Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 01:46:37 Player: Kenzurith Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1407) 1407 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 2756 Bonus ------- High Alert Combat Kills 11 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Improved Ion Engine Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Medium Storage Unit Hardened Light Armor Plating Shotgun Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Light Armor Plating Hardened Light Armor Plating Beam Rifle Shotgun Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 64 | 7 19 29 9 Power 9 | 2 3 3 1 Engine 9 | 2 3 3 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 6 7 4 Treads 7 | 2 . 3 2 Leg 12 | . 6 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 11 . Device 2 | . 1 1 . Storage 5 | 1 . 4 . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 6 . Artifact . | . . . . Weapon 23 | 2 9 8 4 Energy Gun 12 | 1 7 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 3 1 Ballistic Cannon 3 | . . 3 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 5 2 13 Power 1 | . . . 1 Propulsion 6 | . 1 . 5 Utility 3 | . . 1 2 Weapon 10 | . 4 1 5 Highest Loss Streak 13 | . 3 1 13 Average Slot Usage (%) 91 | . 92 99 64 Engine 12 | . 14 11 8 Treads 12 | . 11 14 13 Leg 10 | . 16 7 . Device 8 | . 8 9 . Storage 17 | . 14 19 22 Protection 6 | . . 14 5 Energy Gun 7 | . 16 . . Ballistic Gun 11 | . 9 14 7 Ballistic Cannon 3 | . . 7 . Naked Turns . | . . . . Heaviest Build 55 | 12 17 55 51 Greatest Support 46 | 40 40 43 46 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 9 | 4 6 11 16 Most Carried 16 | 6 6 16 16 Average Carried 8 | 3 5 10 11 Final Capacity 16 | 6 6 16 16 Final Carried 16 | 6 6 16 10 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1244 | 192 315 643 94 Remotely . | . . . . Salvage Created 1810 | . 937 833 40 Parts 91 | . 41 48 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 41 | . 21 19 1 Guns 32 | . 21 10 1 Cannons 9 | . . 9 . Classes Destroyed 10 | . 5 4 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 2 | . 2 . . Recycler 4 | . 2 2 . Operator 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 24 | . 15 9 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Demolisher 1 | . . . 1 Best Kill Streak 8 | . 8 5 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3579 | . 972 1079 1528 Core 622 | . 220 113 289 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 12 . . Volleys Fired 142 | . 81 46 15 Largest 2 | . 2 2 2 Hottest 115 | . 115 70 79 Shots Fired 268 | . 153 92 23 Gun 225 | . 153 50 22 Cannon 42 | . . 42 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 157 | . 48 92 17 Thermal 92 | . 90 . 2 Explosive 1 | . . . 1 Electromagnetic 18 | . 15 . 3 Robot Hit Streak 15 | . 15 14 8 Robot Miss Streak 5 | . 4 5 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 197 | . 104 72 21 Core Hits 92 | . 46 39 7 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2851 | . 1253 1274 324 Guns 2175 | . 1204 693 278 Cannons 541 | . . 541 . Explosions 68 | . 36 . 32 Melee . | . . . . Ramming 67 | . 13 40 14 Kinetic 1759 | . 303 1234 222 Thermal 861 | . 831 . 30 Explosive 32 | . . . 32 Electromagnetic 132 | . 106 . 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 3 7 7 Average Corruption 3 | . 2 1 7 Corruption Purged . | . . . . Effects 39 | . 21 7 11 Message Errors 5 | . 3 1 1 Matter Fused 6 | . 4 1 1 Heat Flow Errors 4 | . 3 . 1 Energy Discharges 3 | . 1 1 1 Data Loss (minor) 7 | . 3 2 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Targeting Errors 10 | . 6 2 2 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 256 | . 39 169 48 Shots 4 | . 1 2 1 Rammed 9 | . 4 2 3 Targets Rammed 11 | . 5 3 3 Kicked 1 | . . 1 . Crushed 1 | . 1 . . Highest Temperature 332 | . 332 29 237 Average Temperature 99 | . 110 10 127 Received Heat Transfer 783 | . 435 348 . Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2309 | . 2235 . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 400 | . 319 400 96 Average Influence 164 | . 164 226 26 Maximum Alert Level 2 | . 1 2 . Low Security (%) 55 | 100 56 33 100 Level 1 41 | . 43 56 . Level 2 3 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 6 2 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 8 | . 