Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 03:13:19 Player: War__Prophet Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (3427) 3427 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 7362 Bonus ------- High Alert Combat Kills 145 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 45/160 System Corruption 45% Temperature Cool (27) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (4) ------- PD Laser Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved Heavy Treads Advanced Heat Sink Cargo Storage Unit Gravity Neutralizer Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (30) Relay Coupler [Brawler] (27) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (11) Particle Gun Particle Gun Improved Remote Datajack Great Maul Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Cargo Storage Unit > --- WEAPON ----------- PD Laser Blade Saw > --- INVENTORY -------- Light Nuclear Core Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Cargo Storage Unit Gravity Neutralizer Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Heavy] Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Flak Gun Improved Remote Datajack Mace Great Maul Blade Saw Blade Saw [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun PD Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 78 | 6 4 6 4 22 5 1 3 27 Power 14 | 1 1 2 . 4 1 . . 5 Engine 9 | 1 . 2 . 3 1 . . 2 Core 5 | . 1 . . 1 . . . 3 Reactor . | . . . . . . . . . Propulsion 17 | 2 1 2 . 6 . . 1 5 Treads 9 | . . . . 6 . . . 3 Leg 7 | 2 1 2 . . . . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 18 | 1 1 . 2 3 2 . 1 8 Device 5 | . . . . 1 . . . 4 Storage 5 | 1 . . . 1 . . . 3 Processor 7 | . 1 . 2 1 2 . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 29 | 2 1 2 2 9 2 1 1 9 Energy Gun 5 | 1 . . . 1 . . . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 1 1 2 . . . . . 2 Ballistic Cannon 12 | . . . 2 8 1 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 1 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Corrupted Parts 3 | . . . . . . 1 . 2 System Corruption 26 | . . . . . . 2 . 24 Parts Lost 13 | . . 1 . 2 2 4 . 4 Power 3 | . . 1 . 1 . . . 1 Propulsion 4 | . . . . 1 1 . . 2 Utility 1 | . . . . . . 1 . . Weapon 5 | . . . . . 1 3 . 1 Highest Loss Streak 4 | . . 1 . 2 1 4 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 11 | . 6 6 3 10 13 11 2 15 Power . | . 1 . . . 1 . . . Propulsion . | . . 1 . 1 . . . 1 Utility 4 | . . . 1 3 5 5 1 6 Weapon 4 | . 3 3 1 4 6 5 1 5 Tool/Special . | . . . . . . . . . Unused Backups 34 | . . 2 . 3 1 7 . 21 Power 2 | . . . . 1 . . . 1 Propulsion 6 | . . . . . . . . 6 Utility 14 | . . . . 1 . 5 . 8 Weapon 11 | . . 2 . 1 1 2 . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 76 | . 88 86 93 97 94 77 19 58 Engine 4 | . 9 7 11 6 7 5 . 1 Core 3 | . 4 2 . 2 . . . 5 Treads 18 | . . . . 35 25 19 . 11 Leg 5 | . 28 25 39 . . . . 2 Device 5 | . . . . . 7 6 . 11 Storage 7 | . 14 13 11 9 7 5 . 5 Processor 5 | . 3 11 10 8 14 13 5 . Energy Gun 3 | . 5 . . . . . . 7 Ballistic Gun 4 | . 22 25 14 . . . . 3 Ballistic Cannon 13 | . . . 8 34 23 18 . 1 Peak Build Rating 75 | 6 9 9 16 34 38 36 8 75 Average Rating 39 | 3 6 6 11 30 35 29 7 59 On Entrance 12 | . 6 9 6 16 34 36 1 7 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 39 | . . 18 . . . 21 . . Heaviest Build 198 | 13 13 13 22 49 52 52 4 198 Greatest Support 162 | 20 20 20 40 80 80 60 9 162 Greatest Overweight (x) 4 | . . 4 . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 15 15 15 5 30 Average Capacity 15 | 5 8 7 8 13 15 13 5 21 Most Carried 29 | 2 8 8 8 15 15 15 4 29 Average Carried 13 | . 6 7 7 11 14 13 3 16 Final Capacity 20 | 8 8 8 8 15 15 5 5 20 Final Carried 20 | 2 8 8 8 15 15 5 3 20 Class Distribution -------------------- 28% | Scavenger-Tank 22% | Gunner 19% | Mutant 17% | Skirmisher 6% | Scavenger-Gunner 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Matter Collected 2865 | 237 101 30 159 643 504 . 104 1087 Remotely . | . . . . . . . . . Salvage Created 3105 | . 236 97 53 735 421 . . 1563 Parts 153 | . 13 11 3 40 25 . . 61 Haulers Intercepted 4 | . 1 . . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 71 | . 4 6 3 26 9 . . 23 Melee 13 | . . . . 9 1 . . 3 Guns 24 | . 4 6 . . . . . 14 Cannons 33 | . . . 3 17 8 . . 5 Classes Destroyed 14 | . 2 1 . 7 2 . . 2 Worker 4 | . . . . 2 2 . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . Hauler 4 | . 1 . . 3 . . . . Recycler 2 | . . . . 1 1 . . . Watcher 3 | . . . . 1 2 . . . Swarmer 11 | . . 6 2 3 . . . . Cutter 3 | . . . . . . . . 3 Grunt 38 | . 4 . 1 13 6 . . 14 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 8 | . . . . 7 . . . 1 Hunter 7 | . . . . 2 2 . . 3 Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 6 | . 4 3 3 5 4 . . 6 Combat Bots Only 6 | . 4 3 3 3 4 . . 6 Max Kills in Single Turn 3 | . 1 1 1 3 2 . . 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Hostile Shots Fired 532 | . 23 58 9 223 45 4 13 157 Missed 129 | . 7 10 5 53 13 . 5 36 Hits 403 | . 16 48 4 170 32 4 8 121 Melee 8 | . . . . . . 4 . 4 Projectile 395 | . 16 48 4 170 32 . 8 117 Critical Strikes 15 | . . . . 8 2 2 . 3 Damage Taken 5969 | . 223 375 40 2543 528 192 153 1915 Core 1176 | . 86 98 12 271 88 89 73 459 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 . 26 97 50 . . . . Volleys Fired 285 | . 22 24 4 43 26 4 . 162 Largest 4 | . 2 2 2 4 4 4 . 2 Hottest 194 | . 40 40 74 148 194 194 . 93 Shots Fired 539 | . 44 48 8 143 95 11 . 190 Gun 257 | . 44 48 . . . . . 165 Cannon 282 | . . . 8 143 95 11 . 25 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 379 | . 44 48 8 143 74 7 . 55 Thermal 160 | . . . . . 21 4 . 135 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 6 9 10 11 11 12 . 17 Robot Miss Streak 11 | . 3 5 11 11 2 . . 10 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 56 | . . . . . . . . 56 Shots Hit Robots 396 | . 29 30 5 76 60 11 2 183 Core Hits 248 | . 15 10 9 60 24 1 . 129 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 1 Critical Strikes 12 | . 1 . . 2 3 . 1 5 Burn 2 | . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . Blast 5 | . . . . 2 3 . . . Smash 2 | . . . . . . . 1 1 Sever 2 | . . . . . . . . 2 Melee Attacks 28 | . . . . . . . 2 26 Impact 8 | . . . . . . . 2 6 Slashing 20 | . . . . . . . . 20 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8354 | . 218 241 117 2115 1509 284 179 3691 Guns 3268 | . 210 241 . . . . . 2817 Cannons 3982 | . . . 117 1744 1482 284 . 355 Explosions . | . . . . . . . . . Melee 647 | . . . . . . . 171 476 Ramming 457 | . 8 . . 371 27 . 8 43 Kinetic 4405 | . 210 241 117 1744 1042 185 . 866 Thermal 2845 | . . . . . 440 99 . 2306 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 283 | . . . . . . . 171 112 Slashing 364 | . . . . . . . . 364 Piercing . | . . . . . . . . . Highest Corruption 45 | . . . . 5 1 18 18 45 Average Corruption 30 | . . . . 5 1 8 18 44 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 180 | . . . . 30 . 4 10 136 Message Errors 42 | . . . . 7 . 1 4 30 Matter Fused 52 | . . . . 9 . . 3 40 Heat Flow Errors 13 | . . . . 2 . . . 11 Energy Discharges 18 | . . . . 2 . . . 16 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 27 | . . . . 8 . . 2 17 Data Loss (major) 8 | . . . . 1 . 1 . 6 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . 1 . Weapon Failures 14 | . . . . . . 2 . 12 Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . . . 33 29 . 44 36 Projectiles 62 | . . . . 33 29 . . . Explosions . | . . . . . . . . . Melee 80 | . . . . . . . 44 36 Knockbacks 49 | . . . 3 17 24 . 1 4 Impact 4 | . . . . 2 . . 1 1 Kinetic 43 | . . . 3 15 22 . . 3 Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 4 | . . . . . . . 4 . Shots . | . . . . . . . . . Rammed 99 | . . . . 87 5 . 2 5 Targets Rammed 118 | . 3 . . 100 6 . 2 7 Kicked 3 | . 3 . . . . . . . Crushed 16 | . . . . 13 1 . . 2 Highest Temperature 404 | . 18 8 9 316 231 96 . 404 Average Temperature 97 | . 7 4 4 111 91 48 . 117 Received Heat Transfer 2352 | . 123 . 12 1170 153 . 72 822 Effects 4 | . . . . 3 . . . 1 Interference 3 | . . . . 2 . . . 1 Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 5561 | . . . . . 850 200 . 4511 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Maximum Alert Level 3 | . . . . 