Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 18:25:43 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1695) 1695 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3384) 3384 TOTAL SCORE: 12769 Bonus ------- Follower Combat Kills 84 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1529/1600 Matter 6/300 Energy 280/350 System Corruption 9% Temperature Cool (73) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (11) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Reaction Control System Hardened Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (15) --- Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Improved Q-thruster Medium Storage Unit Improved Trap Scanner Advanced Transmission Jammer Jamming Amplifier Advanced ECM Suite Linear Accelerator Enhanced Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher Force Lance Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Kinecellerator Advanced Reaction Control System Layered Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Armored Heavy Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Advanced Transmission Jammer Jamming Amplifier Advanced ECM Suite Hardened Medium Armor Plating Enhanced Gauss Cannon Heavy Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher Powered Hammer [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Flak Gun Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 9 | . . . . . 2 1 1 1 1 1 1 1 Utility 8 | . . . . . 2 1 1 1 1 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 67 | 4 2 3 1 . 11 5 14 3 4 6 2 12 Power 9 | . 1 1 . . . 1 1 1 . 2 . 2 Engine 3 | . 1 . . . . 1 1 . . . . . Core 2 | . . 1 . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . 2 . 2 Propulsion 18 | 2 . . . . 1 1 3 1 1 3 1 5 Treads 3 | 2 . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . 1 1 2 1 1 3 1 5 Utility 25 | 1 . 1 1 . 6 2 9 . 1 1 1 2 Device 15 | 1 . 1 . . 2 1 5 . 1 1 1 2 Storage 2 | . . . 1 . 1 . . . . . . . Processor 5 | . . . . . 2 1 2 . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 1 1 1 . . 4 1 1 1 2 . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . . 3 . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 1 1 . . 1 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 . Parts Lost 4 | . . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 2 | . . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 2 4 4 4 4 13 14 14 14 13 13 11 13 Power . | . . . . . . 1 1 1 1 1 1 2 Propulsion 2 | 1 2 . . 1 3 3 3 3 3 3 2 1 Utility 3 | . . 1 1 1 3 4 3 3 3 3 3 4 Weapon 4 | . 1 2 2 2 6 6 6 6 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 3 . . 1 . 1 1 1 6 . 18 Power 4 | . . . . . . . . 1 . 1 . 2 Propulsion 10 | . . 2 . . . . . . . 3 . 5 Utility 5 | . 1 . . . 1 . . . . . . 3 Weapon 14 | . 1 1 . . . . 1 . 1 2 . 8 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 60 79 89 100 71 75 79 81 83 81 81 80 Engine 1 | . 1 . . . . 3 6 . . . . . Core 4 | . . 10 14 14 9 3 . 4 5 1 . . Reactor 1 | . . . . . . . . . . 2 4 4 Treads 8 | . 28 28 28 28 . . . . . . . . Flight 15 | . . . . . 8 15 19 23 26 24 26 30 Device 16 | . 14 14 14 14 14 10 12 16 20 22 25 20 Storage 4 | . . . 3 14 9 7 6 5 5 4 4 4 Processor 6 | . . . . . 8 11 9 11 10 9 8 8 Protection 4 | . . . . . 3 7 9 5 5 4 4 7 Ballistic Gun 10 | . 15 25 28 28 18 13 10 . . . . . Ballistic Cannon 1 | . . . . . . . . 5 5 4 4 . Slashing Weapon 1 | . . . . . . 1 1 5 5 4 4 1 Peak Build Rating 166 | 4 6 18 18 15 58 64 86 97 113 138 151 166 Average Rating 79 | 2 4 15 17 15 55 62 79 96 111 133 150 140 On Entrance 58 | . 4 4 18 15 15 58 63 86 97 113 138 151 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 95 | 3 10 14 21 21 42 48 58 61 65 73 77 95 Greatest Support 100 | 20 40 40 40 40 50 54 61 67 73 86 93 100 Greatest Overweight (x) 18 | . . . . . . . 18 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 6 10 14 15 15 15 15 15 15 15 Most Carried 15 | 5 5 5 7 7 15 15 15 15 15 15 14 15 Average Carried 11 | 2 4 4 5 7 14 14 14 14 14 14 13 14 Final Capacity 15 | 5 5 5 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 4 7 7 15 15 15 15 15 15 13 15 Class Distribution -------------------- 26% | Mutant 23% | Ninja 17% | Scout 15% | Scrapper 15% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Scrapper | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Ninja | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1978 | 270 62 109 . 