . . . . 5 . 7 . . . . . . 5 . . . . . . . 1 . 2 . . . . . . . Fabricators 14 | . . . . . . 3 . 2 . . . . . 3 . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Prioritize 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . 3 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 1 . . 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Mechanics 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 6 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 5 | . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 140 | . 8 . . 1 16 24 . 25 . . . . . 15 . 17 . . . . 2 . 5 . . . . 4 . . 6 . 3 5 2 3 2 2 . . Full Trace Events 18 | . 2 . . 1 3 3 . 2 . . . . . . . 4 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . 1 . . . . 6 . 2 . . 18 . . 3 . 2 . . 10 . . . . . . 4 . . . . . . . 3 . 1 2 . . . Parts Built 10 | . . . . . . 2 . 1 . . . . . . . 4 . . . . . . 2 . . . . . . . 1 . . . . . . . . . Authchips 7 | . . . . . . 2 . 1 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Time 378 | . . . . . . 88 . 33 . . . . . . . 105 . . . . . . 76 . . . . . . . 76 . . . . . . . . . Total Part Build Rating 51 | . . . . . . 8 . 4 . . . . . . . 24 . . . . . . 10 . . . . . . . 5 . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . Time 329 | . 26 . . . . . . . . . . . . 114 . 22 . . . . . . . . . . . . . . . . . 136 . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 4 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 4 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Non-combat 5 | . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 58 | . . . . . 1 1 1 4 . . 5 . 2 6 . 2 . . . . . 19 . . . . . 2 . . 11 . . 1 2 . 1 . . . Largest Group 19 | . . . . . 1 1 1 4 . . 5 5 1 3 . 1 . . . . . 19 13 4 . . . 1 . . 4 4 4 1 2 . 1 1 1 1 Highest-Rated Group 1204 | . . . . . 10 26 31 100 . . 252 252 40 87 . 26 . . . . . 684 509 163 . . . 10 . . 224 224 224 26 90 . 1204 1204 1204 1204 Highest-Rated Ally 1204 | . . . . . 10 26 31 30 . . 96 96 40 29 . 26 . . . . . 50 50 46 . . . 10 . . 56 56 56 26 45 . 1204 1204 1204 1204 Total Orders 14 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 10 . 2 . . . . . . STAY 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . RETURN 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 444 | . . . . . . 6 . 17 . . . 43 18 22 . . . . . . . 95 64 8 . . . . . . 53 . 19 . . . 45 8 31 15 Total Damage 19827 | . . . . . . 25 . 502 . . . 1218 141 343 . . . . . . . 4324 2202 211 . . . . . . 1900 . 900 . . . 4287 555 2700 519 Kills 97 | . . . . . . . . 3 . . . 5 2 2 . . . . . . . 11 14 5 . . . . . . 14 . 7 . . . 15 . 18 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 16980 | 7 642 311 47 219 1194 1596 23 2140 87 42 408 135 906 2279 18 676 150 239 45 106 135 197 529 237 359 58 100 152 22 335 556 288 123 378 171 141 466 92 926 445 Optics 1339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 22 335 556 220 . . . . . . . 126 Sensors 9040 | . . . . . . 1124 23 1694 . . . . . 267 18 335 150 239 45 106 71 . 466 237 359 58 100 152 6 300 551 288 123 378 167 141 463 92 768 319 Terrain 7974 | . . . . . . . . . . . . . . 1872 . 594 84 239 45 106 135 197 479 237 359 56 100 152 22 330 556 208 89 303 152 141 466 92 926 34 Structural 4324 | . 396 311 47 219 1129 841 . 664 87 42 407 106 . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 665 | 7 627 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1652 | . . . . . . . . . . . . 29 906 717 . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 292 | . . . . . . . . 229 . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1483 | . . . . . 1009 474 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . ECM 461 | . . . . . 63 308 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 84 . 5 . Robot Analysis Total 154 | . 3 . . . 1 . . 1 . . . . . 1 . . . . 148 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 2 1 1 . 1 . . . . 1 . 1 . . . 2 1 . 2 . . . . . . . . . . . . . Drone Launches 21 | . . . . . . 7 . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 20 | . . . . . . 7 . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 18746 | 82 642 311 47 219 1194 1669 23 2619 87 42 410 755 906 2564 18 812 150 239 45 106 135 197 529 237 359 58 100 152 22 335 556 288 123 378 171 141 472 92 931 530 Spaces Moved 31445 | 76 908 544 126 458 1517 3021 83 4605 301 158 1041 1609 371 3279 71 1588 303 425 105 280 281 345 359 368 796 157 255 288 82 390 624 319 293 350 358 312 896 104 2733 1266 Core 370 | 76 294 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1051 | . . . . . . . . . . . . . 324 727 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 178 | . . . . . 142 . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29846 | . 