Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:21:15 Player: Toa of Guts Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (5949) 5949 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 12605 Bonus ------- Pacifist 200 High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Transmission Jammer Improved Hacking Suite Improved System Restoration Module Field Laser Field Laser Phase Gun Advanced KE Penetrator Heavy Pick Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Target Analyzer Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Improved Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Plasma Rifle Thermic Laser Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Fusion Compressor Improved Medium Treads Armored Wheel Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Transmission Jammer Improved Phase Shifter Advanced Shield Generator Improved Hacking Suite Improved System Restoration Module Phase Gun Cooled Plasma Cannon Cooled Plasma Cannon Heavy Machine Gun KE Penetrator Mass Driver Mass Driver Hypervelocity Gauss Cannon Improved Proton Missile Launcher Precision Grenade Launcher Heavy Pick [Rating: 100] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . Utility 8 | . . 1 . 1 2 2 . . . 2 Weapon 3 | . . . 1 1 . . . . 1 . Parts Attached 212 | 7 2 30 24 20 41 34 8 . 8 38 Power 15 | 1 . 3 . 1 2 2 1 . 1 4 Engine 5 | 1 . 3 . 1 . . . . . . Core 9 | . . . . . 2 2 1 . 1 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 38 | 2 . 8 8 4 5 . 2 . 1 8 Treads 17 | . . 2 6 4 3 . . . . 2 Leg 12 | 2 . 6 2 . . . . . . 2 Wheel 9 | . . . . . 2 . 2 . 1 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 . 8 6 4 8 7 3 . 3 7 Device 23 | . . 1 2 1 6 5 2 . 2 4 Storage 5 | 1 . 1 1 . 1 . . . . 1 Processor 6 | . . 2 . 1 . 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection 13 | . . 4 3 2 1 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 112 | 3 2 11 10 11 26 25 2 . 3 19 Energy Gun 23 | 1 . 2 1 1 3 7 . . 3 5 Energy Cannon 42 | . 2 7 1 7 12 8 2 . . 3 Ballistic Gun 12 | 2 . . 4 2 . 1 . . . 3 Ballistic Cannon 9 | . . . . . 3 3 . . . 3 Launcher 22 | . . 2 2 1 7 5 . . . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 2 1 3 3 . . . 1 Parts Lost 63 | . . 2 . 4 5 5 1 . . 46 Power 4 | . . . . . . . . . . 4 Propulsion 16 | . . . . 1 2 . 1 . . 12 Utility 18 | . . 2 . 1 1 2 . . . 12 Weapon 25 | . . . . 2 2 3 . . . 18 Highest Loss Streak 16 | . . 1 . 2 2 3 1 . . 16 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 85 98 98 100 88 78 85 88 88 69 Engine 3 | . 14 11 9 7 . . . . . . Core 3 | . . . . . 5 5 5 5 4 2 Treads 10 | . . 3 24 30 12 . . . . 1 Leg 4 | . 28 29 11 . . . . . . 1 Wheel 7 | . . . . . 6 11 14 17 21 12 Device 11 | . . 8 9 7 15 16 11 11 10 11 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 Processor 7 | . . 3 . 7 6 7 16 17 15 9 Protection 6 | . . 8 9 7 5 4 5 5 5 4 Energy Gun 5 | . 10 3 1 5 3 6 . . 14 8 Energy Cannon 16 | . 7 16 16 18 21 12 21 23 10 5 Ballistic Gun 2 | . 9 . 7 4 . 1 . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 148 | 14 18 30 50 64 141 143 148 148 144 146 Greatest Support 106 | 20 20 40 84 98 106 56 56 52 64 75 Greatest Overweight (x) 29 | 4 . 1 1 . 2 2 2 2 2 29 Average Overweight (x) . | . . . . . . 2 2 2 2 1 Largest Inventory Capacity 25 | 8 8 10 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 8 9 14 15 16 25 25 25 25 25 Most Carried 25 | 6 8 10 15 15 19 25 25 24 25 25 Average Carried 17 | 4 7 8 13 14 14 23 23 24 23 20 Final Capacity 25 | 8 8 10 15 15 25 25 25 25 25 25 Final Carried 25 | 6 8 10 15 15 18 25 24 24 25 11 Class Distribution -------------------- 54% | Gunner 18% | Pyromaniac-Gunner 7% | Scavenger-Mutant 7% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Pyromaniac-Gunner | -5/Upper Caves Pyromaniac-Gunner | -5/Upper Caves Pyromaniac-Gunner | -4/Factory Pyromaniac-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 2985 | 233 118 340 311 389 529 467 81 . 