Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 20:40:49 Player: Err. String Expected Got Nil Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (338) 1690 Value Destroyed (11193) 11193 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (9266) 9266 TOTAL SCORE: 31789 Bonus ------- High Alert Combat Kills 2023 Follower Combat Kills 2674 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2860 Friendly Fire -191 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 40/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Quantum Shading Machine Advanced Trap Scanner Machine Analyzer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Quantum Shading Machine Advanced Trap Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Launcher Guidance Computer Light Regenerative Plating > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Heat Sink Zionite Biocell High-capacity Matter Pod Long-range Sensor Array Improved Terrain Scanner Seismic Detector Improved Transmission Jammer ECM Suite Improved Cloaking Device Light Regenerative Plating Long-range Tractor Beam Heavy Phase Cannon Helical Railgun Helical Railgun Compact Tesla Bomb Launcher Mini Smartbomb Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 1 . . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 2 11 1 18 . . . 30 24 2 2 . 4 8 1 . 1 32 . . 9 . 26 32 28 Power 27 | . 2 1 2 . . . 1 3 1 1 . . 2 . . . 4 . . . . 2 4 4 Engine 13 | . 2 1 2 . . . 1 2 1 1 . . 1 . . . 2 . . . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 Propulsion 79 | . 2 . 10 . . . 14 8 . 1 . . 1 . . . 13 . . 2 . 9 9 10 Treads 24 | . 2 . 10 . . . 12 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . 2 3 . 1 . . 1 . . . 13 . . 2 . 9 9 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 2 . 2 . . . 6 8 . . . . 3 1 . 1 11 . . 6 . 10 16 7 Device 38 | 1 . . . . . . . 5 . . . . 3 1 . . 8 . . 5 . 6 3 6 Storage 6 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . Processor 9 | . . . . . . . . 1 . . . . . . . 1 1 . . 1 . 2 2 1 Hackware 9 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 6 . Protection 12 | . . . . . . . 5 2 . . . . . . . . . . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 1 5 . 4 . . . 9 5 1 . . 4 2 . . . 4 . . 1 . 5 3 7 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 7 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 1 . Ballistic Gun 18 | 1 4 . 1 . . . 6 1 . . . . . . . . . . . . . . . 5 Ballistic Cannon 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 Launcher 12 | . 1 . 2 . . . 2 1 1 . . 2 . . . . 1 . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 3 . . . 2 2 . . . 1 3 . . . 1 . . 5 . 7 3 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Parts Lost 67 | . . . 2 . . 1 5 1 . . . . . . . . 10 . . 1 . 3 5 39 Power 8 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 5 Propulsion 31 | . . . . . . . 3 . . . . . . . . . 6 . . 1 . 1 3 17 Utility 16 | . . . . . . . 1 . . . . . . . . . 3 . . . . 2 1 9 Weapon 12 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . . . . 8 Highest Loss Streak 23 | . . . 1 . . 1 3 1 . . . . . . . . 4 . . 1 . 1 3 23 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 16 | 6 11 14 17 20 20 19 19 17 14 14 15 14 13 14 14 14 13 13 13 12 12 16 17 17 Power . | 1 1 1 . 1 1 1 . 1 . . 1 1 1 2 2 2 . 1 1 1 1 1 1 . Propulsion 2 | 4 2 2 4 5 5 5 3 2 2 2 2 2 1 1 1 1 . 2 2 1 1 1 1 . Utility 7 | . 2 4 4 6 6 6 8 7 7 7 6 5 4 5 5 5 6 6 6 6 6 9 11 11 Weapon 5 | 1 5 7 6 7 7 6 5 5 4 4 4 5 6 6 6 6 5 4 4 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 11 2 7 2 . . 6 5 . 4 1 4 1 . . . 8 . . . . 2 3 7 Power 6 | . . 1 1 . . . . . . . . 1 . . . . 2 . . . . . 1 . Propulsion 11 | . 5 . 1 . . . . . . . . . . . . . 2 . . . . 1 1 1 Utility 25 | . 1 1 3 . . . 2 3 . 1 1 1 1 . . . 3 . . . . 1 1 6 Weapon 19 | . 5 . 1 2 . . 4 2 . 3 . 1 . . . . 1 . . . . . . . Tool/Special 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 100 99 96 100 100 100 99 99 100 100 99 95 100 100 99 100 94 97 83 Engine 6 | . 14 14 11 11 11 11 8 3 7 7 7 7 5 6 6 6 5 5 5 5 5 3 . . Core 1 | . . . . . . . . 3 . . . . . . . . 5 5 5 5 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 8 Treads 12 | . 15 28 33 33 33 33 35 10 . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 17 38 38 38 38 40 40 40 40 31 35 35 35 35 31 34 26 Device 11 | . 14 14 10 11 11 11 . 6 6 7 7 7 12 18 20 20 17 17 17 12 11 19 16 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . . . 7 7 7 7 7 6 6 6 7 15 17 17 21 23 15 17 18 Hackware 6 | . . . 10 11 11 11 14 15 15 15 15 15 13 8 6 4 . . . . . . . . Protection 1 | . . . . . . . 11 . . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | . 27 28 21 22 22 22 17 7 . . . . . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . . . . . 4 6 7 7 5 1 6 6 6 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 1 1 Peak Build Rating 148 | 7 11 11 19 19 19 19 29 48 45 48 47 56 63 65 65 66 90 85 86 94 94 116 138 148 Average Rating 59 | 6 9 11 16 19 19 18 25 39 44 45 46 47 58 64 65 64 74 85 85 90 92 105 125 122 On Entrance 52 | 6 7 11 11 19 19 19 19 27 44 44 47 47 48 63 65 65 66 85 85 85 91 92 114 125 Avg Prop Armor Cover (%) 6 | . . . . . . . . 