Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 00:12:37 Player: Mo-RON Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3033) 3033 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9523 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 49/300 Energy 73/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (5) ---- Advanced Heat Sink Precision Energy Filter Ion Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Improved VSS Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Enhanced Gauss Cannon Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Ion Engine Advanced Heat Sink Seismic Detector Precision Energy Filter Ion Cannon Cooled Particle Cannon Mass Driver Heavy Gauss Cannon [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . 1 . 2 Utility 5 | . . . . . . . 1 2 . 2 . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 78 | 6 1 4 12 3 1 1 15 1 7 11 16 Power 13 | 1 . 1 1 1 . . 1 . 1 3 4 Engine 9 | 1 . 1 1 1 . . 1 . . 2 2 Core 4 | . . . . . . . . . 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . 3 1 . . 5 . 1 3 5 Treads 3 | . . . 1 . . . . . 1 . 1 Leg 16 | 2 . . 2 1 . . 5 . . 3 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 17 | 1 1 . . . . . 4 1 3 3 4 Device 9 | . . . . . . . 2 1 1 2 3 Storage 3 | 1 1 . . . . . 1 . . . . Processor 2 | . . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 3 8 1 1 1 5 . 2 2 3 Energy Gun 11 | 1 . 2 5 1 . . 2 . . . . Energy Cannon 4 | . . . . . . . 2 . . 1 1 Ballistic Gun 4 | 1 . 1 . . . . 1 . 1 . . Ballistic Cannon 6 | . . . 3 . . . . . . 1 2 Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . Parts Lost 36 | . . 3 4 . . 2 2 . . 10 15 Power 7 | . . 1 1 . . . . . . 4 1 Propulsion 10 | . . . 1 . . . 1 . . 3 5 Utility 8 | . . . . . . . 1 . . 2 5 Weapon 11 | . . 2 2 . . 2 . . . 1 4 Highest Loss Streak 12 | . . 3 3 . . 1 1 . . 3 12 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 8 | . 1 3 5 8 8 7 9 10 9 9 7 Power . | . 1 1 . . . . . 1 . . . Propulsion . | . . . . 1 1 1 . 1 . 1 . Utility 3 | . . 2 3 3 3 3 3 4 4 4 3 Weapon 3 | . . . 1 3 4 3 4 4 4 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . 2 2 . . . . 1 4 2 Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 1 1 . . . . . 3 1 Weapon 4 | . . . . 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 91 99 99 98 95 79 90 90 60 Engine 7 | . 14 10 10 11 11 11 9 7 6 3 3 Core 2 | . . . . . . . . . 6 6 1 Leg 21 | . 28 26 17 21 22 22 26 23 19 22 11 Device 6 | . . . . . . . 3 10 9 13 11 Storage 12 | . 27 28 22 22 22 22 14 7 6 5 4 Processor 2 | . . . . . . . . . 5 5 8 Protection 2 | . . . . . . . 5 . 3 4 . Energy Gun 6 | . 14 16 20 21 15 9 7 . . . . Energy Cannon 7 | . . . . . . . 15 15 13 11 7 Ballistic Gun 3 | . 14 9 5 . . . 2 7 6 3 . Ballistic Cannon 6 | . . . 12 22 22 22 1 . . 1 4 Slashing Weapon 4 | . . . . . 6 11 9 7 5 5 4 Peak Build Rating 100 | 6 7 8 16 23 28 28 42 44 63 80 100 Average Rating 46 | 4 6 6 12 17 25 26 38 42 57 75 56 On Entrance 25 | . 6 7 8 16 23 28 25 41 44 57 53 Avg Prop Armor Cover (%) 4 | . . . 6 . . . . . 6 3 3 Naked Turns 128 | . . . . . . . . . . . 128 Heaviest Build 80 | 12 16 16 28 34 34 33 48 40 59 80 62 Greatest Support 85 | 20 20 20 20 30 30 30 48 48 48 73 85 Greatest Overweight (x) 9 | . . 3 9 2 1 1 1 . 1 2 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 9 10 10 10 9 Most Carried 10 | 1 3 3 8 8 8 8 10 10 10 10 10 Average Carried 8 | . 1 3 5 7 8 7 9 10 9 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 3 3 8 8 8 7 10 10 10 8 4 Class Distribution -------------------- 32% | Scavenger-Skirmisher 22% | Gunner 19% | Tank 10% | Mutant 8% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2021 | 101 35 122 364 190 . 