41 325 50 334 . 237 55 91 404 Remotely 713 | . . . . . . . . . 237 2 70 404 Salvage Created 1710 | 86 88 65 . 115 312 50 271 . 198 53 80 392 Parts 129 | 7 6 12 . 4 29 4 14 . 9 7 6 31 Haulers Intercepted 6 | . . . . . 4 1 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 37 | . 2 6 . . 9 . 6 . 3 1 1 9 Melee 3 | . . . . . . . . . . . . 3 Guns 19 | . 2 6 . . 5 . 6 . . . . . Cannons 10 | . . . . . . . . . 3 1 1 5 AOE 5 | . . . . . 4 . . . . . . 1 Classes Destroyed 13 | 2 1 2 . 1 4 . 3 . . . . . Worker 6 | . . . . 1 2 . . . . . 1 2 Builder 5 | . . . . . . . 1 . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . . . . . 4 1 . . 1 . . . Recycler 2 | 1 . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 18 | . . 5 . . 7 . . . . . . 6 Grunt 4 | . 2 . . . . . 2 . . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 5 | . . . . . 2 . 2 . 1 . . . Programmer 8 | . . . . . . . 1 . 2 1 1 3 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 2 3 . 2 8 1 3 . 3 1 1 3 Combat Bots Only 7 | . 2 3 . . 7 . 3 . 3 1 1 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 293 | . 9 14 . . 25 . 89 . 13 22 26 95 Missed 134 | . 5 7 . . 5 . 38 . 8 11 15 45 Hits 159 | . 4 7 . . 20 . 51 . 5 11 11 50 Melee 1 | . . . . . . . 1 . . . . . Projectile 158 | . 4 7 . . 20 . 50 . 5 11 11 50 Critical Strikes 7 | . . . . . 1 . 2 . . . 2 2 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 2527 | . 57 67 . . 232 . 634 . 104 294 264 875 Core 188 | . . 7 . . 18 . 92 . . . . 71 Absorbed by Shields 314 | . . . . . . . . . . . . 314 Core Remaining (%) 97 | 100 . . . 97 96 100 89 100 100 100 100 95 Volleys Fired 144 | 10 7 9 . 3 25 2 19 5 14 5 15 30 Largest 2 | 1 2 2 . 2 2 2 2 1 1 1 1 1 Hottest 58 | 20 40 45 . 45 56 56 56 47 51 51 51 58 Shots Fired 200 | 10 14 18 . 6 43 4 36 5 14 5 15 30 Gun 127 | 10 14 18 . 6 41 4 34 . . . . . Cannon 71 | . . . . . . . 2 5 14 5 15 30 Launcher 2 | . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 198 | 10 14 18 . 6 41 4 36 5 14 5 15 30 Thermal . | . . . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | 3 8 6 . 10 11 4 11 . 5 5 3 10 Robot Miss Streak 10 | 2 1 2 . 3 10 8 4 5 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 149 | 6 11 13 . 4 35 2 33 . 13 1 3 28 Core Hits 137 | 3 4 7 . 2 44 3 49 . 7 1 2 15 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . . . 2 . 1 1 Destroy 1 | . 1 . . . . . . . . . . . Blast 4 | . . . . . . . . . 2 . 1 1 Melee Attacks 92 | . . . . . . 2 7 2 7 13 3 58 Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . . . 2 7 2 7 13 3 28 Piercing 30 | . . . . . . . . . . . . 30 Sneak Attacks 9 | . . . . . . . . . 1 . . 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4896 | 70 148 221 . 59 984 30 734 . 599 50 190 1811 Guns 1719 | 70 148 221 . 59 515 30 676 . . . . . Cannons 1433 | . . . . . . . 58 . 438 50 190 697 Explosions 541 | . . . . . 469 . . . . . . 72 Melee 1203 | . . . . . . . . . 161 . . 1042 Ramming . | . . . . . . . . . . . . . Kinetic 3152 | 70 148 221 . 59 515 30 734 . 438 50 190 697 Thermal . | . . . . . . . . . . . . . Explosive 494 | . . . . . 422 . . . . . . 72 Electromagnetic 47 | . . . . . 47 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 384 | . . . . . . . . . 161 . . 223 Piercing 819 | . . . . . . . . . . . . 819 Highest Corruption 9 | . . . . . . . 4 . 1 2 3 9 Average Corruption 6 | . . . . . . . 2 . 1 2 2 8 Corruption Purged 4 | . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . . . . . . 7 . . 3 . 37 Message Errors 14 | . . . . . . . 2 . . 2 . 10 Matter Fused 11 | . . . . . . . 2 . . . . 9 Heat Flow Errors 6 | . . . . . . . 1 . . 1 . 4 Energy Discharges 5 | . . . . . . . . . . . . 5 Data Loss (minor) 8 | . . . . . . . 1 . . . . 7 Data Loss (major) 3 | . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 230 | . . . . . . . . . 37 . . 193 Projectiles 12 | . . . . . . . . . . . . 12 Explosions . | . . . . . . . . . . . . . Melee 218 | . . . . . . . . . 