Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 14:20:29 Player: SALT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3891) 3891 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 11628 Bonus ------- Follower Combat Kills 317 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (9) ------ Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Targeting Computer Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Thunder Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Battery Visual Processing Unit Weapon Cycler Weapon Cycler Hardened Light Armor Plating Improved System Shield Advanced Trap Extractor > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Light Deuterium Engine Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Advanced Targeting Computer Improved Light Armor Plating Field Recycling Unit Heavy Laser Plasma Rifle Autogun Heavy Flail [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Visual Processing Unit Device Microactuators Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 7 | . . 1 1 2 . . . . . . 1 . . 2 Weapon 2 | . . . . . . . . . 1 . 1 . . . Parts Attached 97 | 7 1 6 5 8 7 4 . 11 4 7 6 8 . 23 Power 18 | 1 . 1 2 . 2 2 . 2 . . 3 1 . 4 Engine 12 | 1 . 1 2 . 2 . . 2 . . 3 . . 1 Core 4 | . . . . . . 2 . . . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 28 | 2 . 3 1 2 1 2 . 4 . 4 . 1 . 8 Treads 2 | . . 1 . . 1 . . . . . . . . . Leg 25 | 2 . 2 1 2 . 2 . 4 . 4 . 1 . 7 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 1 1 1 4 2 . . 3 2 2 2 2 . 7 Device 11 | . . 1 . 2 1 . . . 1 . 1 . . 5 Storage 6 | 2 . . . . . . . 1 1 . 1 . . 1 Processor 2 | . 1 . . . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 9 | . . . 1 2 1 . . 1 . 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 1 2 2 . . 2 2 1 1 4 . 4 Energy Gun 7 | 1 . 1 1 . . . . 1 . . 1 1 . 1 Energy Cannon 2 | . . . . . . . . 1 . . . . . 1 Ballistic Gun 4 | 1 . . . . . . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . . 2 . . . 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . 3 . . Parts Lost 65 | . . . . 1 5 3 . 16 . 7 . 7 . 26 Power 9 | . . . . . 1 1 . 3 . . . 1 . 3 Propulsion 19 | . . . . 1 2 1 . 4 . 2 . 1 . 8 Utility 20 | . . . . . 2 . . 5 . 2 . 3 . 8 Weapon 17 | . . . . . . 1 . 4 . 3 . 2 . 7 Highest Loss Streak 23 | . . . . 1 4 3 . 7 . 7 . 3 . 23 To Critical Strikes 2 | . . . . . 1 . . . . . . . . 1 Average Backups 7 | 4 7 7 7 7 7 7 8 5 4 6 7 8 6 10 Power . | . 1 1 1 . 1 1 1 . . . . . . 1 Propulsion . | 2 4 3 . . . . . . . . . . . 2 Utility 4 | . 1 2 2 4 3 4 5 3 2 3 5 5 5 4 Weapon 1 | . 1 1 2 2 2 2 2 1 2 2 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . . 4 3 2 1 . . . . 2 1 . . 5 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 5 | . . 3 . . . . . . . . 1 . . 1 Utility 8 | . . 1 1 1 . . . . . 1 . . . 4 Weapon 4 | . . . 2 . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 98 99 79 84 92 69 76 76 77 84 100 87 Engine 5 | . 14 11 9 7 6 1 . 3 . . 8 7 5 3 Core 1 | . . . . . . 4 7 . . . . 1 5 4 Leg 20 | . 28 28 35 30 7 13 23 20 20 21 21 22 23 18 Device 14 | . . 10 9 22 23 23 23 9 5 4 . 5 5 17 Storage 10 | . 19 11 9 7 7 7 7 9 18 18 15 14 11 9 Processor 8 | . 8 11 9 7 7 7 7 10 13 13 11 11 11 6 Protection 5 | . . . 8 7 7 7 7 3 . . 10 6 11 4 Energy Gun 3 | . 14 11 9 4 . . . 1 . . 1 4 5 3 Energy Cannon 1 | . . . . . . . . 2 6 6 5 1 . 1 Ballistic Gun 3 | . 14 11 9 . . . . . . . . 4 17 11 Launcher 1 | . . . . . 6 1 . . 11 11 . . . . Impact Weapon 4 | . . . . 9 7 12 15 4 . . . . . . Peak Build Rating 97 | 7 8 13 19 37 36 34 33 33 47 56 58 61 61 97 Average Rating 37 | 5 7 10 15 31 32 32 33 28 46 47 48 53 61 72 On Entrance 31 | . 