Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 19:26:34 Player: harambe Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2532) 2532 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 6540 Bonus ------- High Alert Combat Kills 8 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 444/500 Energy 0/100 System Corruption 3% Temperature Cool (12) Movement Core (1550) Ox30 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod (fused) Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (25) --- Ion Engine Heavy Ion Engine Improved Deuterium Engine Large Storage Unit Medium Battery (150) Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Heavy Assault Rifle Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Wheel Compact Wheel Improved Heat Sink Large Storage Unit Medium Battery High-capacity Matter Pod Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Heavy Assault Rifle Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . Utility 3 | . . 1 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 68 | 2 12 19 7 11 7 7 . 3 Power 8 | . 2 3 . 1 . 1 . 1 Engine 6 | . 2 2 . 1 . 1 . . Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 3 6 2 5 . 1 . . Treads 10 | 1 1 5 . 2 . 1 . . Leg . | . . . . . . . . . Wheel 9 | 1 2 1 2 3 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 3 5 3 4 2 3 . . Device 11 | . 2 1 2 3 1 2 . . Storage 3 | . 1 1 . . . 1 . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 5 | . . 3 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 21 | . 4 5 2 1 5 2 . 2 Energy Gun 4 | . 2 . . . . . . 2 Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 7 | . . 5 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 7 | . 2 . 1 . 3 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 20 | . 1 3 . . 2 9 . 5 Power 1 | . . . . . . . . 1 Propulsion 11 | . . 3 . . 1 5 . 2 Utility 5 | . 1 . . . . 3 . 1 Weapon 3 | . . . . . 1 1 . 1 Highest Loss Streak 5 | . 1 1 . . 2 4 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 6 7 21 24 24 23 22 21 20 Power 2 | 1 1 2 3 2 2 2 3 3 Propulsion 1 | 4 1 1 2 1 2 . . . Utility 7 | . 3 8 10 10 9 7 6 6 Weapon 7 | 1 1 7 8 9 9 11 12 11 Tool/Special . | . . . . . . . . . Unused Backups 38 | . 14 9 2 3 . . . 10 Power 3 | . 2 . . . . . . 1 Propulsion 3 | . 2 1 . . . . . . Utility 15 | . 4 5 . 2 . . . 4 Weapon 16 | . 6 2 2 1 . . . 5 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 93 | . 99 99 93 88 90 87 61 56 Engine 7 | . 14 6 . 3 7 7 7 4 Core 2 | . . 4 9 3 . . . . Treads 17 | . 14 28 14 18 14 8 7 . Wheel 11 | . 14 4 12 16 15 19 7 2 Device 13 | . 13 11 21 14 13 13 15 13 Storage 10 | . 14 11 9 7 7 9 15 15 Processor 1 | . . . . . 7 7 7 7 Protection 5 | . . 10 9 7 7 3 . . Energy Gun 5 | . 21 . . . . . . 1 Energy Cannon 1 | . . . . . 2 7 . 4 Ballistic Gun 10 | . 5 18 17 15 8 . . . Launcher 1 | . . 3 . . . . . . Peak Build Rating 43 | 6 9 19 26 42 43 43 32 32 Average Rating 21 | 6 8 16 23 33 40 40 25 23 On Entrance 23 | 6 6 9 19 26 41 43 32 32 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 12 17 95 108 116 113 113 107 107 Greatest Support 60 | 20 20 60 60 44 44 54 16 16 Greatest Overweight (x) 30 | 1 1 9 4 4 2 6 6 30 Average Overweight (x) 2 | . . 3 3 2 2 1 5 7 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 23 25 25 25 25 25 25 Most Carried 25 | 6 8 25 25 25 25 25 22 21 Average Carried 18 | 6 7 21 24 24 23 21 21 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 6 8 25 25 25 25 20 20 19 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2227 | 220 357 634 150 161 195 494 . 16 Remotely 195 | . . . . . . 179 . 16 Salvage Created 2308 | . 498 891 131 161 370 257 . . Parts 159 | . 32 64 9 9 28 17 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . . . . 18 18 . 