Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.14 @ 13:55:37 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (178) 890 Value Destroyed (6501) 6501 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 15051 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 862 Met Imprinter 300 Was Imprinted 300 Friendly Fire -755 Cogmind --------- Core Integrity 978/1150 Matter 243/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Treads Medium Treads > --- UTILITY (9) ------ Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- High-powered Shotgun Coil Gun Coil Gun Enhanced Gauss Cannon > --- INVENTORY (22) --- Advanced Cooling System High-capacity Matter Pod (200) Enhanced Optical Array Makeshift Sensor Array Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Damper Plating System Backup Module Long-range Proton Cannon Neutron Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Core Analyzer Heavy Reactive Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Improved Treads High-capacity Matter Pod Enhanced Optical Array Makeshift Sensor Array Improved Weapon Cycler Zionite Light Carapace Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Damper Plating System Backup Module Shock Rifle Long-range Proton Cannon Heavy Rocket Launcher [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . 4 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 7 | . . . 2 . . . . . . . . . 2 . . 2 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 164 | 7 . . 21 8 2 10 5 3 2 10 3 6 37 8 1 30 11 Power 14 | 1 . . 3 2 . . 3 . . 1 . . 2 . . 1 1 Engine 10 | 1 . . 3 2 . . 1 . . 1 . . 1 . . 1 . Core 2 | . . . . . . . . . . . . . 1 . . . 1 Reactor 2 | . . . . . . . 2 . . . . . . . . . . Propulsion 35 | 2 . . 4 2 . 3 2 2 . 1 1 3 5 . . 9 1 Treads 35 | 2 . . 4 2 . 3 2 2 . 1 1 3 5 . . 9 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 57 | 2 . . 8 2 . . . . . 2 1 1 19 6 1 11 4 Device 17 | . . . 1 . . . . . . 1 . 1 5 4 1 3 1 Storage 10 | 2 . . 4 1 . . . . . . . . 2 . . 1 . Processor 4 | . . . . . . . . . . . . . 3 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . . . 3 1 . . . . . 1 1 . 9 2 . 6 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . . 6 2 2 7 . 1 2 6 1 2 11 2 . 9 5 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . 1 . . . . . . 1 . . 2 . . 1 . Ballistic Gun 46 | 2 . . 5 2 1 7 . 1 2 4 1 1 8 1 . 8 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . 1 . . . . 1 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . . 4 . . . . Parts Lost 13 | . . . . . . . . . . 1 . . 1 . . . 11 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . 3 Utility 3 | . . . . . . . . . . . . . 1 . . . 2 Weapon 5 | . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 5 | . . . . . . . . . . 1 . . 1 . . . 5 Average Slot Usage (%) 95 | . 100 100 98 97 100 99 91 84 91 91 92 95 99 100 100 95 93 Engine 6 | . 14 14 11 11 11 7 3 . . 5 7 7 5 . . 1 5 Treads 23 | . 28 28 22 20 22 29 21 15 23 23 23 25 26 26 26 23 19 Device 2 | . . . 4 . . . . . . . . 5 2 5 6 5 8 Storage 23 | . 28 28 27 33 33 23 23 23 23 23 23 23 20 20 20 17 15 Processor 3 | . . . . . . . . . . . . . 7 13 13 12 15 Protection 6 | . . . 10 10 11 7 7 7 7 7 7 1 8 . . 5 6 Ballistic Gun 25 | . 