Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 23:01:02 Player: ktur Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (370) 1850 Value Destroyed (14038) 14038 Prototype IDs (267) 5340 Alien Tech Used (0) 0 Bonus (11087) 11087 TOTAL SCORE: 40315 Bonus ------- High Alert Combat Kills 784 Follower Combat Kills 254 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2784 Pursued by Intercept 500 Friendly Fire -135 Cogmind --------- Core Integrity 0/1150 Matter 20/600 Energy 74/100 System Corruption 3% Temperature Cool (48) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (9) ------ Improved Matter Compressor Enhanced Optical Array Experimental Target Analyzer > --- WEAPON (4) ------- Linked Autogun > --- INVENTORY (5) ---- Vortex Chain Reactor Vortex Driver (30) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Shock Maul > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell Zionite Biocell Zionite Biocell Active Sensor Suite Advanced Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Long-range Tractor Beam Hypervelocity Coil Gun AWS/Autocannon Improved Grenade Launcher GAL Module [Rating: 151] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . 2 . . . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 285 | 7 15 10 35 1 3 2 30 45 7 . . 11 . 19 4 . 3 37 . 19 . 2 18 1 16 Power 22 | 1 2 1 5 . . . 1 2 . . . 1 . 1 . . . 3 . 2 . 1 . . 2 Engine 15 | 1 2 1 5 . . . 1 2 . . . 1 . 1 . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . 1 Propulsion 51 | 3 1 2 8 . 1 . 7 13 . . . 4 . . . . . 4 . 5 . . 1 . 2 Treads 37 | 2 1 2 8 . 1 . 7 13 . . . 1 . . . . . . . 2 . . . . . Leg 13 | . . . . . . . . . . . . 3 . . . . . 4 . 3 . . 1 . 2 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 6 1 10 1 . . 5 8 6 . . 4 . 7 . . 2 16 . 9 . 1 9 1 6 Device 28 | . . . 1 . . . 1 2 3 . . 3 . 5 . . . 6 . 3 . . 3 . 1 Storage 14 | 1 2 . 2 . . . . . . . . . . . . . 1 2 . 2 . 1 1 1 1 Processor 7 | . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . . 2 . . Hackware 7 | . . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . 2 . . Protection 37 | . 4 1 6 1 . . 3 5 1 . . 1 . 1 . . . 8 . 1 . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 6 6 12 . 2 2 17 22 1 . . 2 . 11 4 . 1 14 . 3 . . 8 . 6 Energy Gun 10 | . 2 . 1 . . . . . . . . . . . . . . 3 . . . . 2 . 2 Energy Cannon 5 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . Ballistic Gun 62 | 2 2 4 7 . 1 1 13 15 1 . . 1 . 5 4 . . 1 . 1 . . . . 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . Launcher 14 | . 1 2 4 . . 1 2 1 . . . . . . . . . 3 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 20 | . 1 . . . . . . 6 . . . . . 5 . . 1 3 . 2 . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 2 1 . . . . . . . . . 9 . 1 . . 5 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 64 | . 2 2 3 . . . . 3 . . . 2 . 3 . . . 11 . 4 . 2 2 1 29 Power 8 | . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 2 Propulsion 8 | . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . 4 Utility 29 | . 2 . 1 . . . . . . . . . . 1 . . . 5 . 3 . 1 2 1 13 Weapon 18 | . . 1 . . . . . 1 . . . . . 2 . . . 5 . . . . . . 9 Highest Loss Streak 19 | . 1 1 1 . . . . 3 . . . 1 . 1 . . . 6 . 2 . 2 1 1 19 To Critical Strikes 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 93 | . 99 97 99 100 100 100 99 95 92 92 92 91 92 90 92 93 93 83 93 91 93 93 98 86 60 Engine 6 | . 14 12 10 11 11 11 9 8 7 7 7 6 7 6 6 6 6 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 6 5 5 4 5 5 4 Treads 14 | . 27 28 32 33 33 33 26 26 23 23 23 13 . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . 9 23 20 20 20 20 19 20 16 17 17 17 17 12 Device 8 | . . . 4 . . . 8 . 7 7 7 7 7 16 20 20 15 12 20 21 17 13 14 9 3 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 7 13 11 17 20 13 15 11 Processor 7 | . . . 6 11 11 11 9 9 7 7 7 7 7 6 6 6 10 11 . 2 5 5 11 17 14 Protection 8 | . 13 14 10 11 11 11 9 8 7 7 7 7 7 5 6 6 6 5 6 5 5 5 5 5 2 Energy Gun 1 | . 7 14 3 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 11 20 16 16 17 15 5 3 Ballistic Gun 15 | . 20 13 17 22 15 21 26 25 30 30 30 29 30 23 24 26 21 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . 2 . . 4 3 6 4 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 55 56 101 101 99 99 106 113 117 117 117 117 117 181 181 130 132 172 146 155 152 152 162 161 152 Greatest Support 110 | 40 40 40 60 60 60 60 60 64 64 64 64 84 84 84 84 84 84 84 84 104 84 84 85 85 110 Greatest Overweight (x) 45 | . 