21 . . . . . . . . 4 4 4 4 4 8 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 30 32 55 55 55 55 62 61 29 36 36 42 45 45 45 45 50 49 49 50 50 75 86 89 Greatest Support 106 | 20 40 40 63 63 63 63 85 62 42 42 41 41 49 49 49 49 62 61 52 65 63 83 97 106 Greatest Overweight (x) 5 | . 1 . . . . . . 5 . . . 1 . . . . 1 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 17 | 8 12 15 17 20 20 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 19 Most Carried 20 | 7 15 15 20 20 20 20 20 20 14 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 17 | 6 11 14 17 19 20 19 19 17 14 14 14 14 14 15 15 15 14 15 15 14 14 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 7 15 15 20 20 20 19 20 15 14 15 15 15 15 15 15 15 15 15 15 14 15 20 19 5 Class Distribution -------------------- 23% | Scavenger-Mutant 16% | Hacker-Mutant 16% | Mutant 14% | Scavenger-Scout 10% | Messiah-Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Ninja | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Messiah-Scout | -4/Armory Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 13298 | 232 505 176 1395 61 269 193 1779 1211 . 85 . 194 142 40 . 30 1186 27 6 1365 74 651 1966 1711 Remotely 1680 | . . . . . . . . 61 . . . . . . . . . . . 1199 . . 370 50 Salvage Created 12665 | 79 709 81 1702 . . 293 1598 830 . . . 143 278 . . 51 1745 38 28 827 17 921 1229 2096 Parts 689 | 7 42 5 111 . . 8 101 60 . . . 10 7 . . 2 88 2 2 33 2 25 57 127 Haulers Intercepted 20 | . 2 . 5 . . . 4 . . . . . 1 . . . 5 . . . . 2 . 1 Recyclers Shooed 20 | . 6 . 1 . . . 4 1 . . . . . . . . 3 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 3 17 . . . . . . 1 . 2 . . . Prevented 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 214 | . 12 2 33 . . 6 37 11 . . . 5 2 . . 1 11 . 5 28 5 6 20 30 Melee 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 Guns 60 | . 4 2 17 . . 6 19 2 . . . . . . . . . . . . . . . 10 Cannons 22 | . . . . . . . . . . . . . . . . . 7 . . 6 . 1 2 6 AOE 117 | . 8 . 16 . . . 18 7 . . . 5 1 . . . 4 . 5 22 5 5 12 9 Classes Destroyed 22 | 2 6 . 3 . . . 3 1 . . . . . . . 2 . . . 3 . . 1 1 Worker 32 | . 1 . 4 . . . 4 2 . . . . 1 . . . 12 . . . . 2 . 6 Builder 14 | . . . 4 . . . 2 1 . . . . . . . . 2 . . . . 1 . 4 Tunneler 10 | 1 . . 2 . . . . 3 . . . . . . . . 1 . . . . 1 . 2 Hauler 20 | . 2 . 5 . . . 4 . . . . . 1 . . . 5 . . . . 2 . 1 Recycler 22 | 1 4 . 3 . . . 2 5 . . . . . . . . 4 . . . . 2 . 1 Mechanic 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Operator 8 | . 1 . 2 . . . 1 1 . . . . . . . . 1 . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 14 | . 3 . 3 . . . 1 2 . . . . . . . . 2 . . . . . 2 1 Swarmer 59 | . 6 . 7 . . . 10 7 . . . 3 . . . . . . 5 7 5 . 2 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 89 | . 6 2 16 . . 5 15 . . . . 1 2 . . . 4 . . 13 . 6 12 7 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 9 . . . 8 1 . . . . . . . . . . . . . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Hunter 8 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . 4 Programmer 20 | . . . . . . . . 3 . . . . . . . . 7 . . 2 . . 1 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 22 | 2 6 1 9 . . 2 10 4 . . . 3 2 . . 1 7 . 5 22 5 4 5 20 Combat Bots Only 22 | . 5 1 6 . . 2 5 4 . . . 3 2 . . 1 2 . 5 22 5 3 5 16 Max Kills in Single Turn 4 | 1 4 1 4 . . 1 3 2 . . . 2 1 . . 1 2 1 2 3 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 . . . 3 1 . . . 2 1 . . . 1 . 2 3 2 2 2 2 Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 1139 | . 39 4 111 . . 24 213 65 . . . 4 3 . . . 98 . 7 17 5 43 89 417 Missed 451 | . 14 1 38 . . 8 55 29 . . . 1 2 . . . 48 . 6 10 4 21 48 166 Hits 688 | . 25 3 73 . . 16 158 36 . . . 3 1 . . . 50 . 1 7 1 22 41 251 Melee 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Projectile 680 | . 25 3 73 . . 13 158 36 . . . 3 1 . . . 50 . 1 7 1 22 41 246 AOE 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Critical Strikes 27 | . 1 . . . . 2 6 1 . . . . . . . . 1 . . 1 . . 1 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 13165 | . 308 41 969 . . 307 2237 783 . . . 100 20 . . . 1107 . 18 270 29 481 856 5639 Core 2352 | . 66 . 115 . . 82 311 88 . . . . . . . . 158 . 18 42 . 20 140 1312 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . . . . . 61 . . . . Ignored by Resistances 154 | . . . . . . . 138 16 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 349 | . . . 97 . . . 53 . . . 1 . . . . . . . . 83 . . 1 114 Core Remaining (%) 77 | 100 . 73 . . . 50 43 . . . . 87 . . . 100 . . . . 78 . 86 . Volleys Fired 754 | 3 51 4 109 . . 25 141 51 1 . . 9 7 . . 7 50 . 6 67 3 14 76 130 Largest 2 | 2 2 2 2 . . 2 2 2 1 . . 1 1 . . 1 1 . 1 1 1 1 1 2 Hottest 128 | 40 46 46 46 . . 46 50 69 33 . . 43 43 . . 35 80 . 80 80 80 90 80 128 Shots Fired 1135 | 6 96 8 201 . . 50 256 91 1 . . 9 7 . . 7 50 . 6 67 3 14 76 187 Gun 774 | 6 90 8 184 . . 50 230 76 . . . . . . . . . . . . . . . 130 Cannon 171 | . . . . . . . . 2 . . . 3 . . . 7 34 . 2 43 . 8 39 33 Launcher 183 | . 