28 28 20 21 22 29 30 30 29 29 30 30 25 25 26 22 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 15 15 15 61 71 71 81 89 90 90 90 84 78 90 76 76 121 101 Greatest Support 140 | 40 40 40 40 40 40 80 140 140 118 126 126 118 106 106 106 116 97 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 8 8 13 20 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 4 8 8 20 21 21 22 22 22 22 22 22 22 22 22 22 22 17 Average Carried 19 | 3 6 8 11 20 21 20 21 21 21 20 21 22 21 22 22 20 15 Final Capacity 22 | 8 8 8 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 8 8 20 21 21 22 22 21 22 22 22 22 22 22 22 18 15 Class Distribution -------------------- 30% | Hauler-Tank 15% | Hauler-Mutant 13% | Messiah-Skirmisher 13% | Messiah-Gunner 10% | Messiah-Tank 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -5/Factory Messiah-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Matter Collected 6285 | 262 88 58 634 259 46 121 173 54 190 822 30 91 1550 122 35 1519 231 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9272 | 68 119 99 920 598 58 248 . 92 304 1057 . 143 2095 48 . 2950 473 Parts 402 | 2 8 3 60 30 . 9 . 7 11 46 . 4 75 5 . 119 23 Haulers Intercepted 16 | . 1 . 1 3 . . . 2 . . . . 5 . . 4 . Recyclers Shooed 11 | . . . 7 . . . . . . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 22 45 . 8 . 3 . . . Prevented 6 | . . . . . . . . . . 2 . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 125 | . 2 2 19 7 1 2 . . 3 22 . 6 21 3 . 31 6 Melee 2 | . . . . . 1 . . . . . . . . . . . 1 Guns 104 | . 2 2 17 7 . 2 . . 3 19 . 2 19 . . 26 5 Cannons 5 | . . . 2 . . . . . . 1 . . 1 . . 1 . AOE 12 | . . . . . . . . . . 2 . 4 . 3 . 3 . Classes Destroyed 17 | 1 2 . 4 1 1 1 . . 1 2 . . 3 1 . . . Worker 8 | . . . 1 . . 1 . . . . . . 4 . . 2 . Builder 5 | . . . . . . . . . . . . . 2 . . 3 . Tunneler 2 | . . . . . . . . . . . . . 1 . . 1 . Hauler 16 | . 1 . 1 3 . . . 2 . . . . 5 . . 4 . Recycler 15 | 1 . . 3 1 1 2 . . . . . . 3 . . 4 . Drone 1 | . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . . . 1 . Swarmer 19 | . . . 6 . . . . . . 2 . 4 3 3 . . 1 Grunt 51 | . 2 2 8 2 . . . . 1 13 . 1 8 . . 14 . Brawler 6 | . . . . . . . . . . 1 . 1 1 . . 3 . Duelist 7 | . . . 1 1 . . . . 1 3 . . . . . 1 . Sentry 16 | . . . 4 4 . 1 . . 1 1 . . 1 . . 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . . . . . . 2 . . 3 . . 3 2 Programmer 12 | . . . . . . 1 . . . . . . 4 . . 6 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 1 2 2 4 3 1 3 . 2 3 12 . 4 6 3 . 9 3 Combat Bots Only 12 | . 2 2 4 2 1 1 . . 3 12 . 4 5 3 . 6 3 Max Kills in Single Turn 4 | 1 1 1 1 1 1 2 . 1 2 2 . 3 2 3 . 4 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . 1 . Exploded 3 | . . . . . . . . . . 2 . 3 . 3 . 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Damage Taken 7479 | . 142 107 449 389 . 102 . 69 74 889 . 48 1372 128 . 1773 1937 Core 564 | . 32 . 75 37 . . . . 40 16 . . 83 27 . 82 172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 87 . . 72 . . . . . . 92 . . 87 91 . Volleys Fired 366 | 7 11 7 53 31 3 8 . 3 7 40 . 5 81 6 . 75 29 Largest 4 | 2 2 2 2 2 2 4 . 4 4 4 . 4 4 4 . 4 4 Hottest 144 | 40 40 40 91 46 46 107 . 107 112 112 . 107 112 112 . 127 144 Shots Fired 1078 | 14 22 14 106 62 4 32 . 12 28 146 . 14 278 12 . 261 73 Gun 1026 | 14 22 14 96 62 2 32 . 12 28 142 . 12 264 8 . 250 68 Cannon 41 | . . . 10 . . . . . . 2 . . 13 . . 11 5 Launcher 11 | . . . . . 2 . . . . 2 . 2 1 4 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1019 | 14 22 14 96 62 2 32 . 12 28 142 . 12 264 8 . 250 61 Thermal 10 | . . . 10 . . . . . . . . . . . . . . Explosive 11 | . . . . . 2 . . . . 2 . 2 1 4 . . . Electromagnetic 38 | . . . . . . . . . . 2 . . 13 . . 11 12 Robot Hit Streak 20 | 5 10 5 11 8 . 12 . 13 13 11 . 6 20 7 . 20 7 Robot Miss Streak 13 | 3 3 1 3 2 2 13 . 3 5 7 . 3 3 2 . 3 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 . . 1 . Secondary Targets 15 | . . 1 1 1 . . . . . 4 . . 1 . . 7 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 . . 1 . . 1 . Shots Hit Robots 797 | 8 16 10 73 43 . 25 . 11 28 135 . 9 203 8 . 182 46 Core Hits 498 | 2 6 5 32 20 2 16 . 5 46 121 . 14 99 11 . 103 16 Critical Hits 32 | . . 2 1 1 . . . . . . . . 2 . . 21 5 Critical Kills 10 | . . 