Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.30 @ 03:43:47 Player: ZEUSDEX Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (230) 1150 Value Destroyed (8542) 8542 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4531) 4531 TOTAL SCORE: 21303 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 1513 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -466 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Weapon Shielding Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Target Analyzer Improved Target Analyzer Improved Power Shielding Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Helical Railgun > --- INVENTORY -------- Light Particle Reactor Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Enhanced Nova Cannon [Rating: 128] Favorites ----------- Power Light Particle Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Slots Evolved 17 | . 1 2 2 2 2 . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 Utility 14 | . 1 2 2 2 1 . . 2 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 280 | 6 7 9 22 20 17 19 6 17 11 1 42 59 30 14 Power 57 | . 1 2 4 3 3 5 2 4 1 1 10 9 9 3 Engine 18 | . 1 2 3 1 2 3 1 2 . . 3 . . . Core 16 | . . . 1 2 1 2 . 2 1 1 4 2 . . Reactor 23 | . . . . . . . 1 . . . 3 7 9 3 Propulsion 64 | 2 2 3 3 4 6 4 1 5 3 . 11 9 9 2 Treads 12 | 2 2 3 3 2 . . . . . . . . . . Leg 6 | . . . . . . . . . . . 6 . . . Wheel . | . . . . . . . . . . . . . . . Hover 45 | . . . . 2 6 4 1 5 3 . 5 9 9 1 Flight 1 | . . . . . . . . . . . . . . 1 Utility 99 | 2 2 3 11 9 4 6 2 6 2 . 13 30 6 3 Device 49 | 1 2 . 6 2 2 3 . 3 2 . 10 14 2 2 Storage 1 | . . . . 1 . . . . . . . . . . Processor 32 | . . 1 3 5 2 2 . 1 . . 3 11 4 . Hackware 2 | . . . . . . . . . . . . 2 . . Protection 15 | 1 . 2 2 1 . 1 2 2 . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 2 1 4 4 4 4 1 2 5 . 8 11 6 6 Energy Gun 19 | 1 2 1 2 2 2 2 1 . . . 3 1 . 2 Energy Cannon 15 | . . . 1 . . . . . 2 . 2 4 3 3 Ballistic Gun 19 | 1 . . 1 2 1 2 . 2 3 . 1 3 2 1 Ballistic Cannon 4 | . . . . . 1 . . . . . 1 2 . . Launcher 2 | . . . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 . 2 . 1 . 1 5 . 1 Corrupted Parts 6 | . . . 3 . . . . . . . 3 . . . System Corruption 18 | . . . 4 . . . . . . . 14 . . . Parts Lost 128 | . . 4 6 5 11 7 1 2 13 1 27 18 19 14 Power 22 | . . . 1 1 1 1 . . 1 1 8 3 2 3 Propulsion 24 | . . . 1 . 3 . 1 1 4 . 5 3 3 3 Utility 51 | . . 3 3 4 3 3 . 1 6 . 6 7 10 5 Weapon 31 | . . 1 1 . 4 3 . . 2 . 8 5 4 3 Highest Loss Streak 11 | . . 3 5 5 4 7 1 1 7 1 11 10 8 7 To Critical Strikes 5 | . . . 1 . . . 1 . . . 1 1 1 . Average Slot Usage (%) 83 | . 89 98 95 97 86 86 92 91 88 2 32 82 91 38 Engine 2 | . 5 10 7 . 4 2 5 2 . . . . . . Core 2 | . . . . 6 1 2 . 2 4 2 4 1 . . Reactor 1 | . . . . . . . . . . . . 4 6 4 Treads 5 | . 23 19 15 9 . . . . . . . . . . Hover 7 | . . . . 4 10 11 11 12 13 . 5 12 12 7 Device 13 | . 24 19 24 11 9 6 6 12 15 . 6 11 14 2 Storage 1 | . . . . 4 6 2 . . . . . . . . Processor 31 | . . 9 22 40 41 46 50 44 39 . 2 36 42 18 Protection 4 | . 12 19 7 4 . 1 5 5 4 . . 3 2 . Energy Gun 4 | . 12 9 7 8 5 3 6 . . . 2 . . 1 Ballistic Gun 5 | . 12 10 7 5 5 5 6 10 9 . . 3 2 1 Naked Turns 70 | . . . . . . . . . 7 49 14 . . . Heaviest Build 68 | 6 10 20 20 18 20 28 28 34 41 5 45 68 62 46 Greatest Support 44 | 40 40 40 42 44 29 30 30 36 36 3 35 44 44 33 Greatest Overweight (x) 5 | . 2 . . 1 4 1 1 2 1 1 4 2 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 . 