Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 17:10:24 Player: lzrtly Result: Destroyed by CN-R0X(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (4025) 4025 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 8580 Bonus ------- Aligned with FarCom 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 97/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Kinecellerator Transmission Jammer Overtuned Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer Improved Power Shielding Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Medium Matter Pod Improved Medium Armor Plating Hacking Suite Gauss Rifle Gauss Rifle Heavy Hammer [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon XL Autogun Subcomponent Energy Gun Field Laser Ballistic Gun XL Autogun Subcomponent Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 68 | 6 . 5 2 . 6 7 15 1 26 Power 7 | 1 . . . . 1 1 1 1 2 Engine 5 | 1 . . . . . 1 . 1 2 Core 2 | . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 . . . . 1 . 2 . 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 6 | 2 . . . . 1 . 1 . 2 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 26 | 1 . 1 . . 3 6 5 . 10 Device 4 | . . . . . 1 2 . . 1 Storage 2 | 1 . . . . . 1 . . . Processor 4 | . . . . . . 2 . . 2 Hackware 3 | . . . . . . . 3 . . Protection 13 | . . 1 . . 2 1 2 . 7 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 4 2 . 1 . 7 . 12 Energy Gun 6 | 1 . 2 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 1 . 1 1 . 1 . 5 . 5 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 . . . . 2 . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 5 . . Parts Lost 22 | . . . . . . 1 2 . 19 Power 3 | . . . . . . . 1 . 2 Propulsion 2 | . . . . . . . . . 2 Utility 7 | . . . . . . 1 1 . 5 Weapon 10 | . . . . . . . . . 10 Highest Loss Streak 5 | . . . . . . 1 1 . 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 81 | . 85 96 95 100 63 68 81 92 87 Engine 5 | . 14 14 14 14 1 3 1 7 6 Core 2 | . . . . . 7 3 5 . . Wheel 10 | . 28 28 28 28 12 7 7 7 6 Device 5 | . . . . . 2 12 13 . 1 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 9 | . . . . . . 8 15 15 13 Hackware 4 | . . . . . . . 2 15 11 Protection 10 | . . 10 14 14 21 15 6 7 7 Energy Gun 2 | . 14 13 11 14 . . . . . Ballistic Gun 17 | . 14 14 11 14 9 7 19 30 27 Peak Build Rating 68 | 6 6 14 17 17 59 68 68 54 56 Average Rating 50 | 4 6 11 14 17 54 66 60 54 50 On Entrance 29 | . 6 6 14 17 17 59 67 50 54 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 67 | 13 13 18 18 18 31 58 49 45 67 Greatest Support 32 | 32 32 32 32 32 32 28 28 28 28 Greatest Overweight (x) 2 | 2 . . . . 1 2 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 8 13 15 15 14 Most Carried 15 | 1 2 6 8 8 8 15 15 13 15 Average Carried 11 | . 1 5 7 8 6 12 14 13 12 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 5 Final Carried 15 | 1 2 6 8 8 8 15 14 13 4 Class Distribution -------------------- 26% | Hacker-Gunner 16% | Tank 15% | Mutant 15% | Scavenger-Skirmisher 13% | Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Hacker-Skirmisher | -7/Recycling Hacker-Gunner | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 3358 | 260 . 218 . 48 308 586 557 69 1312 Remotely . | . . . . . . . . . . Salvage Created 4767 | . . 100 . 89 541 744 857 . 2436 Parts 259 | . . 2 . 4 26 48 40 . 139 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 93 | . . 5 . 2 9 18 15 . 44 Guns 71 | . . 4 . 2 9 18 15 . 23 AOE 22 | . . 1 . . . . . . 21 Classes Destroyed 19 | . . 2 . . 3 5 . . 9 Builder 1 | . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . Swarmer 8 | . . . . . . 8 . . . Grunt 18 | . . 2 . 2 6 2 6 . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 11 | . . . . . 2 3 6 . . Hunter 3 | . . . . . . 2 1 . . Programmer 4 | . . . . . . 2 2 . . Bolteater 2 | . . . . . . . . . 2 Federalist 4 | . . . . . . . . . 4 Explorer 6 | . . . . . . . . . 6 Ranger 5 | . . . . . . . . . 5 Guru 2 | . . . . . . . . . 2 Scientist 3 | . . . . . . . . . 3 Scrapper 19 | . . . . . . . . . 