1 . . . . . . . . . . . . . 8 1 Critical Parts Destroyed 17 | . . 1 1 1 . . . . . . . . 1 . . 11 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18502 | 81 213 104 1118 683 87 449 . 168 822 2348 . 607 4561 573 . 5886 802 Guns 14986 | 81 210 104 925 667 . 449 . 168 822 2000 . 221 3981 144 . 4501 713 Cannons 702 | . . . 124 . . . . . . 28 . . 263 . . 252 35 Explosions 2381 | . . . . . . . . . . 320 . 386 222 429 . 1024 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 433 | . 3 . 69 16 87 . . . . . . . 95 . . 109 54 Kinetic 14903 | 81 210 104 925 667 . 449 . 168 822 2000 . 221 3981 144 . 4501 630 Thermal 1148 | . . . 124 . . . . . . . . . . . . 1024 . Explosive 1357 | . . . . . . . . . . 320 . 386 222 429 . . . Electromagnetic 661 | . . . . . . . . . . 28 . . 263 . . 252 118 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 6 3 . 2 4 Average Corruption 2 | . . . . . . . . . . . . . 3 2 . 1 3 Corruption Purged 6 | . . . . . . . . . . . . . 3 3 . . . Effects 56 | . . . . . . . . . . . . . 29 12 . 10 5 Message Errors 9 | . . . . . . . . . . . . . 3 3 . 1 2 Matter Fused 12 | . . . . . . . . . . . . . 7 4 . . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . 4 . . 2 1 Energy Discharges 5 | . . . . . . . . . . . . . 2 2 . 1 . Data Loss (minor) 10 | . . . . . . . . . . . . . 5 3 . 2 . Targeting Errors 12 | . . . . . . . . . . . . . 7 . . 4 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . . . . 2 . . 23 14 . 67 . Projectiles 26 | . . . . . . . . . . . . . 18 . . 8 . Explosions 68 | . . . . . . . . . . 2 . . 5 14 . 47 . Melee 12 | . . . . . . . . . . . . . . . . 12 . Knockbacks 7 | . . . 3 1 . . . . . . . . 1 . . 1 1 Impact 6 | . . . 2 1 . . . . . . . . 1 . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 48 | . 3 . 14 2 8 . . . . . . . 5 . . 8 8 Targets Rammed 54 | . 3 . 15 2 10 . . . . . . . 6 . . 9 9 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . 2 . . . . . . . 1 . . 1 1 Highest Temperature 303 | . . 2 99 17 . 121 . 45 209 303 . 39 293 48 . 303 132 Average Temperature 74 | . . 2 43 6 . 48 . 25 77 98 . 18 74 26 . 88 64 Received Heat Transfer 1224 | . 78 66 111 72 . 6 . . 27 285 . . 297 . . 282 . Effects 6 | . . . . . . . . . . 3 . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . 2 . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . Parts Fried 8 | . . . . . . . . . . 1 . . 3 . . 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . Heat Transferred 872 | . . . 222 . . . . . . . . . . . . 650 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Peak Influence 996 | 5 65 75 366 385 158 996 348 156 . . . . 426 . . 724 437 Average Influence 204 | . 20 54 187 264 62 921 243 69 . . . . 261 . . 197 314 Maximum Alert Level 3 | . . . 1 1 . 3 1 . . . . . 2 . . 3 2 Low Security (%) 57 | 100 100 100 60 25 100 . 50 100 . . . . 37 . . 60 . Level 1 33 | . . . 39 74 . . 49 . . . . . 39 . . 28 92 Level 2 6 | . . . . . . . . . . . . . 22 . . 9 7 Level 3 2 | . . . . . . 100 . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 3 2 . . . 1 . 1 . . 10 . . 7 4 Investigation 3 | . . . 3 . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . . 4 . . 2 1 Reinforcement 8 | . . . . 2 . . . 1 . . . . 3 . . 2 . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 9 | . . . . . . . . . . . . . 3 . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Distress Signals 13 | . . . 4 4 . 1 . . . . . . 2 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 4 2 40 11 48 3 . . 11 26 . 11 29 3 . 38 22 Peak Tracking Total 10 | . 2 2 4 4 6 2 . 1 7 10 . 4 5 3 . 5 5 Tactical Retreats 14 | . . . 1 1 . . . . 1 2 . 2 3 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Traps Triggered 8 | . . . 1 1 . 1 . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Machines Disabled 23 | . . . 