Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 10:58:24 // Halloween2020/ForbiddenLore Player: slanderous_mambo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2672) 2672 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5322 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Electrolaser Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Storage Unit Weight Redist. System Advanced Targeting Computer Improved ECM Suite Improved Utility Shielding Heavy Particle Cannon Shotgun Flak Cannon EMP Blaster Heavy Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 109 | 4 8 50 24 23 Power 27 | 1 1 12 9 4 Engine 19 | 1 1 12 4 1 Core 8 | . . . 5 3 Reactor . | . . . . . Propulsion 24 | . 2 9 4 9 Treads . | . . . . . Leg 23 | . 2 9 3 9 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 3 8 5 6 Device 7 | . . 2 2 3 Storage 3 | 1 2 . . . Processor 6 | . 1 2 2 1 Hackware 2 | . . 1 1 . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 35 | 2 2 21 6 4 Energy Gun 13 | . . 9 2 2 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 11 | 2 1 7 1 . Ballistic Cannon 5 | . . 2 2 1 Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 37 | . . 13 5 19 Power 10 | . . 3 3 4 Propulsion 10 | . . 4 . 6 Utility 3 | . . . . 3 Weapon 14 | . . 6 2 6 Highest Loss Streak 7 | . . 4 2 7 Average Slot Usage (%) 94 | . 96 96 92 90 Engine 14 | . 14 21 8 8 Core 3 | . . . 9 7 Leg 21 | . 26 19 17 24 Device 3 | . . . 7 7 Storage 11 | . 16 11 9 9 Processor 10 | . 10 7 13 13 Hackware 5 | . . 9 6 . Protection 2 | . . 4 . 4 Energy Gun 5 | . . 10 6 . Energy Cannon 1 | . . . . 6 Ballistic Gun 11 | . 27 10 5 1 Ballistic Cannon 2 | . . . 6 6 Naked Turns . | . . . . . Heaviest Build 66 | 12 56 59 59 66 Greatest Support 35 | 3 20 20 35 35 Greatest Overweight (x) 17 | 3 3 17 5 11 Average Overweight (x) 1 | 2 1 2 2 1 Largest Inventory Capacity 18 | 6 18 12 12 12 Average Capacity 12 | 5 12 12 12 12 Most Carried 12 | 5 12 12 12 12 Average Carried 10 | 3 9 11 11 10 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 5 12 12 12 9 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2636 | 238 398 907 403 690 Remotely . | . . . . . Salvage Created 2831 | . 197 1497 403 734 Parts 183 | . 20 99 23 41 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 72 | . 7 35 8 22 Guns 47 | . 6 30 7 4 Cannons 19 | . . . 1 18 AOE 5 | . 1 4 . . Classes Destroyed 9 | . 3 5 1 . Worker 1 | . . 1 . . Builder 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 9 | . 3 4 2 . Swarmer 19 | . 3 10 . 6 Grunt 37 | . 4 16 3 14 Duelist 1 | . . 1 . . Sentry 14 | . . 8 4 2 Hunter 1 | . . . 1 . Best Kill Streak 9 | . 4 9 2 5 Combat Bots Only 7 | . 3 7 2 5 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 5404 | . 229 2237 669 2269 Core 953 | . 26 373 68 486 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 89 6 . . Volleys Fired 296 | . 29 146 45 76 Largest 2 | . 2 2 2 2 Hottest 119 | . 50 112 105 119 Shots Fired 544 | . 58 275 87 124 Gun 417 | . 54 260 65 38 Cannon 120 | . . 12 22 86 Launcher 7 | . 4 3 . . Special . | . . . . . Kinetic 286 | . 54 118 46 68 Thermal 239 | . . 142 41 56 Explosive 5 | . 4 1 . . Electromagnetic 14 | . . 14 . . Robot Hit Streak 16 | . 6 16 14 13 Robot Miss Streak 7 | . 4 7 6 7 Penetration Max . | . . . . . Secondary Targets 11 | . 2 6 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 343 | . 27 171 62 83 Core Hits 167 | . 17 66 27 57 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5628 | . 443 2408 1033 1744 Guns 3502 | . 255 2061 736 450 Cannons 1736 | . . 145 297 1294 Explosions 390 | . 188 202 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2472 | . 255 772 570 875 Thermal 2679 | . . 1347 463 869 Explosive 269 | . 188 81 . . Electromagnetic 208 | . . 208 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 30 | . 