1 . . . 3 Low Security (%) 57 | 100 100 100 100 50 100 100 100 26 Level 1 18 | . . . . 49 . . . 13 Level 2 7 | . . . . . . . . 18 Level 3 16 | . . . . . . . . 41 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1096 | . 80 78 50 379 170 21 4 1096 Initial 170 | . . 18 . 12 170 21 . 2 Average 273 | . 29 34 11 174 92 4 . 526 Influence Increases 2522 | . 107 140 70 809 266 . 4 1126 Destroy 0b10 Robot/C 1420 | . 80 120 60 520 180 . . 460 Destroy 0b10 Robot/NC 110 | . 5 . . 40 30 . . 35 Destroy Leader 284 | . 22 20 10 148 34 . . 50 Trap Triggered on 0b10 30 | . . . . 30 . . . . Successful Hack 22 | . . . . . 2 . 4 16 Disable Machine 30 | . . . . 15 15 . . . Anti-Garrison Action 500 | . . . . . . . . 500 Destroy Structure 36 | . . . . 26 5 . . 5 Lose Combat Pursuer 90 | . . . . 30 . . . 60 Influence Decreases 1426 | . 60 187 40 464 581 60 . 34 Entered New Map 293 | . . 29 . 18 205 39 . 2 Time Decay 1051 | . 60 148 40 426 356 21 . . Lost Part 82 | . . 10 . 20 20 . . 32 Squads Dispatched 9 | . . . . 4 3 . 2 . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . . . . 3 1 . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Distress Signals 7 | . 1 . 1 4 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 8 6 5 42 13 2 7 24 Peak Tracking Total 7 | . 6 3 2 6 4 2 4 7 Tactical Retreats 4 | . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Traps Triggered 5 | . . . . . 1 . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . 3 . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . 4 . . . . Triggered 3 | . . . . 3 . . . . Most Traps Carried 4 | . . 4 4 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Machines Disabled 5 | . . . . 1 1 . . 3 Max in Single Turn 1 | . . . . 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Machines Accessed 4 | . . . . 1 1 . 1 1 Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 6 | . . . . 1 3 . 1 1 Successful 6 | . . . . 1 3 . 1 1 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 1 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Active Infowar (turns) 1509 | . 51 268 145 1045 . . . . Optics 1190 | . . . 145 1045 . . . . T.N.C. 319 | . 51 268 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Turns Passed 5932 | 77 212 334 208 1553 803 135 218 2392 Spaces Moved 2993 | 58 115 212 149 658 406 98 318 979 Core 114 | 4 . 26 . . . 39 38 7 Treads 1965 | . . . . 653 406 59 . 847 Legs 620 | 54 115 186 149 5 . . . 111 Wheels . | . . . . . . . . . Hover 294 | . . . . . . . 280 14 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 50 120 120 170 50 60 60 Average Speed 152 | 115 120 113 120 169 170 122 64 185 Slowest Speed 260 | 120 120 250 120 250 170 170 100 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 29 42 19 54 11 82 15 51 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 30 | . . . . 27 3 . . . Melee . | . . . . . . . . . Projectile 30 | . . . . 27 3 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Total 3792 | 65 154 265 169 937 454 102 325 1321 Wait 80 | . . . 6 41 6 . . 27 Move 2986 | 57 114 211 148 657 406 97 317 979 Hop . | . . . . . . . . . Pick Up 71 | 2 8 7 2 25 3 . . 24 Fast Attach 61 | 6 1 8 4 15 2 1 1 23 Attach 22 | . . . 2 6 2 . 2 10 Detach 28 | . . . 1 11 1 . 1 14 Swap 23 | . 3 6 . 6 1 . . 7 Drop 65 | . 3 9 2 29 1 . . 21 Fire 285 | . 22 24 4 43 26 4 . 162 Melee 28 | . . . . . . . 2 26 Ram 2 | . . . . . . . 2 . Kick 3 | . 3 . . . . . . . Crush 113 | . . . . 100 6 . . 7 Escape Stasis 6 | . . . . . . . . 6 Rewire 15 | . . . . . . . . 15 Trap 4 | . . . . 