614 544 126 458 1375 3021 83 4605 301 158 1041 1573 47 2552 71 1588 303 425 105 280 281 345 359 368 796 157 255 288 82 390 624 319 293 350 358 312 896 104 2733 1266 Fastest Speed 6 | 50 37 37 37 37 29 24 23 23 23 23 23 23 26 23 24 24 24 24 20 27 27 25 25 25 25 25 21 25 25 21 25 25 22 22 22 15 17 15 13 6 Average Speed 29 | 50 41 37 37 37 33 26 23 25 24 25 25 29 137 51 24 24 24 24 23 27 27 26 25 25 25 25 24 25 25 25 25 28 24 26 22 21 20 18 16 20 Slowest Speed 240 | 50 50 40 37 40 197 112 26 94 26 26 26 240 169 195 24 27 24 24 24 27 27 27 25 25 25 25 25 28 25 30 28 105 26 27 22 22 93 91 101 136 Overloaded Moves 95 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . 21 . . . . . . . . 11 . . . 47 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 164 | . 1 3 . 5 10 19 2 22 . . . 1 . 14 . 22 . . . 1 2 4 2 . . . 2 9 2 11 2 . 1 3 9 4 2 . 4 7 Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 6 . 7 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 4 100 88 48 94 92 73 64 84 54 45 86 81 66 74 77 49 57 62 77 53 10 92 14 65 89 62 49 11 92 11 53 99 16 55 17 36 66 5 67 81 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 62 | . 2 1 1 1 5 8 . 6 1 . 3 . 1 2 . . . 1 25 . . . 1 . . 3 1 . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 . . 1 1 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . . . 3 . 3 . 2 . . . 2 3 . 1 . . . 3 1 . 2 . . . . . . . . . . . . . Spaces Dug 891 | . 19 . . 5 21 37 . 63 . . . 4 . 43 . 22 2 2 1 2 7 . 9 1 6 . 5 8 . 6 20 . 13 8 18 2 159 . 404 4 Terrain Destroyed 6404 | . 19 . . 5 21 41 . 63 . . . 20 15 62 . 22 2 2 1 2 7 . 9 1 6 . 5 8 . 6 22 . 13 8 20 2 1133 436 2431 2022 Melee 297 | . 15 . . 5 21 37 . 56 . . . 4 . 32 . 22 2 2 1 2 7 . 9 1 6 . 5 8 . 6 14 . 13 8 10 2 4 . 1 4 Projectile 5864 | . 4 . . . . . . 7 . . . . 15 30 . . . . . . . . . . . . . . . . 8 . . . 10 . 1041 369 2362 2018 AOE 243 | . . . . . . 4 . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 88 67 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 38934 | 103 1095 606 125 479 2056 3725 83 5846 311 158 1128 1854 738 3940 71 1915 376 557 121 307 326 444 772 508 949 174 284 336 80 578 976 504 317 605 409 374 1070 157 3096 1381 Wait 5037 | 5 139 13 . 6 379 499 3 687 10 1 42 142 327 266 . 241 71 123 3 24 22 103 363 137 148 . 27 33 . 132 240 145 2 226 30 57 70 47 247 27 Move 31104 | 75 905 537 125 447 1497 2985 79 4563 300 157 1040 1606 370 3252 70 1546 302 424 104 277 277 338 354 367 795 156 250 270 78 368 620 318 290 343 343 304 891 103 2724 1254 Hop 140 | . 1 3 . 5 9 17 1 19 . . . 1 . 13 . 19 . . . 1 2 2 2 . . . 2 9 1 10 1 . 1 3 5 3 2 . 4 4 Pick Up 119 | 1 3 3 . 2 3 13 . 7 . . 3 9 . 19 1 9 . 1 . 1 5 . 4 . . 2 . . . 3 9 2 . 3 2 . 4 . 6 4 Fast Attach 224 | 4 5 2 . 1 20 18 . 20 . . 2 23 2 19 . 3 . 1 1 . 1 1 2 . . 4 . 3 . 9 8 11 1 3 2 2 16 2 20 18 Attach 128 | . 2 1 . 1 6 12 . 6 . . 1 3 2 11 . 6 1 . 2 1 1 . 3 . . . . 2 . 4 1 2 2 1 2 . 13 2 18 22 Detach 75 | . 1 1 . . 7 7 . 2 . . . . 1 1 . 1 . . 2 . . . . . . 1 . . . 4 . 1 3 . . . 12 1 15 15 Swap 153 | . . 8 . 1 22 18 . 35 . . 5 8 2 13 . 10 . 2 . . 2 . 3 2 . 2 . 1 1 4 2 . . 3 3 1 1 . 4 . Drop 245 | . 3 9 . 3 19 16 . 20 . . 6 29 13 30 . 7 . 3 4 1 4 . 3 . . 7 . . . 9 8 12 1 4 . 2 9 . 18 5 Fire 344 | 18 4 29 . 7 55 5 . 6 . . . 3 20 69 . . . . . . . . 7 . . . . . . . 12 1 . 7 10 . 42 2 31 16 Melee 584 | . 31 . . 6 38 68 . 110 1 . 2 22 1 55 . 45 2 3 5 2 12 . 10 2 6 2 5 18 . 35 19 3 17 12 12 5 10 . 9 16 Ram 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 8 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Trap 658 | . . . . . . 67 . 363 . . . 8 . 192 . 28 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 50 | . . . . . . . . . . . 27 . . . . . . . . . . . 6 . . . . . . . 8 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 6 exits: Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp / Arm) -4/Waste -4/Factory -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 8) 369 | -10/Materials | Learned location of 1 exit from Storage 428 | -10/Materials | Discovered new exit (range 5) 431 | -10/Materials | Identified exit to Subcaves 525 | -10/Materials | Learned 2 Storage zone layouts 532 | -10/Materials | Repaired Flight Unit 582 | -10/Materials | Learned Storage stockpile data 594 | -10/Materials | Learned Storage trap positions 651 | -10/Materials | Learned Storage emergency access door positions 692 | -10/Materials | Learned 4 Subcaves zone layouts 725 | -10/Materials | Entered Mines 833 | -10/Mines | Learned location of Storage (-7) 845 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 860 | -10/Mines | Identified exit to Materials 865 | -10/Mines | Assembled infested the area 919 | -10/Mines | Found the Drone Emporium 921 | -10/Mines | Found Prototype Device 921 | -10/Mines | Identified Splice Drone Bay 959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 959 | -10/Mines | Discovered new exit (range 5) 979 | -10/Mines | Discovered exit to Materials (range 12) 995 | -10/Mines | Core integrity fell below 50% 1036 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Met 8R-AWN 1052 | -10/Exiles | Met EX-HEX 1066 | -10/Exiles | Met EX-DEC 1068 | -10/Exiles | Learned location of Zion (-7) 1079 | -10/Exiles | Discovered new exit (range 12) 1083 | -10/Exiles | Entered Mines 1084 | -9/Mines | Met a Derelict bent on vengeance 1086 | -9/Mines | Build established: Scavenger-Mutant 1221 | -9/Mines | Discovered new exit (range 8) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1303 | -8/Materials | Identified exit to Factory 1520 | -8/Materials | Discovered exit to Factory (range 4) 1608 | -8/Materials | Garrison activated, responded to threat 1681 | -8/Materials | Learned 4 Recycling zone layouts 1712 | -8/Materials | Learned 12 Factory zone layouts 1750 | -8/Materials | Learned location of 1 exit from Recycling 1764 | -8/Materials | Learned Storage emergency access door positions 1786 | -8/Materials | Learned 8 Factory zone layouts 1817 | -8/Materials | Learned 4 Recycling zone layouts 1877 | -8/Materials | Lost 3 parts (3n) 1948 | -8/Materials | Central database locked down 2059 | -8/Materials | Learned Factory security intel 2102 | -8/Materials | Search patrols dispatched 2136 | -8/Materials | Learned Factory recycling unit intel 2188 | -8/Materials | Build established: Mutant 2351 | -8/Materials | Learned location of 1 exit from Extension 2402 | -8/Materials | Learned Factory trap positions 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2497 | -7/Factory | Identified exit to Storage 2497 | -7/Factory | Identified exit to Lower Caves 2498 | -7/Factory | Identified exit to Factory 2499 | -7/Factory | Loaded intel: 98 trap records 2501 | -7/Factory | Loaded intel: 6 recycling unit locations 2509 | -7/Factory | Found Prototype Launcher 2509 | -7/Factory | Identified Rocket Array 2803 | -7/Factory | Lost 3 parts (2n1w) 2841 | -7/Factory | Discovered exit to Factory (range 15) 2864 | -7/Factory | Discovered exit to Lower Caves (range 5) 2888 | -7/Factory | System Shield fried by hacking feedback 2896 | -7/Factory | Search patrols dispatched 3296 | -7/Factory | Search patrols dispatched 3324 | -7/Factory | Central database locked down 3392 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3392 | -7/Factory | Learned Extension trap positions 3437 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3468 | -7/Factory | Learned location of Upper Caves (-5) 3532 | -7/Factory | Learned location of 2 exits from Lower Caves 3585 | -7/Factory | Learned location of Proximity Caves (-5) 3661 | -7/Factory | Learned location of 1 exit from Upper Caves 3686 | -7/Factory | Learned Factory security intel 3696 | -7/Factory | Search patrols dispatched 3720 | -7/Factory | Learned 2 Extension zone layouts 3764 | -7/Factory | Learned 2 Upper Caves zone layouts 3818 | -7/Factory | Learned location of Proximity Caves (-3) 3867 | -7/Factory | Build established: Sprinter 3883 | -7/Factory | Learned location of Warlord (-4) 4035 | -7/Factory | Learned location of 1 exit from Upper Caves 4056 | -7/Factory | Learned Extension emergency access door positions 4068 | -7/Factory | Learned location of 1 exit from Extension 4072 | -7/Factory | Learned 2 Upper Caves zone layouts 4088 | -7/Factory | Learned Hub_04(d) trap positions 4114 | -7/Factory | Learned location of Lower Caves (-7) 4165 | -7/Factory | Manually triggered Chute Trap 4165 | -7/Factory | Sucked down chute 4165 | -7/Factory | Entered Waste 4166 | -7/Waste | Met a frightened Derelict 4173 | -7/Waste | Spotted C-40 Crusher 4175 | -7/Waste | Spotted C-40 Crusher 4177 | -7/Waste | Spotted C-40 Crusher 4179 | -7/Waste | Spotted C-40 Crusher 4179 | -7/Waste | Spotted C-40 Crusher 4180 | -7/Waste | EMP discharged 4181 | -7/Waste | Discovered new exit (range 16) 4188 | -7/Waste | Identified exit to Factory 4188 | -7/Waste | Entered Factory 4190 | -7/Factory | Build established: Hacker-Sprinter 4823 | -7/Factory | Fabricated L-41 Fighter? 4890 | -7/Factory | Learned 4 Extension zone layouts 4942 | -7/Factory | Loaded intel: 97 trap records 4982 | -7/Factory | Learned location of 1 exit from Proximity Caves 5013 | -7/Factory | Learned location of Lower Caves (-6) 5032 | -7/Factory | Learned location of 1 exit from Cetus 5101 | -7/Factory | Learned location of Extension (-5) 5250 | -7/Factory | Discovered exit to Lower Caves (range 14) 5414 | -7/Factory | Crushed by falling debris 5621 | -7/Factory | Build established: Trapper-Sprinter 5788 | -7/Factory | Search patrols dispatched 5875 | -7/Factory | Cargo convoy interrupted 5875 | -7/Factory | Core integrity fell below 50% 5905 | -7/Factory | Lost 3 parts (1p2w) 5972 | -7/Factory | Learned 2 Proximity Caves zone layouts 6011 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6030 | -7/Factory | Learned location of 1 exit from Upper Caves 6113 | -7/Factory | Learned 2 Extension zone layouts 6188 | -7/Factory | Search patrols dispatched 6197 | -7/Factory | Learned Extension trap positions 6233 | -7/Factory | Learned location of 1 exit from Cetus 6239 | -7/Factory | Build established: Hacker-Sprinter 6588 | -7/Factory | Search patrols dispatched 6807 | -7/Factory | Entered Lower Caves 6807 | -7/Lower Caves | Identified exit to Lower Caves 6811 | -7/Lower Caves | Encountered a Warlord checkpoint 6894 | -7/Lower Caves | Entered another Lower Caves area 6895 | -7/Lower Caves | Identified exit to Zion 6936 | -7/Lower Caves | Entered Zion 6947 | -7/Zion | System corruption cleaned by Quarantine Array 6954 | -7/Zion | Found CR-A16's Pointy Stick 6969 | -7/Zion | Discovered new exit (range 12) 6990 | -7/Zion | Learned Factory non-interactive machine intel 7048 | -7/Zion | Learned location of Armory (-4) 7060 | -7/Zion | Learned location of Quarantine (-3) 7100 | -7/Zion | Build established: Trapper-Sprinter 7101 | -7/Zion | Gained Derelict followers 7111 | -7/Zion | Given A8's code to call for help 7182 | -7/Zion | Met Imprinter 7259 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7267 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7342 | -7/Zion | Discovered new exit (range 3) 7342 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7342 | -7/Zion | Identified exit to Deep Caves 7346 | -7/Zion | Entered Deep Caves 7346 | -7/Deep Caves | Accompanied by 5 allies 7353 | -7/Deep Caves | Found Surveybot 24 Chip 7433 | -7/Deep Caves | Attacked by Z-Imprinter 7475 | -7/Deep Caves | Destroyed Z-Imprinter 7496 | -7/Deep Caves | Lost 4 allies 7516 | -7/Deep Caves | Found Prototype Protection 7516 | -7/Deep Caves | Identified Zio. Weapon Casing 7789 | -7/Deep Caves | Discovered new exit (range 6) 7889 | -7/Deep Caves | Found Surveybot 24 Scanner 7936 | -7/Deep Caves | Build established: Hacker-Sprinter 8005 | -7/Deep Caves | Spotted AG-05734 8069 | -7/Deep Caves | Triggered Deep Caves wall 8069 | -7/Deep Caves | Exposed GOLEM chamber 8074 | -7/Deep Caves | Found GOLEM Unit 8081 | -7/Deep Caves | Core integrity fell below 20% 8101 | -7/Deep Caves | Entered Proximity Caves 8246 | -6/Proximity Caves | Spotter reported a threat 8371 | -6/Proximity Caves | Spotter reported a threat 8423 | -6/Proximity Caves | Build established: Mutant 8494 | -6/Proximity Caves | Spotter reported a threat 8547 | -6/Proximity Caves | Spotter reported a threat 8704 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8725 | -6/Proximity Caves | Build established: Golem 9007 | -6/Proximity Caves | Entered Factory 9007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9008 | -6/Factory | Identified exit to Lower Caves 9009 | -6/Factory | Loaded intel: 230 non-interactive machine locations 9305 | -6/Factory | Discovered new exit (range 19) 9707 | -6/Factory | Search patrols dispatched 9901 | -6/Factory | Discovered new exit (range 20) 10016 | -6/Factory | Discovered new exit (range 20) 10057 | -6/Factory | Search patrols dispatched 10234 | -6/Factory | Lost 3 parts (2n1w) 10407 | -6/Factory | First assault squad dispatched 10821 | -6/Factory | Build established: Hacker-Sprinter 10871 | -6/Factory | Spotted B-75 Beast 10914 | -6/Factory | Loaded intel: 6 fabricator locations 10916 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 10920 | -6/Factory | Destroyed B-75 Beast 10948 | -6/Factory | Lost 3 parts (1p1n1u) 11043 | -6/Factory | Loaded intel: 4 scanalyzer locations 11095 | -6/Factory | Loaded intel: 81 trap records 11107 | -6/Factory | Search patrols dispatched 11117 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 11217 | -6/Factory | Learned 4 Extension zone layouts 11228 | -6/Factory | Discovered new exit (range 18) 11274 | -6/Factory | Learned Hub_04(d) trap positions 11278 | -6/Factory | Unchained authorized (QV-33N) 11457 | -6/Factory | Search patrols dispatched 11490 | -6/Factory | Core integrity fell below 50% 11558 | -6/Factory | Repaired Mic. Nuclear Core+ 11571 | -6/Factory | Sucked down chute 11571 | -6/Factory | Entered Waste 11574 | -6/Waste | Spotted C-40 Crusher 11577 | -6/Waste | Spotted C-40 Crusher 11577 | -6/Waste | Spotted C-40 Crusher 11583 | -6/Waste | Spotted C-40 Crusher 11586 | -6/Waste | EMP discharged 11586 | -6/Waste | System corruption reached 10% 11587 | -6/Waste | Discovered new exit (range 10) 11589 | -6/Waste | Identified exit to Factory 11589 | -6/Waste | Entered Factory 11740 | -6/Factory | Spotted B-75 Beast 11769 | -6/Factory | Destroyed B-75 Beast 11834 | -6/Factory | Discovered new exit (range 13) 11939 | -6/Factory | Search patrols dispatched 11950 | -6/Factory | Discovered exit to Lower Caves (range 6) 11966 | -6/Factory | Discovered new exit (range 20) 12099 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12125 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12256 | -6/Factory | Repaired Mic. Nuclear Core+? 