Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 23:42:12 Player: Loquitran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (3805) 3805 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2077) 2077 TOTAL SCORE: 10527 Bonus ------- High Alert Combat Kills 457 Follower Combat Kills 649 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Cool (27) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- Improved EM Shotgun Precision Assault Rifle Power Sword > --- INVENTORY (20) --- Improved Deuterium Engine Cooling System Coolant Injector Compact Battery (200) Compact Matter Pod (150) Weight Redist. System Improved Melee Analysis Suite Supersonic Drone Bay (0/1) Heavy EM Pulse Gun Phase Cannon Phase Cannon Phase Cannon Proton Missile Launcher Heavy Missile Launcher Field Lobotomy Kit (1) Power Sword Master Tearclaws Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit 0b10 Alert Chip Armor Integrity Analyzer Energy Filter > --- WEAPON ----------- High-powered Shock Rifle Precision Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Coolant Injector High-capacity Battery Large Matter Pod Weight Redist. System Supersonic Drone Bay Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Shock Rifle Tesla Rifle Heavy Laser Gatling Laser Improved Spread Laser Improved Spread Laser Proton Missile Launcher Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 120 | 6 5 1 16 . 6 11 9 22 22 19 3 . Power 13 | 1 1 . 2 . . . . 2 1 4 2 . Engine 10 | 1 1 . 2 . . . . 2 1 3 . . Core 3 | . . . . . . . . . . 1 2 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 3 . . 2 3 3 5 6 . . Treads 9 | 2 . . 3 . . . . . . 4 . . Leg 11 | . . . . . . . 3 3 5 . . . Wheel 4 | . . . . . . 2 . . . 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 1 3 1 4 . 2 . 4 2 4 5 . . Device 13 | . . . 1 . 1 . 2 1 4 4 . . Storage 6 | 1 2 1 2 . . . . . . . . . Processor 5 | . 1 . . . 1 . 2 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 1 . 7 . 4 9 2 15 12 4 1 . Energy Gun 28 | . . . 4 . 3 2 . 10 6 3 . . Energy Cannon 8 | . . . . . . 4 1 1 2 . . . Ballistic Gun 8 | 2 1 . 2 . . . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 2 . 1 1 . . . Special Weapon 7 | . . . . . 1 1 1 2 2 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . . 3 . . . . Parts Lost 30 | . . 1 . . . 3 2 1 10 11 2 . Power 6 | . . . . . . . 1 . . 4 1 . Propulsion 10 | . . . . . . 3 1 . 3 3 . . Utility 6 | . . 1 . . . . . 1 2 2 . . Weapon 8 | . . . . . . . . . 5 2 1 . Highest Loss Streak 7 | . . 1 . . . 2 1 1 2 7 2 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 98 100 100 82 89 99 95 93 82 . Engine 7 | . 14 14 11 11 11 11 7 7 7 1 . . Core 1 | . . . . . . . . . . 4 5 . Treads 14 | . 28 28 32 33 33 13 . . . 14 . . Leg 7 | . . . . . . . 8 23 19 1 . . Wheel 1 | . . . . . . 2 9 . . 2 7 . Device 11 | . . . 4 11 11 11 10 10 14 21 15 . Storage 9 | . 14 15 17 11 11 11 9 7 7 7 7 . Processor 15 | . 11 12 . . 4 11 25 23 23 16 23 . Protection 2 | . . . 10 11 6 . . 3 . . . . Energy Gun 12 | . . . 16 22 22 9 . 16 19 7 13 . Energy Cannon 4 | . . . . . . 9 17 4 . 12 . . Ballistic Gun 5 | . 28 28 5 . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 11 46 17 59 59 59 59 55 75 76 78 57 57 Greatest Support 60 | 40 40 40 60 60 60 60 54 60 60 60 28 28 Greatest Overweight (x) 19 | . 1 . . . . 19 5 1 3 16 2 2 Average Overweight (x) . | . . . . . . 2 2 . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 8 25 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 20 20 20 20 20 20 20 20 19 18 Average Carried 17 | 2 7 7 17 19 19 20 19 19 18 19 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 7 20 20 20 20 20 20 20 16 18 18 Class Distribution -------------------- 50% | Mutant 18% | Gunner 12% | Scavenger-Gunner 12% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Matter Collected 1892 | 235 120 101 344 25 . 155 80 259 245 224 104 . Remotely . | . . . . . . . . . . . . . Salvage Created 4430 | . 171 71 504 146 . 309 275 425 1277 995 257 . Parts 236 | . 13 4 34 13 . 6 12 25 66 51 12 . Haulers Intercepted 4 | . 1 . 1 . . . . . . 2 . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 92 | . 2 5 10 7 . 3 5 5 34 17 4 . Melee 4 | . . . . . . . . . . 3 1 . Guns 64 | . 2 5 5 7 . 3 . 3 32 4 3 . Cannons 13 | . . . . . . . 5 . . 8 . . AOE 8 | . . . 5 . . . . 2 . 1 . . Classes Destroyed 15 | . 3 1 2 . . 2 1 2 . 3 1 . Worker 4 | . . . 1 1 . . . . . 2 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 4 | . 1 . 1 . . . . . . 2 . . Recycler 4 | . . . . . . 2 . 2 . . . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 6 | . 2 . 2 . . . . . . 2 . . Swarmer 34 | . . 5 . 7 . . . . 15 4 3 . Grunt 38 | . 2 . 8 . . 3 4 2 12 7 . . Brawler 3 | . . . . . . . . 1 2 . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . 2 . . . . 1 4 2 . . Hunter 3 | . . . . . . . 1 . 1 1 . . Programmer 3 | . . . . . . . . 1 . 2 . . Master Thief 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 2 3 7 3 . 3 2 4 5 4 3 . Combat Bots Only 6 | . 2 3 6 3 . 3 2 2 5 3 3 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 2 2 2 1 . Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 2 | . . . 2 . . . . 2 . 1 . . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Damage Taken 5791 | . 157 123 415 357 . 364 373 216 1957 1626 132 71 Core 936 | . 37 16 25 9 . 48 95 23 284 355 31 13 Absorbed by Shields 146 | . . . . . . . . . . 146 . . Regen/Repaired (Parts) 99 | . . . . . . . . . . 99 . . Core Remaining (%) 84 | 100 . 78 . . . 79 82 . . . . . Volleys Fired 245 | . 15 11 37 25 . 17 23 13 61 38 5 . Largest 3 | . 2 2 2 2 . 2 2 3 3 3 2 . Hottest 245 | . 40 40 100 100 . 120 120 219 224 245 90 . Shots Fired 520 | . 30 22 70 42 . 28 41 30 148 100 9 . Gun 389 | . 30 22 66 42 . 19 . 25 143 33 9 . Cannon 115 | . . . . . . 8 40 . . 67 . . Launcher 12 | . . . 4 . . . . 4 4 . . . Special 4 | . . . . . . 1 1 1 1 . . . Kinetic 80 | . 30 22 11 . . . . 6 9 . 2 . Thermal 260 | . . . . . . 15 40 7 102 96 . . Explosive 4 | . . . 4 . . . . . . . . . Electromagnetic 172 | . . . 55 42 . 12 . 16 36 4 7 . Robot Hit Streak 15 | . 4 4 7 7 . 7 7 10 15 15 7 . Robot Miss Streak 8 | . 3 6 6 4 . 2 3 4 7 8 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . 1 1 1 1 . . . . 9 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . Shots Hit Robots 347 | . 17 8 37 18 . 23 23 20 109 80 12 . Core Hits 273 | . 10 5 29 8 . 20 10 19 105 60 7 . Critical Kills 2 | . . 1 . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . 1 . . . . . 2 . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 17 | . . . . . . . . . . 13 4 . Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 13 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8347 | . 279 101 1061 414 . 487 402 632 2254 2319 398 . Guns 4762 | . 182 101 628 357 . 296 . 381 2087 607 123 . Cannons 1624 | . . . . . . 88 402 . . 1134 . . Explosions 1186 | . 96 . 433 44 . 103 . 239 167 104 . . Melee 748 | . . . . . . . . . . 473 275 . Ramming 27 | . 1 . . 13 . . . 12 . 1 . . Kinetic 667 | . 182 101 124 . . . . 112 130 . 18 . Thermal 4214 | . . . . 44 . 328 402 138 1577 1725 . . Explosive 493 | . . . 