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 4 . 3 1 5 1 4 Class Distribution -------------------- 33% | Hacker-Mutant 27% | Scavenger-Scout 20% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Scavenger-Scout | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Matter Collected 6804 | 314 56 283 494 433 517 599 147 654 462 99 891 1236 309 310 Remotely 85 | . . . 85 . . . . . . . . . . . Salvage Created 10046 | 210 40 670 1430 913 765 470 286 646 701 . 1671 1049 743 452 Parts 516 | 20 7 46 72 65 41 23 19 33 44 . 73 39 28 6 Haulers Intercepted 7 | . . 2 1 1 . . . . . . 1 1 . 1 Recyclers Shooed 10 | . . 1 1 . 1 1 . 1 1 . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Combat Hostiles Destroyed 136 | . 1 12 20 11 14 6 5 11 8 . 19 13 13 3 Guns 95 | . 1 11 19 11 13 2 5 11 8 . 4 6 1 3 Cannons 28 | . . . . . 1 4 . . . . 10 5 8 . AOE 4 | . . 1 1 . . . . . . . 2 . . . Classes Destroyed 18 | 3 2 5 2 1 1 1 . . 1 . . 2 . . Worker 21 | 1 . 2 2 4 . . . 1 1 . 9 . . 1 Builder 17 | . 1 . 3 2 . 2 . 2 2 . 4 1 . . Tunneler 12 | 7 . . 1 1 . . . . 1 . 1 1 . . Hauler 7 | . . 2 1 1 . . . . . . 1 1 . 1 Recycler 13 | 1 . . 2 1 . 2 . . 2 . 3 1 . 1 Operator 2 | . . . 1 . . 1 . . . . . . . . Watcher 22 | . . 3 4 4 2 1 1 1 . . 3 2 1 . Swarmer 32 | . 1 2 5 . 3 3 2 3 4 . 5 2 . 2 Grunt 43 | . . 5 8 7 8 . 1 6 1 . 3 2 2 . Brawler 2 | . . . . . 1 . . . . . 1 . . . Duelist 3 | . . 1 . 1 . . . . . . . . 1 . Sentry 21 | . . 4 6 . 1 2 . 1 . . 1 4 1 1 Hunter 12 | . . . 1 1 . . . . . . 4 . 6 . Programmer 16 | . . . . 2 1 . . . 2 . 5 3 3 . Heavy 1 | . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . 1 . 1 . . . . . . Cetus Guard 2 | . . . . . . . 2 . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 4 1 6 6 3 7 4 3 5 14 . 8 3 8 2 Combat Bots Only 7 | . 1 4 5 3 7 3 2 4 4 . 4 3 7 2 Max Kills in Single Turn 4 | 2 1 3 2 2 1 1 1 2 2 . 4 1 1 1 Gunslinging 1 | . . 1 . . . . . 1 1 . . . . . Exploded 1 | . . 1 1 . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Damage Taken 16263 | . 42 497 940 673 1048 945 187 371 1685 19 2737 2735 2001 2383 Core 4451 | . 10 51 190 70 232 138 32 . 347 19 772 483 650 1457 Absorbed by Shields 266 | . . . . . . 11 7 . . . 86 . 162 . Redirected to Shielding 151 | . 2 21 27 1 . . . . . . . 42 58 . Regen/Repaired (Parts) 229 | . . . 229 . . . . . . . . . . . Core Remaining (%) 67 | 100 96 87 65 90 . . 52 100 . . 1 . 12 . Volleys Fired 705 | 18 10 46 91 49 61 45 24 63 29 . 95 83 60 31 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 233 | 60 60 65 101 124 116 117 110 66 68 . 133 171 233 176 Shots Fired 1250 | 31 18 85 168 96 114 82 35 119 58 . 134 151 113 46 Gun 959 | 31 18 85 164 96 106 50 35 119 58 . 62 59 36 40 Cannon 278 | . . . 4 . 8 32 . . . . 60 91 77 6 Launcher 13 | . . . . . . . . . . . 12 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 727 | 18 10 46 81 38 64 69 24 119 58 . 62 88 36 14 Thermal 341 | . . . 38 50 48 13 11 . . . 37 41 77 26 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 182 | 13 8 39 49 8 2 . . . . . 35 22 . 6 Robot Hit Streak 49 | 17 11 29 38 31 49 28 36 49 23 . 21 24 45 20 Robot Miss Streak 3 | 1 1 2 2 3 1 1 1 2 1 . 2 2 1 1 Penetration Max 1 | . . . . . . . . 1 1 . 1 1 . . Secondary Targets 18 | . . 1 6 2 3 . 1 3 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 1 . . . . . Shots Hit Robots 1028 | 25 15 71 152 83 106 72 33 77 48 . 107 111 87 41 Core Hits 420 | 10 2 30 68 44 45 28 17 26 22 . 53 35 26 14 Critical Kills 21 | . . . . 