12289 | -6/Factory | Search patrols dispatched 12315 | -6/Factory | Learned Hub_04(d) terminal intel 12325 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 12401 | -6/Factory | Entered Lower Caves 12543 | -6/Lower Caves | Encountered a Warlord checkpoint 12543 | -6/Lower Caves | Discovered new exit (range 14) 12546 | -6/Lower Caves | Identified exit to Lower Caves 12551 | -6/Lower Caves | Entered another Lower Caves area 12557 | -6/Lower Caves | Discovered new exit (range 20) 12629 | -6/Lower Caves | Discovered new exit (range 20) 12642 | -6/Lower Caves | Found DCF Scrap (12 items) 12652 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12655 | -6/Lower Caves | Found Prototype Special Weapon 12691 | -6/Lower Caves | Identified exit to Data Miner 12769 | -6/Lower Caves | Build established: Scout 12777 | -6/Lower Caves | Encountered a Warlord checkpoint 12790 | -6/Lower Caves | Entered Data Miner 12790 | -6/Data Miner | Discovered new exit (range 6) 12792 | -6/Data Miner | Identified exit to Proximity Caves 12795 | -6/Data Miner | Met Data Miner 12800 | -6/Data Miner | Learned location of Section 7 (-2) 12800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12804 | -6/Data Miner | Received God Mode back door access code from Data Miner 12807 | -6/Data Miner | Identified Molecular Deconstructor 12817 | -6/Data Miner | Interfaced with the Data Conduit 12835 | -6/Data Miner | Entered Proximity Caves 12845 | -5/Proximity Caves | Learned Factory emergency access door positions 12882 | -5/Proximity Caves | Spotted B-75 Beast 12904 | -5/Proximity Caves | Spotter reported a threat 12919 | -5/Proximity Caves | Spotter reported a threat 12930 | -5/Proximity Caves | Discovered new exit (range 14) 12941 | -5/Proximity Caves | Identified exit to Factory 12941 | -5/Proximity Caves | Entered Factory 12941 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12943 | -5/Factory | Loaded intel: 319 machine locations 13076 | -5/Factory | Manually triggered Chute Trap 13076 | -5/Factory | Sucked down chute 13076 | -5/Factory | Entered Waste 13082 | -5/Waste | Spotted C-40 Crusher 13083 | -5/Waste | Spotted C-40 Crusher 13085 | -5/Waste | Spotted C-40 Crusher 13085 | -5/Waste | Spotted C-40 Crusher 13098 | -5/Waste | Spotted C-40 Crusher 13142 | -5/Waste | Spotted C-40 Crusher 13152 | -5/Waste | Warlord forces began an assault 13181 | -5/Waste | Discovered new exit (range 14) 13195 | -5/Waste | Allies destroyed C-40 Crusher 13197 | -5/Waste | Allies destroyed C-40 Crusher 13206 | -5/Waste | Allies destroyed C-40 Crusher 13208 | -5/Waste | Allies destroyed C-40 Crusher 13212 | -5/Waste | Allies destroyed C-40 Crusher 13227 | -5/Waste | Identified exit to Factory 13242 | -5/Waste | Lost 6 allies 13273 | -5/Waste | Entered Factory 13273 | -5/Factory | Accompanied by 13 allies 13274 | -5/Factory | Loaded intel: 288 machine locations 13305 | -5/Factory | Identified exit to Upper Caves 13305 | -5/Factory | Identified exit to Extension 13313 | -5/Factory | Build established: Hacker-Sprinter 13374 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13434 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13586 | -5/Factory | Identified exit to Factory 13626 | -5/Factory | Learned location of 1 exit from Armory 13626 | -5/Factory | Unchained authorized (GL-D0S) 13655 | -5/Factory | Learned 8 Research zone layouts 13673 | -5/Factory | Learned Testing terminal intel 13682 | -5/Factory | Learned Extension non-interactive machine intel 13700 | -5/Factory | Loaded intel: 4 scanalyzer locations 13745 | -5/Factory | Build established: Hacker-Scout 13802 | -5/Factory | Entered Upper Caves 13802 | -5/Upper Caves | Accompanied by 4 allies 13803 | -5/Upper Caves | Identified exit to Upper Caves 13805 | -5/Upper Caves | Learned location of 1 exit from Factory 13832 | -5/Upper Caves | Lost 3 allies 13843 | -5/Upper Caves | Learned location of 1 exit from Factory 13898 | -5/Upper Caves | Spotted B-75 Beast 13900 | -5/Upper Caves | Destroyed B-75 Beast 14039 | -5/Upper Caves | Entered another Upper Caves area 14040 | -5/Upper Caves | Identified exit to Zhirov 14267 | -5/Upper Caves | Learned Factory garrison access intel 14282 | -5/Upper Caves | Encountered a Warlord checkpoint 14398 | -5/Upper Caves | Entered Zhirov 14398 | -5/Zhirov | Discovered new exit (range 3) 14399 | -5/Zhirov | Identified exit to Proximity Caves 14403 | -5/Zhirov | Met Zhirov 14413 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14417 | -5/Zhirov | Found Alien Artifact 14417 | -5/Zhirov | Identified Integrated Dissipator 14417 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14424 | -5/Zhirov | Found Alien Artifact 14456 | -5/Zhirov | Entered Proximity Caves 14556 | -4/Proximity Caves | Entered Factory 14556 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14557 | -4/Factory | Identified exit to Research 14558 | -4/Factory | Identified exit to Upper Caves 14559 | -4/Factory | Loaded intel: 320 machine locations 14560 | -4/Factory | Loaded intel: 4 garrison access locations 14637 | -4/Factory | Lost 3 parts (1p2n) 14702 | -4/Factory | Discovered new exit (range 20) 14708 | -4/Factory | Manually triggered Chute Trap 14708 | -4/Factory | Sucked down chute 14708 | -4/Factory | Entered Waste 14710 | -4/Waste | Spotted C-40 Crusher 14711 | -4/Waste | Spotted C-40 Crusher 14711 | -4/Waste | Spotted C-40 Crusher 14723 | -4/Waste | EMP discharged 14723 | -4/Waste | Spotted C-40 Crusher 14723 | -4/Waste | Spotted C-40 Crusher 14728 | -4/Waste | Discovered new exit (range 10) 14728 | -4/Waste | Spotted C-40 Crusher 14730 | -4/Waste | Identified exit to Factory 14730 | -4/Waste | Entered Factory 14731 | -4/Factory | Loaded intel: 289 machine locations 14793 | -4/Factory | Build established: Scout 14925 | -4/Factory | Discovered new exit (range 20) 15064 | -4/Factory | Identified exit to Armory 15065 | -4/Factory | Entered Armory 15067 | -4/Armory | Loaded intel: 111 machine locations 15069 | -4/Armory | Found Quantum Capacitor 15181 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 15459 | -4/Armory | Discovered exit to Research (range 19) 15464 | -4/Armory | Discovered new exit (range 15) 15588 | -4/Armory | Identified exit to Lab 15621 | -4/Armory | Entered Lab 15621 | -4/Lab | Accompanied by 4 allies 15621 | -4/Lab | Discovered exit to Research (range 8) 15640 | -4/Lab | Hidden lab's door opened automatically 15640 | -4/Lab | Sensor layout match revealed 15641 | -4/Lab | Gained access to the hidden lab's interior 15777 | -4/Lab | Found Prototype Energy Cannon 15777 | -4/Lab | Identified Warp Cannon 15780 | -4/Lab | Found Prototype Energy Gun 15780 | -4/Lab | Identified Hyp. EM Gauss Rifle 15788 | -4/Lab | Found Prototype Special Weapon 15788 | -4/Lab | Identified Gui. Remote Datajack 15790 | -4/Lab | Detected by scanners 15796 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 15797 | -4/Lab | Confronted by A5 15799 | -4/Lab | Destroyed A5 15810 | -4/Lab | Found Alien Artifact 15810 | -4/Lab | Identified Core Expander 15810 | -4/Lab | Installed Core Expander, added new Weapon slot 15814 | -4/Lab | Found Alien Artifact 15814 | -4/Lab | Identified Integrated Reactor 15814 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15822 | -4/Lab | Found Alien Artifact 15829 | -4/Lab | Found Prototype Hackware 15829 | -4/Lab | Identified Deep Network Scanner 15831 | -4/Lab | Found Prototype Device 15831 | -4/Lab | Identified AEGIS Remote Shield 15860 | -4/Lab | Decrypted terminal 15861 | -4/Lab | Found Alien Artifact 15861 | -4/Lab | Identified LC Capacitor 15866 | -4/Lab | Decrypted terminal 15866 | -4/Lab | Acquired modification code for an L2 power cell 15874 | -4/Lab | Found Alien Artifact 15909 | -4/Lab | Entered Research 15909 | -3/Research | Accompanied by 4 allies 15909 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15911 | -3/Research | Loaded intel: 112 machine locations 16026 | -3/Research | Discovered new exit (range 13) 16026 | -3/Research | Spotted B-90 Cyclops 16032 | -3/Research | Identified exit to Quarantine 16032 | -3/Research | Entered Quarantine 16033 | -3/Quarantine | Loaded intel: 66 machine locations 16038 | -3/Quarantine | Found Exp. Signal Interpreter 16104 | -3/Quarantine | Repaired Mic. Fission Core 16185 | -3/Quarantine | Repaired Cld. Cesium-ion Thruster 16193 | -3/Quarantine | Found Alien Artifact 16204 | -3/Quarantine | Identified Core Reset Matrix 16204 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 16211 | -3/Quarantine | Cryocooling Duct disabled 16220 | -3/Quarantine | Cryocooling Duct disabled 16226 | -3/Quarantine | Ambient heat levels rising (+20) 16226 | -3/Quarantine | Non-combat units ordered to evacuate 16235 | -3/Quarantine | Ambient heat levels rising (+20) 16235 | -3/Quarantine | Combat units ordered to evacuate 16244 | -3/Quarantine | Build established: Hacker-Scout 16304 | -3/Quarantine | Met incapacitated Sigix Warrior 16304 | -3/Quarantine | Lockdown squad dispatched 16305 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16305 | -3/Quarantine | Unlocked Sigix quarantine chamber 16306 | -3/Quarantine | Found Sigix Containment Pod 16333 | -3/Quarantine | Discovered new exit (range 12) 16335 | -3/Quarantine | Quarantine Guard activated 16335 | -3/Quarantine | Spotted Quarantine Guard 16335 | -3/Quarantine | Spotted Quarantine Guard 16335 | -3/Quarantine | Spotted Quarantine Guard 16335 | -3/Quarantine | Spotted Quarantine Guard 16335 | -3/Quarantine | Spotted Quarantine Guard 16335 | -3/Quarantine | Spotted Quarantine Guard 16386 | -3/Quarantine | Destroyed Quarantine Guard 16388 | -3/Quarantine | Spotted Quarantine Guard 16390 | -3/Quarantine | Spotted Quarantine Guard 16410 | -3/Quarantine | Identified exit to Research 16410 | -3/Quarantine | Entered Research 16410 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16411 | -2/Research | Loaded intel: 98 machine locations 16436 | -2/Research | Identified exit to Testing 16570 | -2/Research | Discovered new exit (range 15) 16581 | -2/Research | Entered Testing 16582 | -2/Testing | Loaded intel: 67 machine locations 16583 | -2/Testing | Loaded intel: 9 terminal locations 16590 | -2/Testing | Found Prototype Hackware 16590 | -2/Testing | Identified System Mapper 16601 | -2/Testing | Found Prototype Energy Cannon 16601 | -2/Testing | Identified Cld. Nova Cannon 16708 | -2/Testing | Spotted Fortress 16720 | -2/Testing | Discovered new exit (range 15) 16721 | -2/Testing | Discovered new exit (range 9) 16722 | -2/Testing | Identified exit to Section 7 16722 | -2/Testing | Entered Section 7 16723 | -2/Section 7 | Loaded intel: 130 machine locations 16729 | -2/Section 7 | Spotted S7 Guard 16753 | -2/Section 7 | Found Alien Artifact 16753 | -2/Section 7 | Identified Core Physics Calibrator 16821 | -2/Section 7 | Identified