74 220 . 98 600 217 Remotely . | . . . . . . . . . . . . Salvage Created 3607 | . 119 77 381 47 . 94 782 . 182 1359 566 Parts 187 | . 10 9 23 4 . 3 34 . 12 63 29 Haulers Intercepted 6 | . . . 2 . . . 2 . . 2 . Recyclers Shooed 2 | . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 60 | . 5 4 9 3 . 3 11 . 3 13 9 Melee 13 | . . . . . . 3 3 . 1 3 3 Guns 20 | . 5 4 3 3 . . 2 . 1 2 . Cannons 22 | . . . 6 . . . 6 . . 4 6 AOE 5 | . . . . . . . . . 1 4 . Classes Destroyed 13 | . 2 . 2 . . 1 4 . 2 1 1 Worker 6 | . . . . . . . 1 . . 2 3 Builder 9 | . . . . . . . . . 1 6 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 6 | . . . 2 . . . 2 . . 2 . Recycler 3 | . . . . . . . 1 . . 2 . Watcher 5 | . . . . . . . 1 . 1 3 . Swarmer 12 | . 3 3 . 3 . . . . . . 3 Grunt 21 | . 2 1 7 . . 2 6 . . 3 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . Sentry 9 | . . . 2 . . . 3 . 1 . 3 Hunter 7 | . . . . . . . 2 . . 3 2 Programmer 9 | . . . . . . . . . 2 6 1 Best Kill Streak 9 | . 3 2 4 3 . 3 6 . 2 8 9 Combat Bots Only 5 | . 3 2 4 3 . 3 3 . 1 5 5 Max Kills in Single Turn 4 | . 2 1 2 2 . 1 2 . 1 4 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 . Melee 1 | . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 742 | . 23 55 60 4 . 41 71 . 19 142 327 Missed 221 | . 6 17 15 . . 10 18 . 7 38 110 Hits 521 | . 17 38 45 4 . 31 53 . 12 104 217 Melee 5 | . . . . . . 1 . . . 4 . Projectile 516 | . 17 38 45 4 . 30 53 . 12 100 217 Critical Strikes 25 | . . 1 1 . . 2 5 . 2 6 8 Damage Taken 7973 | . 163 385 599 36 . 434 869 . 146 1868 3473 Core 1583 | . 39 122 38 . . 16 76 . . 130 1162 Absorbed by Shields 433 | . . . . . . . . . . 232 201 Reduced by Siege Mode 95 | . . . . . . . . . . . 95 Regen/Repaired (Parts) 162 | . . . . . . . . . 162 . . Core Remaining (%) 84 | 100 . 35 . . . 86 86 100 100 87 . Volleys Fired 173 | . 11 20 28 2 . 5 26 . 13 41 27 Largest 4 | . 2 2 4 4 . 3 3 . 4 3 3 Hottest 185 | . 60 80 185 178 . 135 145 . 123 107 145 Shots Fired 467 | . 22 35 85 8 . 13 78 . 33 123 70 Gun 182 | . 22 35 54 4 . 3 32 . 8 24 . Cannon 273 | . . . 31 4 . 10 46 . 16 96 70 Launcher 12 | . . . . . . . . . 9 3 . Special . | . . . . . . . . . . . . Kinetic 190 | . 11 9 50 4 . 10 15 . 8 37 46 Thermal 239 | . . 11 35 4 . 3 63 . 16 83 24 Explosive 12 | . . . . . . . . . 9 3 . Electromagnetic 26 | . 11 15 . . . . . . . . . Robot Hit Streak 16 | . 6 3 8 2 . 4 16 . 9 12 5 Robot Miss Streak 8 | . 3 3 4 3 . 1 2 . 5 8 5 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 322 | . 11 16 56 2 . 18 67 . 14 87 51 Core Hits 130 | . 6 5 16 3 . 3 23 . 7 44 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . 1 . . . 2 4 . . 5 4 Burn 3 | . . 1 . . . . 2 . . . . Blast 5 | . . . . . . 1 . . . 3 1 Sever 8 | . . . . . . 1 2 . . 2 3 Melee Attacks 65 | . . . . . . 9 10 . 2 25 19 Impact . | . . . . . . . . . . . . Slashing 65 | . . . . . . 9 10 . 2 25 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 2 . . 9 4 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10587 | . 144 229 890 76 . 563 1847 . 491 4141 2206 Guns 1825 | . 144 229 455 52 . 37 449 . 94 365 . Cannons 4492 | . . . 435 24 . 171 858 . 193 1615 1196 Explosions 729 | . . . . . . . . . 102 627 . Melee 3540 | . . . . . . 355 540 . 102 1534 1009 Ramming 1 | . . . . . . . . . . . 1 Kinetic 2735 | . 80 61 553 24 . 171 254 . 94 628 870 Thermal 3455 | . . 105 337 52 . 37 1053 . 193 1352 326 Explosive 729 | . . . . . . . . . 102 627 . Electromagnetic 127 | . 64 63 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3540 | . . . . . . 355 540 . 