Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 16:45:33 Player: DarkCat Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (258) 258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 243/450 Energy 70/100 System Corruption 0% Temperature Critical (534) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Matter Pod Salvage Targeting Computer > --- WEAPON (3) ------- Spread Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Small Storage Unit EM Pulse Gun Medium Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Salvage Targeting Computer > --- WEAPON ----------- Spread Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Small Storage Unit EM Pulse Gun Medium Laser Small Laser Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Storage Large Matter Pod Processor Salvage Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 7 1 . 10 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 4 | 1 1 . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 88 100 92 Engine 11 | . 14 14 10 Leg 2 | . . . 4 Wheel 21 | . 28 28 17 Storage 20 | . 16 28 22 Processor 4 | . . . 7 Energy Gun 17 | . 14 14 20 Ballistic Gun 11 | . 14 14 9 Naked Turns . | . . . . Heaviest Build 54 | 13 16 16 54 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 13 | 6 8 8 18 Most Carried 11 | 8 8 8 11 Average Carried 8 | 4 7 8 9 Final Capacity 20 | 8 8 8 20 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 461 | 191 48 . 222 Remotely . | . . . . Salvage Created 316 | . 48 . 268 Parts 18 | . 7 . 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 3 . 6 Guns 8 | . 3 . 5 Classes Destroyed 3 | . 1 . 2 Swarmer 3 | . 3 . . Grunt 5 | . . . 5 Sentry 1 | . . . 1 Best Kill Streak 5 | . 3 . 5 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 78 | . 22 . 56 Missed 21 | . 9 . 12 Damage Taken 931 | . 99 . 832 Core 458 | . 36 . 422 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 33 | . 11 . 22 Largest 3 | . 2 . 3 Hottest 177 | . 70 . 177 Shots Fired 76 | . 22 . 54 Gun 76 | . 22 . 54 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 11 . 12 Thermal 53 | . 11 . 42 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 . 9 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | . 10 . 35 Core Hits 16 | . 3 . 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 595 | . 96 . 499 Guns 595 | . 96 . 499 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 126 | . 58 . 68 Thermal 469 | . 38 . 431 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 888 | . 120 . 888 Average Temperature 318 | . 54 . 430 Received Heat Transfer 261 | . . . 261 Effects 24 | . . . 24 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1313 | . 111 . 1202 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 176 | . 70 27 176 Initial 27 | . . 27 10 Average 35 | . 13 27 56 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 4 . 15 Peak Tracking Total 9 | . 4 . 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 751 | 73 237 58 383 Spaces Moved 531 | 65 191 59 216 Core 21 | 21 . . . Treads . | . . . . Legs 5 | . . . 5 Wheels 505 | 44 191 59 211 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 103 | 83 100 100 114 Slowest Speed 260 | 100 100 100 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 29 20 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 667 | 83 217 58 309 Wait 62 | . 12 . 50 Move 528 | 64 190 58 216 Hop . | . . . . Pick Up 23 | 12 3 . 8 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 8 | 1 . . 7 Drop 3 | . . . 3 Fire 33 | . 11 . 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 353 | -10/Mines | Discovered new exit (range 12) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Core integrity fell below 50% 752 | -9/Materials | Core integrity fell below 20% 753 | -9/Materials | Core destroyed Last Messages --------------- 00735_ Overheating: System interference. 00735_ Imp. Medium Laser temporarily disabled. 00737_ R-06 Scavenger collects Aluminum Leg. 00738_ Aluminum Leg melted. 00738_ G-47 Trooper destroyed. 00740_ Acquired 86 matter. 00741_ Overheating: System interference. 00741_ Imp. Medium Laser temporarily disabled. 00742_ R-06 Scavenger collects Ion Engine. 00743_ Overheating: Energy bleed (-12). 00746_ R-06 Scavenger collects Aluminum Leg. 00748_ Overheating: Aluminum Leg damaged (-25). 00749_ Overheating: Energy bleed (-11). 00750_ Overheating: Lrg. Matter Pod damaged (-10). 00751_ Overheating: Imp. Medium Laser damaged (-39). 00751_ R-06 Scavenger collects Ion Engine. 00752_ Overheating: Core damaged (-60). 00753_ Overheating: Core damaged (-72). 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