exit to Access 16858 | -2/Section 7 | Found Alien Energy Cannon 16859 | -2/Section 7 | Installed L-Cannon capacitor 16862 | -2/Section 7 | Found Alien Reactor 16862 | -2/Section 7 | Identified Matter Drive 16878 | -2/Section 7 | Spotted B-99 Colossus 16880 | -2/Section 7 | Destroyed B-99 Colossus 16891 | -2/Section 7 | Found Integrated Dissipator 16891 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16893 | -2/Section 7 | Found Integrated Dissipator 16893 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16895 | -2/Section 7 | Found Integrated Dissipator 16895 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16904 | -2/Section 7 | Found Alien Artifact 16904 | -2/Section 7 | Identified LRC Insulator 16904 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 16930 | -2/Section 7 | Activated Sigix Exoskeleton 16930 | -2/Section 7 | Unable to understand communications from Sigix Warrior 16931 | -2/Section 7 | Identified Subatomic Replicator 16931 | -2/Section 7 | Used Subatomic Replicator to replicate L-Cannon 16965 | -2/Section 7 | Intercept squad dispatched 16977 | -2/Section 7 | Spotted Alpha 7 16983 | -2/Section 7 | Fired L-Cannon 16983 | -2/Section 7 | Spotted Tracker 16983 | -2/Section 7 | Spotted Alpha 7 16983 | -2/Section 7 | Allies destroyed Alpha 7 16990 | -2/Section 7 | Allies destroyed Tracker 16999 | -2/Section 7 | Scanned by Researcher 17009 | -2/Section 7 | Spotted Tracker 17012 | -2/Section 7 | Allies destroyed Tracker 17014 | -2/Section 7 | Found Exp. ECM Suite 17023 | -2/Section 7 | Spotted S7 Guard 17030 | -2/Section 7 | Found Alien Artifact 17030 | -2/Section 7 | Identified Core Regenerator 17030 | -2/Section 7 | Used Core Regenerator, restored core integrity (+120) 17034 | -2/Section 7 | Unable to understand communications from Sigix Warrior 17038 | -2/Section 7 | Spotted Combat Programmer 17038 | -2/Section 7 | Spotted Combat Programmer 17040 | -2/Section 7 | Spotted Executioner 17040 | -2/Section 7 | Spotted Executioner 17043 | -2/Section 7 | Fired L-Cannon 17064 | -2/Section 7 | Fired L-Cannon 17129 | -2/Section 7 | Fired L-Cannon 17135 | -2/Section 7 | Unable to understand communications from Sigix Warrior 17139 | -2/Section 7 | Fired L-Cannon 17149 | -2/Section 7 | Fired L-Cannon 17168 | -2/Section 7 | Fired L-Cannon 17191 | -2/Section 7 | Unable to understand communications from Sigix Warrior 17194 | -2/Section 7 | Entered Access 17194 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 17194 | -1/Access | Evolved 2 slots: Propulsion x2 17195 | -1/Access | Loaded intel: 117 machine locations 17234 | -1/Access | Repaired Field Propulsion Array 17238 | -1/Access | Fired L-Cannon 17255 | -1/Access | Fired L-Cannon 17273 | -1/Access | Discovered new exit (range 15) 17275 | -1/Access | Identified exit to Command 17286 | -1/Access | Entered Command 17286 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 17287 | -1/Command | Loaded intel: 59 machine locations 17302 | -1/Command | Fired L-Cannon 17302 | -1/Command | 0b10 Conduit disabled 17302 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17305 | -1/Command | MAIN.C activated Command garrisons 17312 | -1/Command | Fired L-Cannon 17334 | -1/Command | Fired L-Cannon 17334 | -1/Command | Phase Generator disabled 17382 | -1/Command | Fired L-Cannon 17382 | -1/Command | Destroyed MAIN.C 17394 | -1/Command | Discovered new exit (range 131) 17394 | -1/Command | Discovered new exit (range 78) 17394 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17395 | -1/Command | Found Zero-point Reactor 17405 | -1/Command | Lost 3 parts (2n1u) 17446 | -1/Command | Fired L-Cannon 17465 | -1/Command | All MAIN.C guards destroyed 17543 | -1/Command | Found Exp. Powered Armor 17563 | -1/Command | Spotted B-99 Colossus 17564 | -1/Command | Destroyed B-99 Colossus 17618 | -1/Command | Spotted Alpha 7 17626 | -1/Command | Fired L-Cannon 17699 | -1/Command | Fired L-Cannon 17709 | -1/Command | Fired L-Cannon 17836 | -1/Command | Found Adv. Particle Accelerator 17854 | -1/Command | Found Exp. System Purifier 17857 | -1/Command | Found Femtoactuators 17891 | -1/Command | System corruption reached 10% 18112 | -1/Command | Found Med. Regenerative Plating 18161 | -1/Command | Warped through subspace to slip node 18161 | -1/Command | Discovered new exit (range 5) 18165 | -1/Command | Fired L-Cannon 18196 | -1/Command | Build established: Scavenger-Scout 18213 | -1/Command | Identified exit to Access_0 18217 | -1/Command | Entered Access_0 18217 | -1/Access_0 | Accompanied by 1 ally (Sigix Warrior) 18218 | -1/Access_0 | Loaded intel: 61 machine locations 18218 | -1/Access_0 | Met Architect 18237 | -1/Access_0 | Spotted Enhanced Programmer 18241 | -1/Access_0 | Subspace Access Node disabled 18250 | -1/Access_0 | Unable to understand communications from Sigix Warrior 18255 | -1/Access_0 | Subspace Access Node disabled 18262 | -1/Access_0 | A6 warped into view 18271 | -1/Access_0 | Fired L-Cannon 18293 | -1/Access_0 | Subspace Access Node disabled 18301 | -1/Access_0 | Fired L-Cannon 18319 | -1/Access_0 | Spotted Enhanced Programmer 18324 | -1/Access_0 | Subspace Access Node disabled 18330 | -1/Access_0 | Spotted Enhanced Programmer 18332 | -1/Access_0 | Spotted Enhanced Programmer 18346 | -1/Access_0 | Singularity Gate disabled 18352 | -1/Access_0 | Lost 6 parts (2p1n3u) 18368 | -1/Access_0 | Fired L-Cannon 18368 | -1/Access_0 | Destroyed Architect 18379 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18379 | -1/Access_0 | Found Prototype Protection 18379 | -1/Access_0 | Identified Centrium Linked Plating 18384 | -1/Access_0 | Found Prototype Hackware 18384 | -1/Access_0 | Identified Architect God Chip A 18393 | -1/Access_0 | Fired L-Cannon 18405 | -1/Access_0 | Fired L-Cannon 18405 | -1/Access_0 | Destroyed A6 18415 | -1/Access_0 | Fired L-Cannon 18425 | -1/Access_0 | Fired L-Cannon 18425 | -1/Access_0 | Destroyed Enhanced Programmer 18453 | -1/Access_0 | Fired L-Cannon 18463 | -1/Access_0 | Fired L-Cannon 18463 | -1/Access_0 | Destroyed A8 18474 | -1/Access_0 | Found Lgt. Regenerative Plating 18497 | -1/Access_0 | Found Integrated Mediator 18497 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 18514 | -1/Access_0 | Fired L-Cannon 18514 | -1/Access_0 | Destroyed A2 18524 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18526 | -1/Access_0 | Found Prototype Device 18526 | -1/Access_0 | Identified ST Field Compressor 18528 | -1/Access_0 | Found Exp. Thermal Defense Suite 18533 | -1/Access_0 | A4 warped into view 18536 | -1/Access_0 | Fired L-Cannon 18536 | -1/Access_0 | Destroyed A4 18550 | -1/Access_0 | Found Core Regenerator 18573 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18587 | -1/Access_0 | Lost 7 parts (4n3u) 18621 | -1/Access_0 | Found Spectral Analyzer 18649 | -1/Access_0 | Spotted Enhanced Programmer 18676 | -1/Access_0 | A3 warped into view 18686 | -1/Access_0 | Fired L-Cannon 18696 | -1/Access_0 | Fired L-Cannon 18704 | -1/Access_0 | Core integrity fell below 50% 18707 | -1/Access_0 | Hacked A3 with code downloaded from Data Conduit 18710 | -1/Access_0 | Destroyed A3 18741 | -1/Access_0 | Found Sigix Broadsword 18743 | -1/Access_0 | Warped through subspace to slip node 18743 | -1/Access_0 | Discovered new exit (range 8) 18746 | -1/Access_0 | Identified exit to Surface 18747 | *** | Establishing 0b11! Last Messages --------------- 18700_ Cld. Impulse Thruster destroyed. 18700_ Penetrated by HV Slug. 18705_ L-Cannon destroyed. 18706_ Penetrated by HV Slug. 18707_ Imp. Quantum Reactor destroyed. 18707_ Jacked A3... 18707_ Command string: \\XMTH 18707_ System: "Sequence initiated. Goodbye friend." 18709_ Penetrated by HV Slug. 18710_ A3 explodes. 18724_ Zero-point Reactor destroyed. 18731_ Adv. Surge Thruster destroyed. 18738_ Workstation disabled. 18741_ Acquired Sigix Broadsword. 18743_ Warped through subspace, drawn to slip node. 18743_ EXIT=FOUND 18746_ EXIT=IDENTIFIED: SURFACE [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 67 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 ECM Strength 3 Cloak Strength 4 Additional Mass Support 25 EM Shielding 4 Corruption Block 15 Armor Coverage 900 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 78 Particle Charging 50 Offensive Hacking 100 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked VTOL Module | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Hvy. Machine Gun | -7/Factory | Hacked Adv. Cryofiber Web | -7/Factory | Downloaded Imp. Dynamic Insulation System | -7/Factory | Hacked Proton Missile Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Adv. Cooling System | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Matter Filter | -3/Quarantine | Archive Exp. Hacking Suite | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Exp. Q-thruster | -2/Testing | Hacked Adv. Energy Well | -2/Section 7 | Archive Hds. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free T-07 Excavator | -3/Quarantine | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Armory Repaired ---------- Flight Unit | 50% | -10/Materials Imp. Cesium-ion Thruster | 20% | -6/Factory Mic. Nuclear Core | 40% | -6/Factory Mic. Nuclear Core | 42% | -6/Factory Mic. Fission Core | 35% | -3/Quarantine Cld. Cesium-ion Thruster | 35% | -3/Quarantine Field Propulsion Array | 12% | -1/Access Studied --------- VTOL Module | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Integrated Reactor LC Capacitor Core Physics Calibrator Matter Drive LRC Insulator Subatomic Replicator L-Cannon Core Regenerator Transdimensional Reconstructor Integrated Mediator Sigix Broadsword Achievements -------------- Guerrilla Style Hornet's Nest I Am Starship Now Insider Info Minesweeper Winner's Signature Challenges ------------ None Game ------ Seed JunkLauncherLegs Manual? 0 Play Time 07:15:21 Cumulative 576.2 hours Start 2025.10.28 @ 19:45:18 End 2025.10.29 @ 18:36:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type 1 Total 42 Types 18/3/6/2/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be239fe6-4fbf-40f7-92da-f6a32e55c6bd