102 1534 1009 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 4 . . . . . . 2 10 7 Average Corruption 4 | . . 4 . . . . . . 2 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . 1 . . . . . . 9 48 8 Message Errors 15 | . . 1 . . . . . . 1 12 1 Matter Fused 20 | . . . . . . . . . 5 13 2 Heat Flow Errors 6 | . . . . . . . . . 2 4 . Energy Discharges 8 | . . . . . . . . . . 6 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . 1 6 2 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 487 | . . . . . . 40 29 . 10 287 121 Projectiles 212 | . . . . . . 17 16 . 10 118 51 Explosions 25 | . . . . . . . . . . 25 . Melee 250 | . . . . . . 23 13 . . 144 70 Knockbacks 10 | . . . . . . . 2 . . 4 4 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . 2 . . 3 4 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 66 | . . . . . . . . . . 66 . Shots 2 | . . . . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 514 | . 12 117 448 186 . 209 514 . 258 180 150 Average Temperature 109 | . 9 45 150 99 . 118 172 . 82 49 47 Received Heat Transfer 1623 | . 60 126 249 . . 225 495 . 12 253 203 Effects 8 | . . . 1 . . 2 5 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . 9 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 2 1 1 . . 2 . . 1 1 Heat Transferred 5369 | . . 310 767 111 . 74 1850 . 222 1591 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 100 98 Level 1 . | . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 204 | . 105 63 100 70 . 51 149 4 56 134 204 Initial 33 | . . 33 12 30 . . . 4 . 22 11 Average 30 | . 24 45 45 10 . 21 23 1 6 41 43 Influence Increases 2341 | . 137 90 286 70 . 71 381 . 190 523 593 Destroy 0b10 Robot/C 1200 | . 100 80 180 60 . 60 220 . 60 260 180 Destroy 0b10 Robot/NC 150 | . . . 10 . . . 25 . 10 75 30 Destroy Leader 322 | . 20 10 34 10 . 10 76 . 32 70 60 Successful Hack 58 | . 2 . . . . . 4 . 44 2 6 Disable Machine 120 | . . . 30 . . . 45 . . 15 30 Destroy Structure 161 | . . . 2 . . 1 11 . 29 86 32 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . 15 . 30 . . . . . 15 15 240 Influence Decreases 2139 | . 50 144 242 147 . 71 371 10 143 545 416 Entered New Map 167 | . . 54 21 47 . . . 6 . 25 14 Time Decay 1385 | . 50 60 181 100 . 61 201 4 143 423 162 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 337 | . . 30 40 . . 10 20 . . 97 140 Purge Threat 150 | . . . . . . . 150 . . . . Squads Dispatched 21 | . 1 . . . . . 1 . 3 8 8 Investigation 5 | . 1 . . . . . 1 . 1 1 1 Extermination 6 | . . . . . . . . . 1 4 1 Reinforcement 4 | . . . . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 1 5 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . 1 . . . 2 . 1 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 8 5 11 3 . 8 12 . 5 25 39 Peak Tracking Total 13 | . 4 4 5 3 . 5 5 . 2 5 13 Tactical Retreats 10 | . 1 . 1 . . . . . 1 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . . . . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 2 . . . 3 . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 22 | . 1 . 1 1 3 . 4 . 3 6 3 Terminals 13 | . 1 . 1 . . . 4 . 2 3 2 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 60 | . 1 . 4 1 18 . 8 . 6 16 6 Successful 35 | . 1 . . 1 18 . 4 . 4 6 1 Failed 24 | . . . 4 . . . 4 . 2 9 5 Catastrophic 4 | . . . . . . . . . . 1 3 Database Lockouts 1 | . . . . . . . . . . 1 . Manual 11 | . . . 4 . 1 . 3 . . 3 . Terminals 29 | . 1 . 4 . . . 8 . 4 7 5 Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . Garrison Access 2 | . . . . . . . . . . 1 1 Terminal Hacks 29 | . 1 . . 1 18 . 4 . 2 2 1 Record 19 | . 1 . . . 17 . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . Retrieve Study 4 | . . . . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 1 . . . 3 . 2 5 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 4 . Parts Repaired 1 | . . . . . . . . . 1 . . Time 22 | . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 3652 | . . . . . . . . . 688 2312 652 Optics 3652 | . . . . . . . . . 688 2312 652 Seismic 71 | . . . . . . . . . . . 71 Jamming 111 | . . . . . . . . . . . 111 Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7803 | 48 328 133 422 554 1037 151 1152 43 813 2312 810 Spaces Moved 3651 | 35 183 57 166 242 531 61 449 34 455 843 595 Core 261 | 5 . 1 1 . . . . . . . 254 Treads 58 | . . . 51 . . . . . . . 7 Legs 3263 | 30 183 56 114 242 531 61 449 34 455 843 265 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 69 | . . . . . . . . . . . 69 Fastest Speed 40 | 50 120 120 120 125 195 125 123 123 123 103 40 Average Speed 154 | 110 120 122 182 191 195 189 142 123 149 167 105 Slowest Speed 500 | 120 120 200 500 260 195 195 195 123 193 245 183 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 43 25 17 47 90 31 36 1 13 24 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 175 | . . . 2 . . 1 11 . 103 41 17 Melee . | . . . . . . . . . . . . Projectile 69 | . . . 2 . . 1 11 . 7 31 17 AOE 106 | . . . . . . . . . 96 10 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 5373 | 41 269 82 225 330 533 77 893 34 564 1626 699 Wait 1303 | . 73 . 1 77 1 . 370 . 78 671 32 Move 3640 | 34 182 56 165 241 530 60 448 33 454 842 595 Hop . | . . . . . . . . . . . . Pick Up 31 | 1 2 . 7 1 . . 8 . 2 9 1 Fast Attach 65 | 6 1 6 13 3 1 1 9 1 5 9 10 Attach 19 | . . . . . . 1 4 . 3 5 6 Detach 18 | . . . 2 2 . . 6 . 3 1 4 Swap 9 | . . . . . . . 2 . 1 5 1 Drop 44 | . . . 9 4 1 1 10 . 3 13 3 Fire 173 | . 11 20 28 2 . 5 26 . 13 41 27 Melee 65 | . . . . . . 9 10 . 2 25 19 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 377 | -10/Materials | Entered Mines 428 | -10/Mines | Core integrity fell below 50% 461 | -10/Mines | Lost 3 parts (1p2w) 493 | -10/Mines | Discovered new exit (range 9) 510 | -10/Mines | Entered Materials 510 | -9/Materials | Evolved 2 slots: Weapon x2 583 | -9/Materials | Discovered new exit (range 10) 646 | -9/Materials | Lost 3 parts (1p1n1w) 932 | -9/Materials | Entered Mines 1096 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1148 | -9/Mines | Build established: Gunner 1222 | -9/Mines | Learned location of 1 exit from Lower Caves 1246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1246 | -9/Mines | Discovered new exit (range 5) 1318 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1394 | -9/Mines | Assembled infested the area 1486 | -9/Mines | Entered Exiles 1535 | -9/Exiles | Met 8R-AWN 1570 | -9/Exiles | Met EX-HEX 1652 | -9/Exiles | Met EX-BIN 1732 | -9/Exiles | Aligned with FarCom system 1734 | -9/Exiles | Given EX-Vault access code 1812 | -9/Exiles | Opened EX-Vault 1920 | -9/Exiles | Found Longsword +1 1962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2017 | -9/Exiles | Met EX-DEC 2086 | -9/Exiles | Visited The Gauntlet 2476 | -9/Exiles | Discovered new exit (range 10) 2523 | -9/Exiles | Left Exiles lab with Longsword +1 2523 | -9/Exiles | Entered Mines 2639 | -8/Mines | Discovered new exit (range 16) 2661 | -8/Mines | Discovered new exit (range 15) 2674 | -8/Mines | Entered Materials 2674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3113 | -8/Materials | Build established: Scavenger-Skirmisher 3739 | -8/Materials | Discovered new exit (range 14) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Utility x2 3860 | -7/Factory | Discovered new exit (range 5) 3869 | -7/Factory | Entered another Factory area 3869 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3874 | -6/Factory | Identified exit to DSF 4245 | -6/Factory | Repaired Imp. Titanium Leg 4391 | -6/Factory | Identified exit to Factory 4682 | -6/Factory | Entered another Factory area 4682 | -5/Factory | Evolved 2 slots: Utility x2 4858 | -5/Factory | Central database locked down 5524 | -5/Factory | Build established: Tank 5832 | -5/Factory | Lost 3 parts (1p1u1w) 6788 | -5/Factory | System corruption reached 10% 6946 | -5/Factory | Garrison activated, responded to threat 6967 | -5/Factory | Discovered new exit (range 18) 6991 | -5/Factory | Identified exit to Factory 6994 | -5/Factory | Entered another Factory area 6994 | -4/Factory | Evolved 2 slots: Propulsion x2 7541 | -4/Factory | Lost 3 parts (2n1u) 7633 | -4/Factory | Garrison activated, responded to threat 7646 | -4/Factory | Released all parts (6) 7663 | -4/Factory | Spotted B-86 Titan 7666 | -4/Factory | Core integrity fell below 50% 7667 | -4/Factory | Lost 12 parts (1p3n4u4w) 7685 | -4/Factory | Core integrity fell below 20% 7744 | -4/Factory | Search patrols dispatched 7804 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Pressure Siphon disabled. Slug penetrates Pressure Siphon. K-01 Serf collects debris. System corrupted: Energy discharge (-25). System corrupted: Component data lost. System corrupted: Matter fused (-5). ALERT: Heightened foreign activity detected, multiple search patrols dispatched. System corrupted: IFF burst signal emitted. Connecting with Terminal... ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. Acquired Field Propulsion Array. BS8ABAH|6GIIKWJBAWT2ZK &4D System corrupted: Energy discharge (-21). Bumping a target to melee attack while flying prompts a warning since that may not always be the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###???????????????????????????#################### | | #???????????????????????????# ! # | | #####################???????# "" # | | ######### ! "" # | | / T" # | | = ######### """ """ """ "" # | | ############################# """ """ """ "" # | | #?????????????????# s @s # """ """ """ # | | ###?????????????????# """""" # p # | | ????????????????????# """""" ###########/######+# | | ????????????????????# """""" #???????# #??# # | | ????????????????????# """""" #???????# #??# # | | ????????????????????# #???????# #??# # | | ????????????????????# """""" ######### #### # | | ????????????????????# """""" + # | | ????????????????????# """""" ######### # | | ????????????????????# """""" #???????# # | | ######??????????????# g #???????# " " | | #??????????????# #???????# "T" | | #??????????????#=! #???????# """ | | #??????????????#=! #???????# | | #???############ ss #???????# | | #???# ## #???????# ###### | | #???# #########/########## #????? | | #???# #????# ^^ #????? | | #???# ###### ^^ # "??? | | #???# """ / # "??? | | #???# "Y # # "??? | | ?????# """ # % #????? | | ???????# # % " #????? | | ##############/##### %% %% % """ #????? | | """ "" %%%%%%%% G #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 375 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 70 Recoil Reduction 2 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 1% | -6/Factory Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Challenges ------------ None Game ------ Seed HeartHardlightSource Manual? 0 Play Time 01:02:39 Cumulative 29.9 hours Start 2026.11.06 @ 19:40:11 End 2026.11.07 @ 00:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba621fe8-0423-4a18-a96a-b8d0f07034b2