7 8 12 19 36 34 33 33 29 47 38 58 61 61 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 13 13 15 23 33 36 33 23 28 38 38 49 58 58 81 Greatest Support 87 | 20 20 30 40 50 40 35 35 55 55 36 64 64 63 87 Greatest Overweight (x) 4 | . . . . . 2 1 . 4 1 1 . . . 4 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 7 8 10 10 12 Most Carried 15 | 7 8 8 8 8 8 8 8 8 7 8 10 10 6 15 Average Carried 7 | 4 7 7 7 7 7 7 8 5 4 6 7 8 6 11 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 5 10 10 10 5 Final Carried 10 | 7 8 7 8 8 8 8 8 8 4 5 10 6 6 3 Class Distribution -------------------- 40% | Scavenger-Mutant 28% | Mutant 13% | Scavenger-Gladiator 8% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Matter Collected 1989 | 261 50 152 94 90 247 45 . 93 . 76 480 136 . 265 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4333 | 87 61 204 245 620 588 384 . 482 . 350 395 261 . 656 Parts 174 | 6 12 13 10 18 15 10 . 23 . 7 13 14 . 33 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 3 1 . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 11 4 . 26 . . . 13 . . Prevented 8 | . . . . . 3 2 . 2 . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 79 | . 3 4 4 10 13 8 . 13 . 5 2 7 . 10 Melee 13 | . . . . 3 1 5 . 3 . . . . . 1 Guns 23 | . 3 4 4 . . . . . . . 1 6 . 5 Cannons 8 | . . . . . . . . 6 . . 1 . . 1 AOE 18 | . . . . . 9 . . . . 5 . 1 . 3 Classes Destroyed 15 | 3 2 2 . 2 1 . . 2 . 1 . . . 2 Worker 8 | 1 . . . 4 . . . . . . 2 . . 1 Builder 2 | . . . . . . . . . . . . . . 2 Tunneler 2 | 1 . . 1 . . . . . . . . . . . Recycler 5 | 1 . . 1 1 . . . . . . 2 . . . Operator 3 | . . . . 2 . . . . . . . . . 1 Watcher 5 | . 1 . 1 1 . . . . . . . . . 2 Swarmer 23 | . 3 . 3 1 6 . . 4 . . . 5 . 1 Grunt 32 | . . 2 . 7 5 7 . 3 . 3 . 1 . 4 Brawler 2 | . . . . . 1 1 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . Sentry 7 | . . 2 1 . 1 . . 1 . 1 . 1 . . Demolisher 3 | . . . . . . . . 3 . . . . . . Hunter 4 | . . . . . . . . . . . . . . 4 Programmer 5 | . . . . 2 . . . . . . 2 . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 2 3 5 8 4 . 4 . 3 3 5 . 6 Combat Bots Only 8 | . 3 2 3 5 8 4 . 4 . 3 2 5 . 4 Max Kills in Single Turn 3 | 1 2 1 1 1 3 1 . 1 . 2 1 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 2 . 1 . 1 Melee 1 | . . . . 1 1 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Hostile Shots Fired 953 | . 7 33 24 53 41 35 . 139 . 153 12 113 . 343 Missed 319 | . 1 14 5 14 9 14 . 53 . 62 2 49 . 96 Hits 634 | . 6 19 19 39 32 21 . 86 . 91 10 64 . 247 Projectile 634 | . 6 19 19 39 32 21 . 86 . 91 10 64 . 247 AOE 8 | . . . . . . . . 8 . . . . . . Critical Strikes 28 | . . 2 . 1 2 1 . 3 . 4 1 . . 14 Actively Blocked 3 | . . . . . . 1 . . . 1 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 10749 | . 55 253 220 463 666 348 . 1589 . 1444 198 1123 . 4390 Core 2324 | . 19 77 58 25 63 50 . 474 . 237 43 128 . 1150 Absorbed by Shields 106 | . . . . 106 . . . . . . . . . . Redirected to Shielding 370 | . . . . . 19 59 . 86 . 24 48 134 . . Core Remaining (%) 75 | 100 92 80 89 . . . . 12 . 72 . . 82 . Volleys Fired 211 | 6 4 24 27 1 4 . . 39 . 10 16 30 . 50 Largest 4 | 2 2 2 2 1 1 . . 1 . 3 2 3 . 4 Hottest 229 | 70 70 70 70 55 36 . . 90 . 186 159 115 . 229 Shots Fired 369 | 12 8 48 54 1 4 . . 39 . 18 23 40 . 122 Gun 262 | 12 8 48 54 1 . . . 5 . . 7 33 . 94 Cannon 87 | . . . . . . . . 34 . 5 16 7 . 25 Launcher 20 | . . . . . 4 . . . . 13 . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 143 | 6 4 24 27 . . . . . . . . 10 . 72 Thermal 173 | 6 4 19 . . . . . 39 . 5 23 30 . 47 Explosive 17 | . . . . . 4 . . . . 10 . . . 3 Electromagnetic 36 | . . 5 27 1 . . . . . 