Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 16:43:28 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (521) 521 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1566 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Improved Heat Sink EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Wheel Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Improved Heat Sink EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 9 15 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 18 | 2 6 10 Treads 9 | 1 2 6 Leg . | . . . Wheel 5 | 1 2 2 Hover 4 | . 2 2 Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 86 70 Engine 7 | . 8 4 Treads 13 | . 11 24 Wheel 12 | . 14 2 Hover 3 | . 1 10 Device 1 | . 1 . Storage 18 | . 20 11 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 26 17 Naked Turns . | . . . Heaviest Build 63 | 13 63 46 Greatest Support 80 | 10 40 80 Greatest Overweight (x) 6 | 3 6 4 Average Overweight (x) 1 | . 2 . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 6 14 20 Most Carried 18 | 6 18 17 Average Carried 8 | 3 8 14 Final Capacity 20 | 8 20 20 Final Carried 18 | 3 18 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 751 | 197 377 177 Remotely . | . . . Salvage Created 762 | 10 535 217 Parts 64 | 5 38 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 12 6 Guns 18 | . 12 6 Classes Destroyed 7 | 1 5 1 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Watcher 3 | . 2 1 Swarmer 8 | . 6 2 Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 6 | 1 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1327 | . 504 823 Core 276 | . 85 191 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 103 | 4 65 34 Largest 2 | 1 2 2 Hottest 40 | 40 40 40 Shots Fired 174 | 4 110 60 Gun 174 | 4 110 60 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 173 | 3 110 60 Thermal . | . . . Explosive . | . . . Electromagnetic 1 | 1 . . Robot Hit Streak 11 | 1 11 7 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 113 | 2 70 41 Core Hits 45 | 1 27 17 Critical Kills 3 | . 2 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | 1 3 1 Destroy 4 | . 3 1 Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1143 | 27 782 334 Guns 1143 | 27 782 334 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1128 | 12 782 334 Thermal . | . . . Explosive . | . . . Electromagnetic 15 | 15 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 12 Average Temperature 5 | . 5 4 Received Heat Transfer 495 | . 150 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 288 | 5 288 209 Initial 52 | . 3 52 Average 129 | . 143 106 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 74 95 Level 1 20 | . 25 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 24 17 Peak Tracking Total 10 | . 3 10 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1312 | 75 1012 225 Spaces Moved 764 | 65 610 89 Core 43 | 43 . . Treads 42 | . 5 37 Legs . | . . . Wheels 615 | 22 581 12 Hover 64 | . 24 40 Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 118 | 79 119 135 Slowest Speed 420 | 200 420 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 83 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1014 | 82 790 142 Wait 86 | . 86 . Move 762 | 64 609 89 Hop . | . . . Pick Up 26 | 7 17 2 Fast Attach 4 | 3 1 . Attach 16 | 4 3 9 Detach 3 | . 2 1 Swap 11 | . 5 6 Drop 3 | . 2 1 Fire 103 | 4 65 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Discovered new exit (range 13) 1008 | -10/Materials | Discovered new exit (range 7) 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x2 1257 | -9/Materials | Lost 5 parts (1p2n2w) 1313 | -9/Materials | Self-destructed Last Messages --------------- 01249_ Acquired 48 matter. 01249_ R-06 Scavenger collects Imp. Heat Sink. 01251_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01254_ R-06 Scavenger inserts Flight Unit into recycling unit. 01257_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01261_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01263_ Acquired 31 matter. 01265_ K-01 Serf collects debris. 01268_ Acquired Lgt. Treads. 01268_ K-01 Serf cleans the Electrolysis Chamber. 01274_ W-16 Scout destroyed. 01274_ K-01 Serf collects debris. 01276_ W-16 Scout sends out distress signal. 01279_ R-06 Scavenger collects Beam Rifle. 01281_ K-01 Serf collects debris. 01283_ R-06 Scavenger collects Lgt. Ion Engine. 01286_ Acquired 14 matter. 01286_ R-06 Scavenger collects Flight Unit. 01309_ Lgt. Treads destroyed. 01311_ Lgt. Assault Rifle destroyed. 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