1 1 1 1 1 1 2 2 1 1 1 4 1 2 2 1 1 4 1 2 2 1 1 1 45 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 25 23 25 25 25 25 24 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 16 19 23 24 24 25 24 24 24 23 24 24 25 24 24 25 24 14 25 22 24 23 24 24 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 3 Class Distribution -------------------- 36% | Mutant 15% | Gunner 11% | Golem 10% | Scavenger-Mutant 8% | Tank 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Tank | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 9544 | 162 454 152 950 34 . 49 1643 1507 404 203 92 389 47 893 289 397 20 452 50 542 37 50 277 174 277 Remotely 285 | . . . . . . . . . . . . 285 . . . . . . . . . . . . . Salvage Created 15098 | . 974 175 1402 11 . 11 2244 1922 575 251 15 389 . 804 97 484 . 1080 115 1297 789 309 603 306 1245 Parts 814 | . 83 4 102 2 . 2 112 94 31 14 6 21 . 49 6 21 . 44 11 65 34 16 21 20 56 Haulers Intercepted 18 | . 2 . 6 . . . 5 5 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . . . . 14 . . . . 6 21 . . 11 . 36 8 . 20 . Prevented 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 345 | . 25 7 41 1 . 2 33 27 11 7 1 4 . 12 5 8 . 57 2 19 19 8 24 11 21 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 183 | . 25 5 28 1 . . 31 27 11 7 1 4 . 12 4 8 . 1 . . . . . . 18 Cannons 84 | . . . . . . . . . . . . . . . 1 . . 14 2 19 19 8 14 6 1 AOE 73 | . . 2 13 . . 2 1 . . . . . . . . . . 39 . . . . 10 5 1 Classes Destroyed 28 | . 7 2 4 . . . 2 . 1 . 1 . . 1 . . . 3 . 1 . . 6 . . Worker 14 | . 2 . 4 . . . 3 3 . . . . . . . . . . . . . . . . 2 Builder 7 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 18 | . 2 . 6 . . . 5 5 . . . . . . . . . . . . . . . . . Recycler 9 | . . . 1 . . . 4 1 . . . . . 1 . . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 7 | . 2 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 4 2 . . . . . . . . . . . . . . . . . Swarmer 81 | . 8 . 17 1 . 2 6 . 2 5 . . . 3 4 . . . . 4 11 4 4 5 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 114 | . 17 4 17 . . . 18 14 5 1 . . . 4 . 7 . . . 1 4 1 8 3 10 Brawler 6 | . . . . . . . 2 1 . . . . . . . 1 . . . . 1 . 1 . . Duelist 7 | . . . 1 . . . . 1 . . . . . 1 . . . . . . 2 . 2 . . Protector 7 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . 2 1 . Sentry 30 | . . . 4 . . . 5 8 3 1 . . . 2 . . . . . 4 1 1 . 1 . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 14 | . . . . . . . 2 2 . . . . . . 1 . . . 2 3 . . . . 4 Programmer 8 | . . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . 2 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . Master Thief 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 44 | . . 2 . . . . . . . . . . . . . . . 42 . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 41 | . 8 2 10 1 . 2 5 10 3 4 1 3 . 5 4 5 . 41 2 4 7 5 13 5 23 Combat Bots Only 39 | . 8 2 5 1 . 2 5 8 3 4 1 3 . 4 4 5 . 39 2 4 7 5 13 5 18 Max Kills in Single Turn 20 | . 1 2 5 1 . 2 2 2 1 2 1 1 . 1 1 1 . 20 1 1 1 1 5 3 3 Gunslinging 1 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . Exploded 20 | . . 2 2 . . 2 1 . . . . . . . . . . 20 . . . . 4 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 17590 | . 846 555 1226 30 . . 1065 1157 169 311 26 501 . 816 192 287 . 2745 133 1467 496 433 1067 358 3710 Core 2353 | . 164 54 99 . . . 111 136 28 5 . . . 31 21 18 . 242 . 43 21 71 127 27 1155 Absorbed by Shields 405 | . . . . . . . 405 . . . . . . . . . . . . . . . . . . Redirected to Shielding 465 | . . . . . . . . . . . . . . . . . . . . . . . . . 465 Regen/Repaired (Parts) 732 | . 117 . 348 . . . . 128 48 . . . . . . . . . . 91 . . . . . Core Remaining (%) 67 | 100 . 12 . . . 75 . 55 . . . . 95 . . . . . 63 . . . . 71 . Volleys Fired 890 | . 119 26 92 3 . 2 116 93 19 10 6 27 . 40 5 23 . 40 6 59 30 17 46 28 83 Largest 4 | . 2 2 2 2 . 1 3 3 4 4 4 4 . 4 4 4 . 4 3 3 3 3 2 2 2 Hottest 138 | . 70 70 76 46 . 33 75 75 100 100 100 100 . 100 103 103 . 138 75 75 75 75 115 115 115 Shots Fired 2109 | . 225 48 173 6 . 2 334 267 76 40 24 108 . 154 28 92 . 110 18 103 63 37 72 40 89 Gun 1660 | . 224 47 163 6 . . 327 266 76 40 24 108 . 154 20 92 . 53 . . . . . . 60 Cannon 410 | . . . . . . . 5 . . . . . . . 8 . . 45 18 103 63 37 66 36 29 Launcher 29 | . 1 1 10 . . 2 2 1 . . . . . . . . . 12 . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Kinetic 1638 | . 198 22 135 6 . . 327 266 76 40 24 108 . 154 28 92 . 80 . . . . 10 15 57 Thermal 400 | . 26 25 28 . . . . . . . . . . . . . . . 18 103 63 37 56 21 23 Explosive 39 | . 1 1 10 . . 2 2 1 . . . . . . . . . 12 . . . . 6 4 . Electromagnetic 23 | . . . . . . . 5 . . . . . . . . . . 18 . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 32 | . 27 6 23 1 . . 18 16 20 7 9 11 . 20 6 15 . 12 5 21 19 13 12 8 32 Robot Miss Streak 7 | . 