3 Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 71 | . 15 24 4 1 16 11 . . Guns 39 | . 15 19 2 1 2 . . . Cannons 9 | . . . . . 2 7 . . AOE 23 | . . 5 2 . 12 4 . . Classes Destroyed 12 | . 4 4 2 . . 2 . . Worker 2 | . 1 1 . . . . . . Builder 3 | . 2 1 . . . . . . Recycler 2 | . . . 1 1 . . . . Mechanic 1 | . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 25 | . 6 4 3 . 6 6 . . Grunt 32 | . 9 13 . . 8 2 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 10 | . . 6 . 1 2 1 . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 13 | . 8 6 4 2 13 4 . . Combat Bots Only 13 | . 5 5 3 1 13 4 . . Max Kills in Single Turn 4 | . 2 2 2 1 4 2 . . Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . 2 2 . 4 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 530 | . 78 116 30 30 110 95 . 71 Missed 173 | . 23 38 9 14 31 32 . 26 Hits 357 | . 55 78 21 16 79 63 . 45 Melee 4 | . . 3 . . . 1 . . Projectile 353 | . 55 75 21 16 79 62 . 45 Critical Strikes 11 | . 1 2 . . 7 1 . . Damage Taken 5152 | . 585 970 268 85 1495 875 . 874 Core 964 | . 108 134 8 . 218 110 . 386 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 56 66 98 . . . . . Volleys Fired 186 | . 41 51 16 8 31 31 . 8 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 138 | . 80 60 46 46 117 117 . 138 Shots Fired 354 | . 82 98 29 14 59 56 . 16 Gun 240 | . 82 83 27 14 28 . . 6 Cannon 84 | . . . . . 21 53 . 10 Launcher 30 | . . 15 2 . 10 3 . . Special . | . . . . . . . . . Kinetic 216 | . 24 83 27 14 38 25 . 5 Thermal 74 | . 24 . . . 11 28 . 11 Explosive 30 | . . 15 2 . 10 3 . . Electromagnetic 34 | . 34 . . . . . . . Robot Hit Streak 16 | . 8 16 12 6 10 7 . 4 Robot Miss Streak 7 | . 3 4 2 3 3 7 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 231 | . 49 67 19 9 38 38 . 11 Core Hits 157 | . 22 46 8 4 42 30 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 1 | . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5816 | . 1063 1380 389 142 1603 1055 . 184 Guns 2351 | . 678 986 220 142 269 . . 56 Cannons 1376 | . . . . . 450 798 . 128 Explosions 2089 | . 385 394 169 . 884 257 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2497 | . 168 986 220 142 537 389 . 55 Thermal 1005 | . 285 . . . 182 409 . 129 Explosive 2054 | . 350 394 169 . 884 257 . . Electromagnetic 260 | . 260 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . 2 4 1 Message Errors 2 | . . . . . . 1 1 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 145 | . 134 5 6 . . . . . Projectiles . | . . . . . . . . . Explosions 145 | . 134 5 6 . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 203 | . 38 49 . . 66 50 . . Shots 5 | . 1 2 . . 1 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 174 | . 174 8 . . 81 171 150 72 Average Temperature 46 | . 50 4 . . 31 51 87 32 Received Heat Transfer 1122 | . 156 270 . . 558 102 . 36 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 2114 | . 753 . . . 350 750 . 261 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 2 1 . . . . . Low Security (%) 52 | 100 44 34 94 100 . . . . Level 1 46 | . 55 64 5 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 404 | . 338 404 203 51 . . . . Initial 150 | . . 111 150 51 . . . . Average 186 | . 175 262 150 10 . . . . Influence Increases 2109 | . 602 763 114 35 320 275 . . Destroy 0b10 Robot/C 1420 | . 300 480 80 20 320 220 . . Destroy 0b10 Robot/NC 45 | . 15 20 5 5 . . . . Destroy Leader 282 | . 80 132 20 10 . 40 . . Successful Hack 59 | . 36 23 . . . . . . Disable Machine 90 | . 60 30 . . . . . . Destroy Structure 93 | . 21 63 9 . . . . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 105 | . 75 15 . . . 15 . . Influence Decreases 2109 | . 338 669 358 149 150 303 142 . Entered New Map 599 | . . 153 208 63 . 33 142 . Time Decay 1360 | . 