19 Elite 5 | . . . . . . . . . 5 Tinkerer 4 | . . . . . . . . . 4 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 11 | . . 2 . 1 3 5 2 . 11 Combat Bots Only 10 | . . 2 . 1 3 4 2 . 10 Max Kills in Single Turn 10 | . . 1 . 1 2 2 1 . 10 Gunslinging 1 | . . . . . . . . . 1 Exploded 10 | . . 1 . . . . . . 10 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 492 | . . 26 . 8 11 61 111 . 275 Missed 159 | . . 6 . . 6 23 40 . 84 Damage Taken 5274 | . . 293 . 92 76 458 878 . 3477 Core 802 | . . 53 . 36 . 66 129 . 518 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 115 | . . . . 15 11 27 62 . . Core Remaining (%) 88 | 100 . . . 64 100 . . . . Volleys Fired 205 | . . 14 . 7 16 32 40 . 96 Largest 4 | . . 2 . 2 1 1 4 . 4 Hottest 136 | . . 88 . 88 60 60 80 . 136 Shots Fired 518 | . . 28 . 13 16 32 114 . 315 Gun 490 | . . 26 . 13 16 32 114 . 289 Cannon . | . . . . . . . . . . Launcher 28 | . . 2 . . . . . . 26 Special . | . . . . . . . . . . Kinetic 460 | . . 14 . 7 16 32 114 . 277 Thermal 24 | . . 12 . 6 . . . . 6 Explosive 28 | . . 2 . . . . . . 26 Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 14 | . . 9 . 11 11 12 14 . 14 Robot Miss Streak 7 | . . 2 . 2 3 5 7 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . . . . . . . 3 . 6 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 Shots Hit Robots 316 | . . 19 . 8 16 31 66 . 176 Core Hits 234 | . . 8 . 3 17 30 33 . 143 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Burn 1 | . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10990 | . . 379 . 137 1002 1597 1845 . 6030 Guns 7900 | . . 261 . 137 1002 1597 1845 . 3058 Cannons . | . . . . . . . . . . Explosions 3057 | . . 118 . . . . . . 2939 Melee 33 | . . . . . . . . . 33 Ramming . | . . . . . . . . . . Kinetic 7550 | . . 132 . 71 1002 1597 1845 . 2903 Thermal 306 | . . 129 . 66 . . . . 111 Explosive 3057 | . . 118 . . . . . . 2939 Electromagnetic 44 | . . . . . . . . . 44 Impact 33 | . . . . . . . . . 33 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . 2 6 6 6 Average Corruption 1 | . 1 1 1 1 . 1 2 6 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 2 5 2 2 . 18 11 2 2 Message Errors 12 | . . 3 1 . . 5 2 . 1 Matter Fused 10 | . . . . 1 . 6 2 . 1 Heat Flow Errors 3 | . . 2 . . . 1 . . . Energy Discharges 7 | . . . . . . 2 4 1 . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . 1 . 1 . . 2 1 1 . Data Loss (major) 2 | . 1 . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . 7 Projectiles . | . . . . . . . . . . Explosions 7 | . . . . . . . . . 7 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 197 | . . 23 . . . . . . 174 Shots 8 | . . 1 . . . . . . 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 481 | . . 314 . 256 159 244 165 . 481 Average Temperature 97 | . . 135 . 123 55 61 62 . 114 Received Heat Transfer 1379 | . . 36 . 54 45 54 321 . 869 Effects 2 | . . . . 2 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 770 | . . 285 . 148 . . . . 337 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 301 | . 11 62 . 50 200 284 301 85 . Initial 85 | . . 4 . . 19 55 50 85 . Average 115 | . 8 23 . 23 67 126 203 85 . Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 84 | 100 100 100 . 100 98 93 48 100 . Level 1 15 | . . . . . 1 6 51 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 1 . . 1 3 6 . . Investigation 6 | . 1 1 . . 1 1 2 . . Extermination 4 | . . . . . . 2 2 . . Reinforcement 3 | . 1 . . . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 6 | . . . . . . 2 3 . 1 Communications Jammed 11 | . . . . . . . 11 . . Distress Signals 11 | . . . . . . . 11 . . Times Spotted 117 | . 2 6 . 2 10 22 20 1 54 Peak Tracking Total 11 | . 1 3 . 2 4 4 5 1 11 Tactical Retreats 4 | . . 1 . . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 10 | . 1 . . . . 6 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 11 | . . . . . . . 2 . 9 Max in Single Turn 3 | . . . . . . . 1 . 3 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 24 | . 4 2 1 . 4 6 7 . . Terminals 21 | . 4 1 . . 