3 2 3 4 . . 7 3 3 2 3 4 . 3 2 5 . 4 1 1 1 1 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 30 | . 2 . 2 . . . 8 7 1 1 . 1 . 3 1 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . Autonomous 35 | . . . . . . . . . . . . . . . 8 . . 27 . . . . . . . Shots Hit Robots 1433 | . 160 33 116 1 4 . 214 194 48 26 12 74 . 105 15 63 . 76 8 71 42 29 55 21 66 Core Hits 761 | . 68 14 75 1 . 3 95 73 23 14 3 31 . 37 6 23 . 113 2 28 23 10 49 17 53 Critical Kills 5 | . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 17 | . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . 13 Critical Strikes 39 | . 2 2 1 . . . 1 3 1 . . 1 . 1 . . . 5 . . . . 6 2 14 Burn 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 17 | . . . . . . . . 3 1 . . 1 . 1 . . . . . . . . . . 11 Blast 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 55 | . 1 . . . 4 . . 16 . . . 1 . 13 . . 7 11 . 1 . . 1 . . Impact 50 | . 1 . . . . . . 16 . . . . . 13 . . 7 11 . 1 . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . 1 . . . 1 . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46326 | . 1553 519 3593 52 . 142 3965 3484 872 492 201 1348 . 2128 506 1140 . 5792 314 3724 2209 1394 6273 2351 4274 Guns 19767 | . 1429 406 1657 19 . . 3491 3356 872 492 201 1278 . 1945 151 1140 . 522 . . . . . . 2808 Cannons 13840 | . . . . . . . 90 . . . . . . . 355 . . 1708 314 3724 2209 1394 2674 905 467 Explosions 11017 | . 11 101 1881 . . 138 365 . . . . . . . . . . 3036 . . . . 3265 1221 999 Melee 859 | . . . . . . . . 80 . . . 70 . 183 . . . 526 . . . . . . . Ramming 284 | . 113 12 55 33 . 4 19 48 . . . . . . . . . . . . . . . . . Kinetic 21490 | . 1168 187 1357 19 . . 3491 3356 872 492 201 1278 . 1945 506 1140 . 1877 . . . . 781 374 2446 Thermal 12139 | . 261 219 300 . . . . . . . . . . . . . . 93 314 3724 2209 1394 1893 531 1201 Explosive 9925 | . 11 101 1881 . . 138 365 . . . . . . . . . . 2943 . . . . 3265 1221 . Electromagnetic 443 | . . . . . . . 90 . . . . . . . . . . 353 . . . . . . . Impact 789 | . . . . . . . . 80 . . . . . 183 . . . 526 . . . . . . . Slashing 559 | . . . . . . . . . . . . . . . . . . . . . . . 334 225 . Piercing 70 | . . . . . . . . . . . . 70 . . . . . . . . . . . . . Entropic 627 | . . . . . . . . . . . . . . . . . . . . . . . . . 627 Highest Corruption 4 | . . 1 . . . . . . . . . . . . . . . . . 4 4 4 4 . 3 Average Corruption 3 | . . 1 . . . . . . . . . . . . . . . . . 3 4 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Effects 59 | . . 2 . . . . . . . . . . . . . . . . . 24 20 13 . . . Message Errors 15 | . . 1 . . . . . . . . . . . . . . . . . 6 4 4 . . . Matter Fused 20 | . . 1 . . . . . . . . . . . . . . . . . 9 5 5 . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1915 | . 1 . 134 . . . 26 60 . . . 60 . 149 7 . . 518 37 167 18 102 309 93 234 Projectiles 782 | . . . . . . . . . . . . . . 6 7 . . 253 37 167 18 102 159 14 19 Explosions 747 | . . . 134 . . . 26 . . . . . . . . . . 143 . . . . 150 79 215 Melee 386 | . 1 . . . . . . 60 . . . 60 . 143 . . . 122 . . . . . . . Knockbacks 26 | . . . . 1 . . 1 . . . . . . 2 1 . . 7 . . . . 7 2 5 Impact 8 | . . . . 1 . . 1 . . . . . . 1 . . . 5 . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . 1 . . 2 . . . . 5 2 3 Secondary 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 2 Self-Inflicted Damage 558 | . . 9 331 . . . . . . . . . . . . . . 22 . . . . . . 196 Shots 11 | . . 1 6 . . . . . . . . . . . . . . 1 . . . . . . 3 Rammed 33 | . 15 3 3 4 . 1 3 4 . . . . . . . . . . . . . . . . . Targets Rammed 37 | . 17 3 4 4 . 1 3 5 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 338 243 28 12 . . 248 348 190 111 61 124 . 185 60 186 . 280 . 182 249 234 197 180 247 Average Temperature 66 | . 53 110 8 9 . . 57 89 70 38 31 53 . 59 33 85 . 141 . 31 52 45 87 91 86 Received Heat Transfer 3856 | . 378 294 285 . . . 444 531 21 39 . . . 153 . 111 . 633 . 72 90 . 147 39 619 Effects 4 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Fried 9 | . 1 . . . . . 1 2 . . . . . 5 . . . . . . . . . . . Impact Corruptions 15 | . 1 . . . . . . 3 . . . . . 7 . . . 3 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 4 2 2 . . . . . . . . . . . . . . . . 4 2 . 1 . 1 Heat Transferred 8310 | . 888 777 851 . . . . . . . . . . . . . . 100 175 1750 1075 775 947 222 750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 1027 | . 371 168 1027 400 . 99 753 401 166 . . . . 307 . . . . . 237 . . . . 767 Initial 400 | . . 75 19 400 . . . 164 86 . . . . . . . . . . . . . . . 12 Average 218 | . 164 54 515 195 . 58 306 244 83 . . . . 83 . . . . . 76 . . . . 