6 . 17 . . . 26 13 1 . . 6 7 . . . 16 . 4 24 3 6 33 21 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Kinetic 885 | 6 90 8 184 . . 50 230 76 . . . 3 . . . . 25 . . 43 . 5 39 126 Thermal 58 | . . . . . . . . . . . . . . . . 7 9 . 2 . . 3 . 37 Explosive 151 | . 6 . 17 . . . 26 13 1 . . 5 . . . . 16 . 4 24 3 6 19 11 Electromagnetic 34 | . . . . . . . . 2 . . . 1 7 . . . . . . . . . 14 10 Robot Hit Streak 19 | 3 8 3 19 . . 12 11 6 . . . 5 7 . . . 6 . . 8 4 7 13 9 Robot Miss Streak 6 | 1 4 1 4 . . 2 4 6 . . . . 1 . . 2 2 . . 3 . 2 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Secondary Targets 6 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 683 | 3 45 5 133 . . 34 162 51 . . . 4 3 . . 2 52 2 . 20 1 31 31 104 Core Hits 557 | 2 29 4 76 . . 16 98 30 . . . 8 5 . . 1 43 2 5 77 6 30 42 83 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . 2 Critical Strikes 19 | . . . 1 . . 1 2 2 . . . 1 . . . . 3 . . . . 3 3 3 Destroy 7 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . 3 Blast 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Melee Attacks 182 | . . . . . . . 4 30 3 3 1 1 4 1 . 5 57 2 1 . . 37 5 28 Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . 4 28 3 3 1 1 4 1 . 5 17 . . . . . 2 . Piercing 111 | . . . . . . . . . . . . . . . . . 40 2 1 . . 37 3 28 Sneak Attacks 55 | . . . . . . . . 8 . . . . . . . 2 25 2 . . . 13 1 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 36065 | 38 1246 81 3486 . . 500 4637 2201 . . . 498 380 . . 148 4054 159 534 4464 542 2763 3792 6542 Guns 8783 | 38 672 76 1996 . . 488 2306 722 . . . . . . . . . . . . . . . 2485 Cannons 3009 | . . . . . . . . . . . . 94 . . . . 717 . . 909 . 126 751 412 Explosions 18533 | . 565 . 1450 . . . 2278 711 . . . 404 380 . . . 1068 . 534 3555 542 1176 2916 2954 Melee 5621 | . . . . . . . . 768 . . . . . . . 148 2269 159 . . . 1461 125 691 Ramming 119 | . 9 5 40 . . 12 53 . . . . . . . . . . . . . . . . . Kinetic 11270 | 38 672 76 1996 . . 488 2306 722 . . . 94 . . . . 675 . . 909 . 126 751 2417 Thermal 522 | . . . . . . . . . . . . . . . . . 42 . . . . . . 480 Explosive 15710 | . 565 . 1450 . . . 2278 711 . . . 374 . . . . 1068 . 534 3555 542 1176 1555 1902 Electromagnetic 2823 | . . . . . . . . . . . . 30 380 . . . . . . . . . 1361 1052 Impact 142 | . . . . . . . . 142 . . . . . . . . . . . . . . . . Slashing 1560 | . . . . . . . . 626 . . . . . . . 148 661 . . . . . 125 . Piercing 3919 | . . . . . . . . . . . . . . . . . 1608 159 . . . 1461 . 691 Highest Corruption 33 | . . . . . . . 4 2 2 2 2 . . . . . 6 6 6 6 . 2 5 33 Average Corruption 3 | . . . . . . . 3 1 2 2 2 . . . . . 2 6 6 6 . 2 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . 10 11 6 2 1 . . . . . 21 2 3 1 . 2 28 29 Message Errors 24 | . . . . . . . 1 5 2 . . . . . . . 5 1 . 1 . . 5 4 Matter Fused 25 | . . . . . . . 3 . 1 1 . . . . . . 2 1 1 . . . 9 7 Heat Flow Errors 15 | . . . . . . . 1 1 . 1 . . . . . . 3 . . . . . 3 6 Energy Discharges 19 | . . . . . . . 1 1 1 . . . . . . . 4 . 2 . . 1 7 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 3 3 2 . . . . . . . 4 . . . . 1 3 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 3 Alerts 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1865 | . . . 3 . . . 112 265 . . . 16 . . . 42 623 . 2 91 178 200 103 230 Projectiles 85 | . . . . . . . . . . . . 16 . . . . 61 . . . . . 8 . Explosions 623 | . . . 3 . . . 99 86 . . . . . . . . 12 . 2 91 178 4 . 148 Melee 1157 | . . . . . . . 13 179 . . . . . . . 42 550 . . . . 196 95 82 Knockbacks 7 | . . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . 76 . 18 . . . 143 45 . . . . . . . . . . . . . 6 22 31 Shots 18 | . 3 . 1 . . . 7 2 . . . . . . . . . . . . . 1 2 2 Rammed 13 | . 3 1 3 . . 3 3 . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 3 1 6 . . 3 3 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 22 12 18 . . 25 144 82 . 200 . 6 6 . . . 283 . 16 299 113 195 481 258 Average Temperature 57 | . 6 5 7 . . 9 17 22 . 100 . 5 4 . . . 84 . 10 92 49 34 85 54 Received Heat Transfer 2536 | . 75 21 372 . . 153 819 . . . . 27 9 . . . 36 . . 34 . 123 195 672 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 13 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 6 4 Combat Hostiles 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 4 Parts Fried 23 | . . . . . . . 1 . . . . 1 2 . . . . . . . . . 14 5 Impact Corruptions 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 644 | . . . . . . . . . . . . . . . . . 50 . . . . . . 594 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Maximum Alert Level 4 | . 1 . 2 . . . 2 1 . . . . . . . . 3 . . . . 2 3 4 Low Security (%) 38 | 100 75 100 20 100 . 100 51 61 . . . . 100 . . . 4 . . . . 62 . . Level 1 32 | . 24 . 61 . . . 38 38 . . . . . . . . 67 . . . . 10 11 16 Level 2 16 | . . . 17 . . . 10 . . . . . . . . . 28 . . . . 27 40 26 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 48 7 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1459 | 10 254 55 546 147 . 85 491 259 . . . . 83 . . . 701 . . . . 681 911 1459 Initial 459 | . . 