37 . . 181 Knockbacks 7 | . . . . . . . . . . . 2 5 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 2 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . 68 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 358 | . 12 5 . . 73 24 314 . . 191 114 358 Average Temperature 57 | . 4 5 . . 20 13 153 . . 31 43 58 Received Heat Transfer 291 | . 33 . . . 45 . 186 . . 9 18 . Effects 5 | . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 46 100 100 100 100 100 100 83 Level 1 7 | . . . . . 53 . . . . . . 16 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 283 | 5 70 104 . 10 283 124 105 21 100 97 103 283 Initial 124 | . 3 15 . . . 124 . 14 . 47 45 24 Average 50 | 2 9 17 . . 135 38 24 2 6 33 52 112 Influence Increases 2229 | 10 86 159 . 10 535 9 292 43 148 225 155 557 Destroy 0b10 Robot/C 820 | . 40 120 . . 260 . 120 . 60 20 20 180 Destroy 0b10 Robot/NC 115 | 10 . . . 10 45 5 5 . 5 . 5 30 Destroy Leader 194 | . 10 20 . . 60 2 40 . 22 10 10 20 Allied During Kill 23 | . . 4 . . 19 . . . . . . . Successful Hack 76 | . 6 . . . 6 . . 14 8 15 . 27 Disable Machine 165 | . . . . . 105 . . . 15 15 15 15 Destroy Structure 311 | . . . . . 25 2 7 14 8 30 30 195 Partial Spotted 120 | . 30 . . . . . 30 15 . 15 15 15 Lose Combat Pursuer 405 | . . 15 . . 15 . 90 . 30 120 60 75 Influence Decreases 2186 | 5 51 199 . 10 260 284 262 73 58 234 196 554 Entered New Map 289 | . 2 25 . . . 151 . 16 . 43 36 16 Time Decay 1787 | 5 49 154 . 10 200 133 252 57 58 191 160 518 Lost Part 30 | . . . . . . . 10 . . . . 20 Lost Ally 80 | . . 20 . . 60 . . . . . . . Squads Dispatched 21 | . 1 1 . . . 1 3 1 1 4 2 7 Investigation 7 | . 1 1 . . . . 1 . . 1 . 3 Extermination 13 | . . . . . . . 2 1 1 3 2 4 Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 1 . . 1 . 1 . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 7 8 . . 20 . 14 5 4 23 15 17 Peak Tracking Total 7 | . 4 3 . . 7 . 4 5 5 6 6 7 Tactical Retreats 18 | . . 1 . . 1 . 4 1 1 5 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . . 2 . . 4 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . . . . . 7 . . . 1 1 1 1 Max in Single Turn 3 | . . . . . 3 . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 16 | . 1 1 1 . 2 . 2 1 1 3 1 3 Terminals 12 | . 1 . . . 1 . 2 1 1 3 1 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 3 1 1 . 6 . 4 2 5 9 2 5 Successful 19 | . 1 1 1 . 5 . 1 1 2 6 . 1 Failed 19 | . 2 . . . 1 . 3 1 3 3 2 4 Catastrophic 7 | . 1 . . . . . 1 . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 3 . 1 . 6 . 4 2 5 8 2 3 Terminals 31 | . 3 . . . 3 . 4 2 5 9 2 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . 1 1 . 1 . . . . 2 . 1 Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 4 . 1 1 2 4 . . Terminals 11 | . 1 . . . 2 . 1 1 2 4 . . Track 4 | . . . . . 1 . 1 . 1 1 . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 3 | . . . . . . . . 1 1 1 . . Operators 3 | . . . . . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 . 2 1 1 3 1 3 Full Trace Events 3 | . 1 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 1 . 3 . . . . . . . . Largest Group 3 | . . 1 . 3 3 . . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . 4 . . 32 . . . . . . . Total Damage 444 | . . 61 . . 383 . . . . . . . Kills 6 | . . 1 . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5804 | 10 369 185 159 296 544 473 688 387 301 661 324 1407 Optics 4566 | . . . . . 534 473 479 387 301 661 324 1407 Structural 1171 | . . . . . . . . . . . . 1171 Traps 2858 | . . . . . 344 221 648 387 301 395 324 238 Seismic 1557 | 10 369 185 159 296 345 193 . . . . . . ECM 206 | . . . . . . . 37 11 23 98 36 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7174 | 59 369 873 573 296 544 473 893 387 301 661 324 1421 Spaces Moved 9326 | 51 84 385 356 178 820 640 1480 594 547 1728 570 1893 Core 433 | 49 82 302 . . . . . . . . . . Treads 624 | 2 2 83 356 178 . . 3 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8269 | . . . . . 820 640 1477 594 547 1728 570 1893 Fastest Speed 19 | 50 50 50 160 160 50 39 34 32 29 25 26 19 Average Speed 40 | 54 52 73 160 160 50 39 35 32 29 28 26 20 Slowest Speed 334 | 160 160 160 160 160 50 39 334 32 29 118 26 26 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 76 | . . . . . 