1 1 . 1 3 5 . . 5 4 1 Critical Parts Destroyed 15 | . . . . 1 . 2 3 4 1 . . 1 2 1 Critical Strikes 86 | . . . 4 7 5 11 4 9 6 . 15 16 6 3 Burn 18 | . . . 4 5 4 1 . . . . 3 . . 1 Meltdown 6 | . . . . . . . . . . . . 2 4 . Destroy 35 | . . . . 2 1 4 4 9 6 . . 5 2 2 Blast 23 | . . . . . . 6 . . . . 10 7 . . Corrupt 4 | . . . . . . . . . . . 2 2 . . Melee Attacks 2 | . . . . . . . . . . . . . 2 . Thermal 2 | . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26639 | 381 257 1344 2564 1656 2076 1737 819 1860 1518 . 4487 3528 3237 1175 Guns 16490 | 335 214 988 2374 1656 1929 973 819 1702 1518 . 1297 1066 668 951 Cannons 8036 | . . . 60 . 147 764 . . . . 1905 2381 2566 213 Explosions 2066 | 46 43 356 130 . . . . 158 . . 1267 66 . . Melee . | . . . . . . . . . . . . . . . Ramming 47 | . . . . . . . . . . . 18 15 3 11 Kinetic 13438 | 156 107 461 942 607 1143 1498 518 1702 1518 . 2022 1837 668 259 Thermal 9373 | 46 43 356 850 935 878 239 301 . . . 1118 1349 2566 692 Explosive 295 | . . . . . . . . 158 . . 137 . . . Electromagnetic 3486 | 179 107 527 772 114 55 . . . . . 1192 327 . 213 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . 2 4 4 1 1 1 2 1 6 27 2 5 6 Average Corruption 4 | . . 1 3 3 1 1 1 2 1 5 18 1 3 4 Corruption Purged 3 | . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 152 | . . 6 32 13 . 4 3 3 . 1 45 29 14 2 Message Errors 34 | . . . 10 1 . . . 1 . . 11 10 1 . Matter Fused 37 | . . 3 7 5 . 2 1 2 . . 9 6 2 . Heat Flow Errors 16 | . . . 2 1 . . . . . . 6 4 2 1 Energy Discharges 16 | . . . 6 . . 1 2 . . 1 1 3 2 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . . . . 1 . 1 . Data Loss (minor) 12 | . . 1 3 2 . . . . . . 4 1 1 . Data Loss (major) 8 | . . . . 2 . . . . . . 2 2 1 1 Misfires 10 | . . 1 3 . . . . . . . 2 2 2 . Alerts 3 | . . . . . . . . . . . 1 1 1 . Misdirections 2 | . . . . . . . . . . . 2 . . . Weapon Failures 10 | . . . 1 2 . . . . . . 6 . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 644 | . . 151 . . . 34 . . . . 220 142 97 . Projectiles 369 | . . . . . . 34 . . . . 96 142 97 . Explosions 275 | . . 151 . . . . . . . . 124 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . 1 1 . . . . 20 4 . . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 1 1 . . . . 19 3 . . Secondary 2 | . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 340 | . . 162 24 . . . . . . . 141 7 1 5 Shots 11 | . . 3 1 . . . . . . . 7 . . . Rammed 7 | . . . . . . . . . . . 2 2 1 2 Targets Rammed 10 | . . . . . . . . . . . 5 2 1 2 Kicked 3 | . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 592 | . . 127 197 205 224 123 12 5 176 . 541 592 216 420 Average Temperature 101 | . . 40 45 108 65 48 5 3 84 . 138 185 82 162 Received Heat Transfer 3305 | . . 210 630 450 366 300 . 90 96 . 322 376 294 171 Effects 21 | . . . . . . . . . . . 4 11 . 6 Shutdowns 5 | . . . . . . . . . . . . 3 . 2 Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . . Damage (major) 10 | . . . . . . . . . . . 2 8 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . Parts Fried 20 | 1 . 1 5 . . . . . . . 10 1 . 2 Impact Corruptions 2 | . . . . . . . . . . . 1 1 . . Robots Melted 6 | . . . . . . . . . . . . 2 4 . Combat Hostiles 6 | . . . . . . . . . . . . 2 4 . Parts Melted 23 | . . . 4 3 2 1 . . . . . 3 6 4 Heat Transferred 13323 | 50 50 300 1728 2035 1961 543 497 . . . 1756 1221 2220 962 Parts Sabotaged 11 | . . . . . . . . . . . 1 . 10 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 1 2 2 . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Peak Influence 848 | 45 80 267 363 150 224 198 438 848 404 95 578 316 294 170 Initial 198 | . . 24 80 24 50 14 . 183 198 80 45 107 10 68 Average 146 | 23 39 94 107 56 84 65 211 544 267 86 362 96 100 106 Maximum Alert Level 3 | . . 1 1 . 1 . 2 3 2 . 2 1 1 . Low Security (%) 74 | 100 100 93 79 100 81 100 28 9 2 100 19 86 77 100 Level 1 16 | . . 6 20 . 18 . 62 22 89 . 24 13 22 . Level 2 6 | . . . . . . . 9 29 7 . 55 . . . Level 3 2 | . . . . . . . . 38 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 3 3 5 2 . . 5 4 . 4 6 2 4 Investigation 8 | . . 1 2 2 . . . . . . . 1 1 1 Extermination 8 | . . . . 3 1 . . . . . 2 . 1 1 Reinforcement 16 | . . 2 1 . 1 . . . 4 . 1 5 . 2 Assault 4 | . . . . . . . . 3 . . 1 . . . Garrison 2 | . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . 1 2 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Distress Signals 16 | . . 2 2 . . 1 2 . . . . 9 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 304 | . 4 22 33 16 18 13 17 30 17 6 36 44 25 23 Peak Tracking Total 12 | . 2 4 4 4 4 4 5 5 9 6 6 12 8 12 Tactical Retreats 22 | . 1 2 . 2 . 1 . . . . 3 10 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Traps Triggered 22 | . 2 3 . 3 4 . . 1 1 . 1 3 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Machines Disabled 24 | . 1 5 . . 1 1 2 4 . . 6 1 3 . Max in Single Turn 3 | . 1 3 . . 1 . 1 1 . . 3 1 1 . Garrison Access 3 | . . . . . . . . 2 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Machines Accessed 77 | . 4 3 9 5 10 9 3 11 2 . 6 6 8 1 Terminals 56 | . 4 3 6 2 7 9 3 7 2 . 2 4 6 1 Fabricators 9 | . . . . 2 1 . . . . . 2 2 2 . Repair Stations 4 | . . . 2 . 1 . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 6 | . . . 1 1 1 . . 2 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 193 | . 13 9 37 14 20 14 7 27 6 . 15 11 18 2 Successful 119 | . 9 6 25 11 12 11 6 16 3 . 4 6 10 . Failed 74 | . 4 3 12 3 8 3 1 11 3 . 11 5 8 2 Catastrophic 9 | . 1 . 3 . 1 . . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 120 | . 13 7 25 5 14 4 1 17 6 . 8 7 11 2 Terminals 143 | . 13 9 25 5 14 14 7 19 6 . 7 9 13 2 Fabricators 19 | . . . . 7 2 . . . . . 3 2 5 . Repair Stations 14 | . . . 10 . 2 . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers 14 | . . . 2 2 2 . . 5 . . 3 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 44 | . 5 2 7 1 2 8 6 4 1 . 1 4 3 . Record 7 | . . . . . . 2 5 . . . . . . . Part Schematic 3 | . . . 2 1 . . . . . . . . . . Open Door 9 | . . . . . . 6 1 . . . . . 2 . Open DSF 3 | . . . . . . . . 1 . . . 2 . . Level Access Points 3 | . 1 . 1 . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . 1 . . 1 . . 1 1 1 . Fabricator Index 4 | . . . . . 1 . . 1 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . 6 1 . . . . . 1 . 3 . Load Schematic 7 | . . . . 3 1 . . . . . 1 . 2 . Build 4 | . . . . 3 . . . . . . . . 1 . Repair Station Hacks 12 | . . . 10 . 1 . . 1 . . . . . . Scan Component 7 | . . . 5 . 1 . . 1 . . . . . . Repair 5 | . . . 5 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 2 2 . . 4 . . 1 . . . Insert Component 6 | . . . 1 1 1 . . 2 . . 1 . . . Analyze 5 | . . . 1 1 1 . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 40 | . 4 4 6 2 6 3 . 6 2 . 1 2 4 . Terminals 40 | . 4 4 6 2 6 3 . 6 2 . 1 2 4 . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 38 | . 4 3 6 2 5 3 . 6 2 . 