39 . 147 . . . 221 . . . . 69 . . . 300 . . . . 65 330 459 Average 324 | 3 133 15 272 116 . 25 194 184 . . . . 49 . . . 346 . . . . 179 619 885 Influence Increases 10906 | 10 447 65 1241 . . 155 1211 519 . . . 391 56 . . 5 1427 . 110 896 125 1035 1299 1914 Destroy 0b10 Robot/C 5400 | . 240 40 660 . . 120 740 220 . . . 260 40 . . . 360 . 100 620 100 420 620 860 Destroy 0b10 Robot/NC 700 | 10 55 . 115 . . . 75 70 . . . . 10 . . 5 150 . . 5 . 55 30 120 Destroy Leader 1048 | . 50 10 206 . . 20 180 44 . . . 30 2 . . . 104 . 10 . 10 96 88 198 Allied During Kill 1006 | . . . . . . . . . . . . 86 . . . . 30 . . 211 . 186 177 316 Successful Hack 138 | . 51 . 20 . . . 20 40 . . . . . . . . 7 . . . . . . . Select Force Hacks 90 | . . . 60 . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 285 | . . . 30 . . 15 45 45 . . . . . . . . 60 . . . . 30 60 . Destroy Structure 1309 | . 36 . 105 . . . 121 85 . . . . 4 . . . 326 . . . . 128 264 240 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 165 | . . . . . . . . . . . . . . . . . 75 . . . . 45 45 . Lose Combat Pursuer 465 | . 15 15 45 . . . . 15 . . . 15 . . . . 15 . . 60 15 75 15 180 Influence Decreases 9489 | 10 345 167 863 291 87 155 723 811 196 . . 280 162 5 . 5 730 299 116 530 778 465 1097 1374 Entered New Map 3054 | . . 63 . 231 87 . . 267 73 . . . 42 3 . . . 259 76 392 758 40 345 418 Time Decay 4775 | 10 345 104 543 60 . 145 523 534 123 . . 160 120 2 . 5 550 40 40 88 20 335 522 506 Lost Part 670 | . . . 20 . . 10 50 10 . . . . . . . . 100 . . 10 . 30 50 390 Lost Ally 540 | . . . . . . . . . . . . 120 . . . . 80 . . 40 . 60 180 60 Purge Threat 450 | . . . 300 . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 5 . . . 5 5 . . . . 1 . . . 5 . . . . 4 5 14 Investigation 7 | . 1 . 2 . . . 1 . . . . . . . . . 2 . . . . 1 . . Extermination 14 | . . . . . . . . 3 . . . . . . . . 3 . . . . 2 2 4 Reinforcement 19 | . . . 3 . . . 4 2 . . . . 1 . . . . . . . . 1 2 6 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 19 | . 1 . 5 . . . 5 . . . . . 1 . . . . . . . . 1 2 4 Communications Jammed 13 | . . . . . . . . . . . . . . . . . 2 . . . . 11 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . 1 . . . . 11 . . Times Spotted 406 | . 22 3 43 . . 6 61 23 . . . 8 2 . . 2 32 . 4 36 3 25 53 83 Peak Tracking Total 11 | . 4 2 5 . . 3 5 4 . . . 4 3 . . 1 5 . 3 9 4 5 8 11 Tactical Retreats 31 | . 1 1 3 . . . . 1 . . . 1 . . . . 5 . . 1 1 2 7 8 ECM-based Alert Blocks 43 | . . . . . . . . . . . . . . . . . 6 . . . . . 22 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 8 | . 1 . . . . . 2 1 . . . . . . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 22 | . 1 . 2 . . 1 3 3 . . . 1 . . . . 4 . . 1 . 2 4 . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . . . 1 . . . . 1 . . 1 . 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 50 | . 5 . 10 . . . 12 9 . 1 . . . . 3 . 4 . . 2 . 1 3 . Terminals 29 | . 5 . 7 . . . 9 7 . . . . . . . . . . . . . . 1 . Fabricators 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . Total Hacks 166 | . 18 . 35 . . . 43 19 . 1 . . . . 18 . 13 . . 2 . 2 15 . Successful 116 | . 13 . 26 . . . 28 10 . 1 . . . . 18 . 7 . . 2 . . 11 . Failed 49 | . 4 . 9 . . . 15 9 . . . . . . . . 6 . . . . 2 4 . Catastrophic 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 11 . 16 . . . 23 11 . . . 1 3 . . . 20 . . 1 . 38 12 18 Terminals 103 | . 18 . 29 . . . 38 16 . . . . . . . . . . . . . . 2 . Fabricators 21 | . . . . . . . . 1 . . . . . . . . 7 . . . . . 13 . Repair Stations 9 | . . . 4 . . . 3 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . . . . . 6 . . . . 2 . . Terminal Hacks 58 | . 6 . 12 . . . 16 3 . 1 . . . . 18 . . . . 2 . . . . Record 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Part Schematic 9 | . 1 . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 3 . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 1 . . . . . . . . 4 . . . . . 11 . Network Status 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Load Schematic 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 . Build 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Repair Station Hacks 7 | . . . 4 . . . 2 1 . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 7 . 10 . . . 9 5 . . . . . . . . 2 . . . . . . . Terminals 28 | . 7 . 8 . . . 8 5 . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 3 . . . 2 2 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 18 | . 5 . 5 . . . 5 3 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 8 . . . 8 7 . . . . . . . . 2 . . . . 1 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . . . . . . . . . 13 . . . 8 . 10 . . . . . 11 . Parts Built 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Authchips 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Time 531 | . . . . . . . . . . . . . . . . . 134 . . . . . 397 . Total Part Build Rating 31 | . . . . . . . . . . . . . . . . . 4 . . . . . 27 . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Time 109 | . . . 58 . . . 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 33 | . . . . . . . . . . . 