3 . . . . Robot Hit Streak 12 | 2 7 12 10 2 2 . . 7 . 6 6 5 . 8 Robot Miss Streak 7 | 2 1 3 4 . 1 . . 2 . 4 3 5 . 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 288 | 5 6 30 33 33 17 19 . 40 . 16 13 16 . 60 Core Hits 178 | 5 5 8 14 5 18 5 . 20 . 45 8 9 . 36 Critical Kills 8 | . . . . 1 1 2 . 1 . . 1 . . 2 Critical Parts Destroyed 23 | . . . . 7 5 5 . 4 . . . . . 2 Critical Strikes 32 | . . 1 . 8 6 7 . 5 . . 1 . . 4 Burn 1 | . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 3 | . . . . . . . . . . . . . . 3 Smash 27 | . . . . 8 6 7 . 5 . . . . . 1 Melee Attacks 135 | . . . . 54 17 28 . 27 . . . . . 9 Impact 135 | . . . . 54 17 28 . 27 . . . . . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 3 . 2 . . . . . . . . Damage Inflicted 11394 | 59 70 311 525 1844 1472 867 . 1447 . 1438 509 312 . 2540 Guns 2516 | 55 66 311 477 18 . . . 85 . . 153 312 . 1039 Cannons 1274 | . . . . . . . . 622 . 124 352 . . 176 Explosions 3133 | . . . 41 . 672 . . . . 1314 . . . 1106 Melee 4428 | . . . . 1826 800 867 . 740 . . . . . 195 Ramming 43 | 4 4 . 7 . . . . . . . 4 . . 24 Kinetic 1192 | 18 28 112 125 . . . . . . . . 101 . 808 Thermal 2604 | 37 38 141 41 . . . . 707 . 151 505 211 . 773 Explosive 2514 | . . . . . 672 . . . . 1102 . . . 740 Electromagnetic 613 | . . 58 352 18 . . . . . 185 . . . . Impact 4428 | . . . . 1826 800 867 . 740 . . . . . 195 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 2 5 5 2 Average Corruption 2 | . . . . . . . . . . . 1 2 5 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 1 6 1 6 Message Errors 4 | . . . . . . . . . . . . 1 1 2 Matter Fused 3 | . . . . . . . . . . . 1 1 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1715 | . . . . 697 413 229 . 226 . . 4 . . 146 Projectiles 4 | . . . . . . . . . . . 4 . . . Explosions 46 | . . . . . 3 . . . . . . . . 43 Melee 1665 | . . . . 697 410 229 . 226 . . . . . 103 Knockbacks 24 | . . . . 13 2 1 . 8 . . . . . . Impact 22 | . . . . 12 2 1 . 7 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . 1 . . . . . . Self-Inflicted Damage 620 | . . . . . 84 . . . . 157 . . . 379 Shots 12 | . . . . . 2 . . . . 4 . . . 6 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 11 | 1 2 . 4 . . . . . . . 1 . . 3 Kicked 9 | 1 2 . 4 . . . . . . . 1 . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | 70 60 35 17 . 1 . . 198 . 7 390 255 . 388 Average Temperature 81 | 30 25 6 3 . 1 . . 74 . 7 116 64 . 145 Received Heat Transfer 2123 | . 18 150 45 163 90 189 . 453 . 517 . 156 . 342 Effects 5 | . . . . . . . . . . . 3 1 . 1 Shutdowns 2 | . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 10 4 3 . 4 . . . . . . Combat Hostiles 18 | . . . . 7 4 3 . 4 . . . . . . Parts Fried 19 | . . . 1 9 1 1 . 5 . . . 1 . 1 Impact Corruptions 62 | . . . . 31 14 7 . 8 . . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 2 . . 3 Heat Transferred 3869 | 111 111 481 . . . . . 852 . 250 759 407 . 898 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Maximum Alert Level 1 | . . . . 1 . . . . . 1 . . . 1 Low Security (%) 96 | 100 100 100 100 99 . . . . 100 94 100 . . 86 Level 1 3 | . . . . . . . . . . 5 . . . 13 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 369 | 10 70 50 95 219 . . . . 9 205 91 . . 369 Initial 91 | . 3 20 8 27 . . . . 9 . 91 . . 5 Average 42 | 1 25 22 37 30 . . . . 3 76 34 . . 68 Influence Increases 3371 | 15 77 110 197 460 295 270 . 475 . 265 121 240 . 846 Destroy 0b10 Robot/C 1660 | . 60 80 80 200 260 160 . 280 . 140 60 140 . 200 Destroy 0b10 Robot/NC 185 | 15 5 . 15 40 15 . . 20 . 20 25 . . 30 Destroy Leader 250 | . 12 30 22 42 20 20 . 20 . 20 10 10 . 44 Allied During Kill 44 | . . . . . . . . 