5 23 2 . Projectiles 25 | . . 23 2 . Explosions 5 | . 5 . . . Melee . | . . . . . Knockbacks 28 | . . . 9 19 Impact . | . . . . . Kinetic 28 | . . . 9 19 Secondary . | . . . . . Self-Inflicted Damage 39 | . 18 21 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | . 9 498 358 560 Average Temperature 149 | . 6 122 87 241 Received Heat Transfer 2016 | . 63 774 144 1035 Effects 45 | . . 15 2 28 Shutdowns 10 | . . 2 . 8 Energy Bleed 7 | . . 2 . 5 Interference 9 | . . 4 2 3 Matter Decay 3 | . . . . 3 Short Circuit 6 | . . 2 . 4 Damage (minor) 3 | . . . . 3 Damage (major) 7 | . . 5 . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . . 9 1 1 Heat Transferred 5495 | . . 3164 888 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 734 | . 222 348 192 734 Initial 120 | . . 9 120 29 Average 149 | . 41 181 68 338 Maximum Alert Level 3 | . 1 1 . 3 Low Security (%) 69 | 100 96 56 100 21 Level 1 24 | . 3 43 . 46 Level 2 4 | . . . . 28 Level 3 . | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 8 1 . Investigation 4 | . . 4 . . Extermination . | . . . . . Reinforcement 5 | . . 4 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 7 | . . 5 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 13 52 22 38 Peak Tracking Total 7 | . 3 6 3 7 Tactical Retreats 9 | . . 4 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 25 | . 9 8 8 . Terminals 16 | . 6 5 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 5 | . 2 2 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 17 21 17 . Successful 38 | . 8 18 12 . Failed 17 | . 9 3 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 36 | . 11 14 11 . Fabricators . | . . . . . Repair Stations 7 | . 1 4 2 . Recycling Units 9 | . 5 3 1 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 24 | . 4 12 8 . Record 4 | . . 3 1 . Prototype ID Bank 3 | . 1 1 1 . Alert Level 4 | . . 3 1 . Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 1 1 2 . Reprogram Traps 1 | . . 1 . . Dispatch Records 2 | . 1 1 . . Surveillance Status 1 | . . . 1 . Investigation Status 2 | . . . 2 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Refit 1 | . . 1 . . Recycling Unit Hacks 8 | . 4 3 1 . Report Inventory 6 | . 3 2 1 . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 5 4 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 77 | . . 51 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 1 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 5795 | 72 1194 2240 1361 928 Spaces Moved 2551 | 35 682 848 590 396 Core 77 | 35 38 3 . 1 Treads . | . . . . . Legs 2474 | . 644 845 590 395 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 180 150 150 Average Speed 179 | 174 156 197 189 166 Slowest Speed 900 | 200 200 900 270 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 96 75 48 55 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . 3 16 . . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . 3 16 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 3248 | 47 756 1142 756 547 Wait 76 | . 10 21 41 4 Move 2547 | 34 681 847 589 396 Hop . | . . . . . Pick Up 127 | 9 19 46 34 19 Fast Attach . | . . . . . Attach 48 | 4 4 17 9 14 Detach 1 | . . 1 . . Swap 62 | . 4 33 16 9 Drop 71 | . 9 31 22 9 Fire 296 | . 29 146 45 76 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 18) 582 | -10/Materials | Discovered new exit (range 14) 928 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Discovered new exit (range 13) 1267 | -10/Materials | Entered another Materials area 1267 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1498 | -9/Materials | Discovered new exit (range 14) 1883 | -9/Materials | Build established: Scavenger-Mutant 2333 | -9/Materials | Core integrity fell below 50% 2428 | -9/Materials | Discovered new exit (range 12) 2601 | -9/Materials | Repaired Imp. Assault Rifle? 