6 . 1 . . . 4 . . 5 . 7 6 4 Largest Group 6 | . . . . . . . . . . . 6 6 1 . . . 2 . . 5 2 5 6 4 Highest-Rated Group 557 | . . . . . . . . . . . 217 217 28 . . . 170 . . 246 113 450 482 557 Highest-Rated Ally 269 | . . . . . . . . . . . 39 39 28 . . . 85 . . 64 64 103 96 269 Zionite Dispatches 9 | . . . . . . . . . . . . . 1 . . . 2 . . . . 3 1 2 Heavy 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . 2 . . . . . . 7 . . . . STAY 6 | . . . . . . . . . . . . . 1 . . . . . . 5 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 325 | . . . . . . . . . . . . 63 . . . . 22 . . 21 . 57 94 68 Total Damage 12736 | . . . . . . . . . . . . 1279 . . . . 1380 . . 692 . 2466 3164 3755 Kills 72 | . . . . . . . . . . . . 8 . . . . 9 . . 4 . 16 14 21 Allies Corrupted 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Active Infowar (turns) 13666 | 21 985 335 1588 139 252 507 177 1329 262 197 564 331 252 125 28 201 1581 88 93 744 141 910 1448 1368 Optics 2384 | . . . . . . . . . . . . . . . . . . . . . . . 1016 1368 Sensors 9056 | . . . . . . . . 1303 262 197 564 331 252 125 28 201 1478 88 93 642 139 910 1356 1087 Terrain 3734 | . . . . . . . . 25 . . . . 145 125 28 201 1114 88 93 440 137 821 . 517 Traps 523 | . . . . . . . . . . . . . . . . . . . . . . 120 123 280 Seismic 4704 | 21 985 335 1588 139 252 507 177 1 . . . . . . . . . . . . . 456 243 . T.N.C. 3575 | . . . . . . . . . . . . . . . . . 1269 88 93 744 141 910 330 . Cloaking 22 | . . . . . . . . . . . . . . . . . . . . . . . 7 15 Jamming 433 | . . . . . . . . . . . . . . . . . 231 . . . . 202 . . ECM 830 | . . . . . . . . . . . . . . . . . 318 . . . . . 301 211 Robot Analysis Total 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 2 1 . 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . 3 . . . . 8 1 2 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 15584 | 36 985 335 1614 139 252 507 1864 1510 271 197 564 331 252 125 28 201 1581 88 93 744 141 910 1448 1368 Spaces Moved 16001 | 20 410 190 731 86 158 269 803 1696 321 333 839 452 339 255 74 409 2164 200 170 1012 313 1426 1868 1463 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 2578 | . 176 190 731 86 158 269 803 165 . . . . . . . . . . . . . . . . Legs 259 | 20 234 . . . . . . . . . . . . . . . . . . . . . . 5 Wheels 318 | . . . . . . . . 318 . . . . . . . . . . . . . . . . Hover 12836 | . . . . . . . . 1213 321 333 839 452 339 255 74 409 2164 200 170 1012 313 1426 1868 1448 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 120 120 160 160 160 160 160 156 42 42 42 42 42 38 38 38 38 33 35 42 33 33 27 30 30 Average Speed 62 | 120 141 160 160 160 160 160 158 65 42 42 42 42 38 38 38 38 48 40 42 40 39 37 33 36 Slowest Speed 200 | 120 190 160 160 160 160 160 160 160 42 42 42 102 38 38 38 38 112 42 42 42 40 91 92 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 51 42 78 36 53 60 70 33 52 46 89 43 10 35 68 62 37 43 29 87 53 40 33 29 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 23 | . . . 5 . . . 7 . . . 1 . . . 1 . . . . . . 9 . . Known Exits Taken 20 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . 1 . . . 1 5 4 . 2 . 2 . . . . 2 . . . Spaces Dug 92 | . . . . . . . 4 16 3 3 . . 4 1 . 3 17 . 1 3 . 10 6 21 Terrain Destroyed 1186 | . 57 . 119 . . . 123 119 14 3 . 66 4 1 . 10 176 . 40 104 21 52 169 108 Melee 64 | . . . . . . . 4 16 3 3 . . 4 1 . 3 14 . 1 . . 8 1 6 Projectile 96 | . . . . . . . . . . . . . . . . 7 19 . 2 5 . 6 13 44 AOE 1026 | . 57 . 119 . . . 119 103 11 . . 66 . . . . 143 . 37 99 21 38 155 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total 20254 | 25 733 218 1012 89 157 301 1156 2007 451 391 1051 577 450 281 73 441 2530 202 180 1273 322 1708 2594 2032 Wait 2370 | . 228 18 94 . . 4 97 138 123 41 208 96 74 24 . 15 152 1 1 134 2 128 514 278 Move 15978 | 19 409 189 730 85 157 268 802 1696 320 332 838 451 338 254 73 408 2163 199 169 1011 312 1425 1867 1463 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 1 14 2 19 2 . . 26 18 . 6 2 3 5 . . . 19 . . 4 1 17 26 22 Fast Attach 92 | 1 . . 4 . . . 5 9 . 1 . 2 2 1 . 3 16 . . 3 . 14 14 17 Attach 72 | . . . 3 . . 1 8 6 1 . . 1 2 . . . 6 . . 2 . 5 16 21 Detach 26 | . . . . . . . . . . . . 1 2 1 . 1 1 . . 1 . 4 8 7 Swap 296 | 1 16 1 26 . . . 38 31 3 1 . 7 9 . . . 36 . 3 13 4 25 36 46 Drop 237 | . 12 3 21 2 . . 32 29 . 7 2 6 7 . . 2 29 . . 7 . 26 32 20 Fire 754 | 3 51 4 109 . . 25 141 51 1 . . 9 7 . . 7 50 . 6 67 3 14 76 130 Melee 181 | . . . . . . . 4 29 3 3 1 1 4 1 . 5 57 2 1 . . 37 5 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 1 6 . . 3 3 . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . Rewire 32 | . . . . . . . . . . . . . . . . . 1 . . 