433 . . . . . . 60 . . Electromagnetic 2198 | . 96 . 504 357 . 159 . 370 547 60 105 . Impact . | . . . . . . . . . . . . . Slashing 748 | . . . . . . . . . . 473 275 . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 1 3 3 3 Average Corruption 1 | . . . . . . . . 1 1 2 3 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . . . . 5 17 22 7 . Message Errors 13 | . . . . . . . . 1 6 5 1 . Matter Fused 19 | . . . . . . . . 1 6 8 4 . Heat Flow Errors 4 | . . . . . . . . 1 . 3 . . Energy Discharges 3 | . . . . . . . . . 1 1 1 . Data Loss (minor) 5 | . . . . . . . . . 1 3 1 . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Misfires 2 | . . . . . . . . 1 . 1 . . Alerts 3 | . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . 14 . . . 119 119 . Projectiles 16 | . . . . . . 11 . . . 5 . . Explosions 45 | . . . . . . 3 . . . 42 . . Melee 191 | . . . . . . . . . . 72 119 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 267 | . 86 . . . . 80 . 6 49 46 . . Shots 7 | . 2 . . . . 2 . 1 1 1 . . Rammed 4 | . 1 1 . 1 . . . . . 1 . . Targets Rammed 7 | . 1 1 . 1 . . . 3 . 1 . . Kicked 3 | . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 359 | . 27 . 192 112 . 359 207 144 280 318 . . Average Temperature 83 | . 13 . 55 57 . 160 74 68 95 88 . . Received Heat Transfer 1860 | . 57 . 201 . . 171 225 66 564 549 . 27 Effects 3 | . . . . . . 3 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Fried 7 | . 1 . 2 . . 1 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 14 | . . . . . . . 1 . 3 10 . . Heat Transferred 5371 | . . . . 50 . 455 851 142 2036 1837 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . 1 . 1 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Peak Influence 863 | . 94 91 287 160 . 69 246 229 863 626 . . Initial 452 | . . 21 . 53 . . 26 111 123 452 . . Average 262 | . 35 27 151 87 . 42 101 111 563 466 . . Maximum Alert Level 3 | . . . 1 . . . 1 1 3 2 . . Low Security (%) 56 | 100 100 100 63 100 . 100 94 96 11 . . . Level 1 7 | . . . 36 . . . 5 3 5 8 . . Level 2 30 | . . . . . . . . . 53 91 . . Level 3 5 | . . . . . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . 4 . . 1 3 5 . 8 . . Investigation 5 | . . . 2 . . . . 1 . 2 . . Extermination 3 | . . . . . . . . 1 . 2 . . Reinforcement 8 | . . . 2 . . 1 3 1 . 1 . . Assault 3 | . . . . . . . . 1 . 2 . . Garrison 2 | . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Distress Signals 6 | . . . 3 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 5 6 19 7 . 4 14 15 36 33 4 3 Peak Tracking Total 6 | . 3 3 6 3 . 2 5 3 5 6 3 3 Tactical Retreats 5 | . . . 4 . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Traps Triggered 13 | . . . 2 1 . . . 1 7 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Machines Disabled 7 | . 2 . 1 . . 1 . 1 . 2 . . Max in Single Turn 2 | . 2 . 1 . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Machines Accessed 18 | . 3 . 4 1 4 . . 3 . 3 . . Terminals 7 | . 2 . 2 . . . . 2 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 81 | . 10 . 6 1 49 . . 7 . 8 . . Successful 69 | . 5 . 5 1 49 . . 5 . 4 . . Failed 12 | . 5 . 1 . . . . 2 . 4 . . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 18 | . 6 . 3 . . . . 5 . 4 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 5 | . 4 . 1 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 59 | . 3 . 2 1 49 . . 4 . . . . Record 49 | . . . . . 49 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 . . . . 2 . 