35 . 8 1 . . . Successful Hack 37 | . . . . 37 . . . . . . . . . . Disable Machine 165 | . . . 30 15 . . . . . . 15 . . 105 Destroy Structure 250 | . . . 5 6 . . . . . 77 10 . . 152 Partial Spotted 30 | . . . . 30 . . . . . . . . . . Lose Combat Pursuer 750 | . . . 45 90 . 90 . 120 . . . 90 . 315 Influence Decreases 3035 | 10 32 140 157 317 446 242 80 460 15 90 265 222 40 519 Entered New Map 361 | . 2 30 12 33 76 11 80 . 6 . 84 13 10 4 Time Decay 1968 | 10 30 110 145 274 270 201 . 320 9 . 175 159 30 235 Lost Part 580 | . . . . 10 50 30 . 110 . 70 . 50 . 260 Lost Ally 126 | . . . . . 50 . . 30 . 20 6 . . 20 Squads Dispatched 17 | . 1 1 1 4 . . . . . 2 2 . . 6 Investigation 2 | . 1 . . . . . . . . . 1 . . . Extermination 5 | . . . . 3 . . . . . . . . . 2 Reinforcement 9 | . . 1 . 1 . . . . . 2 1 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Distress Signals 24 | . . . 1 2 . . . 14 . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 6 6 11 18 13 12 . 24 . 9 5 13 . 41 Peak Tracking Total 14 | . 3 2 3 4 7 4 . 5 . 4 2 7 . 14 Tactical Retreats 24 | . . . 3 4 . 2 . 5 . . . 4 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Traps Triggered 3 | . . . . 1 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Machines Disabled 15 | . . . 2 1 1 . . 3 . . 1 . . 7 Max in Single Turn 6 | . . . 1 1 1 . . 1 . . 1 . . 6 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Machines Accessed 18 | . 2 . 1 6 . . 4 . 1 . 3 . . 1 Terminals 7 | . 2 . . 2 . . . . 1 . 2 . . . Fabricators 2 | . . . . 1 . . . . . . . . . 1 Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Total Hacks 60 | . 6 . 4 14 . . 27 . 1 . 5 . . 3 Successful 42 | . 3 . 2 7 . . 27 . 1 . 1 . . 1 Failed 18 | . 3 . 2 7 . . . . . . 4 . . 2 Catastrophic 3 | . 1 . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 2 . . 1 . . . . . . 2 . . . Terminals 17 | . 6 . . 6 . . . . 1 . 4 . . . Fabricators 5 | . . . . 2 . . . . . . . . . 3 Repair Stations 7 | . . . 4 2 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . Terminal Hacks 36 | . 3 . . 4 . . 27 . 1 . 1 . . . Record 12 | . 1 . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . 2 1 . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 4 . . . . 1 . 3 . . 1 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 1 2 . . 2 . . 1 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Total Allies 8 | . . . . 1 2 . . 3 . . 1 . . 1 Largest Group 2 | . . . . 1 2 . . 2 1 1 1 . . 1 Highest-Rated Group 96 | . . . . 40 46 . . 96 34 34 41 . . 47 Highest-Rated Ally 96 | . . . . 40 30 . . 96 34 34 41 . . 47 Total Orders 1 | . . . . . 1 . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . Ally Attacks 50 | . . . . . 2 . . 34 . 3 5 . . 6 Total Damage 1775 | . . . . . 17 . . 1028 . 428 132 . . 170 Kills 9 | . . . . . . . . 5 . 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Active Infowar (turns) 6365 | . 77 286 382 924 867 538 108 1118 52 254 430 535 71 723 Optics 6365 | . 77 286 382 924 867 538 108 1118 52 254 430 535 71 723 Sensors 566 | . . . . . . . . . . . . . . 566 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Turns Passed 6642 | 114 118 286 382 924 867 538 108 1118 52 254 430 535 71 845 Spaces Moved 4092 | 67 85 155 218 669 313 350 91 699 28 112 299 380 60 566 Core 96 | 2 . . . . . . . 2 . . . . . 92 Treads 173 | . . . . . 130 43 . . . . . . . . Legs 3820 | 65 85 155 218 669 183 307 91 697 28 112 299 380 60 471 Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 134 | 117 120 120 120 120 242 134 120 136 177 178 120 120 120 110 Slowest Speed 260 | 120 120 120 120 120 260 240 120 260 190 190 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 24 18 31 23 59 52 71 67 1 83 9 69 14 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 7 | . . . . . 