31 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: [*Res] / Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 13) 341 | -10/Materials | Build established: Mutant 366 | -10/Materials | Central database locked down 404 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Learned Storage terminal intel 793 | -10/Materials | Identified exit to Materials 820 | -10/Materials | Learned 4 Subcaves zone layouts 836 | -10/Materials | Learned location of 1 exit from Recycling 860 | -10/Materials | Learned 2 Materials zone layouts 885 | -10/Materials | Learned Storage trap positions 918 | -10/Materials | Learned Storage emergency access door positions 1022 | -10/Materials | Entered Mines 1138 | -10/Mines | Found DCF Scrap (14 items) 1175 | -10/Mines | Discovered exit to Materials (range 9) 1357 | -10/Mines | Entered Materials 1357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -9/Materials | Identified exit to Mines 1779 | -9/Materials | Discovered exit to Mines (range 16) 2350 | -9/Materials | Repaired Seismic Detector 2383 | -9/Materials | Repaired Autogun 2662 | -9/Materials | Build established: Scavenger-Mutant 2665 | -9/Materials | Learned location of Zion (-7) 2715 | -9/Materials | Learned 4 Materials zone layouts 2757 | -9/Materials | Learned location of 1 exit from Recycling 2785 | -9/Materials | Discovered new exit (range 16) 2818 | -9/Materials | Learned 2 Materials zone layouts 2826 | -9/Materials | Learned Storage trap positions 2871 | -9/Materials | Learned Materials emergency access door positions 2907 | -9/Materials | Learned location of 1 exit from Storage 2971 | -9/Materials | Entered Mines 3050 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3104 | -9/Mines | Discovered new exit (range 5) 3110 | -9/Mines | Entered Exiles 3149 | -9/Exiles | Met 8R-AWN 3176 | -9/Exiles | Met EX-HEX 3251 | -9/Exiles | Met EX-DEC 3349 | -9/Exiles | Discovered new exit (range 10) 3362 | -9/Exiles | Entered Mines 3855 | -8/Mines | Discovered new exit (range 10) 3869 | -8/Mines | Entered Materials 3869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3870 | -8/Materials | Identified exit to Factory 4031 | -8/Materials | Repaired Cld. Ion Engine 4511 | -8/Materials | Discovered exit to Factory (range 7) 4557 | -8/Materials | Lost 3 parts (2n1w) 4747 | -8/Materials | Learned location of Recycling (-7) 4787 | -8/Materials | Learned 4 Recycling zone layouts 4801 | -8/Materials | Discovered exit to Factory (range 10) 4817 | -8/Materials | Learned location of Lower Caves (-6) 4837 | -8/Materials | Learned 2 Lower Caves zone layouts 4848 | -8/Materials | Learned location of 1 exit from Storage 4850 | -8/Materials | Learned location of Lower Caves (-7) 4860 | -8/Materials | Learned location of Extension (-4) 5693 | -8/Materials | Core integrity fell below 50% 5733 | -8/Materials | Entered Factory 5733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5734 | -7/Factory | Identified exit to Storage 6567 | -7/Factory | Cargo convoy interrupted 6938 | -7/Factory | Identified exit to Lower Caves 7047 | -7/Factory | Build established: Hacker-Mutant 7243 | -7/Factory | Entered Lower Caves 7502 | -7/Lower Caves | Discovered new exit (range 15) 7507 | -7/Lower Caves | Identified exit to Lower Caves 7514 | -7/Lower Caves | Entered another Lower Caves area 7545 | -7/Lower Caves | Discovered new exit (range 9) 7629 | -7/Lower Caves | Identified exit to Zion 7637 | -7/Lower Caves | Found DCF Scrap (14 items) 7711 | -7/Lower Caves | Entered Zion 7719 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7740 | -7/Zion | Found CR-A16's Pointy Stick 7745 | -7/Zion | Gained Derelict followers 7757 | -7/Zion | System corruption cleaned by Quarantine Array 7824 | -7/Zion | Learned location of Quarantine (-3) 7977 | -7/Zion | Given A8's code to call for help 7989 | -7/Zion | Met Imprinter 7996 | -7/Zion | Imprinted 7998 | -7/Zion | Declared Zion's savior 8052 | -7/Zion | Learned Factory emergency access door positions 8053 | -7/Zion | Identified exit to Deep Caves 8076 | -7/Zion | Discovered new exit (range 14) 8081 | -7/Zion | Identified exit to Proximity Caves 8275 | -7/Zion | Entered Proximity Caves 8275 | -6/Proximity Caves | Accompanied by 6 allies 8300 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8306 | -6/Proximity Caves | Found Prototype Special Weapon 8308 | -6/Proximity Caves | Identified Molecular Deconstructor 8441 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 8520 | -6/Proximity Caves | Identified exit to Factory 8606 | -6/Proximity Caves | Entered Factory 8606 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8620 | -6/Factory | Lost 3 allies 8742 | -6/Factory | Zion Infowar Resupply teleported in 8855 | -6/Factory | Discovered new exit (range 5) 8856 | -6/Factory | Identified exit to Lower Caves 8858 | -6/Factory | Entered Lower Caves 8862 | -6/Lower Caves | Learned 8 Factory zone layouts 8972 | -6/Lower Caves | Learned 4 Factory zone layouts 8974 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8983 | -6/Lower Caves | Identified exit to Data Miner 8983 | -6/Lower Caves | Entered Data Miner 8983 | -6/Data Miner | Discovered new exit (range 7) 8991 | -6/Data Miner | Met Data Miner 8997 | -6/Data Miner | Learned location of Section 7 (-2) 8997 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9003 | -6/Data Miner | Received God Mode back door access code from Data Miner 9011 | -6/Data Miner | Identified