14 2 12 . . 36 5 7 Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 70 70 47 66 21 34 16 13 42 20 45 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 67 | . . . . . . 2 7 2 3 14 5 34 Terrain Destroyed 133 | . . . . . 25 2 7 7 3 15 11 63 Melee 56 | . . . . . . 2 7 2 3 11 2 29 Projectile 29 | . . . . . . . . 5 . 4 9 11 AOE 48 | . . . . . 25 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12313 | 69 396 960 360 183 895 853 1780 785 672 1843 720 2797 Wait 2579 | . 298 549 . 3 36 201 232 173 85 97 136 769 Move 9166 | 50 83 384 355 177 791 635 1455 593 546 1659 559 1879 Hop 71 | . . . . . 14 2 12 . . 32 5 6 Pick Up 68 | 5 2 5 2 . 12 3 4 4 7 6 . 18 Fast Attach 15 | 4 . 1 . . 1 . 3 . 1 2 . 3 Attach 29 | . 2 4 2 . 2 2 2 2 1 2 2 8 Detach 12 | . 2 3 . . 2 . . . . . . 5 Swap 48 | . . . . . 8 5 20 2 2 4 . 7 Drop 59 | . 2 5 1 . 4 1 8 4 9 11 . 14 Fire 144 | 10 7 9 . 3 25 2 19 5 14 5 15 30 Melee 92 | . . . . . . 2 7 2 7 13 3 58 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 18 . . 12 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 10) 460 | -10/Mines | Met a Derelict shopkeep closing up shop 486 | -10/Mines | Discovered new exit (range 10) 511 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 523 | -10/Mines | Discovered new exit (range 13) 540 | -10/Mines | Received a Mining Laser from a helpful Derelict 574 | -10/Mines | Assembled infested the area 579 | -10/Mines | Assisted by a Guerilla fighting off Assembled 584 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 612 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 615 | -10/Mines | Found Scrap Suit 922 | -10/Mines | Build established: Scrapper 1293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Met 8R-AWN 1368 | -10/Exiles | Met EX-HEX 1411 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Aligned with FarCom system 1432 | -10/Exiles | Given EX-Vault access code 1470 | -10/Exiles | Opened EX-Vault 1510 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1555 | -10/Exiles | Met EX-DEC 1719 | -10/Exiles | Found Flying Fortress v7 1857 | -10/Exiles | Discovered new exit (range 14) 1875 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1875 | -10/Exiles | Entered Mines 1880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1969 | -9/Mines | Learned Materials trap positions 2003 | -9/Mines | Build established: Mutant 2131 | -9/Mines | Learned location of Storage (-9) 2147 | -9/Mines | Discovered new exit (range 10) 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Accompanied by 3 allies 2171 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2172 | -8/Materials | Loaded intel: 14 trap records 2329 | -8/Materials | Discovered new exit (range 19) 2439 | -8/Materials | Destroyed 7 combat bots 2473 | -8/Materials | Discovered new exit (range 14) 2475 | -8/Materials | Build established: Scout 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2798 | -7/Factory | Garrison activated, responded to threat 2813 | -7/Factory | Build established: Mutant 2908 | -7/Factory | Discovered new exit (range 4) 2911 | -7/Factory | Identified exit to Factory 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -6/Factory | Build established: Scout 3684 | -6/Factory | Build established: Mutant 3808 | -6/Factory | Spotted B-75 Beast 3973 | -6/Factory | Discovered new exit (range 5) 3974 | -6/Factory | Identified exit to Lower Caves 4033 | -6/Factory | Discovered new exit (range 17) 4081 | -6/Factory | Identified exit to Factory 4081 | -6/Factory | Entered another Factory area 4081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4099 | -5/Factory | Discovered new exit (range 6) 4101 | -5/Factory | Identified exit to Upper Caves 4387 | -5/Factory | Build established: Ninja 4464 | -5/Factory | Discovered new exit (range 5) 4465 | -5/Factory | Identified exit to Factory 4468 | -5/Factory | Entered another Factory area 4468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4494 | -4/Factory | Discovered new exit (range 14) 4510 | -4/Factory | Identified exit to Upper Caves 4620 | -4/Factory | Spotted B-86 Titan 4734 | -4/Factory | Discovered new exit (range 22) 4769 | -4/Factory | Identified exit to Research 4769 | -4/Factory | Entered Research 4769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4902 | -3/Research | Spotted B-86 Titan 4978 | -3/Research | Identified exit to Research 5200 | -3/Research | Discovered new exit (range 11) 5430 | -3/Research | Entered another Research area 5430 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5636 | -2/Research | Discovered new exit (range 22) 5752 | -2/Research | Identified exit to Access 5754 | -2/Research | Entered Access 5754 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6035 | -1/Access | Spotted B-99 Colossus 6315 | -1/Access | Build established: Scavenger-Scout 7174 | -1/Access | Discovered new exit (range 5) 7175 | -1/Access | Identified exit to Surface 7175 | *** | Escaped! Last Messages --------------- 07051_ Sneak attack on K-01 Serf. 07051_ K-01 Serf destroyed. 07052_ Acquired 14 matter. 07058_ System corrupted: Substantial component data lost. 07094_ Destroyed Lgt. Antimatter Reactor. 07095_ U-05 Engineer builds a Wall. 07097_ Sneak attack on K-01 Serf. 07097_ K-01 Serf destroyed. 07098_ Acquired 11 matter. 07103_ System corrupted: Heat flow error (+225). 07130_ System corrupted: Component data lost. 07146_ System corrupted: Heat flow error (+147). 07171_ System corrupted: Matter fused (-9). 07174_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07174_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07174_ The Access Shell folds into the floor. 07174_ EXIT=FOUND 07175_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????## ###### # "S + + | | ???????## + # """ # # "" "" | | ???????################# # "" # # "F "" | | ???????################# # ! # # """"" | | ??????????????????????## !" # ########## | | ??????????????????????###############" ########## | | #########?????????????################ ##???????# | | #########??????????????????????????### ##???????# | | """ #######??????????????????????## # ???????# | | ""T"" ############################### # ???????# | | "" "" # ########################## # ???????# | | + # ???????# | | # + ???????# | | !]! # ######### ""####### # ???????# | | !]! ## ########## ""####### # ???????? | | ]]! ## # ### ""##???## # ???????? | | ####+#### # ### T##???## # ???????? | | + + ### ""##???## ##???????? | | # # ### ""###??## ##???????? | | # # ### ""###??## ##???????? | | # # !## ##??## ##???????? | | # # ### ###??## ##???????? | | # # ### ###??## ##???????? | | ######### # ### ##???## ##???????? | | ######### # *### ##???## # ???????? | | ####### # ### @" ##???## # ???????? | | # ### "" ##???## # ???????? | | + ### ##???## # ???????? | | ########## ### ##???## # ???????? | | ##################### ##???## # ???????? | | ##??????###########""""""""""##???## + ???????? | | ##???????????????##"????????"##???## # ???????? | | ##????????????????????????????????## # ???????? | | ##????????????????????????????????## ##???????? | | !!##????????????????????????????????## ##???????? | | ! ##??????????????????BB????BB??????## ##???????? | | ! ##??????????????????BB????BB??????## ##???????? | | #####?????????????????????????????## ##???????? | | #######?????????????????????????????## ##???????? | | ##?????????????????????????????## ##???????? | | ##?????????????????????????????## ##???????? | | ##??????????????????????????????? =#???????? | | ##???????????????????????????????" ????????? | | +######??????????????????????????????? ????????? | | ###?????????????????????????????? #???????? | | +## ##???????????????????????????????#####???????? | | # ##???????????????????????????????#####???????? | | # ##???????????????????????????????????????????? | | !# ##???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 78 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNovaInitializer Manual? 0 Play Time 06:58:56 Cumulative 182.7 hours Start 2025.06.16 @ 19:10:32 End 2025.06.20 @ 18:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99eaa57d-8196-43f8-a907-277637aa7714