328 486 150 86 130 180 . . Lost Part 150 | . 10 30 . . 20 90 . . Squads Dispatched 13 | . 5 4 3 1 . . . . Investigation 7 | . 3 3 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . 2 1 . . . . . . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 35 29 6 1 16 14 . 4 Peak Tracking Total 10 | . 7 6 3 1 10 4 . 3 Tactical Retreats 6 | . 4 1 . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 12 | . 4 2 . . 6 . . . Max in Single Turn 2 | . 1 2 . . 2 . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 19 | . 6 6 1 1 1 . 4 . Terminals 13 | . 6 5 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 87 | . 24 22 3 1 7 . 30 . Successful 63 | . 11 14 1 . 7 . 30 . Failed 24 | . 13 8 2 1 . . . . Catastrophic 2 | . . 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual 38 | . 17 18 3 . . . . . Terminals 53 | . 24 19 3 . 7 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 3 . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 50 | . 7 6 . . 7 . 30 . Record 18 | . . . . . 7 . 11 . Part Schematic 14 | . . 3 . . . . 11 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 6 | . 3 3 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Terminal Index 1 | . 1 . . . . . . . Locate Traps 3 | . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 4 5 1 . . . . . Terminals 10 | . 4 5 1 . . . . . Botnet 10 | . 4 5 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 6 1 . 1 . . . Full Trace Events 12 | . 5 5 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . Machine Destruction 3 | . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 394 | . . . . . . . . 394 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1653 | . 460 . 316 352 428 97 . . Sensors 460 | . 460 . . . . . . . Structural 130 | . . . 130 . . . . . Seismic 1193 | . . . 316 352 428 97 . . Robot Analysis Total 6 | . 3 3 . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 4154 | 9 1066 1268 316 405 491 371 156 72 Spaces Moved 2286 | 7 765 493 148 255 294 221 88 15 Core 1 | . . . . . . . . 1 Treads 312 | . 3 279 30 . . . . . Legs 1 | 1 . . . . . . . . Wheels 1972 | 6 762 214 118 255 294 221 88 14 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 95 95 90 135 123 130 108 175 190 Average Speed 141 | 98 98 210 165 136 130 121 175 280 Slowest Speed 1550 | 120 160 240 240 150 130 190 190 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 97 56 18 9 44 42 70 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 1 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 187 | . 18 63 7 . 55 44 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 186 | . 18 63 7 . 55 43 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2879 | 8 1010 632 193 308 341 265 91 31 Wait 183 | . 155 16 7 . . 1 . 4 Move 2278 | 6 764 492 147 254 293 220 87 15 Hop . | . . . . . . . . . Pick Up 74 | . 17 31 8 12 5 1 . . Fast Attach 10 | . 5 2 1 1 . 1 . . Attach 25 | . 1 6 2 2 4 6 2 2 Detach 5 | . . 2 . . . . 2 1 Swap 49 | 2 6 14 4 12 5 5 . 1 Drop 69 | . 21 18 8 19 3 . . . Fire 186 | . 41 51 16 8 31 31 . 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 7) 191 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 14) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -9/Materials | Discovered new exit (range 16) 1610 | -9/Materials | Discovered new exit (range 11) 1851 | -9/Materials | Build established: Scavenger-Mutant 2159 | -9/Materials | Discovered new exit (range 12) 2344 | -9/Materials | Entered another Materials area 2344 | -8/Materials | Evolved 2 slots: Utility x2 2654 | -8/Materials | Discovered new exit (range 5) 2660 | -8/Materials | Entered Factory 2660 | -7/Factory | Evolved 2 slots: Propulsion x2 2964 | -7/Factory | Discovered new exit (range 10) 3063 | -7/Factory | Identified exit to Lower Caves 3065 | -7/Factory | Entered Lower Caves 3144 | -7/Lower Caves | Learned Factory emergency access door positions 3206 | -7/Lower Caves | Build established: Mutant 3343 | -7/Lower Caves | Attracted the attention of an 0b10 base 3408 | -7/Lower Caves | Destroyed 13 combat bots 3417 | -7/Lower Caves | Learned location of Extension (-5) 3417 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 3417 | -7/Lower Caves | Learned Research emergency access door positions 3417 | -7/Lower Caves | Learned Factory stockpile data 3417 | -7/Lower Caves | Learned Research garrison access intel 3536 | -7/Lower Caves | Discovered new exit (range 16) 3555 | -7/Lower Caves | Identified exit to Lower Caves 3556 | -7/Lower Caves | Entered another Lower Caves area 3557 | -7/Lower Caves | Identified exit to Factory 3684 | -7/Lower Caves | Lost 3 parts (2n1u) 3783 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3804 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3898 | -7/Lower Caves | Spotted B-75 Beast 3904 | -7/Lower Caves | Discovered new exit (range 13) 3925 | -7/Lower Caves | Identified exit to Data Miner 3927 | -7/Lower Caves | Entered Data Miner 3929 | -7/Data Miner | Discovered new exit (range 6) 3935 | -7/Data Miner | Identified exit to Proximity Caves 3962 | -7/Data Miner | Met Data Miner 4002 | -7/Data Miner | Learned location of Section 7 (-2) 4002 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4040 | -7/Data Miner | Received God Mode back door access code from Data Miner 4083 | -7/Data Miner | Entered Proximity Caves 4083 | -6/Proximity Caves | Spotted B-75 Beast 4086 | -6/Proximity Caves | Spotter reported a threat 4117 | -6/Proximity Caves | Core integrity fell below 50% 4130 | -6/Proximity Caves | Escorted by Enhanced Grunt 4148 | -6/Proximity Caves | Core integrity fell below 20% 4155 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04116_ Penetrated by Slug. 04119_ Slug penetrates Wall. 04122_ Penetrated by Slug. 04123_ Acquired 5 matter. 04125_ Flak Cannon destroyed. 04126_ Acquired 1 matter. 04127_ Penetrated by Slug. 04127_ Slug penetrates Wall. 04128_ Lgt. Nuclear Core destroyed. 04129_ Acquired 4 matter. 04130_ Enhanced Grunt: "Protecting LRC-V3." 04130_ Penetrated by Slug. 04130_ Imp. Heat Sink destroyed. 04131_ Enhanced Grunt knocked back. 04133_ Penetrated by Slug. 04138_ System corrupted: Hcp. Matter Pod fused. 04140_ Penetrated by Slug. 04153_ Acquired 3 matter. 04154_ Slug penetrates Wall. 04154_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##??????????????????? | | ??????????????????##?????# #??? ??????????????? | | ??????????####???## ##?## #? ?????????????? | | ??????????# #???# ## ## ?????????????? | | ??????????# ##??? #?????????????? | | ??????????# ##??# ##????????????? | | ??????????## ##?# #????????????? | | ??????????## #?# #????????????? | | ?????????##" %#### #????????????? | | ?????????# BB ###??????????? | | ?????????## BB ?????????? | | ??????????# "######;; h ??????????? | | ??????????# = ??????#; ## % #?????????????? | | ??????????# ???????# ;# ##?????????????? | | ??????????#" ???????# @ #??????????????? | | ??????????## ???????# ;## #??????????????? | | ??????????? ???????# ##???# #??????????????? | | ??????????? ???????# ##??????? #?????????????? | | ??????????? ??????# #??????????? ???????????? | | ?????????? ????? ???????????????#??????????? | | ?????????? ???? ??????????????????????????? | | ?????????? ???? ??????????????????????????? | | ????????????#???#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLightSegregator Manual? 0 Play Time 01:17:25 Cumulative 182.0 hours Start 2025.05.14 @ 18:00:31 End 2025.05.14 @ 19:26:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674b5bb7-388e-49a3-a474-c36b085f050d