220 Maximum Alert Level 3 | . 1 . 3 2 . . 3 2 . . . . . 1 . . . . . 1 . . . . 3 Low Security (%) 62 | 100 82 100 23 45 . 100 42 39 100 . . . . 85 . . . . . 89 . . . . 63 Level 1 19 | . 17 . 11 27 . . 15 56 . . . . . 14 . . . . . 10 . . . . 6 Level 2 12 | . . . 30 27 . . 37 4 . . . . . . . . . . . . . . . . 15 Level 3 5 | . . . 34 . . . 3 . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 6 . 7 . . . 5 7 5 . . . . 3 . . . . . 8 . . . . 3 Investigation 15 | . 4 . 1 . . . 1 3 1 . . . . 2 . . . . . 1 . . . . 2 Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Reinforcement 13 | . 2 . 3 . . . 2 1 . . . . . 1 . . . . . 3 . . . . 1 Assault 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 31 | . . . 7 1 . . 5 3 . . . . . . . . . . . 1 . . . 10 4 Communications Jammed 14 | . . . . . . . . . . . . . . 8 . . . . . 6 . . . . . Distress Signals 7 | . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . Times Spotted 455 | . 43 20 62 3 . 2 47 36 10 7 4 4 . 13 5 8 . 54 2 22 19 11 42 9 32 Peak Tracking Total 37 | . 4 10 6 2 . 3 6 5 3 4 2 2 . 3 1 3 . 37 2 3 7 5 13 3 9 Tactical Retreats 11 | . 2 1 1 . . . 2 2 . . . . . . . . . 1 . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 13 | . 2 . 1 . . . 2 4 3 . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . 14 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 19 | . . . 5 . . . 1 4 . . . . . . . . . 1 . 2 . . 2 1 3 Max in Single Turn 2 | . . . 2 . . . 1 1 . . . . . . . . . 1 . 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 68 | . 9 . 6 . 1 . 4 13 9 . . 4 . 3 . . 1 . . 11 . . 6 . 1 Terminals 31 | . 6 . 3 . . . 3 11 3 . . . . 1 . . . . . 4 . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Repair Stations 9 | . 1 . 2 . . . . 1 2 . . . . . . . . . . 2 . . . . 1 Recycling Units 8 | . 2 . 1 . . . . . 2 . . . . . . . . . . 3 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Total Hacks 200 | . 29 . 14 . 1 . 13 33 23 . . 31 . 7 . . 5 . . 22 . . 18 . 4 Successful 137 | . 17 . 10 . 1 . 11 15 11 . . 31 . 4 . . 5 . . 13 . . 18 . 1 Failed 63 | . 12 . 4 . . . 2 18 12 . . . . 3 . . . . . 9 . . . . 3 Catastrophic 6 | . . . . . . . . 1 3 . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 23 . 7 . 1 . 7 10 11 . . . . 4 . . . . . 7 . . . . . Terminals 80 | . 22 . 6 . . . 7 29 8 . . . . 1 . . . . . 7 . . . . . Fabricators 12 | . . . . . . . . . 3 . . . . 6 . . . . . 3 . . . . . Repair Stations 24 | . 2 . 7 . . . . 2 5 . . . . . . . . . . 4 . . . . 4 Recycling Units 19 | . 5 . 1 . . . . . 6 . . . . . . . . . . 7 . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Terminal Hacks 86 | . 11 . 1 . 1 . 3 9 3 . . 31 . 1 . . 5 . . 3 . . 18 . . Record 24 | . . . . . . . . . . . . 11 . . . . . . . . . . 13 . . Part Schematic 19 | . 1 . . . . . . 1 . . . 12 . . . . 5 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 6 . . . . . . 1 . . . 3 . . . . . . . . . . 4 . . Open Door 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Alert Level 7 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . 2 2 1 . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 17 | . 2 . 6 . . . . 2 3 . . . . . . . . . . 3 . . . . 1 Scan Component 10 | . 1 . 3 . . . . 1 2 . . . . . . . . . . 2 . . . . 1 Repair 7 | . 1 . 3 . . . . 1 1 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 19 | . 4 . 3 . . . 2 3 3 . . . . 1 . . . . . 3 . . . . . Terminals 10 | . 2 . 2 . . . 2 3 1 . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . 2 . . . . . . . . . . 3 . . . . . Reject 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Mask 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 9 . 5 . . . 3 10 8 . . . . 1 . . . . . 8 . . . . 1 Full Trace Events 5 | . 1 . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . . . . 3 1 . . . 12 . . . . 20 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Parts Repaired 7 | . 1 . 3 . . . . 1 1 . . . . . . . . . . 1 . . . . . Time 294 | . 26 . 84 . . . . 60 44 . . . . . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 16 | . . 1 . 3 . . . 12 . . . . . . . . . . . . . . . . . Largest Group 10 | . . 1 . 3 3 3 3 10 1 . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . 31 . 40 40 40 40 173 16 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 16 31 16 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . 6 . 5 . 7 8 53 . . . . . . . . . . . . . . . . . Total Damage 916 | . . 82 . 34 . 29 84 687 . . . . . . . . . . . . . . . . . Kills 12 | . . 2 . 2 . 1 1 6 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 130 | . 2 . . . . . . . . . . 128 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 1 . 2 . 1 . . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 33169 | 69 2973 1024 2293 1467 938 603 2099 2667 1195 693 1013 532 635 703 787 552 1660 5200 419 1433 954 530 1838 462 430 Spaces Moved 13881 | 38 1082 381 826 598 386 248 686 933 467 289 436 203 335 279 397 258 859 2674 211 459 372 251 869 221 123 Core 8 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 6476 | 31 1082 381 826 598 386 248 686 933 467 289 436 98 . . . . . . . 15 . . . . . Legs 7394 | . . . . . . . . . . . . 105 335 279 397 258 859 2674 211 444 372 251 869 221 119 Wheels 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 230 230 230 230 190 190 190 190 190 190 120 189 189 189 189 176 176 100 Average Speed 206 | 142 213 240 219 240 240 240 240 233 230 230 230 214 190 190 190 190 190 180 189 206 190 189 183 176 216 Slowest Speed 2300 | 160 240 240 240 240 240 240 320 312 230 230 230 400 190 260 260 190 190 400 189 320 260 189 189 176 2300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 99 77 61 98 65 70 59 92 14 52 65 78 51 13 66 46 86 90 43 15 61 49 91 55 5 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 30 | . 2 . 1 1 . . . . . . . 22 . . 1 . 2 . . . . 1 . . . Known Exits Taken 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 24 | . . 1 . 2 . 1 . . . 1 3 . 2 . 3 1 2 . 2 . 2 3 . 1 . Spaces Dug 55 | . 1 7 4 . . . . 4 . . . . . 11 . . 3 . 3 7 3 . . 1 11 Terrain Destroyed 413 | . 8 7 87 . . 20 15 19 . . . . . 11 3 . 3 13 11 28 19 5 47 63 54 Melee 20 | . 1 . . . . . . 4 . . . . . 11 . . 3 . . 1 . . . . . Projectile 104 | . . . . . . . . . . . . . . . 3 . . 9 11 27 19 5 2 6 22 AOE 289 | . 7 7 87 . . 20 15 15 . . . . . . . . . 4 . . . . 45 57 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 17130 | 50 1542 438 1161 623 398 252 961 1296 572 309 442 278 334 392 422 293 874 3011 219 868 569 279 1045 254 248 Wait 1418 | . 263 17 149 10 . . 89 135 68 9 . 14 . 13 13 13 . 116 1 261 159 4 65 4 15 Move 13856 | 37 1081 380 825 597 385 247 685 932 466 288 435 202 334 278 396 257 858 2673 210 458 371 250 868 220 123 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 5 30 1 29 4 2 . 13 28 2 2 1 11 . 12 1 . 3 64 1 36 4 4 21 1 3 Fast Attach 79 | 7 2 1 8 . . . 10 6 2 . . 3 . 4 1 . . 16 . 9 . . 8 . 2 Attach 97 | . 6 2 9 1 1 . 5 11 4 . . 4 . 5 3 . 1 17 . 9 . 2 2 1 14 Detach 28 | 1 . . . . . . . 3 1 . . 1 . 3 1 . . 8 . 3 1 . 1 . 5 Swap 109 | . 7 7 18 . 2 2 15 28 1 . . 4 . 10 . . 2 4 . 1 . . 8 . . Drop 276 | . 16 1 27 4 4 . 25 39 3 . . 11 . 14 2 . 3 61 1 31 4 2 25 . 3 Fire 890 | . 119 26 92 3 . 2 116 93 19 10 6 27 . 40 5 23 . 40 6 59 30 17 46 28 83 Melee 55 | . 1 . . . 4 . . 16 . . . 1 . 13 . . 7 11 . 1 . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 17 3 4 4 . 1 3 5 . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Destroyed 8 combat bots 359 | -10/Materials | Discovered new exit (range 9) 534 | -10/Materials | Discovered new exit (range 6) 798 | -10/Materials | Repaired Lgt. Treads 1129 | -10/Materials | Discovered new exit (range 16) 1801 | -10/Materials | Discovered new exit (range 8) 1902 | -10/Materials | Core integrity fell below 50% 2858 | -10/Materials | Discovered new exit (range 7) 3043 | -10/Materials | Entered Mines 3053 | -10/Mines | Learned location of 1 exit from Materials 3058 | -10/Mines | Met a Derelict bent on vengeance 3256 | -10/Mines | Received a Mining Laser from a helpful Derelict 3351 | -10/Mines | Discovered new exit (range 15) 3778 | -10/Mines | Assembled infested the area 3870 | -10/Mines | Discovered new exit (range 6) 3898 | -10/Mines | Core integrity fell below 20% 4067 | -10/Mines | Entered Materials 4067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -9/Materials | Identified exit to Mines 4141 | -9/Materials | Repaired Lgt. Treads 4222 | -9/Materials | Repaired Lgt. Treads 4255 | -9/Materials | Repaired Med. Armor Plating 4742 | -9/Materials | Discovered new exit (range 15) 4901 | -9/Materials | Build established: Scavenger-Mutant 5267 | -9/Materials | First assault squad dispatched 5274 | -9/Materials | Build established: Mutant 6029 | -9/Materials | Discovered new exit (range 15) 6360 | -9/Materials | Entered Mines 6454 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6584 | -9/Mines | Discovered new exit (range 5) 6730 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6833 | -9/Mines | Learned location of Zion (-6) 6924 | -9/Mines | Discovered new exit (range 7) 7192 | -9/Mines | Found a hidden stash of uninstalled traps 7317 | -9/Mines | Discovered new exit (range 6) 7827 | -9/Mines | Entered Exiles 7827 | -9/Exiles | Accompanied by 3 allies 7885 | -9/Exiles | Met 8R-AWN 7926 | -9/Exiles | Met EX-HEX 