4 5 7 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 56 | . 11 5 1 . 14 10 15 . . Successful 25 | . 4 3 1 . 5 6 6 . . Failed 31 | . 7 2 . . 9 4 9 . . Catastrophic 11 | . 2 1 . . 3 3 2 . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 11 2 1 . 11 6 12 . . Terminals 52 | . 11 4 . . 14 8 15 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 15 | . 1 3 1 . 2 3 5 . . Record 4 | . . 1 . . 1 1 1 . . Open Door 3 | . . 1 . . . . 2 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . Unreport Threat 1 | . . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 9 | . 3 . . . 3 2 1 . . Terminals 9 | . 3 . . . 3 2 1 . . Assimilate 1 | . 1 . . . . . . . . Botnet 8 | . 2 . . . 3 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 1 . . 4 3 5 . . Full Trace Events 4 | . 1 . . . 1 . 2 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 6877 | 57 92 510 241 186 573 1639 1048 75 2456 Spaces Moved 4721 | 46 91 296 236 71 388 1118 544 64 1867 Core 22 | 12 . . . . . . . . 10 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4699 | 34 91 296 236 71 388 1118 544 64 1857 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 115 115 115 50 Average Speed 112 | 102 100 100 100 100 107 115 115 115 115 Slowest Speed 150 | 150 100 100 100 100 115 130 115 115 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 25 58 61 17 38 32 82 9 59 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . . . . . . 8 Spaces Dug 9 | . . . . . . . . . 9 Terrain Destroyed 354 | . . 8 . . 14 4 6 . 322 Melee . | . . . . . . . . . . Projectile 32 | . . . . . 14 4 6 . 8 AOE 322 | . . 8 . . . . . . 314 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 6099 | 52 91 482 242 174 547 1466 950 65 2030 Wait 1029 | . . 158 . 97 122 290 337 1 24 Move 4712 | 45 90 295 235 70 387 1117 543 63 1867 Hop . | . . . . . . . . . . Pick Up 34 | 1 1 6 1 . 6 12 4 . 3 Fast Attach 41 | 6 . 3 . . 4 4 10 . 14 Attach 18 | . . . 2 . 1 1 5 1 8 Detach 5 | . . . 2 . . . 1 . 2 Swap 9 | . . 2 . . 1 2 . . 4 Drop 44 | . . 4 2 . 10 8 10 . 10 Fire 205 | . . 14 . 7 16 32 40 . 96 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Entered Mines 193 | -10/Mines | Assembled infested the area 271 | -10/Mines | Met a Derelict shopkeep closing up shop 312 | -10/Mines | Build established: Mutant 501 | -10/Mines | Discovered new exit (range 12) 610 | -10/Mines | Discovered new exit (range 6) 615 | -10/Mines | Learned location of Storage (-7) 653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 654 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 673 | -10/Exiles | Discovered new exit (range 15) 684 | -10/Exiles | Met 8R-AWN 701 | -10/Exiles | Met EX-HEX 730 | -10/Exiles | Met EX-BIN 744 | -10/Exiles | Aligned with FarCom system 745 | -10/Exiles | Given EX-Vault access code 782 | -10/Exiles | Opened EX-Vault 792 | -10/Exiles | Found XL Autogun Array 812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 841 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Discovered new exit (range 11) 901 | -10/Exiles | Left Exiles lab with XL Autogun Array 901 | -10/Exiles | Entered Mines 1071 | -9/Mines | Discovered new exit (range 14) 1087 | -9/Mines | Entered Materials 1087 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1498 | -8/Materials | Build established: Tank 1610 | -8/Materials | Discovered new exit (range 15) 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Utility x2 1813 | -7/Factory | Identified exit to DSF 2506 | -7/Factory | Discovered new exit (range 10) 2758 | -7/Factory | Build established: Scavenger-Skirmisher 2955 | -7/Factory | Identified exit to Storage 2955 | -7/Factory | Identified exit to Lower Caves 3149 | -7/Factory | Discovered new exit (range 15) 3299 | -7/Factory | Entered Storage 3508 | -7/Storage | Found Prototype Launcher 3508 | -7/Storage | Identified Rocket Array 3811 | -7/Storage | Build established: Skirmisher 3815 | -7/Storage | Discovered new exit (range 5) 4224 | -7/Storage | Identified exit to Recycling 4342 | -7/Storage | Used back door to open Recycling access 4347 | -7/Storage | Entered Recycling 