1 2 4 . Detonate 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . Used 2 | . . . . . . 2 . . . . . . . . Hacking Detections 58 | . 4 3 7 5 8 4 2 8 2 . 4 4 6 1 Full Trace Events 7 | . 1 1 2 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 2 1 . . 1 . . . . . . Parts Built 3 | . . . . 2 . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 206 | . . . . 182 . . . . . . . . 24 . Total Part Build Rating 9 | . . . . 6 . . . . . . . . 3 . Parts Repaired 5 | . . . 5 . . . . . . . . . . . Time 206 | . . . 206 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 1 1 . . 2 . . 1 . . . Part Schematics Acquired 4 | . . . 1 1 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . . 4 . . Machine Destruction 2 | . . . . . . . . 1 . . . 1 . . Programmers 3 | . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Total Allies 15 | . . . . . . 7 5 . . . . 3 . . Largest Group 9 | . . . . . . 5 9 9 . . . 3 . . Highest-Rated Group 734 | . . . . . . 288 734 734 . . . 138 . . Highest-Rated Ally 159 | . . . . . . 159 159 145 . . . 46 . . Total Orders 2 | . . . . . 1 . 1 . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks 197 | . . . . . . 20 57 110 . . . 10 . . Total Damage 5728 | . . . . . . 428 1340 3703 . . . 257 . . Kills 34 | . . . . . . 4 11 18 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Turns Passed 12549 | 428 265 661 1798 1534 867 904 396 868 357 87 941 2221 773 449 Spaces Moved 10255 | 234 140 289 795 1092 719 1134 332 917 359 131 616 2471 530 496 Core 400 | 7 1 . . . 2 . . . 10 131 49 . 48 152 Treads 2058 | 227 139 289 795 608 . . . . . . . . . . Legs 301 | . . . . . . . . . . . 301 . . . Wheels . | . . . . . . . . . . . . . . . Hover 7496 | . . . . 484 717 1134 332 917 349 . 266 2471 482 344 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 150 160 145 56 52 56 56 56 50 50 50 48 50 50 Average Speed 85 | 156 159 160 153 105 57 56 56 60 63 64 95 72 95 69 Slowest Speed 300 | 160 160 160 160 152 250 110 110 220 150 100 250 157 300 106 Overloaded Moves 6 | . . . . . . . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 11 23 33 49 27 23 91 90 24 11 89 15 55 25 19 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . 12 . . . 18 11 . Terrain Destroyed 251 | 1 2 32 7 . . 1 . 29 4 . 107 45 23 . Melee . | . . . . . . . . . . . . . . . Projectile 111 | . . . . . . 1 . 22 4 . 16 45 23 . AOE 140 | 1 2 32 7 . . . . 7 . . 91 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Arm Res Total 12771 | 261 160 402 1206 1368 1077 1322 509 1116 434 133 810 2740 676 557 Wait 1263 | . 2 55 274 194 239 102 137 104 22 . 38 60 28 8 Move 10242 | 233 139 288 794 1091 718 1133 331 916 359 130 615 2470 529 496 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 4 2 2 12 5 7 7 3 2 . 2 8 13 2 2 Fast Attach 164 | 6 6 5 13 8 5 8 3 6 8 1 30 37 17 11 Attach 59 | . 1 2 3 3 6 6 1 5 2 . 9 10 8 3 Detach 28 | . . . 1 . 1 1 1 5 4 . 1 8 2 4 Swap 57 | . . 2 6 9 6 5 2 6 1 . 3 12 5 . Drop 92 | . . 2 12 9 8 5 7 9 9 . 5 19 7 . Fire 705 | 18 10 46 91 49 61 45 24 63 29 . 95 83 60 31 Melee 2 | . . . . . . . . . . . . . 2 . Ram 7 | . . . . . . . . . . . 2 2 1 2 Kick 3 | . . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . 26 . . . . . 1 26 . . Rewire 25 | . . . . . . 10 . . . . . . 