8082 | -9/Exiles | Met EX-BIN 8155 | -9/Exiles | Met EX-DEC 8437 | -9/Exiles | Aligned with FarCom system 8440 | -9/Exiles | Given EX-Vault access code 8495 | -9/Exiles | Opened EX-Vault 8517 | -9/Exiles | Found Modified TNC 8525 | -9/Exiles | Found AWS/Autocannon 8576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8741 | -9/Exiles | Discovered new exit (range 10) 8765 | -9/Exiles | Stole two prototypes: Modified TNC, AWS/Autocannon 8765 | -9/Exiles | Entered Mines 8765 | -8/Mines | Accompanied by 3 allies 9003 | -8/Mines | Discovered new exit (range 3) 9351 | -8/Mines | Discovered new exit (range 2) 9368 | -8/Mines | Entered Materials 9368 | -8/Materials | Accompanied by 3 allies 9368 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9667 | -8/Materials | Build established: Tank 10485 | -8/Materials | Garrison activated, responded to threat 11197 | -8/Materials | Discovered new exit (range 13) 11467 | -8/Materials | Entered Storage 11587 | -8/Storage | Build established: Skirmisher 12171 | -8/Storage | Met a pair of Derelict thieves 12272 | -8/Storage | Destroyed 8 combat bots 12524 | -8/Storage | Lost 3 parts (1p1n1w) 12631 | -8/Storage | Garrison activated, responded to threat 12832 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13250 | -8/Storage | Build established: Commander-Skirmisher 13593 | -8/Storage | Repaired Enh. Autogun 13871 | -8/Storage | Build established: Skirmisher 13975 | -8/Storage | Discovered new exit (range 16) 14134 | -8/Storage | Entered Factory 14134 | -7/Factory | Accompanied by 1 ally 14134 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14136 | -7/Factory | FarCom data flow suspended 14422 | -7/Factory | Build established: Gunner 14517 | -7/Factory | Garrison activated, responded to threat 15076 | -7/Factory | Identified exit to Lower Caves 15194 | -7/Factory | Repaired Coolant Injector 15329 | -7/Factory | Entered Lower Caves 15613 | -7/Lower Caves | Encountered a Warlord checkpoint 15769 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15918 | -7/Lower Caves | Learned Factory stockpile data 15994 | -7/Lower Caves | Discovered new exit (range 11) 16022 | -7/Lower Caves | Entered another Lower Caves area 16022 | -7/Lower Caves | Spotted I5-2GQ(f) 16022 | -7/Lower Caves | Spotted 6D-OIC(f) 16023 | -7/Lower Caves | Encountered a Master Thief 16023 | -7/Lower Caves | Encountered a Master Thief 16023 | -7/Lower Caves | Modified TNC stolen by Master Thief 16032 | -7/Lower Caves | Destroyed I5-2GQ(f) 16566 | -7/Lower Caves | Learned 12 Factory zone layouts 16928 | -7/Lower Caves | Encountered a Warlord checkpoint 16992 | -7/Lower Caves | Discovered new exit (range 8) 17035 | -7/Lower Caves | Entered Data Miner 17035 | -7/Data Miner | Discovered new exit (range 6) 17079 | -7/Data Miner | Met Data Miner 17118 | -7/Data Miner | Learned location of Section 7 (-2) 17118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17155 | -7/Data Miner | Received God Mode back door access code from Data Miner 17179 | -7/Data Miner | Interfaced with the Data Conduit 17524 | -7/Data Miner | Found Exp. Thermal Shield 17567 | -7/Data Miner | Entered Proximity Caves 17795 | -6/Proximity Caves | Learned Factory stockpile data 18172 | -6/Proximity Caves | Discovered new exit (range 9) 18202 | -6/Proximity Caves | Entered Factory 18202 | -6/Factory | Evolved 2 slots: Utility x2 18203 | -6/Factory | Identified exit to Factory 18205 | -6/Factory | Loaded intel: 298 machine locations 18429 | -6/Factory | Identified exit to Lower Caves 18578 | -6/Factory | Found Prototype Device 18880 | -6/Factory | Found Hvy. Insulated Plating 18905 | -6/Factory | Entered Lower Caves 19061 | -6/Lower Caves | Build established: Scavenger-Gunner 19682 | -6/Lower Caves | Discovered new exit (range 5) 19692 | -6/Lower Caves | Entered another Lower Caves area 20180 | -6/Lower Caves | Discovered new exit (range 14) 20244 | -6/Lower Caves | Entered Zion 20300 | -6/Zion | Discovered new exit (range 16) 20876 | -6/Zion | Found GAL Module 21011 | -6/Zion | Build established: Scavenger-Mutant 21014 | -6/Zion | Learned Factory emergency access door positions 21816 | -6/Zion | Found Relay Coupler [Programmer] 21824 | -6/Zion | Found Relay Coupler [Programmer] 21897 | -6/Zion | Discovered new exit (range 4) 21900 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21904 | -6/Zion | Entered Deep Caves 22212 | -6/Deep Caves | Build established: Scavenger-Gunner 22221 | -6/Deep Caves | Attacked by Z-Imprinter 22262 | -6/Deep Caves | Destroyed Z-Imprinter 22293 | -6/Deep Caves | Lost 6 parts (1n2u3w) 22373 | -6/Deep