3 1 . 1 . . . 2 . . Spaces Dug 38 | . . . . 6 10 . . . . . 1 7 . 14 Terrain Destroyed 309 | . . . 3 6 32 . . . . 163 4 7 . 94 Melee 6 | . . . . 6 . . . . . . . . . . Projectile 32 | . . . . . . . . . . . 4 7 . 21 AOE 271 | . . . 3 . 32 . . . . 163 . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Fac Total 4832 | 87 93 215 292 751 403 393 90 796 31 139 346 422 59 715 Wait 80 | . 1 15 19 8 . 11 . . . 5 3 2 . 16 Move 4079 | 66 85 154 217 668 312 349 90 698 27 111 298 379 59 566 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | 7 . 6 10 5 3 1 . 6 . 5 8 1 . 12 Fast Attach 38 | 7 1 3 2 1 2 3 . 6 . 2 3 5 . 3 Attach 41 | . . 1 2 1 2 1 . 6 4 3 2 5 . 14 Detach 2 | . 1 . . . . . . . . . . . . 1 Swap 33 | . . 2 3 7 3 1 . . . 2 2 . . 13 Drop 49 | . . 10 8 9 3 1 . . . 1 2 . . 15 Fire 211 | 6 4 24 27 1 4 . . 39 . 10 16 30 . 50 Melee 128 | . . . . 49 17 26 . 27 . . . . . 9 Ram 2 | . . . . . . . . . . . . . . 2 Kick 8 | 1 1 . 4 . . . . . . . 1 . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 97 | . . . . 2 57 . . 14 . . 11 . . 13 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 505 | -9/Materials | Discovered new exit (range 10) 519 | -9/Materials | Entered another Materials area 519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -8/Materials | Build established: Scavenger-Mutant 797 | -8/Materials | Garrison activated, responded to threat 852 | -8/Materials | Discovered new exit (range 11) 901 | -8/Materials | Entered Factory 901 | -7/Factory | Evolved 2 slots: Utility x2 1680 | -7/Factory | Identified exit to Lower Caves 1813 | -7/Factory | Build established: Scavenger-Gladiator 1825 | -7/Factory | Entered Lower Caves 1825 | -7/Lower Caves | Accompanied by 1 ally 1853 | -7/Lower Caves | Destroyed 8 combat bots 1856 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1899 | -7/Lower Caves | Destroyed 7 combat bots 1908 | -7/Lower Caves | Lost 4 parts (2n2u) 2126 | -7/Lower Caves | Spotted B-75 Beast 2174 | -7/Lower Caves | Build established: Mutant 2563 | -7/Lower Caves | Learned location of 1 exit from Factory 2680 | -7/Lower Caves | Discovered new exit (range 6) 2692 | -7/Lower Caves | Entered another Lower Caves area 2865 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2918 | -7/Lower Caves | Spotted B-75 Beast 2967 | -7/Lower Caves | Encountered a Warlord checkpoint 3134 | -7/Lower Caves | Build established: Scavenger-Gladiator 3219 | -7/Lower Caves | Discovered new exit (range 5) 3230 | -7/Lower Caves | Entered Data Miner 3230 | -7/Data Miner | Discovered new exit (range 7) 3251 | -7/Data Miner | Met Data Miner 3277 | -7/Data Miner | Learned location of Section 7 (-3) 3277 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3305 | -7/Data Miner | Received God Mode back door access code from Data Miner 3338 | -7/Data Miner | Entered Proximity Caves 3392 | -6/Proximity Caves | Spotted B-75 Beast 3507 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 3922 | -6/Proximity Caves | Build established: Mutant 3964 | -6/Proximity Caves | Core integrity fell below 50% 3974 | -6/Proximity Caves | Escorted by Enhanced Grunt 3979 | -6/Proximity Caves | Core integrity fell below 20% 4006 | -6/Proximity Caves | Lost 7 parts (1p1n3u2w) 4139 | -6/Proximity Caves | Lost 3 allies 4147 | -6/Proximity Caves | Discovered new exit (range 16) 4285 | -6/Proximity Caves | Build established: Scavenger-Mutant 4376 | -6/Proximity Caves | Found Prototype Launcher 4389 | -6/Proximity Caves | Found Prototype Launcher 4456 | -6/Proximity Caves | Entered Factory 4456 | -6/Factory | Accompanied by 1 ally 4456 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4456 | -6/Factory | Identified Tesla Bomb Launcher 4457 | -6/Factory | Identified exit to Lower Caves 4459 | -6/Factory | Identified Scatter Rocket Array 4506 | -6/Factory | Identified exit to DSF 4508 | -6/Factory | Entered DSF 4508 | -6/DSF | Accompanied by 1 ally 4594 | -6/DSF | Additional patrols routed to DSF 4740 | -6/DSF | Discovered new exit (range 14) 4762 | -6/DSF | Entered Factory 4762 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4763 | -5/Factory | Identified exit to Upper Caves 4770 | -5/Factory | Lost 7 parts (2n2u3w) 5158 | -5/Factory | Discovered exit to Upper Caves (range 16) 5192 | -5/Factory | Entered Upper Caves 5326 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5334 | -5/Upper Caves | Learned Factory garrison access intel 5439 | -5/Upper Caves | Spotted B-75 Beast 5483 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5715 | -5/Upper Caves | Discovered new exit (range 9) 5727 | -5/Upper Caves | Entered another Upper Caves area 5745 | -5/Upper Caves | Discovered new exit (range 13) 5798 | -5/Upper Caves | Entered Factory 5798 | -4/Factory | Evolved 2 slots: Utility x2 5799 | -4/Factory | Loaded intel: 4 garrison access locations 5875 | -4/Factory | Allied Derelicts emerged from ambush trap array 5880 | -4/Factory | Build established: Scavenger-Tank 6203 | -4/Factory | Build established: Scavenger-Gunner 6526 | -4/Factory | Spotted B-86 Titan 6567 | -4/Factory | Core integrity fell below 50% 6595 | -4/Factory | Lost 23 parts (2p8n7u6w) 6613 | -4/Factory | Core integrity fell below 20% 6643 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7G. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. VTOL Module fried. S-27 Virus destroyed. Acquired 19 matter. Lgt. Antimatter Reactor destroyed. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. Hvy. Flail destroyed. Slammed into S-27 Virus. Destabilizing: Core damaged (-34). S-27 Virus misfires. System corrupted: Component data lost. Acquired Cmb. Airjet. Slammed into S-27 Virus. Cmb. Airjet broken. Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ??????????????????????????## #???????? | | ??????????????????????????# ######### | | ??????????????????????????+ | | ??????????????????????????# #########+########## | | ??????????????????????????## #?????# [ !#?????? | | ???????????????????????????# #?????# #?????? | | ???????????????????????????# #?????# !!! #?????? | | ???????????????????????????# #?????# !!! [#?????? | | ???????????????????????????# #?????# !!! #?????? | | ???????????????????????????# #?????# #?????? | | ???????????????????????????# #?????########?????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ??????????????????########## #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????#! # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# """"""s# #??????????????????? | | ??????????????????# """"""s# #??????????????????? | | ??????????????????# """""" # #??????????????????? | | ??????????????????# """""" # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????#######@## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 765 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Melee Speed Boost 40 Evasion (%) 70 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Railgun | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingShadeArmor Manual? 0 Play Time 01:19:46 Cumulative 63.5 hours Start 2025.06.03 @ 11:19:55 End 2025.06.03 @ 14:20:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e7ea528-6f52-4974-bd57-8dd0a750d609