1 . 1 . . . . . . . 8 . . 9 4 Max in Single Turn 8 | . . . 1 . 1 . . . . . . . 4 . . 8 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Machines Accessed 21 | . . . 6 3 6 . . 1 . . 1 . 1 1 . 2 . Terminals 13 | . . . 4 1 6 . . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . Total Hacks 64 | . . . 23 9 17 . . 2 . . 7 . 2 1 . 3 . Successful 48 | . . . 16 9 12 . . 1 . . 7 . . 1 . 2 . Failed 15 | . . . 6 . 5 . . 1 . . . . 2 . . 1 . Catastrophic 2 | . . . . . 2 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 50 | . . . 10 3 11 . . . . . . . 14 1 . 3 8 Terminals 36 | . . . 15 1 17 . . 2 . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations 16 | . . . 8 8 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . 1 . Terminal Hacks 21 | . . . 5 . 8 . . 1 . . 7 . . . . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . 5 8 . . . . . . . . . . . . . Scan Component 7 | . . . 3 4 . . . . . . . . . . . . . Repair 6 | . . . 2 4 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . . . 13 2 9 . . . . . . . 1 2 . . . Terminals 12 | . . . 6 1 4 . . . . . . . . 1 . . . Track 3 | . . . 2 . . . . . . . . . . 1 . . . Botnet 8 | . . . 3 1 4 . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 6 1 4 . . 1 . . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 4 . . . . . . . . . . . . . Time 196 | . . . 74 122 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 2 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Total Allies 34 | . . . . . . . 20 . 1 2 4 . 3 . . . 4 Largest Group 20 | . . . . . . . 20 20 13 4 5 4 3 . . . 3 Highest-Rated Group 562 | . . . . . . . 562 562 355 117 170 156 210 . . . 288 Highest-Rated Ally 96 | . . . . . . . 35 35 32 32 40 40 70 . . . 96 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 . . . 2 Light 2 | . . . . . . . . . . . . . 1 . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 260 | . . . . . . . . 51 99 20 . 25 36 . . . 29 Total Damage 5249 | . . . . . . . . 828 1302 393 . 750 677 . . . 1299 Kills 38 | . . . . . . . . 5 12 3 . 5 2 . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 2 . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Turns Passed 13776 | 148 219 534 1523 552 912 231 814 633 432 932 1595 509 1766 889 33 1398 656 Spaces Moved 6933 | 74 108 109 716 176 492 115 493 374 235 467 984 259 838 533 20 638 302 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 6929 | 70 108 109 716 176 492 115 493 374 235 467 984 259 838 533 20 638 302 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 160 160 160 160 160 160 160 162 162 162 160 160 Average Speed 164 | 154 160 160 168 180 180 162 160 160 160 160 160 161 164 162 162 162 177 Slowest Speed 182 | 160 160 160 180 180 180 180 180 160 160 160 160 180 165 162 162 182 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 24 24 31 36 86 4 94 17 53 69 89 42 30 63 7 22 11 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . Scrap Searched 10 | . . . . . . . . . 1 1 5 1 . 1 1 . . Spaces Dug 29 | . . . . . 12 . . . . . . . 17 . . . . Terrain Destroyed 189 | . . . . . 21 . . . . 26 . 20 42 34 . 39 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . . . . 1 . . 10 7 AOE 171 | . . . . . 21 . . . . 26 . 20 41 34 . 29 . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Total 8502 | 91 133 455 933 348 506 139 526 405 274 556 1008 339 1043 546 20 826 354 Wait 747 | . . 340 68 122 . . 1 13 12 25 11 66 48 . . 40 1 Move 6917 | 73 107 108 715 175 491 115 492 373 234 466 983 258 837 532 19 637 302 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 98 | 4 8 . 30 4 . 5 9 5 1 3 5 1 8 . . 13 2 Fast Attach 54 | 7 . . 6 5 . . 5 2 2 . 1 2 10 . . 9 5 Attach 31 | . . . 1 . . 4 . 1 . 3 2 . 5 . . 