4 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 36 31 2 Peak Tracking Total 7 | . 5 7 2 Tactical Retreats 8 | . 6 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 7 | . 5 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 5 4 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 14 13 . Successful 2 | . . 2 . Failed 25 | . 14 11 . Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 25 | . 12 13 . Terminals 27 | . 14 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 49 | . . . 49 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2206 | 112 982 858 254 Spaces Moved 1054 | 61 490 395 108 Core 4 | 4 . . . Treads 545 | 57 137 243 108 Legs 505 | . 353 152 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 148 | 152 134 157 180 Slowest Speed 200 | 160 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 78 42 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 43 | . 3 40 . Melee . | . . . . Projectile . | . . . . AOE 43 | . 3 40 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1437 | 77 675 542 143 Wait 86 | 4 49 28 5 Move 1051 | 60 489 394 108 Hop . | . . . . Pick Up 38 | 6 11 18 3 Fast Attach 26 | 5 10 11 . Attach 19 | 1 3 6 9 Detach 1 | . 1 . . Swap 19 | 1 6 12 . Drop 44 | . 20 24 . Fire 142 | . 81 46 15 Melee . | . . . . Ram . | . . . . Kick 5 | . 3 2 . Crush 6 | . 2 1 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 510 | -10/Materials | Lost 3 parts (1n2w) 545 | -10/Materials | Discovered new exit (range 3) 556 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Discovered new exit (range 8) 909 | -10/Materials | Core integrity fell below 20% 1081 | -10/Materials | Discovered new exit (range 12) 1095 | -10/Materials | Entered another Materials area 1095 | -9/Materials | Evolved 2 slots: Utility x2 1842 | -9/Materials | Identified exit to Mines 1953 | -9/Materials | Entered Mines 1960 | -9/Mines | Assembled infested the area 2025 | -9/Mines | Core integrity fell below 50% 2042 | -9/Mines | Core integrity fell below 20% 2088 | -9/Mines | Lost 13 parts (1p5n2u5w) 2162 | -9/Mines | Discovered new exit (range 13) 2207 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02101_ Acquired 34 matter. 02104_ Acquired Shotgun. 02109_ Acquired Imp. Light Cannon. 02111_ Acquired Mni. Grenade Launcher. 02129_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 02148_ Slammed into T-07 Excavator. 02155_ Searching scrap... 02155_ Found 30 Matter. 02155_ Found Terrain Scan Processor. 02155_ Found 35 Matter. 02155_ Found Weight Redist. System. 02155_ Found Signal Interpreter. 02156_ Acquired 30 matter. 02157_ Acquired 24 matter. 02162_ EXIT=FOUND 02182_ System corrupted: Substantial component data lost. 02207_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 02207_ System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] Map ----- +----------------------------------------------------+ | ???????????????????## ? | | ???????????????????# #? | | ???????????????????# #? | | ????????????????????# ?? | | ?????????????????????# ??? | | ?????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????## ##### | | ???????????????????????# # | | ???????????############# ### # | | ???????????# !% !! #?# | | ???????????# ##############?### | | ???????????# #????????????????# | | ???????????# #????????????????# | | ???????????# #????????????????# | | ???????????# ##???????????????# | | ??????????## ##??????????????# | | ??????????# #??????????????# | | ??????????# #??????????????# | | ?????????## ##?????????????# | | ???###??## ##???????????## | | ??## ### #??????????## | | ??# ## < #???######## | | ???# ### ##???# $ | | ???# ### ####????? | | ???# @ z =##??????????? #### | | ???## g %#????????????????# | | ????## #????????????????## | | ?????## #?????????????????# | | ??????### #????????????????# | | ????????## ???????????????? | | ?????????## #?????????????? | | ??????????## ????????????? | | ????????????# ####???????????? | | ?????????????###??????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AssaultChargeStreamer Manual? 0 Play Time 00:21:42 Cumulative 117.5 hours Start 2020.06.13 @ 01:27:07 End 2020.06.13 @ 01:46:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 62 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cd8cbb-5a0a-4cb9-8e5e-882105b4b8ed