15 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 15) 429 | -11/Junkyard | Entered Materials 429 | -10/Materials | Evolved 1 slot: Utility x1 450 | -10/Materials | Build established: Hacker-Mutant 458 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Discovered exit to Mines (range 6) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Discovered exit to Materials (range 14) 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Utility x2 1362 | -8/Materials | Lost 3 parts (3u) 1578 | -8/Materials | Identified exit to Storage 1807 | -8/Materials | Lost 5 parts (1p1n2u1w) 2131 | -8/Materials | Build established: Scavenger-Skirmisher 2646 | -8/Materials | Repaired Lgt. Armor Plating 2686 | -8/Materials | Repaired Adv. Treads 2725 | -8/Materials | Repaired Imp. Terrain Scanner 2771 | -8/Materials | Repaired Corrupted Visual Processing Unit 2914 | -8/Materials | Repaired Adv. Beam Rifle 3059 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Utility x2 3477 | -7/Factory | Lost 5 parts (1p4u) 3725 | -7/Factory | Fabricated Adv. Visual Processing Unit (x1) 3897 | -7/Factory | Build established: Scavenger-Mutant 4529 | -7/Factory | Build established: Scavenger-Scout 4625 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 4672 | -7/Factory | Identified exit to Factory 4672 | -7/Factory | Discovered exit to Factory (range 13) 4687 | -7/Factory | Entered another Factory area 4687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4832 | -6/Factory | Identified exit to Factory 4832 | -6/Factory | Discovered exit to Factory (range 7) 4933 | -6/Factory | Discovered exit to Factory (range 11) 4981 | -6/Factory | Lost 3 parts (1n2w) 5415 | -6/Factory | Lost 4 parts (1n2u1w) 5426 | -6/Factory | Destroyed 7 combat bots 5484 | -6/Factory | Identified exit to Extension 5484 | -6/Factory | Discovered exit to Extension (range 19) 5547 | -6/Factory | Lost 3 parts (1p1u1w) 5554 | -6/Factory | Entered Extension 5663 | -6/Extension | Spotted B-75 Beast 5678 | -6/Extension | Build established: Hacker-Mutant 5868 | -6/Extension | Rescued a captive Derelict 5869 | -6/Extension | Rescued a captive Derelict 5881 | -6/Extension | Spotted B-75 Beast 5907 | -6/Extension | Destroyed B-75 Beast 5981 | -6/Extension | Lost 7 parts (1p3u3w) 5984 | -6/Extension | Discovered exit to Factory (range 3) 6032 | -6/Extension | Identified exit to Cetus 6032 | -6/Extension | Discovered exit to Cetus (range 19) 6033 | -6/Extension | Discovered exit to Factory (range 19) 6103 | -6/Extension | Rescued a captive Derelict 6112 | -6/Extension | Rescued A7 6146 | -6/Extension | Rescued a captive Derelict 6217 | -6/Extension | Rescued a captive Derelict 6217 | -6/Extension | Rescued a captive Derelict 6250 | -6/Extension | Build established: Scavenger-Mutant 6458 | -6/Extension | Entered Cetus 6458 | -6/Cetus | Accompanied by 4 allies (A7) 6463 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6465 | -6/Cetus | Spotted Cetus Guard 6468 | -6/Cetus | Spotted Cetus Guard 6470 | -6/Cetus | Spotted Cetus Guard 6474 | -6/Cetus | Allies destroyed Cetus Guard 6478 | -6/Cetus | Spotted Cetus Guard 6478 | -6/Cetus | Allies destroyed Cetus Guard 6478 | -6/Cetus | Allies destroyed Cetus Guard 6485 | -6/Cetus | Allies destroyed Cetus Guard 6525 | -6/Cetus | Identified exit to Archives 6525 | -6/Cetus | Discovered exit to Archives (range 19) 6586 | -6/Cetus | Started Cetus Manufacturing Module 6611 | -6/Cetus | Manufactured an Enhanced Grunt 6624 | -6/Cetus | Escorted A7 to Cetus Mainframe 6636 | -6/Cetus | Manufactured an Enhanced Grunt 6661 | -6/Cetus | Manufactured an Enhanced Grunt 6686 | -6/Cetus | Manufactured an Enhanced Grunt 6711 | -6/Cetus | Manufactured