10 5 Detach . | . . . . . . . . . . . . . . . . . . Swap 79 | . . . 14 3 2 6 . . . 7 . 4 22 8 1 11 1 Drop 129 | . 4 . 31 6 . 1 19 7 2 3 6 3 25 . . 22 . Fire 366 | 7 11 7 53 31 3 8 . 3 7 40 . 5 81 6 . 75 29 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 54 | . 3 . 15 2 10 . . . . . . . 6 . . 9 9 Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . Rewire 26 | . . . . . . . . . 16 9 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered Mines 429 | -10/Mines | Assembled infested the area 434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 889 | -10/Mines | Discovered new exit (range 8) 901 | -10/Mines | Found a hidden stash of uninstalled traps 902 | -10/Mines | Entered Materials 902 | -9/Materials | Evolved 2 slots: Utility x2 946 | -9/Materials | Central database locked down 1311 | -9/Materials | Discovered new exit (range 9) 1694 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Build established: Hauler-Mutant 2342 | -9/Materials | Repaired Broken Lgt. Assault Rifle 2381 | -9/Materials | Repaired Reactive Plating 2425 | -9/Materials | Entered Storage 2502 | -9/Storage | Repaired Hvy. Assault Rifle 2593 | -9/Storage | Repaired Lgt. Treads 2646 | -9/Storage | Repaired Reactive Plating 2673 | -9/Storage | Repaired Lgt. Treads 2970 | -9/Storage | Used back door to open Recycling access 2970 | -9/Storage | Discovered new exit (range 5) 2977 | -9/Storage | Entered Recycling 3023 | -9/Recycling | Spotter reported a threat 3024 | -9/Recycling | Spotter reported a threat 3024 | -9/Recycling | Spotter reported a threat 3034 | -9/Recycling | Spotter reported a threat 3076 | -9/Recycling | Spotter reported a threat 3076 | -9/Recycling | Spotter reported a threat 3077 | -9/Recycling | Spotter reported a threat 3079 | -9/Recycling | Spotter reported a threat 3097 | -9/Recycling | Spotter reported a threat 3129 | -9/Recycling | Spotter reported a threat 3129 | -9/Recycling | Spotter reported a threat 3135 | -9/Recycling | Spotter reported a threat 3142 | -9/Recycling | Spotter reported a threat 3179 | -9/Recycling | Spotter reported a threat 3181 | -9/Recycling | Spotter reported a threat 3182 | -9/Recycling | Spotter reported a threat 3188 | -9/Recycling | Spotter reported a threat 3235 | -9/Recycling | Spotter reported a threat 3252 | -9/Recycling | Spotter reported a threat 3267 | -9/Recycling | Spotter reported a threat 3289 | -9/Recycling | Spotter reported a threat 3306 | -9/Recycling | Spotter reported a threat 3306 | -9/Recycling | Spotter reported a threat 3359 | -9/Recycling | Spotter reported a threat 3359 | -9/Recycling | Spotter reported a threat 3360 | -9/Recycling | Spotter reported a threat 3368 | -9/Recycling | Spotter reported a threat 3377 | -9/Recycling | Spotter reported a threat 3380 | -9/Recycling | Spotter reported a threat 3403 | -9/Recycling | Spotter reported a threat 3413 | -9/Recycling | Spotter reported a threat 3413 | -9/Recycling | Spotter reported a threat 3421 | -9/Recycling | Spotter reported a threat 3423 | -9/Recycling | Spotter reported a threat 3448 | -9/Recycling | Spotter reported a threat 3466 | -9/Recycling | Spotter reported a threat 3476 | -9/Recycling | Spotter reported a threat 3479 | -9/Recycling | Spotter reported a threat 3591 | -9/Recycling | Spotter reported a threat 3616 | -9/Recycling | Spotter reported a threat 3618 | -9/Recycling | Spotter reported a threat 3620 | -9/Recycling | Spotter reported a threat 3622 | -9/Recycling | Spotter reported a threat 3642 | -9/Recycling | Spotter reported a threat 3646 | -9/Recycling | Spotter reported a threat 3653 | -9/Recycling | Spotter reported a threat 3699 | -9/Recycling | Spotter reported a threat 3713 | -9/Recycling | Spotter reported a threat 3715 | -9/Recycling | Spotter reported a threat 3768 | -9/Recycling | Spotter reported a threat 3779 | -9/Recycling | Spotter reported a threat 3782 | -9/Recycling | Spotter reported a threat 3793 | -9/Recycling | Spotter reported a threat 3795 | -9/Recycling | Spotter reported a threat 3797 | -9/Recycling | Spotter reported a threat 3805 | -9/Recycling | Spotter reported a threat 3821 | -9/Recycling | Spotter reported a threat 3858 | -9/Recycling | Spotter reported a threat 3860 | -9/Recycling | Discovered new exit (range 16) 3889 | -9/Recycling | Entered Factory 3889 | -7/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 4120 | -7/Factory | Sucked down chute 4120 | -7/Factory | Entered Waste 4121 | -7/Waste | Joined by Warlord forces that had cleared the area 4205 | -7/Waste | Build established: Hauler-Tank 4656 | -7/Waste | Discovered new exit (range 12) 4821 | -7/Waste | Found Damper Plating 4934 | -7/Waste | Entered Factory 4934 | -7/Factory | Accompanied by 20 allies 5470 | -7/Factory | Identified exit to Lower Caves 5567 | -7/Factory | Entered Lower Caves 5567 | -7/Lower Caves | Accompanied by 13 allies 5841 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5978 | -7/Lower Caves | Discovered new exit (range 15) 5999 | -7/Lower Caves | Entered another Lower Caves area 5999 | -7/Lower Caves | Accompanied by 4 allies 6103 | -7/Lower Caves | Discovered new exit (range 7) 6164 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6275 | -7/Lower Caves | Destroyed 12 combat bots 6410 | -7/Lower Caves | Learned Factory security intel 6879 | -7/Lower Caves | Encountered a Warlord checkpoint 6895 | -7/Lower Caves | Discovered new exit (range 14) 6903 | -7/Lower Caves | Learned Factory terminal intel 6931 | -7/Lower Caves | Entered Zion 6931 | -7/Zion | Accompanied by 1 ally 7039 | -7/Zion | Discovered new exit (range 10) 7360 | -7/Zion | Given A8's code to call for help 7531 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7985 | -7/Zion | Learned location of Armory (-3) 8164 | -7/Zion | Imprinted 8167 | -7/Zion | Declared Zion's savior 8485 | -7/Zion | Build established: Messiah-Tank 8526 | -7/Zion | Entered Proximity Caves 8526 | -6/Proximity Caves | Accompanied by 4 allies 8915 | -6/Proximity Caves | Build established: Messiah-Skirmisher 9024 | -6/Proximity Caves | Discovered new exit (range 8) 9035 | -6/Proximity Caves | Entered Factory 9035 | -6/Factory | Evolved 2 slots: Utility x2 9037 | -6/Factory | Loaded intel: 20 terminal locations 9079 | -6/Factory | Retrieved Zion intel report: Trap Installations 9138 | -6/Factory | Discovered new exit (range 15) 9160 | -6/Factory | Identified exit to Factory 9376 | -6/Factory | Garrison activated, responded to threat 9506 | -6/Factory | Build established: Messiah-Tank 9823 | -6/Factory | Spotted B-75 Beast 9846 | -6/Factory | Destroyed B-75 Beast 9909 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9910 | -6/Factory | Zion Light squad teleported in 10072 | -6/Factory | Found Prototype Protection 10072 | -6/Factory | Identified Zio. Weapon Casing 10202 | -6/Factory | Found Prototype Processor 10202 | -6/Factory | Identified Exp. Signal Interpreter 10338 | -6/Factory | Terminal network hard line cut 10665 | -6/Factory | Build established: Messiah-Gunner 10771 | -6/Factory | Discovered new exit (range 7) 10791 | -6/Factory | Identified exit to Lower Caves 10801 | -6/Factory | Entered Lower Caves 11119 | -6/Lower Caves | Build established: Messiah-Skirmisher 11441 | -6/Lower Caves | Spotted B-75 Beast 11636 | -6/Lower Caves | Encountered a Warlord checkpoint 11682 | -6/Lower Caves | Discovered new exit (range 4) 11687 | -6/Lower Caves | Identified exit to Lower Caves 11690 | -6/Lower Caves | Entered