Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.08 @ 21:34:54 Player: TheChosenOne Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (565) 565 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1550 Bonus ------- None Cogmind --------- Core Integrity 283/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (80) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Wheel Large Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Wheel Small Storage Unit Large Storage Unit Small Laser Beam Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 9 9 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 3 | . . 3 Leg 6 | 2 2 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power 1 | . 1 1 Propulsion 2 | 1 3 3 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 90 Engine 11 | . 11 11 Core 4 | . 2 7 Treads 2 | . . 7 Leg 25 | . 28 21 Storage 18 | . 22 11 Protection 6 | . 5 8 Energy Gun 8 | . 6 11 Ballistic Gun 17 | . 21 10 Peak Build Rating 14 | 6 9 14 Average Rating 8 | 4 7 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 13 38 33 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 7 10 10 Most Carried 10 | 5 9 10 Average Carried 6 | 2 7 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 5 7 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 752 | 223 245 284 Remotely . | . . . Salvage Created 655 | . 245 410 Parts 43 | . 17 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 8 9 Guns 17 | . 8 9 Classes Destroyed 3 | . 2 1 Swarmer 4 | . 3 1 Grunt 9 | . 5 4 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 207 | . 73 134 Missed 66 | . 20 46 Hits 141 | . 53 88 Projectile 141 | . 53 88 Critical Strikes 1 | . . 1 Damage Taken 1212 | . 458 754 Core 176 | . 59 117 Absorbed by Shields . | . . . Ignored by Resistances 375 | . 145 230 Core Remaining (%) 88 | 100 76 . Volleys Fired 57 | . 38 19 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 111 | . 75 36 Gun 111 | . 75 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | . 74 16 Thermal 21 | . 1 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 47 | . 31 47 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 88 | . 62 26 Core Hits 33 | . 17 16 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 973 | . 648 325 Guns 964 | . 648 316 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 707 | . 637 70 Thermal 257 | . 11 246 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . . 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 173 | . 20 173 Average Temperature 48 | . 7 59 Received Heat Transfer 606 | . 285 321 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 876 | . 25 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 90 Initial . | . . . Average 21 | . 24 25 Influence Increases 469 | . 215 254 Destroy 0b10 Robot/C 340 | . 160 180 Destroy Leader 110 | . 40 70 Successful Hack 4 | . . 4 Lose Combat Pursuer 15 | . 15 . Influence Decreases 409 | . 215 194 Time Decay 339 | . 205 134 Lost Part 70 | . 10 60 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 12 15 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 14 | . 7 7 Successful 9 | . 4 5 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 3 | . 3 . Alert Level 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1277 | 192 686 399 Spaces Moved 731 | 160 358 213 Core 26 | 26 . . Treads 47 | . . 47 Legs 658 | 134 358 166 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 137 | 109 148 139 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 7 33 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 896 | 174 440 282 Wait 41 | 3 18 20 Move 729 | 159 357 213 Hop . | . . . Pick Up 11 | 6 2 3 Fast Attach 9 | 5 3 1 Attach 16 | 1 4 11 Detach 8 | . 2 6 Swap 17 | . 12 5 Drop 5 | . 4 1 Fire 57 | . 38 19 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 12) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1105 | -9/Materials | Discovered new exit (range 13) 1278 | -9/Materials | Self-destructed Last Messages --------------- 01254_ Lgt. Assault Rifle destroyed. 01255_ U-05 Engineer works on Material Compactor. 01257_ Lgt. Armor Plating destroyed. 01257_ Acquired 12 matter. 01261_ U-05 Engineer works on Material Compactor. 01266_ Aluminum Leg destroyed. 01266_ G-34 Mercenary destroyed. 01266_ Switching to secondary target: G-47 Trooper. 01266_ G-47 Trooper destroyed. 01267_ Acquired 15 matter. 01268_ K-01 Serf collects debris. 01269_ R-06 Scavenger collects Ion Engine. 01271_ U-05 Engineer works on Material Compactor. 01273_ K-01 Serf collects debris. 01275_ Aluminum Leg destroyed. 01278_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????#"""# #??????????? | | ??????????????????????#########"T"# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# [[[ ^ +??????????? | | ??????????????????????# [[ #??????????? | | ??????????????????????# [^ a #??????????? | | ???????????????????????# [ """ #??????????? | | ???????????????????????# """ % #??????????? | | ???????????????????????# """ ######?????? | | ???????????????????????# #### #? | | ???????????????????????# +? | | ???????????????????????# = #?????? | | ??????????????????????##g r####"Y"##%### #?????? | | ??????????????????????# = #?#"""##!#?# #?????? | | ??????????????????????# %*s #?###### #?# #?????? | | ??????????????????????# *sg #???####/### #?????? | | ??????????????????????# @ #???# # #????#? | | ??????????????????????# =% #???# """ # #??? #? | | ??????????????????????###+###???# """ # #??? #? | | ??????????????????????? [ ????# """ + #??? #? | | ??????????????????????+ ??# # #??? #? | | ??????????????????????# ## # #??? #? | | ??????????????????????# " [ ######### ####/## | | ??????????????????????# "" #???????# # | | ??????????????????????# """ #???????# + | | ??????????????????????# """ #???????# # |/! | | ??????????????????????# " #???????# # |/! | | ??????????????????????# ? #???????# # //! | | ??????????????????????##??######???????# # | | ????????????????????????????????####+### # | | ????????????????????????????????# #% ! | | ????????????????????????????????# %+% | | ????????????????????????????????# # """" | | ????????????????????????????????# #### # """" | | ????????????????????????????????# ????# # """" | | ????????????????????????????????# ?????# # | | ????????????????????????????????#??????# ####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed ThrusterDeepTearclaws Manual? 0 Play Time 00:36:10 Cumulative 20.9 hours Start 2025.11.08 @ 20:56:07 End 2025.11.08 @ 21:34:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 59% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0e28238-bf41-48fc-9e8a-aa5dab3cdc24