exit to Proximity Caves 9011 | -6/Data Miner | Entered Proximity Caves 9014 | -5/Proximity Caves | Spotter reported a threat 9134 | -5/Proximity Caves | Spotter reported a threat 9208 | -5/Proximity Caves | Discovered new exit (range 10) 9211 | -5/Proximity Caves | Identified exit to Factory 9212 | -5/Proximity Caves | Entered Factory 9212 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9213 | -5/Factory | Identified exit to Factory 9339 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9402 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9409 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9410 | -5/Factory | Zion Heavy squad teleported in 9423 | -5/Factory | Found Prototype Launcher 9423 | -5/Factory | Identified Mni. Smartbomb Launcher 9543 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9716 | -5/Factory | Lost 4 parts (4n) 9730 | -5/Factory | Found Launcher Loader 10286 | -5/Factory | Zion Heavy squad teleported in 10430 | -5/Factory | Discovered new exit (range 4) 10431 | -5/Factory | Identified exit to Upper Caves 10595 | -5/Factory | Build established: Scavenger-Ninja 10657 | -5/Factory | Terminal network hard line cut 10670 | -5/Factory | Fabricated Cld. Airjet? 10793 | -5/Factory | Entered Upper Caves 10797 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10875 | -5/Upper Caves | Discovered new exit (range 15) 10881 | -5/Upper Caves | Identified exit to Upper Caves 10881 | -5/Upper Caves | Entered another Upper Caves area 10955 | -5/Upper Caves | Discovered new exit (range 14) 10969 | -5/Upper Caves | Spotted B-75 Beast 10974 | -5/Upper Caves | Identified exit to Warlord 10974 | -5/Upper Caves | Entered Warlord 10989 | -5/Warlord | System corruption cleaned by Quarantine Array 11049 | -5/Warlord | Build established: Scavenger-Scout 11135 | -5/Warlord | Opened Warlord's prototype stash 11144 | -5/Warlord | Found Prototype Device 11144 | -5/Warlord | Identified System Purifier 11147 | -5/Warlord | Found Prototype Device 11147 | -5/Warlord | Identified Exp. Phase Shifter 11153 | -5/Warlord | Found Prototype Processor 11153 | -5/Warlord | Identified Exp. Core Analyzer 11228 | -5/Warlord | Warlord's base attacked by MAIN.C 11249 | -5/Warlord | Rebuked by Warlord 11498 | -5/Warlord | Build established: Commander-Scout 11550 | -5/Warlord | Warlord forces counterattacked 11577 | -5/Warlord | P-70 Sage assimilated allied H9-WAZ(M) 11617 | -5/Warlord | Lost 3 allies 11675 | -5/Warlord | Discovered new exit (range 15) 11681 | -5/Warlord | Identified exit to Proximity Caves 11687 | -5/Warlord | Destroyed 22 combat bots 11690 | -5/Warlord | Lost 12 allies 11718 | -5/Warlord | Entered Proximity Caves 11718 | -4/Proximity Caves | Accompanied by 2 allies 11742 | -4/Proximity Caves | Spotted B-86 Titan 11859 | -4/Proximity Caves | Entered Factory 11859 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11860 | -4/Factory | Identified exit to Extension 11968 | -4/Factory | Found Prototype Launcher 11968 | -4/Factory | Identified Com. Tesla Bomb Launcher 12021 | -4/Factory | Build established: Scavenger-Scout 12178 | -4/Factory | Retrieved Zion intel report: Active Terminals 12229 | -4/Factory | Discovered new exit (range 15) 12249 | -4/Factory | Identified exit to Upper Caves 12257 | -4/Factory | Retrieved Zion intel report: Emergency Access 12324 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12330 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12331 | -4/Factory | Zion Heavy squad teleported in 12409 | -4/Factory | Zion Light squad teleported in 12524 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12531 | -4/Factory | Discovered new exit (range 5) 12532 | -4/Factory | Identified exit to Research 12607 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12629 | -4/Factory | Retrieved Zion intel report: Branch Access 12629 | -4/Factory | Identified exit to Armory 12683 | -4/Factory | Retrieved Zion intel report: Guard Positions 12684 | -4/Factory | Zion Hacker squad teleported in 12769 | -4/Factory | Entered Armory 12769 | -4/Armory | Accompanied by 4 allies 13032 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 13033 | -4/Armory | Zion Light squad teleported in 13196 | -4/Armory | Fabricated Exp. Optical Array? 13269 | -4/Armory | First assault squad dispatched 13280 | -4/Armory | Fabricated Lgt. Regenerative Plating (x1) 13360 | -4/Armory | Fabricated Cld. Aerolev Unit (x1) 13360 | -4/Armory | Lost 3 allies 13442 | -4/Armory | Fabricated Cld. Aerolev Unit (x1) 13589 | -4/Armory | Build established: Messiah-Scout 13806 | -4/Armory | Fabricated Lgt. Regenerative Plating? 