another Lower Caves area 11702 | -6/Lower Caves | Discovered exit to Factory (range 7) 11723 | -6/Lower Caves | Entered Factory 11723 | -5/Factory | Evolved 2 slots: Utility x2 11779 | -5/Factory | Found Hvy. Reactive Plating 12516 | -5/Factory | Garrison activated, responded to threat 13020 | -5/Factory | Build established: Messiah-Gunner 13033 | -5/Factory | Discovered new exit (range 10) 13120 | -5/Factory | Identified exit to Factory 13121 | -5/Factory | Entered another Factory area 13121 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13122 | -4/Factory | Identified exit to Extension 13304 | -4/Factory | Zion Light squad teleported in 13442 | -4/Factory | Assembled infested ambush trap array 13473 | -4/Factory | Garrison activated, responded to threat 13509 | -4/Factory | Lost 4 parts (1p3w) 13625 | -4/Factory | Lost 5 parts (1n2u2w) 13734 | -4/Factory | Retrieved Zion intel report: Branch Access 13734 | -4/Factory | Identified exit to Upper Caves 13735 | -4/Factory | Zion Hover Resupply teleported in 13777 | -4/Factory | Self-destructed Last Messages --------------- 13765_ L-61 Swordsman emerges from a hatch in the floor. 13765_ B-60 Warrior emerges from a hatch in the floor. 13765_ S-27 Virus emerges from a hatch in the floor. 13767_ R-10 Processor inserts Antigrav System into recycling unit. 13767_ Slug penetrates S-27 Virus. 13767_ S-27 Virus destroyed. 13767_ Recycling Unit disabled. 13767_ Mic. Fission Core tumbles out of recycling unit. 13767_ Slug penetrates Wall. 13767_ K-01 Serf collects debris. 13768_ U-05 Engineer builds a Door. 13770_ Imp. Treads destroyed. 13772_ K-01 Serf collects debris. 13772_ Penetrated by Slug. 13772_ K-01 Serf destroyed. 13773_ WKQ GXJW NQX K|&DP|LLO 13773_ Penetrated by Slug. 13775_ K-01 Serf collects debris. 13776_ Penetrated by Slug. 13777_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """"" #??????????????????????????????????????? | | """"" #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | """"" #??????????????????????????????????????? | | """"" #????????????????##????????????????????? | | """ #################;###########??????????? | | + h?????????? | | ####+#+#### ##+####### ??????????? | | #??# # ## u ???????????? | | #??# # ## ulb ????????????? | | #??# # === ## %@ """ ""????????????????? | | #??# # !=%=! # =%[""" ""????????????????? | | ! """ #??# # === k """ ""????????????????? | | """ #??# # # """???????????????? | | """ #### ###### ## R ????????????? | | u """ """???????????? | | ########### """ ??????????????? | | #?????????# "" """???????????????? | | #?????????# "Y* ???????????????? | | #?????????# """ ??????????????? | | ########### ###?????????# ?????????????? | | #####??????+????????????? ? ????????????? | | # ?????????????????? ####?## ????????????? | | # """ ""???????????????? #??????? ????????????? | | # """ """??????????????? #??????????????????????? | | # """ """???????????????;???????????????????????? | | # ???????????????????????????????????????? | | # """ """???????????????????????????????????????? | | # """ """ "?????????????????????????????????????? | | # """ """ """???????????????????????????????????? | | + #????????????????????????????????? | | # ! #????????????????????????????????? | | ################?????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 40 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileCoordinationScythe Manual? 0 Play Time 01:04:19 Cumulative 441.9 hours Start 2020.02.14 @ 12:55:20 End 2020.02.14 @ 13:55:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 766 Rogue 766 Adventurer 0 Explorer 0 Win Type - Total 33 Types 24/0/4/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc556456-b309-4e60-ab51-084feedf43de