80 437 Remotely . | . . . . . . . . . . . Salvage Created 6778 | . . 717 510 506 1314 1340 264 . 647 1480 Parts 290 | . . 42 26 30 61 54 14 . 19 44 Haulers Intercepted 6 | . . 1 3 1 1 . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 101 | . . 16 6 8 21 18 4 . 8 20 Guns 22 | . . 1 . 6 2 3 . . 2 8 Cannons 62 | . . 12 5 2 16 13 3 . 3 8 AOE 6 | . . 2 . . 3 1 . . . . Classes Destroyed 17 | . . 7 . 1 3 3 1 . 1 1 Worker 3 | . . . . . . 1 . . 1 1 Builder 2 | . . 1 . 1 . . . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . . 1 3 1 1 . . . . . Recycler 3 | . . . . . 1 . . . . 2 Operator 1 | . . . . . . . . . 1 . Watcher 2 | . . . . . . 1 . . 1 . Swarmer 13 | . . 4 . . 4 . . . . 5 Grunt 33 | . . 7 3 3 8 2 . . 1 9 Brawler 4 | . . 1 . . 1 1 . . . 1 Duelist 2 | . . 1 . . . 1 . . . . Sentry 19 | . . 3 3 2 2 5 1 . 2 1 Specialist 2 | . . . . . 2 . . . . . Hunter 9 | . . . . . . 4 2 . 2 1 Programmer 16 | . . . . 3 3 5 . . 2 3 Heavy 2 | . . . . . 1 . . . 1 . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . . 5 2 3 4 3 1 . 3 6 Combat Bots Only 5 | . . 4 2 3 4 3 1 . 2 5 Max Kills in Single Turn 2 | . . 2 1 1 2 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 983 | . . 75 16 112 128 112 22 . 65 453 Missed 302 | . . 17 2 36 36 43 10 . 24 134 Damage Taken 13256 | . . 732 199 1463 1835 1292 288 . 821 6626 Core 1983 | . . 85 44 62 85 51 63 . 278 1315 Absorbed by Shields 117 | . . . . . . . . . . 117 Core Remaining (%) 89 | 100 100 78 92 91 90 . . 88 75 . Volleys Fired 276 | . . 43 15 36 41 47 10 . 15 69 Largest 5 | . . 2 3 4 4 4 4 . 5 5 Hottest 305 | . . 136 137 240 260 260 140 . 195 305 Shots Fired 848 | . . 75 41 108 142 172 40 . 75 195 Gun 323 | . . 2 12 40 24 71 . . 45 129 Cannon 493 | . . 69 28 60 112 96 40 . 30 58 Launcher 32 | . . 4 1 8 6 5 . . . 8 Special . | . . . . . . . . . . . Kinetic 118 | . . . 12 20 7 19 . . . 60 Thermal 524 | . . 31 . 32 99 125 40 . 75 122 Explosive 24 | . . 4 1 8 2 2 . . . 7 Electromagnetic 182 | . . 40 28 48 34 26 . . . 6 Robot Hit Streak 34 | . . 17 18 12 27 34 10 . 14 25 Robot Miss Streak 3 | . . 2 1 3 2 2 1 . 1 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 606 | . . 58 29 77 88 127 32 . 56 139 Core Hits 252 | . . 21 13 32 46 48 9 . 22 61 Critical Kills 2 | . . . . . . 1 . . 1 . Critical Parts Destroyed 4 | . . . . . . 2 . . . 2 Critical Strikes 29 | . . 2 . 1 1 5 . . 6 14 Burn 18 | . . 1 . . . 2 . . 5 10 Meltdown 2 | . . . . . . 1 . . 1 . Destroy 5 | . . . . . . 2 . . . 3 Blast 1 | . . . . . . . . . . 1 Corrupt 3 | . . 1 . 1 1 . . . . . Melee Attacks 2 | . . . . . . 2 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2 | . . . . . . 2 . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16090 | . . 1348 589 1492 2989 3334 1080 . 1402 3856 Guns 4855 | . . 33 106 546 487 851 . . 683 2149 Cannons 9642 | . . 1113 483 844 1777 2248 1080 . 719 1378 Explosions 1593 | . . 202 . 102 725 235 . . . 329 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1948 | . . . 106 355 111 174 . . . 1202 Thermal 10882 | . . 656 . 729 2090 2677 1080 . 1402 2248 Explosive 385 | . . 33 . . 23 . . . . 329 Electromagnetic 2875 | . . 659 483 408 765 483 . . . 77 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . 4 . 7 2 . . . . 30 Average Corruption 2 | . . 4 . 3 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 19 | . . . . . . 4 . . 1 14 Effects 55 | . . 14 . 18 18 . . . . 5 Message Errors 16 | . . 5 . 5 5 . . . . 1 Matter Fused 10 | . . 1 . 6 3 . . . . . Heat Flow Errors 6 | . . 3 . . 1 . . . . 2 Energy Discharges 7 | . . 2 . 1 3 . . . . 1 Data Loss (minor) 12 | . . 