an Enhanced Grunt 6799 | -6/Cetus | Spotted Cetus Guard 6800 | -6/Cetus | Spotted Cetus Guard 6808 | -6/Cetus | Allies destroyed Cetus Guard 6808 | -6/Cetus | Spotted Cetus Guard 6814 | -6/Cetus | Destroyed Cetus Guard 6814 | -6/Cetus | Spotted Cetus Guard 6817 | -6/Cetus | Allies destroyed Cetus Guard 6817 | -6/Cetus | Destroyed Cetus Guard 6823 | -6/Cetus | Discovered exit to Factory (range 19) 6829 | -6/Cetus | Met Revision 17 6854 | -6/Cetus | Entered Factory 6854 | -5/Factory | Accompanied by 9 allies (A7) 6854 | -5/Factory | Evolved 2 slots: Utility x2 6859 | -5/Factory | Received a hacking code to weaken MAIN.C 7113 | -5/Factory | Spotted B-75 Beast 7131 | -5/Factory | Destroyed B-75 Beast 7136 | -5/Factory | Build established: Scavenger-Scout 7154 | -5/Factory | First assault squad dispatched 7164 | -5/Factory | Garrison activated, responded to threat 7381 | -5/Factory | Garrison activated, responded to threat 7495 | -5/Factory | Identified exit to Factory 7722 | -5/Factory | Entered another Factory area 7722 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8048 | -4/Factory | Lost 6 parts (3n3u) 8072 | -4/Factory | Released all parts (9) 8079 | -4/Factory | Sucked down chute 8079 | -4/Factory | Entered Waste 8085 | -4/Waste | Spotted C-40 Crusher 8085 | -4/Waste | Spotted C-40 Crusher 8094 | -4/Waste | EMP discharged 8095 | -4/Waste | Spotted C-40 Crusher 8098 | -4/Waste | Spotted C-40 Crusher 8102 | -4/Waste | Spotted C-40 Crusher 8103 | -4/Waste | Lost 7 parts (1p1n3u2w) 8106 | -4/Waste | Spotted C-40 Crusher 8124 | -4/Waste | Crushed by Compactor (1 part destroyed) 8153 | -4/Waste | Identified exit to Factory 8153 | -4/Waste | Discovered exit to Factory (range 13) 8166 | -4/Waste | Entered Factory 8241 | -4/Factory | System corruption reached 10% 8324 | -4/Factory | Build established: Hacker-Mutant 8416 | -4/Factory | First assault squad dispatched 8576 | -4/Factory | Lost 6 parts (2p3u1w) 8619 | -4/Factory | Core integrity fell below 50% 8913 | -4/Factory | Lost 11 parts (3p4n4w) 8917 | -4/Factory | Core integrity fell below 20% 9096 | -4/Factory | Identified exit to Research 9096 | -4/Factory | Discovered exit to Research (range 15) 9107 | -4/Factory | Entered Research 9107 | -3/Research | Evolved 2 slots: Utility x2 9115 | -3/Research | Lost 8 parts (2p1n3u2w) 9138 | -3/Research | Found Adv. Powered Armor 9307 | -3/Research | Revision forces began assault on 0b10 9358 | -3/Research | Met up with Revision 17++ 9525 | -3/Research | Lost 5 parts (1p2u2w) 9595 | -3/Research | Lost 10 parts (2p2n4u2w) 9607 | -3/Research | Found Gamma Bomb Array 9807 | -3/Research | Research terminal network offline 10426 | -3/Research | Build established: Scavenger-Scout 10462 | -3/Research | Spotted Striker 10531 | -3/Research | Spotted Striker 10543 | -3/Research | Destroyed Striker 10961 | -3/Research | Identified exit to Armory 10961 | -3/Research | Discovered exit to Armory (range 20) 11066 | -3/Research | Spotted Executioner 11077 | -3/Research | Destroyed Executioner 11328 | -3/Research | Entered Armory 11683 | -3/Armory | Fabricated Adv. Targeting Computer (x1) 11918 | -3/Armory | Destroyed 7 combat bots 11928 | -3/Armory | Lost 4 parts (1n3u) 11942 | -3/Armory | Core integrity fell below 50% 12053 | -3/Armory | Lost 8 parts (1p1n4u2w) 12085 | -3/Armory | Core integrity fell below 20% 12094 | -3/Armory | Identified exit to Research 12094 | -3/Armory | Discovered exit to Research (range 5) 12101 | -3/Armory | Entered Research 12101 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12115 | -2/Research | Lost 6 parts (1p1n2u2w) 12239 | -2/Research | Spotted B-90 Cyclops 12315 | -2/Research | Lost 5 parts (1p1n2u1w) 12476 | -2/Research | Core integrity fell below 50% 12498 | -2/Research | Lost 7 parts (1p2n2u2w) 12498 | -2/Research | Core integrity fell below 20% 12550 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- cleaned. 