Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.15 @ 00:43:08 Player: W-ALTER Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (114) 114 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1254 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 85/240 System Corruption 0% Temperature Cool (41) Movement Treading (210) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Shock Rifle Shock Rifle > --- INVENTORY (12) --- Nuclear Core Armored Treads High-capacity Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- High-capacity Storage Unit Terrain Scanner [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 7 5 11 Power 3 | 2 . 1 Engine 2 | 2 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 1 | . . 1 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device . | . . . Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 5 | . . 5 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 88 | . 98 78 Engine 12 | . 14 10 Wheel 22 | . 28 16 Storage 14 | . 16 12 Protection 13 | . 9 17 Energy Gun 13 | . 14 13 Ballistic Gun 7 | . 9 5 Launcher 3 | . 4 2 Naked Turns . | . . . Heaviest Build 59 | 12 45 59 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 18 | 6 16 18 Average Capacity 11 | 5 11 12 Most Carried 8 | 4 4 8 Average Carried 2 | . 1 2 Final Capacity 12 | 6 12 12 Final Carried 4 | . 4 4 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 263 | 249 14 . Remotely . | . . . Salvage Created 97 | . . 97 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . . 3 Guns 3 | . . 3 Classes Destroyed 3 | . . 3 Watcher 1 | . . 1 Swarmer 1 | . . 1 Grunt 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1595 | . 287 1308 Core 456 | . 56 400 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 17 | . . 17 Largest 2 | . . 2 Hottest 112 | . . 112 Shots Fired 32 | . . 32 Gun 32 | . . 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 13 | . . 13 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 13 | . . 13 Robot Hit Streak 6 | . . 6 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . . 11 Core Hits 6 | . . 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 488 | . . 488 Guns 161 | . . 161 Cannons . | . . . Explosions 317 | . . 317 Melee . | . . . Ramming 10 | . . 10 Kinetic 33 | . . 33 Thermal 400 | . . 400 Explosive . | . . . Electromagnetic 45 | . . 45 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 89 | . . 89 Projectiles . | . . . Explosions 89 | . . 89 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . . 277 Average Temperature 126 | . . 126 Received Heat Transfer 300 | . 15 285 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 335 | . . 335 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 95 | . 44 95 Initial 14 | . . 14 Average 26 | . 8 49 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 8 10 Peak Tracking Total 7 | . 7 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 9 | . 6 3 Failed 8 | . 5 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 12 | . 6 6 Terminals 15 | . 9 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Zone Layout 4 | . 3 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Detonate 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 508 | 56 224 228 Spaces Moved 399 | 55 211 133 Core 20 | 20 . . Treads 2 | . . 2 Legs . | . . . Wheels 377 | 35 211 131 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 102 | 75 99 119 Slowest Speed 210 | 90 100 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 30 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 45 | . . 45 Terrain Destroyed 126 | . . 126 Melee . | . . . Projectile . | . . . AOE 126 | . . 126 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 469 | 69 226 174 Wait . | . . . Move 397 | 54 210 133 Hop . | . . . Pick Up 25 | 7 7 11 Fast Attach . | . . . Attach 20 | 6 3 11 Detach 2 | . 2 . Swap 3 | 1 2 . Drop 4 | 1 2 1 Fire 17 | . . 17 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 4) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 330 | -9/Materials | Discovered new exit (range 16) 434 | -9/Materials | Lost 4 parts (2n2w) 496 | -9/Materials | Core integrity fell below 50% 505 | -9/Materials | Core integrity fell below 20% 509 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00420_ Connecting with Terminal... >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... No applicable machines found. Infected machine control systems. 00422_ K-01 Serf collects debris. 00445_ Slammed into A-02 Transporter. 00455_ G-34 Mercenary destroyed. 00484_ Imp. Medium Laser destroyed. 00486_ Acquired Nuclear Core. 00488_ Ion Engine destroyed. 00489_ Acquired Nuclear Core. 00490_ Hrd. Light Armor Plating destroyed. 00492_ Acquired Shock Rifle. 00496_ Acquired Arm. Treads. 00497_ Hrd. Light Armor Plating destroyed. 00499_ Acquired Arm. Treads. 00504_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????######T#### ####### | | ???????????????#####??# #?????? | | ???????????????# "" ?# #?????? | | ???????????????# ""S ?# #?????? | | ???????????????# "" # #?????? | | ????????####???# # #?????? | | ????????# T #??# + #?????? | | ????????# #??# | # #?????? | | ????????# ########### #?????? | | ????????? # [%=#?????? | | ????????? # ###########?????? | | ??###????? # #?#######???????? | | ? """"???? # # #???????? | | # """"?####+# # #???????? | | # """" # + #???????? | | # # ##+######???????? | | # + #????????????? | | # # YY #????????????? | | ?####### a #????????????? | | ??##### ss # ???????????? | | ??#** Y% + ???????? | | ??# = # ???????? | | ??#[[ s###+#### ! ???????? | | ??# #???????? ???????? | | ??#= #????????? ???????? | | ??#= @ #??????????##???????? | | ??##### #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????? #???????????????????? | | ??????? #???????????????????? | | ??????? ???????????????????? | | ??????? ???????????????????? | | ???????? ????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperIonShifter Manual? 0 Play Time 00:09:57 Cumulative 7.6 hours Start 2021.07.15 @ 00:36:04 End 2021.07.15 @ 00:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: af203d77-dd31-4428-b944-036c807fb928