2 . 5 5 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 267 | . . 31 . 89 45 65 . . 5 32 Projectiles 218 | . . 31 . 59 45 65 . . 5 13 Explosions 49 | . . . . 30 . . . . . 19 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . 1 . . . 4 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . 1 . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 686 | . . 23 . 634 29 . . . . . Shots 10 | . . 1 . 8 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 312 | . . 283 126 299 312 174 . . 164 225 Average Temperature 79 | . . 103 38 118 75 49 . . 53 55 Received Heat Transfer 1903 | . . 282 99 138 477 180 24 . 18 685 Effects 4 | . . 4 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Fried 7 | . . 1 1 3 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . . . . . . 1 1 . 3 4 Combat Hostiles 9 | . . . . . . 1 1 . 3 4 Parts Melted 62 | . . 1 . 4 7 7 3 . 23 17 Heat Transferred 18137 | . . 1112 . 827 2396 4086 1600 . 2999 5117 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 489 | . 30 304 273 194 489 424 . . 281 456 Initial 239 | . . 12 65 . 46 239 . . 73 147 Average 151 | . 10 148 113 84 157 254 . . 76 256 Maximum Alert Level 2 | . . 1 1 . 2 2 . . 1 2 Low Security (%) 65 | 100 100 77 87 100 61 16 . . 93 19 Level 1 30 | . . 22 12 . 27 81 . . 6 77 Level 2 3 | . . . . . 10 1 . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . . 1 4 7 7 . . 1 3 Investigation 3 | . . . . 1 1 . . . . 1 Extermination 10 | . . . . 2 3 2 . . 1 2 Reinforcement 7 | . . . 1 1 3 2 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 7 | . . 1 2 1 1 1 . . . 1 Communications Jammed 37 | . . . . . . 37 . . . . Distress Signals 37 | . . . . . . 37 . . . . Times Spotted 133 | . 3 16 7 12 24 26 4 . 13 28 Peak Tracking Total 6 | . 2 4 2 3 4 3 1 . 6 5 Tactical Retreats 5 | . . . 1 . 1 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 10 | . . . . 1 2 4 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 25 | . . 2 . 9 13 1 . . . . Max in Single Turn 7 | . . 2 . 6 7 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . . . . . . . . . 2 . Successful 2 | . . . . . . . . . 2 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . . 2 . Record 2 | . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 9614 | 78 167 954 831 1610 2158 1314 687 197 765 853 Spaces Moved 5109 | 50 128 532 357 817 1281 708 401 161 366 308 Core 17 | 16 . . . . . . . . . 1 Treads 1597 | . . 14 286 817 453 . . . . 27 Legs 782 | 34 128 518 71 . . . . . . 31 Wheels 2713 | . . . . . 828 708 401 161 366 249 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 155 115 130 123 123 122 110 Average Speed 135 | 127 120 121 148 156 133 130 124 123 122 154 Slowest Speed 1500 | 250 120 190 190 158 162 130 130 123 122 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 28 31 24 21 32 15 69 25 9 9 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . Spaces Dug 173 | . . 36 . 61 27 16 . . . 33 Terrain Destroyed 436 | . . 42 9 131 120 39 8 . 7 80 Melee 2 | . . . . . . 2 . . . . Projectile 51 | . . . . 4 8 9 8 . 7 15 AOE 383 | . . 42 9 127 112 28 . . . 65 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 7211 | 61 143 770 625 1072 1649 982 562 160 643 544 Wait 1355 | . 1 124 189 185 215 148 137 . 240 116 Move 5099 | 49 127 531 356 816 1280 707 400 160 365 308 Hop . | . . . . . . . . . . . Pick Up 138 | 5 7 18 22 7 31 25 4 . 9 10 Fast Attach 30 | 6 1 4 1 . 4 6 . . 1 7 Attach 71 | . . 8 5 7 11 8 3 . 2 27 Detach 11 | . . . 1 . 6 2 . . . 2 Swap 111 | 1 1 18 18 13 26 20 5 . 5 4 Drop 118 | . 6 24 18 8 35 17 3 . 6 1 Fire 276 | . . 43 15 36 41 47 10 . 15 69 Melee 2 | . . . . . . 