2666 | -9/Materials | Discovered new exit (range 10) 3111 | -9/Materials | Core integrity fell below 20% 3155 | -9/Materials | Destroyed 7 combat bots 3160 | -9/Materials | Lost 4 parts (2n2w) 3215 | -9/Materials | Build established: Mutant 3437 | -9/Materials | Discovered new exit (range 15) 3507 | -9/Materials | Entered another Materials area 3507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3925 | -8/Materials | Repaired Aluminum Leg 4026 | -8/Materials | Discovered new exit (range 4) 4272 | -8/Materials | Discovered new exit (range 3) 4284 | -8/Materials | Build established: Scavenger-Mutant 4827 | -8/Materials | Identified exit to Garrison 4868 | -8/Materials | Entered Garrison 4912 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Lost 6 parts (1p1n4w) 5221 | -8/Garrison | Discovered new exit (range 10) 5294 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Core integrity fell below 50% 5640 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Triggered checkpoint 5778 | -8/Garrison | Core integrity fell below 20% 5796 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Acquired 15 matter. Acquired 5 matter. Acquired 12 matter. Acquired 10 matter. Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. Aluminum Leg destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Aluminum Leg destroyed. Acquired 15 matter. Acquired 3 matter. Lgt. Nuclear Core destroyed. Flak Cannon destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???#####???????????? | | ???????????????????????????# #???#"""#???????????? | | ???????????????????????????# #???#" "#???????????? | | ########???????????????????#^#???#" "#???????????? | | #???????????????????# #???#" "#???????????? | | #???????????????????# #???## ##???????????? | | ##### #???????????????????# #???# #???????????? | | #???# #?????????????????### ##### < #???????????? | | #???# #?????????????????# #???????????? | | ???# #?????????????????# #???????????? | | #???# #???????? ????????# ##########???????????? | | #???# #######?? ????????# #????????????????????? | | #???# ## #?? ????????# #????????????????????? | | #??## ## ###+##??????# #????????????????????? | | #### ######## #????????????????????? | | g!g @ #????????????????????? | | [ =s #????????????????????? | | #### = ## ##!* ###########????????????????????? | | ?###= ## ## ###????????????????????????????? | | ?# ^ #????????????????????????????? | | ?# ^ #????????????????????????????? | | ?# ^ #????????????????????????????? | | ?#% #????????????????????????????? | | ?### ## ^ ^## ###????????????????????????????? | | #### ##^^ ^## #??????????????????????????????? | | * #### #####?????????????????????? | | [ = + ???????????? | | #### = = ###### ###?????????????????????? | | ???## ##*= ## #??????????????????????????????? | | ????# ## ## #??????????????????????????????? | | ????# ######## #??????????????????????????????? | | ????# #??????# #??????????????????????????????? | | ????# #??????# #??????????????????????????????? | | ????# #??????# *######+#???????????????????????? | | ##### #??????# = = *= #???????????????????????? | | #??????# =###### #???????????????????????? | | #??????# #????# #???????????????????????? | | ###### #??????# #????# #???????????????????????? | | ?????# #??????# ###### ##### ###?????????????? | | ?????# #??????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Everything Is Under Control It's Just You Challenges ------------ None Game ------ Seed CannonLayeredBeamcaster Manual? 0 Play Time 01:25:10 Cumulative 8.7 hours Start 2020.11.11 @ 18:39:53 End 2020.11.16 @ 10:58:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a85e53c7-6924-4bc8-b2b0-9460b1b6232c