4348 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 4376 | -7/Recycling | Scanned before Scraplab entrance 4420 | -7/Recycling | Discovered new exit (range 2) 4422 | -7/Recycling | Entered Scraptown 4459 | -7/Scraptown | System corruption cleaned by C-Scrubber 4472 | -7/Scraptown | 7 allies followed out of Recycling 4706 | -7/Scraptown | Build established: Hacker-Gunner 4723 | -7/Scraptown | Discovered new exit (range 5) 4809 | -7/Scraptown | Visited TADAMA 4861 | -7/Scraptown | Visited Red Mages 4894 | -7/Scraptown | Visited Spacefarers 4972 | -7/Scraptown | Visited IN-MT5's Study 4992 | -7/Scraptown | Visited Bundlers 5106 | -7/Scraptown | Visited Fellowship of the Rings 5135 | -7/Scraptown | Visited SPCMW 5571 | -7/Scraptown | Turned away by UFD registrar 6214 | -7/Scraptown | Attacked by Scraptown defenders 6393 | -7/Scraptown | Destroyed Triborg 6418 | -7/Scraptown | Lost 5 parts (1p1n1u2w) 6520 | -7/Scraptown | Lost 5 parts (1n2u2w) 6537 | -7/Scraptown | Destroyed 10 combat bots 6546 | -7/Scraptown | Core integrity fell below 50% 6573 | -7/Scraptown | Destroyed 10 combat bots 6860 | -7/Scraptown | Core integrity fell below 20% 6874 | -7/Scraptown | Released all parts (6) 6878 | -7/Scraptown | Destroyed by CN-R0X(j) with Overtuned Pulse Rifle Last Messages --------------- 06851_ Bolt penetrates Earth. 06856_ Critical hit (Burn: +50). 06856_ Penetrated by Bolt. 06858_ Critical hit (Burn: +50). 06859_ Penetrated by Bolt. 06864_ CN-R0X(j) knocked back. 06864_ Bolt penetrates Wall. 06867_ Penetrated by Bolt. 06868_ Imp. Heat Sink destroyed. 06870_ Hvy. EM Pulse Gun destroyed. 06873_ Critical hit (Burn: +50). 06873_ Dropped Barrage Gun. 06874_ Released Mak. Light Armor Plating. 06874_ Released Arm. Huge Wheel. 06874_ Released Lrg. Storage Unit. 06874_ Released Targeting Computer. 06874_ Released Powered Hammer. 06874_ Released Imp. Heavy Armor Plating. 06877_ FP-YG9(j) heat spikes uncontrollably. 06878_ Bolt penetrates Wall. Map ----- +----------------------------------------------------+ | ###""" """####### = %* ""#"" """"""#????? | | ! [ !==[ = #????? | | [==*!=!!! ! #????? | | =[=!*[ ! #????? | | ###### ########### = ########"" """"#####????? | | ###### ######?### # #???#" "#????????? | | #""""" """""### ! ## #####?#" ""#????????? | | #" " " ## """""""#?#" """#????????? | | #" " " "### ##=[ ""#?#" """#????????? | | #" " " "#"" ""! * "#?#"""""""#????????? | | #""""" """""#" """=! " ""#?#######??????????? | | ###### ######" " """"""""#??????????????????? | | #""""" """""#" ! #"""####???????#######????? | | #" " " "#" " ############## ##??? | | #" " " "#" ! ! # # """""" #??? | | " " "#"""" "! = ### # "" "" #??? | | #""""" """""### = ### # " " #??? | | ###### ######?# =! ## # " " #??? | | ###### ######### = # # " " #??? | | =[ = # " " #??? | | [ % #### "" "" #??? | | ############## # # ## """""" #??? | | ?????????????## # ## # ##??? | | #????????????# ## =# ## # ### ###### ####? | | #?????######### ! #? | | #?????# = @ #? | | #?????# # j #? | | #?????# " * #? | | #?????# """ #[% jj #? | | #?????# """ # ## # # # #? | | #?????# """ ### ; #? | | #?????# "" j #pj!]/### #? | | #?????# = # % !![!#?# #? | | #?????# ! * = !=* =]#?# #? | | #?????######## != [% *![=#?# ## | | #????????????### = = ;####?# # | | #??????????????## jg # ! /""#?# | | #????############ j ## "= =!%"#?# | | #????"""""""" ##"%=j !""#?# | | #?????#""" """ ##"%[ #?# ## | | #?????+ """ ##""[ [""#? ## | | #?????#"" " " ## %"#? | | #?????#" ##" ""#? | | #?????#" """ ## #?#% | | ??????#" "" # #? | | ??????#" """ ########## ### % | | #??####" *%! = | | #??#""" " = | | #??#"""" """"" ! = | | #??#"""""""""""" ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 700 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularReactiveBotcube Manual? 0 Play Time 01:13:20 Cumulative 47.8 hours Start 2024.08.20 @ 18:08:37 End 2024.10.31 @ 17:10:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 48 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce8a0f40-285c-488c-8d96-ad495da0e8b7