2 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . Total Robot Build Rating 4 | . . . . . . . . . . 4 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 35 | . . . . . . . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Total Allies 6 | . . . . . . 1 1 2 1 1 . . Largest Group 3 | . . . . . . 1 2 3 1 1 . . Highest-Rated Group 156 | . . . . . . 21 111 156 29 40 . . Highest-Rated Ally 90 | . . . . . . 21 90 90 29 40 . . Total Orders 2 | . . . . . . 1 1 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . RETURN 1 | . . . . . . 1 . . . . . . Ally Attacks 56 | . . . . . . . 28 20 8 . . . Total Damage 1814 | . . . . . . . 776 887 151 . . . Kills 17 | . . . . . . . 5 11 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 1 1 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . Drone Launches 2 | . . . . . 1 . 1 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Turns Passed 9020 | 77 565 801 834 580 435 382 245 1313 1654 1723 410 1 Spaces Moved 4274 | 41 316 474 396 302 264 131 89 619 630 704 307 1 Core 12 | 2 . . . . . 8 . . . 2 . . Treads 2194 | 39 316 474 396 302 264 85 . . . 318 . . Legs 1351 | . . . . . . . 38 619 630 64 . . Wheels 717 | . . . . . . 38 51 . . 320 307 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 130 190 115 115 130 Average Speed 175 | 154 160 160 160 160 160 222 135 194 217 183 117 130 Slowest Speed 1000 | 160 240 160 160 160 160 1000 260 200 340 850 130 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 47 94 34 51 67 31 34 19 73 31 53 2 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 86 | . . . 7 4 . 19 . 3 7 46 . . Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . 25 . . AOE 61 | . . . 7 4 . 19 . 3 7 21 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Total 5268 | 54 346 494 529 358 275 187 169 698 780 1036 341 1 Wait 466 | . . 8 51 25 . 29 45 17 26 244 21 . Move 4262 | 40 315 473 395 301 263 130 88 619 628 703 306 1 Hop . | . . . . . . . . . . . . . Pick Up 66 | 8 6 . 18 3 3 . 2 11 7 6 2 . Fast Attach 25 | 2 1 . 3 . . 2 3 . 5 7 2 . Attach 26 | 4 . 1 1 . . . 2 5 6 6 1 . Detach 1 | . . . 1 . . . . . . . . . Swap 69 | . 4 . 12 . 6 9 4 17 11 6 . . Drop 52 | . 4 . 11 3 3 . 2 13 6 10 . . Fire 245 | . 15 11 37 25 . 17 23 13 61 38 5 . Melee 17 | . . . . . . . . . . 13 4 . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . . . Crush 4 | . 1 1 . 1 . . . . . 1 . . Escape Stasis 32 | . . . . . . . . . 30 2 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 13) 1241 | -10/Mines | Learned Materials security intel 1428 | -10/Mines | Discovered new exit (range 9) 1444 | -10/Mines | Entered Materials 1444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2249 | -9/Materials | Discovered new exit (range 14) 2278 | -9/Materials | Entered Mines 2295 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2463 | -9/Mines | Discovered new exit (range 9) 2850 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2852 | -9/Mines | Discovered new exit (range 5) 2858 | -9/Mines | Entered Exiles 2897 | -9/Exiles | Met 8R-AWN 2924 | -9/Exiles | Met EX-HEX 2967 | -9/Exiles | Met EX-BIN 2990 | -9/Exiles | Aligned with FarCom system 2991 | -9/Exiles | Given EX-Vault access code 3087 | -9/Exiles | Opened EX-Vault 3099 | -9/Exiles | Found Prototype Device 3107 | -9/Exiles | Found Prototype Processor 3108 | -9/Exiles | Identified Supersonic Drone Bay 3109 | -9/Exiles | Identified 0b10 Alert Chip 3113 | -9/Exiles | Found Prototype Special Weapon 3114 | -9/Exiles | Identified Field Lobotomy Kit 3152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3197 | -9/Exiles | Met EX-DEC 3213 | -9/Exiles | Learned location of Zion (-7) 3278 | -9/Exiles | Discovered new exit (range 13) 3293 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, 0b10 Alert Chip, Field Lobotomy Kit 3293 | -9/Exiles | Entered Mines 3293 | -8/Mines | Accompanied by 1 ally 3530 | -8/Mines | Assimilated H-55 Commando with FLK Orb 3663 | -8/Mines | Discovered new exit (range 8) 3675 | -8/Mines | Entered Materials 3675 | -8/Materials | Accompanied by 1 ally 3675 | -8/Materials | Evolved 2 slots: Utility x2 3680 | -8/Materials | Discovered new exit (range 25) 3899 | -8/Materials | Discovered new exit (range 9) 3900 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3920 | -8/Materials | Entered Factory 3920 | -7/Factory | Accompanied by 2 allies 3920 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3922 | -7/Factory | FarCom data flow suspended 4198 | -7/Factory | Build established: Gunner 4235 | -7/Factory | Discovered new exit (range 6) 4262 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 5093 | -7/Factory | Build established: Scavenger-Gunner 5185 | -7/Factory | Garrison activated, responded to threat 5233 | -7/Factory | Identified exit to Garrison 5233 | -7/Factory | Entered Garrison 5310 | -7/Garrison | Triggered checkpoint 5414 | -7/Garrison | Triggered checkpoint 5437 | -7/Garrison | Assimilated G-50 Soldier with FLK Orb 5592 | -7/Garrison | Discovered new exit (range 19) 5604 | -7/Garrison | Triggered checkpoint 5717 | -7/Garrison | Build established: Gunner 5866 | -7/Garrison | Triggered checkpoint 5974 | -7/Garrison | Discovered new exit (range 17) 6050 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6170 | -7/Garrison | Triggered checkpoint 6300 | -7/Garrison | Triggered checkpoint 6388 | -7/Garrison | Triggered checkpoint 6518 | -7/Garrison | Triggered checkpoint 6649 | -7/Garrison | Discovered new exit (range 17) 6879 | -7/Garrison | Installed Relay Interface Framework 6887 | -7/Garrison | Entered Factory 6887 | -7/Factory | Discovered new exit (range 17) 7429 | -7/Factory | Fabricated I-36 Angel (x1) 7520 | -7/Factory | Build established: Scavenger-Skirmisher 7732 | -7/Factory | Repaired Imp. Spread Laser 8011 | -7/Factory | Garrison activated, responded to threat 8087 | -7/Factory | First assault squad dispatched 8266 | -7/Factory | Core integrity fell below 50% 8349 | -7/Factory | Lost 7 parts (2p3n1u1w) 8383 | -7/Factory | Core integrity fell below 20% 8577 | -7/Factory | Build established: Mutant 8605 | -7/Factory | Discovered new exit (range 4) 8610 | -7/Factory | Entered Lower Caves 8610 | -7/Lower Caves | Spotted 2H-MWO(f) 8610 | -7/Lower Caves | Destroyed 2H-MWO(f) 9007 | -7/Lower Caves | Discovered new exit (range 11) 9020 | -7/Lower Caves | Entered another Lower Caves area 9021 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08831_ Found 33 Matter. 08853_ System corrupted: Matter fused (-7). 08912_ Acquired derelict log, extracted data. World map updated: -7/Factory. 08923_ S-27 Virus destroyed. 08925_ Lgt. Nuclear Core destroyed. 08926_ Imp. EM Shotgun destroyed. 08927_ VTOL Module fries itself beyond repair. 08932_ Destroyed VTOL Module. 08932_ S-27 Virus destroyed. 08940_ VTOL Module fries itself beyond repair. 08946_ Acquired Lgt. Nuclear Core. 08947_ Corrupted VTOL Module self-destruct mechanism malfunctions. 08950_ Corrupted Autogun self-destruct mechanism malfunctions. 08960_ Acquired 28 matter. 08970_ System corrupted: Component data lost. 09007_ EXIT=FOUND 09012_ BYL%1|3M8P,SHMG7R