4 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Entered Mines 308 | -10/Mines | Core integrity fell below 50% 317 | -10/Mines | Build established: Mutant 554 | -10/Mines | Found a hidden stash of uninstalled traps 556 | -10/Mines | Discovered new exit (range 15) 558 | -10/Mines | Released all parts (6) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Discovered new exit (range 11) 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Weapon x2 1144 | -8/Materials | Build established: Skirmisher 1913 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Build established: Gunner 2230 | -8/Materials | Discovered new exit (range 10) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Utility x2 3188 | -7/Factory | Sucked down chute 3188 | -7/Factory | Entered Waste 3203 | -7/Waste | EMP discharged 3249 | -7/Waste | Spotted C-40 Crusher 3265 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3297 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3300 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3302 | -7/Waste | Released all parts (5) 3303 | -7/Waste | EMP discharged 3303 | -7/Waste | System corruption reached 10% 3304 | -7/Waste | Crushed by Compactor (1 part destroyed) 3309 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Discovered new exit (range 14) 3323 | -7/Waste | Entered Factory 3335 | -7/Factory | Lost 4 parts (1u3w) 3540 | -7/Factory | Identified exit to Garrison 3541 | -7/Factory | Entered Garrison 3566 | -7/Garrison | System corruption reached 30% 3574 | -7/Garrison | Core integrity fell below 50% 3617 | -7/Garrison | Build established: Mutant 3791 | -7/Garrison | Triggered checkpoint 3977 | -7/Garrison | Build established: Scavenger-Gunner 4182 | -7/Garrison | Garrison Relay disabled 4501 | -7/Garrison | Triggered checkpoint 4551 | -7/Garrison | Triggered checkpoint 4663 | -7/Garrison | Build established: Scavenger-Tank 4711 | -7/Garrison | Triggered checkpoint 4715 | -7/Garrison | Core integrity fell below 20% 4877 | -7/Garrison | Discovered new exit (range 10) 4923 | -7/Garrison | Triggered checkpoint 4952 | -7/Garrison | Garrison Relay disabled 5243 | -7/Garrison | Triggered checkpoint 5848 | -7/Garrison | Discovered new exit (range 10) 5933 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Map updated. 05847_ 46VGVC8N9O0:NXNZXGFYC0T3NTH| 05848_ EXIT=FOUND 05880_ System corrupted: Matter fused (-9). 05895_ System corrupted: Heat flow error (+126). 05899_ Extracted 46 matter. 05907_ Machine disabled. 05907_ H-55 Commando destroyed. 05908_ H-55 Commando springs to life. 05908_ Slug penetrates Machine. 05916_ Penetrated by Slug. 05917_ Slug penetrates H-55 Commando. 05919_ H-55 Commando destroyed. 05921_ Dropped Imp. Heat Sink. 05923_ Acquired Unknown Storage. 05923_ Identified Lrg. Matter Pod. 05925_ Extracted 28 matter. 05928_ Dropped Lrg. Matter Pod. 05930_ Acquired Imp. Heat Sink. 05931_ System corrupted: Energy discharge (-38). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????######??????????????????????????????? | | ?????????""""""""?????????????????????????????? | | ???????"*"" "% " ?????????????????????????????? | | ?????" " ! "????????????????????????????? | | ?????"**! ??????????????????####??????? | | ?????"* ! [ ?#####??????????? #??????? | | ?????" !% ##!!!###???###???< #??????? | | ?????"* Y @ #??? #??? #??????? | | ?????? " " #""####!!!# #???# #???# #??????? | | ????????????????????##### #???# #???# #??????? | | ????????????????????????# #???# #???# #??????? | | ????????????????????????# #???# #???# #??????? | | ?????????????????????####"##### ##### ####???? | | ?????????????????????# ##T##++# | | ?????????????????????# ##+#####+##### + | | ?????????????????????# #????????????# # | | ?????????????????????# #????????????##+##### # | | ?????????????????????# #???????????????????# # | | ?????????????????????" +???????????????????# # | | ???????????????????+?" #???????????????????# # | | ?????????????????????" #???????????????????# # | | ?????????????????????" #???????????????????# # | | ?????????????????????? ????????????????????# # | | ?????????????????????? ???????????????????## # | | ?????????????????????? ???????????????????# | | ?????????????????????? ???????????????????+ | | ?????????????????????? ???????????????????# | | ?????????????????????? ???????????????????# # | | ?????????????????????+ ???????????????????# # | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Throw Away The Key Challenges ------------ None Game ------ Seed ZhirovWeaponsThruster Manual? 0 Play Time 00:42:50 Cumulative 46.2 hours Start 2025.11.17 @ 02:29:15 End 2025.11.17 @ 03:13:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbf7550-dbcb-4906-8ac3-38ad0c5cf776