2 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -9/Materials | Build established: Mutant 891 | -9/Materials | Build established: Scavenger-Mutant 1122 | -9/Materials | Discovered new exit (range 9) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1747 | -8/Materials | Build established: Tank 1937 | -8/Materials | Discovered new exit (range 6) 2031 | -8/Materials | Entered Factory 2031 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2333 | -7/Factory | Build established: Gunner 3526 | -7/Factory | Discovered new exit (range 5) 3641 | -7/Factory | Entered another Factory area 3641 | -6/Factory | Evolved 2 slots: Utility x2 3997 | -6/Factory | Spotted B-75 Beast 4967 | -6/Factory | Found Prototype Launcher 4968 | -6/Factory | Identified Rocket Array 5774 | -6/Factory | Discovered new exit (range 16) 5799 | -6/Factory | Entered another Factory area 5799 | -5/Factory | Evolved 2 slots: Utility x2 6708 | -5/Factory | Garrison activated, responded to threat 6886 | -5/Factory | Lost 3 parts (2u1w) 7101 | -5/Factory | Discovered new exit (range 9) 7113 | -5/Factory | Entered Upper Caves 7168 | -5/Upper Caves | Spotted B-75 Beast 7383 | -5/Upper Caves | Destroyed B-75 Beast 7406 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7475 | -5/Upper Caves | Build established: Pyromaniac-Gunner 7655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7784 | -5/Upper Caves | Discovered new exit (range 5) 7800 | -5/Upper Caves | Entered another Upper Caves area 7936 | -5/Upper Caves | Discovered new exit (range 15) 7997 | -5/Upper Caves | Entered Factory 7997 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8095 | -4/Factory | Discovered new exit (range 4) 8724 | -4/Factory | Discovered new exit (range 14) 8762 | -4/Factory | Entered Research 8762 | -3/Research | Evolved 2 slots: Utility x2 9170 | -3/Research | Lost 5 parts (2n2u1w) 9294 | -3/Research | Lost 10 parts (1p2n3u4w) 9463 | -3/Research | Lost 16 parts (2p5n3u6w) 9544 | -3/Research | System corruption reached 10% 9584 | -3/Research | Core integrity fell below 50% 9610 | -3/Research | Core integrity fell below 20% 9613 | -3/Research | System corruption reached 30% 9615 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09562_ |# 09580_ Imp. Fusion Compressor destroyed. 09582_ Flexi-carbon Leg destroyed. 09585_ P-80 Master resets P-80 Master, system corruption cleaned. 09590_ System corrupted: Heat flow error (+206). 09590_ Gamma Rifle destroyed. 09592_ Flexi-carbon Leg destroyed. 09593_ P-80 Master resets P-80 Master, system corruption cleaned. 09595_ System corrupted: Micro-nuke Launcher failed to launch. 09597_ Gamma Rifle destroyed. 09598_ Micro-nuke Launcher destroyed. 09599_ P-80 Master resets P-80 Master, system corruption cleaned. 09601_ Door malfunctions. 09601_ Imp. Energy Well destroyed. 09603_ P-80 Master resets P-80 Master, system corruption cleaned. 09606_ Imp. Proton Missile Launcher destroyed. 09607_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????########????### | | ???????????????????????????????????# ! #?#??# | | ???????????????????????????????????#=== #%#??# | | ???????????????????????????????????#=== = ###### | | ??##########???????????????????????#=== + + | | ??# #?????????###########???# ###### | | ??# !!! #?????????# #???# # # | | ??# !! #?????????# !pp ### ##/######## | | ??# !! 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"????????????????????????????????? | | #####+#######????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 15 Armor Coverage 600 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hey, That's Mine! Just Browsing Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed NavigationThermicFacilitator Manual? 0 Play Time 03:50:37 Cumulative 26.0 hours Start 2024.04.02 @ 21:15:48 End 2024.04.03 @ 01:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9635950-ffd1-473c-84e7-2d8e163ff1c2