13845 | -4/Armory | Enhanced Grunt warped into view, answering call for help 13854 | -4/Armory | Enhanced Grunt warped into view, answering call for help 14044 | -4/Armory | Found Prototype Protection 14044 | -4/Armory | Identified Zio. Weapon Casing 14214 | -4/Armory | Discovered exit to Research (range 5) 14217 | -4/Armory | Entered Research 14217 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14242 | -3/Research | Lost 3 parts (1p1n1u) 14490 | -3/Research | Spotted B-86 Titan 14551 | -3/Research | Discovered new exit (range 10) 14603 | -3/Research | Retrieved Zion intel report: Branch Access 14603 | -3/Research | Identified exit to Quarantine 14604 | -3/Research | Zion Experimental squad teleported in 14641 | -3/Research | Zion Light squad teleported in 14717 | -3/Research | First assault squad dispatched 14787 | -3/Research | Destroyed B-86 Titan 14952 | -3/Research | Lost 4 allies 14984 | -3/Research | Lost 3 parts (1p2n) 15122 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15286 | -3/Research | Build established: Scavenger-Scout 15421 | -3/Research | Garrison activated, responded to threat 15435 | -3/Research | System corruption reached 10% 15486 | -3/Research | Incoming assault squad redirected 15500 | -3/Research | Core integrity fell below 50% 15537 | -3/Research | Destroyed 16 combat bots 15544 | -3/Research | Terminal network hard line cut 15545 | -3/Research | Lost 23 parts (3p7n8u5w) 15573 | -3/Research | System corruption reached 30% 15574 | -3/Research | Core integrity fell below 20% 15585 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 15567_ Penetrated by Slug. 15567_ Slug penetrates Earth. 15567_ Slug penetrates Y-72 Warden. 15570_ Railgun destroyed. 15570_ Slug penetrates Wall. 15571_ K-01 Serf collects debris. 15572_ H-71 Marshal calls for reinforcements. 15572_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15572_ Acquired Corrupted Plasma Rifle. 15572_ Integrated Corrupted Plasma Rifle (+8). 15575_ K-01 Serf collects debris. 15578_ System corrupted: Matter fused (-7). 15581_ Plasma Rifle severed. 15582_ Acquired Plasma Rifle. 15582_ Slug penetrates Wall. 15583_ Plasma Rifle destroyed. 15584_ Penetrated by Slug. 15584_ Adv. Terrain Scan Processor destroyed. 15584_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###?##?## #??#???#??????#???#?????????? | | ?#???????#?###?#?### ###?#??????????#???????????? | | #??#??????????????## ?######??????##???#????????? | | ##???#????########## ## # #??#?#??#????????????? | | ?#??#??#?## # = # #????###?????????????? | | ##?#?????## ##!=[ #?????#??#? ?????????? | | #?#????#?## " ##!;!!###?#??????? ? ?????????? | | #??#??????# """ ## !|k|!##?##???#?? ?? ???????? | | ###???#???# G #!=!c*!!##?##?#?#???? ????????? | | #?#?????### """ ##%=*!@[#???#?????? ? ????????? | | ###??#?#?## " !#uc[=! #?????? ?? ?????????? | | ####????#?# %#[%!! ###???#?#??? ?????????? | | ###???#??## =#%Y=* #?????#??#?? ?????????? | | ###?#?#??##+###"## #*= #?#?###?##?#??????????? | | ??##??#???# u/% # ? ?????? ??????????? | | ########### #### !!#???? ???? ??????????? | | # ## R %#??????? ?? ??????????? | | ########### # # H %%# ??####?????????????? | | ##????????# # # #% ??#????????????????? | | #?????#???# ## % %% # ##????????????????? | | #????????## ###;#+#;### #? ??????????????? | | ???#??????# # ????????????????? | | ??????? % #?????????????????? | | ?????????##+## #?????????????????? | | ?#?????????? ######### #+### +?????????????????? | | ? ???????????????#?? ?? #?????????????????? | | ????????? ?? #?#??? ? ? #?????????????????? | | #?????? ??? ???? ???? ?? #?????????????????? | | #?? ?????? ???????? ?? #?????????????????? | | ??????#?? ????????#?? ?? #?????????????????? | | ??#??#?#???#????????? ??? #?????????????????? | | ????? ???????????????? ??????????????????????? | | ??????#??????????????? =? #?????????????????????? | | ?????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 62 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 Armor Coverage 400 Resistance: TH 10 Resistance: EX 25 Evasion (%) 59 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gravmag System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Remote Datajack | -7/Zion | Archive IFF Parser | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Adv. EM Disruption Field | -4/Armory | Z-intel Adv. Myomer Leg | -4/Armory | Z-intel Cld. Aerolev Unit | -4/Armory | Z-intel Cld. Phase Gun | -4/Armory | Z-intel Hvy. Proton Cannon | -4/Armory | Z-intel Hvy. Tesla Rifle | -4/Armory | Z-intel Hvy. Wave Gun | -4/Armory | Z-intel Cld. Phase Cannon | -4/Armory | Z-intel Ionic Axe | -4/Armory | Z-intel Exp. Optical Array | -4/Armory | Z-intel Prc. Rocket Launcher | -4/Armory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Cld. Airjet | x1 | -5/Factory | Authchip Exp. Optical Array | x1 | -4/Armory | Authchip Lgt. Regenerative Plating | x1 | -4/Armory | Authchip Cld. Aerolev Unit | x1 | -4/Armory | Authchip Cld. Aerolev Unit | x1 | -4/Armory | Authchip Lgt. Regenerative Plating | x1 | -4/Armory | Authchip Repaired ---------- Seismic Detector | 10% | -9/Materials Autogun | 31% | -9/Materials Cld. Ion Engine | 51% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingBehemothReprisal Manual? 0 Play Time 04:22:56 Cumulative 282.2 hours Start 2026.10.07 @ 12:31:40 End 2026.10.07 @ 20:40:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/1/1/0/0/1/0/1 Lore% 75 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a65b63d4-06c5-423e-a353-90910242c2b4