Caves | Z-Facility disabled 22454 | -6/Deep Caves | Found Prototype Protection 22454 | -6/Deep Caves | Identified Zio. Weapon Casing 22537 | -6/Deep Caves | Found Prototype Protection 22537 | -6/Deep Caves | Identified Zio. Heavy Carapace 22810 | -6/Deep Caves | Found Zio. Heavy Carapace 22988 | -6/Deep Caves | Build established: Scavenger-Mutant 23952 | -6/Deep Caves | Spotted as-88653 23978 | -6/Deep Caves | Destroyed as-88653 24053 | -6/Deep Caves | Triggered Deep Caves wall 24053 | -6/Deep Caves | Spotted AS-19117 24063 | -6/Deep Caves | Spotted AS-94171 24072 | -6/Deep Caves | Destroyed AS-94171 24079 | -6/Deep Caves | Destroyed AS-19117 24106 | -6/Deep Caves | Destroyed 39 combat bots 24164 | -6/Deep Caves | Exposed GOLEM chamber 24290 | -6/Deep Caves | Discovered new exit (range 6) 24420 | -6/Deep Caves | Found GOLEM Unit 24425 | -6/Deep Caves | Found GOLEM Unit 24980 | -6/Deep Caves | Build established: Golem 25282 | -6/Deep Caves | Found Zio. Weapon Casing 25284 | -6/Deep Caves | Found Zio. Weapon Casing 25370 | -6/Deep Caves | Found Zio. Weapon Casing 25763 | -6/Deep Caves | Found Zio. Weapon Casing 26921 | -6/Deep Caves | Build established: Tank 27104 | -6/Deep Caves | Entered Proximity Caves 27172 | -5/Proximity Caves | Learned 4 Factory zone layouts 27487 | -5/Proximity Caves | Discovered exit to Factory (range 11) 27523 | -5/Proximity Caves | Entered Factory 27523 | -5/Factory | Evolved 2 slots: Utility x2 27524 | -5/Factory | Identified exit to Upper Caves 27528 | -5/Factory | Loaded intel: 285 machine locations 28020 | -5/Factory | Discovered new exit (range 11) 28088 | -5/Factory | Identified exit to Extension 28225 | -5/Factory | Cargo convoy interrupted 28248 | -5/Factory | Repaired Shock Maul 28344 | -5/Factory | Fabricated Hvy. Treads (x2) 28631 | -5/Factory | Found Prototype Device 28651 | -5/Factory | Build established: Golem 28769 | -5/Factory | Intercept squad dispatched 28778 | -5/Factory | Spotted Tracker 28796 | -5/Factory | Destroyed Tracker 28840 | -5/Factory | Spotted Combat Programmer 28842 | -5/Factory | Destroyed Combat Programmer 28888 | -5/Factory | Found Exp. Targeting Computer 28892 | -5/Factory | Found Exp. Phase Shifter 28956 | -5/Factory | Entered Upper Caves 29813 | -5/Upper Caves | Discovered new exit (range 13) 29848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29885 | -5/Upper Caves | Destroyed 7 combat bots 29910 | -5/Upper Caves | Entered another Upper Caves area 29963 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30133 | -5/Upper Caves | Spotted PR-UWC(f) 30135 | -5/Upper Caves | Encountered a Master Thief 30137 | -5/Upper Caves | Exp. Phase Shifter stolen by Master Thief 30156 | -5/Upper Caves | Spotted YY-KWR(f) 30156 | -5/Upper Caves | Spotted 71-4VM(f) 30157 | -5/Upper Caves | Encountered a Master Thief 30157 | -5/Upper Caves | Encountered a Master Thief 30157 | -5/Upper Caves | Spotted CG-HI0(f) 30158 | -5/Upper Caves | Encountered a Master Thief 30158 | -5/Upper Caves | Destroyed CG-HI0(f) 30170 | -5/Upper Caves | Destroyed 71-4VM(f) 30431 | -5/Upper Caves | Discovered new exit (range 5) 30440 | -5/Upper Caves | Entered Warlord 30458 | -5/Warlord | Build established: Mutant 30505 | -5/Warlord | System corruption cleaned by Quarantine Array 30667 | -5/Warlord | Learned Quarantine security intel 30667 | -5/Warlord | Learned Armory scanalyzer intel 30667 | -5/Warlord | Learned 4 Armory zone layouts 30667 | -5/Warlord | Learned 4 Testing zone layouts 30667 | -5/Warlord | Learned 4 Quarantine zone layouts 30817 | -5/Warlord | Found Prototype Special Weapon 30822 | -5/Warlord | Found Prototype Special Weapon 30823 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 30829 | -5/Warlord | Found RU-N14's Throwing Claymores v3 30832 | -5/Warlord | Found RU-N14's Throwing Claymores v3 30839 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31213 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31337 | -5/Warlord | Met Warlord 31362 | -5/Warlord | Warlord's base attacked by MAIN.C 31411 | -5/Warlord | Found Prototype Hackware 31416 | -5/Warlord | Found Exp. Target Analyzer 31440 | -5/Warlord | Found Vortex Chain Reactor 31712 | -5/Warlord | Warlord forces counterattacked 31785 | -5/Warlord | Found Prototype Energy Gun 31785 | -5/Warlord | Identified Vortex Rail 31792 | -5/Warlord | Found Prototype Energy Gun 31792 | -5/Warlord | Identified Vortex Shotgun 31796 | -5/Warlord | Found Prototype Energy Cannon 31796 | -5/Warlord | Identified Vortex Driver 31812 | -5/Warlord | Found Vortex Shotgun 31818 | -5/Warlord | Found Vortex Driver 31942 | -5/Warlord | Spotted Striker 31984 | -5/Warlord | Spotted B-75 Beast 31985 | -5/Warlord | Destroyed B-75 Beast 32037 | -5/Warlord | Warlord base infiltrated, sounded retreat 32042 | -5/Warlord | Spotted Striker 32109 | -5/Warlord | Spotted B-86 Titan 32113 | -5/Warlord | Spotted B-75 Beast 32130 | -5/Warlord | Spotted Striker 32132 | -5/Warlord | Spotted Striker 32140 | -5/Warlord | Destroyed Striker 32153 | -5/Warlord | Found Prototype Ballistic Cannon 32153 | -5/Warlord | Identified Hvy. Autocannon 32206 | -5/Warlord | Spotted Striker 32216 | -5/Warlord | Destroyed Striker 32216 | -5/Warlord | Spotted Executioner 32226 | -5/Warlord | Destroyed Executioner 32247 | -5/Warlord | Destroyed 13 combat bots 32257 | -5/Warlord | Discovered new exit (range 14) 32278 | -5/Warlord | Entered Proximity Caves 32345 | -4/Proximity Caves | Learned 4 Research zone layouts 32698 | -4/Proximity Caves | Discovered new exit (range 13) 32740 | -4/Proximity Caves | Entered Factory 32740 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 32741 | -4/Factory | Loaded intel: 319 machine locations 32830 | -4/Factory | Identified Active Sensor Suite 33103 | -4/Factory | Lost 10 parts (1p4n2u3w) 33104 | -4/Factory | Destroyed 18 combat bots 33151 | -4/Factory | Core integrity fell below 50% 33163 | -4/Factory | Core integrity fell below 20% 33170 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 33156_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 33156_ Critical hit (Burn: +37). 33157_ Huge Storage Unit destroyed. 33157_ Prototype Hackware crushed and broken. 33157_ Self-destruct Interrupter crushed and broken. 33157_ Zio. Biocell crushed and broken. 33157_ RU-N14's Throwing Claymores v3 crushed and broken. 33157_ Vortex Driver crushed and broken. 33157_ Zio. Biocell crushed and broken. 33157_ Imp. Coolant Injector crushed and broken. 33157_ Imp. Fusion Compressor crushed and broken. 33157_ Shock Maul crushed and broken. 33157_ Zio. Biocell crushed and broken. 33157_ Vortex Shotgun crushed and broken. 33158_ K-01 Serf collects debris. 33166_ Acquired Myomer Leg. 33167_ Critical hit (Burn: +37). 33169_ K-01 Serf collects debris. 33170_ Acquired 15 matter. 33170_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"""""""?????? | | ?????????????????????????????????????"""""""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"""?????????????????? | | ????"""""????????????????????"""?????????????????? | | ????""T""????????????????????"""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"""?"""?"""??????????????#???????????????????? | | ????"""?"""?"""?????????????? ???????????????????? | | ????"""?"""?"""?????????????# ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# ????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????"""""???????? ?????????????????????? | | ??????????????"""""???????# ?????????????????????? | | ??????????????"""??????### ####??????????????????? | | ???????????????????????# #??????????????????? | | ????????????? 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"""? ##![!*%""" # """ # | | ???????"""??? ?? ##%!!g!%!%=# """ ##+####+### | | ???????"""????? ?##########/# "" # ??? ?? | | ???????"""???? ??/ ?? / "" # ?? #? | | ?????????????#####??########??# # # ?? #? | | ???????"""????????????????????# # """ # ##?###? | | ???????"""????????????????????#?# """ # #?????? | | ???????"""??????????????????????# """ # #?????? | | ????????????????????????????????# "" # #?????? | | ???????"""??????????????????????# "" + +?????? | | ???????"""?????????""""?""""????# # #?????? | | ???????"""????"""??""""?""""????######## #?????? | | ??????????????"R???""""?""""??????????? #?????? | | ???????"""????"""??""""?""""??????????? +?????? | | ???????"""????????????????????????????? #??"""? | | ???????"""?????????????????????????????#####??"""? | | ??????????????????????????????????????????????"""? | | ?????????????""?"?"??????????????????????????????? | | ?????????????""?"?"???????????????????????????"""? | | ?????????????""?"?"???????????????????????????"""? | | ?????????????T??"?"???????????????????????????"""? | | ?????????????""?"?"??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 80 Energy Generation 55 Energy Capacity 1700 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Fusion Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Wave Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperTeslaLance Manual? 0 Play Time 02:40:33 Cumulative 470.5 hours Start 2022.06.05 @ 18:36:02 End 2022.06.05 @ 23:01:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f553e3-db92-46e1-bca6-cbb47a0af557