12470_ P-80 Master resets K-01 Serf, system corruption cleaned. 12482_ System corrupted: Substantial component data lost. 12484_ K-01 Serf destroyed. 12484_ K-01 Serf collects debris. 12484_ Triggered Tiamat Bomb Trap. 12484_ An explosion rips through the floor. 12484_ K-01 Serf destroyed. 12486_ Door malfunctions. 12491_ Penetrated by Slug. 12496_ Knocked back. 12499_ System corrupted: Heat flow error (+267). 12512_ Scanalyzer disabled. 12523_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12524_ Enh. Optical Array destroyed. 12539_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 12547_ M-28 Smith repairs S-43 Plague. 12550_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##+#???#???????????????????????? | | ??????????????????# """ ???????????????????????? | | ??????????????????# """ ???????????????????????? | | ??????????????????# """ ???????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ?????#??????????????????? | | ???????????????????####u##### ########???????????? | | ???????????????????# @ u ????????? | | ???????????????????# u ????????? | | ???????????????????# ????????? | | ???????????????????# k R ?????????? | | ???????????????????# u#############w##?????????? | | ???????????????????# R# #??????????????????? | | ???????##+########## # #??????????????????? | | ??????? + "#??????????????????? | | ?????? # "#??????????????????? | | ?????? # "#??????????????????? | | ?????? #? T#??????????????????? | | ?????????+########## #? "#??????????????????? | | ???????????????????# #?? "#??????????????????? | | ???????????????????# #?? "###############????? | | ???????????????????# #??? # #????? | | ???????????????????# #??? # #????? | | ???????????????????# #???? # """ """ #????? | | ???????????????????# #????## """S""" #????? | | ???????????????????# #?????# #????? | | ???????????????????# #?????# #????? | | ???????????????????# ############+####+####???? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# +?? | | ??????????###??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 50 Energy Generation 45 Energy Capacity 390 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Evasion (%) 57 Targeting Accuracy 34 Launcher Accuracy 40 Target Analysis 11 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- EM Shotgun | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Axe | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Adv. Assault Cannon | -6/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Visual Processing Unit | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Main Advantage Project G-00 Revising The Future Revolutionary Research Streaker Challenges ------------ None Game ------ Seed MiningSensorExtractor Manual? 0 Play Time 02:34:53 Cumulative 51.7 hours Start 2023.12.30 @ 01:14:17 End 2023.12.30 @ 03:43:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 79 Rogue 55 Adventurer 18 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3e7bc4-ff06-4a57-8636-d3d628635935